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[TSOY] Optional BDP Rules, posted 1/19/05
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Topic: [TSOY] Optional BDP Rules, posted 1/19/05 (Read 805 times)
James_Nostack
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Posts: 642
[TSOY] Optional BDP Rules, posted 1/19/05
«
on:
January 20, 2005, 06:22:45 PM »
For anyone who missed it: optional rules on Bringing Down the Pain have been posted to the
Shadow of Yesterday Wiki
.
I already have a question: according to the optional "Speeding Up Bringing Down the Pain" rules,
Quote
Every time you have to make a Stay Up check, add a penalty die to your next Stay Up check. These dice are cumulative. Note that you do not have to make a Stay Up check if your damage is less than your Stay Up + 3.
... it looks like there isn't much difference between being Bloodied and being Broken. There's a change when you make the transition from one state to the next... but functionally the states themselves are pretty much identical, right?
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Clinton R. Nixon
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Posts: 2624
[TSOY] Optional BDP Rules, posted 1/19/05
«
Reply #1 on:
January 20, 2005, 08:08:36 PM »
Big difference:
When you're bloodied, take a penalty die on every action.
When you're broken, you can't take actions without spending a point from the appropriate pool, and you still take a penalty die.
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Clinton R. Nixon
CRN Games
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