Forum changes: Editing of posts has been turned off until further notice.
Started by Judd, September 30, 2005, 06:41:45 PM
Quote from: Chris Geisel on September 30, 2005, 06:50:41 PMAnd I was expecting another post along the lines of abzu's "Anatomy of a Railroad", reminiscing about how you and your buddies used to gang up on a little brother's PC or something. Must be my guilty conscience.
Quote from: Eric Provost on September 30, 2005, 07:49:12 PMThanks for the story Judd. It's always nice to hear tales like that. It's funny how certain events like PC torture are solid deprotagonizing in the hands of anyone but the player, but in the hands of the player it's a powerful tool to focus the spotlight on the character and tell the rest of the players a little more about them.-Eric
QuoteI think Kolja took this opportunity to make for a scar that could be scary if his PC turns out to go to the Dark Side.
Quote from: Paka on September 30, 2005, 07:59:15 PMthe Darth Vader Ballot Box.....whenever anyone spends an artha point, they get to vote on who they think will turn evil. When we reach a certain point in the campaign, we will open the box, count the votes and see which PC is the new Big Bad, the players will hunt down that character and do battle, after which the campaign ends.
Quote from: Paka on September 30, 2005, 07:59:15 PMThere is this thing in the game, I call it the Darth Vader Ballot Box. Anyway, its a wooden box with a metal lock and whenever anyone spends an artha point, they get to vote on who they think will turn evil. When we reach a certain point in the campaign, we will open the box, count the votes and see which PC is the new Big Bad, the players will hunt down that character and do battle, after which the campaign ends.
Quote from: Callan S. on October 03, 2005, 11:53:10 PMI'm trying to think just why it's better for the player to narrate the torture.I'm guessing it's really hard to take a negative description from someone without feeling theres an agenda of some type from them. However, one does want to face the full brunt of that negativity, either for creative or gamist penalty reasons. If someone is beating you, you start to think of what you need to do to avoid that beating rather than examinging the beating itself. However, if someone else sets you up for a beating but leaves it to you to execute it, you avoid this. Indeed, since your in charge of the beating, you can really get into examining/exploring it.Hows that?
Quote from: Andy Kitkowski on October 01, 2005, 08:52:59 AMSo, uncomfortable with narrating his PC's torture, I asked him to do it.That's the gold right there.If more GMs/DMs thought of that advice, right there, I would have had a few less uncomfortable gaming sessions, and I surely wouldn't have left one of my gaming groups back in college.Uncomfortable situation (gratuitous sex, torture, horror, etc)? Just have the PC narrate it and roll with that. They get to react how they would really react, they react within their boundaries, and who knows, they might come up with something totally excellent.-Andy
Quote from: Paka on October 04, 2005, 12:34:51 AMI didn't feel comfortable. Judd, that's me, didn't feel comfortable torturing Kolja's character. Exploration, gamism, agenda...ffft.
Quote from: Sydney Freedberg on October 04, 2005, 12:42:12 PM(All this is straight Ron Edwards, of course).