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The Riddle of Steel
Changes from TFoB
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Topic: Changes from TFoB (Read 1082 times)
Sir Mathodius Black
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Posts: 132
Changes from TFoB
«
on:
July 02, 2004, 05:35:10 AM »
Jake, how greatly will the new (or changed) rules in TFoB change previous characters? Will it be easy to incorporate these changes or will it render some characters unplayable? And, any possible hints as to what some of the larger changes might be, if any?
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"God helps those who helps themselves."
Jake Norwood
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Posts: 2261
Changes from TFoB
«
Reply #1 on:
July 02, 2004, 09:23:36 AM »
We're building the book "modular," so that any part can be incoporated without bringing in the whole book. The only think that is really going to effect existing characters are the "School" rules (and the manuevers that go with them), which are the only thing that can't be immediately grafted onto every existing character without any difficulty. Everything else is a change in how situations are handled, not in stats on the charsheet.
Jake
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"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
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Tash
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Posts: 284
Changes from TFoB
«
Reply #2 on:
July 02, 2004, 11:39:14 AM »
Ooohhh, "school rules"....I like the sound of that.
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"And even triumph is bitter, when only the battle is counted..." - Samael "Rebellion"
Malechi
Member
Posts: 186
Changes from TFoB
«
Reply #3 on:
July 03, 2004, 12:30:12 AM »
school rules eh? hrmmm
goes back to drawing board....
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Katanapunk...The Riddle of Midnight...
http://members.westnet.com.au/manji/
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