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[DitV] NPC's as improvised belongings

Started by jrs, October 25, 2005, 04:32:12 PM

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jrs

Following up on my post here in [DitV] "Relationships Determine What Conflicts Will Be About" , I have a question:

There is this conflict between a Dog and the town stewart's wife.  The town stewart is present but he is not actively participating in the conflict.  Can both the Dog and the wife use him as an improvised belonging? 

Julie

Vaxalon

I've never seen a Dog run out of free relationship dice.

How does a person count as a 'belonging' especially for a Dog?
"In our game the other night, Joshua's character came in as an improvised thing, but he was crap so he only contributed a d4!"
                                     --Vincent Baker

lumpley

Here's a related question. My Dog pulls his gun and shoots your NPC with it - I roll its dice. Later on you raise taking the gun away and I have to take the blow. Now you have your NPC shoot my Dog with his own gun. What dice do you roll, if any?

-Vincent

jrs

Aha.  Ok, I think I understand this better.  I would roll the gun as an improvised belonging for the NPC.  And I see how that would work with the town stewart in my example.  Thanks Vincent!

Vaxalon,
Free relationship dice do not have a bearing on the issue I'm trying to sort out -- a relationship with the NPC is simply not relevant.  What I am trying to understand is exactly the issue of using an NPC as an improvised belonging in a conflict.  I did not consider its potential until it was raised in an earlier topic.  Check out the link in my first message above.

Julie

lumpley

Oh and despite my ranting in another thread, I was actually simply posing that as a related question. There are at least three ways that I see to play it, all legit, all well within the bounds of "establish local standards."

Fred, seriously, ease off the trigger. You're posting non-sequitors.

-Vincent