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TSOY print vs. web versions
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Topic: TSOY print vs. web versions (Read 905 times)
Vaxalon
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Posts: 1619
TSOY print vs. web versions
«
on:
May 10, 2005, 06:13:46 AM »
How much material is there in the print version that isn't in the web version?
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"In our game the other night, Joshua's character came in as an improvised thing, but he was crap so he only contributed a d4!"
--Vincent Baker
Trevis Martin
Member
Posts: 499
TSOY print vs. web versions
«
Reply #1 on:
May 10, 2005, 05:26:00 PM »
As far as I understand it Vax, the versions are identical with the exception of the artwork.
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Trevis
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Keith Senkowski
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Posts: 725
On A Downward Spiral...
TSOY print vs. web versions
«
Reply #2 on:
May 10, 2005, 08:23:57 PM »
When I put together a PDF of the web version I remember there being differences. What tehya re for the life of me I can't remember. Examples of play are a likely candidate. I also think some of the text is smoother in the print edition cause of editing.
Keith
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Conspiracy of Shadows: Revised Edition
Everything about the game, from the mechanics, to the artwork, to the layout just screams creepy, creepy, creepy at me. I love it.
~ Paul Tevis, Have Games, Will Travel
Victor Gijsbers
Acts of Evil Playtesters
Member
Posts: 390
TSOY print vs. web versions
«
Reply #3 on:
May 11, 2005, 08:09:35 AM »
There's art. And I think the order of presentation of the cultures is different, but I'd have to check that. That's all I noticed. (Apart from the fact that the print version is on actual paper, thus making it much more useful for me during play, of course.)
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Brennan Taylor
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Posts: 499
TSOY print vs. web versions
«
Reply #4 on:
May 11, 2005, 09:06:13 AM »
There are also a couple of minor differences in the character creation section, specifically how many points you get to allocate. This came up in my recent chargen session.
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-- Brennan Taylor
Why Is a Raven Like a Writing Desk?
Indie Press Revolution
Galileo Games, Inc.
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