The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 02:42:18 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
The Riddle of Steel
Attacking with sword and axe
Pages: [
1
]
« previous
next »
Author
Topic: Attacking with sword and axe (Read 761 times)
Earl Aubec
Member
Posts: 8
Attacking with sword and axe
«
on:
March 13, 2004, 09:18:41 AM »
Leaving aside the question of historical precedence and "realism", it is not uncommon to find wargaming miniatures with a sword in one hand and an axe in the other. Since I'm interested in running what-you-see-is-what-you-get arena combats using TROS, the question is how would I simulate combat for a character so armed? What fighting style or maneuvers would be appropriate? Maybe Bind and Strike? Double Attack? Seems like there's no parrying with an axe 'cause the haft would break (how would one simulate that?). Will this combination be addressed in the upcoming TFOB?
Earl
Logged
Lance D. Allen
Member
Posts: 1962
Attacking with sword and axe
«
Reply #1 on:
March 13, 2004, 10:49:46 AM »
Fighting style: Double weapon.
Maneuvers would include cut, thrust, bind and strike, double-strike, simo-block and strike, and possibly some of the more generic ones like beat, feint and stop short.. Probably hook, too.
Axe-haft breakage: over-rated. Just use the 1-hand stats for the hand axe.
I might also assess a higher activation costs for some maneuvers as the sword and the axe aren't particularly suited to being wielded together.. but that's really your own choice.
Logged
~Lance Allen
Wolves Den Publishing
Eternally Incipient Publisher of Mage Blade, ReCoil and Rats in the Walls
Earl Aubec
Member
Posts: 8
Attacking with sword and axe
«
Reply #2 on:
March 13, 2004, 11:56:53 AM »
Quote from: Wolfen
Axe-haft breakage: over-rated. Just use the 1-hand stats for the hand axe.
Thanks for the advice. Is it possible to "botch" a parry? Maybe that would result in breakage for an axe haft?
Earl
Logged
daagon
Member
Posts: 27
Attacking with sword and axe
«
Reply #3 on:
March 13, 2004, 12:11:35 PM »
After seeing the headless horseman in the Sleepy Hollow movie, I've often thought how cool it looked to wield both a sword and axe together.
I would have thought that if you rolled 2 or more 1's with no successes on a parry, then you would essentially have botched it, so weapon breakage could be a good idea in that respect.
And as the great Wolfen said, creating a fighting style "double weapon" or even "Sword and mass weapon" if you want to be more restrictive is easily done.
Logged
Lance D. Allen
Member
Posts: 1962
Attacking with sword and axe
«
Reply #4 on:
March 13, 2004, 01:12:43 PM »
It is possible to fumble (the TRoS term for botch) any roll that's made with more than 1 die. Generally the ruling is that you lose.. what, half? of your combat pool, but you can make the call however you like... Hell, it probably wouldn't be too harsh to say both.
Heh. I'm essentially agreeing with daagon who's essentially agreeing with me.. When we're not rambunctious, we're insanely agreeable, it seems.
::wry smirk::
Logged
~Lance Allen
Wolves Den Publishing
Eternally Incipient Publisher of Mage Blade, ReCoil and Rats in the Walls
daagon
Member
Posts: 27
Attacking with sword and axe
«
Reply #5 on:
March 13, 2004, 01:47:25 PM »
You just liked the fact that I said you were great!!
;)
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum