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preview It's a Dog's Life 2nd Edition cover art
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Topic: preview It's a Dog's Life 2nd Edition cover art (Read 1214 times)
Simon W
Member
Posts: 191
preview It's a Dog's Life 2nd Edition cover art
«
on:
November 02, 2004, 12:41:00 AM »
This is not yet complete, but it is a preview of the new edition cover art
http://www.geocities.com/dogs_life2003/preview.jpg
The snake will be a rattler in the finished version (the artist had it in her head to do a cobra!) and there will be more background detail.
Any comments/thoughts?
Simon W
http://www.geocities.com/dogs_life2003/
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Paul Czege
Acts of Evil Playtesters
Member
Posts: 2341
preview It's a Dog's Life 2nd Edition cover art
«
Reply #1 on:
November 02, 2004, 03:33:35 PM »
Simon,
I think it absolutely passes the "I want to play that dude" test for the effectiveness of a cover at hooking the interest of a prospective player. The war-painted prairie dogs look awesome.
Would you mind sharing here the text you provided as art direction to the artist?
Paul
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My Life with Master
knows codependence.
And if you're doing anything with your
Acts of Evil
ashcan license
, of course I'm curious and would love to hear about your plans
Simon W
Member
Posts: 191
preview It's a Dog's Life 2nd Edition cover art
«
Reply #2 on:
November 03, 2004, 12:15:57 AM »
Thanks Paul,
I simply sent Meg Baker (the artist) a draft of the rules text and said I was looking for something like a bunch of prairie dogs on a wide-open prairie, with a snake, ferret or similar threatening them. She sent this, which I thought was great (apart from the african cobra!). Nothing clever really, but I think sending the artists a draft of the rules to read really helps.
In my case, I generally have no idea exactly what I want from the artwork point of view, so I give the artist free reign to find something in the text that takes their fancy and come up with a concept sketch. The artist usually has a far better idea of what would look good and also what they would like to draw.
I've done the same with Dreamscape (originally a 24-hour rpg - now loooking much different), which Andrew Navarro and Ben Morgan are working on. They have come up with some pretty nice concept sketches so far. Watch this space.
Simon W
http://www.geocities.com/dogs_life2003/
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