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Muse of Fire Games
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Snakes on a Plane: the Superheroic Version
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Topic: Snakes on a Plane: the Superheroic Version (Read 1085 times)
Zamiel
Member
Posts: 145
Snakes on a Plane: the Superheroic Version
«
on:
March 28, 2006, 02:37:57 AM »
If it's good enough for Chad Underoffler (
http://community.livejournal.com/tandj_asmp/22750.html
), it's good enough for me (
http://zamiel.livejournal.com/1016149.html
).
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Blogger, game analyst, autonomous agent architecture engineer.
Capes: This Present Darkness, Dragonstaff
Vaxalon
Member
Posts: 1619
Re: Snakes on a Plane: the Superheroic Version
«
Reply #1 on:
March 28, 2006, 03:37:09 AM »
Samuel L. Jackson... oh, how far we have fallen.
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"In our game the other night, Joshua's character came in as an improvised thing, but he was crap so he only contributed a d4!"
--Vincent Baker
Zamiel
Member
Posts: 145
Re: Snakes on a Plane: the Superheroic Version
«
Reply #2 on:
March 28, 2006, 07:32:35 AM »
Quote from: Vaxalon on March 28, 2006, 03:37:09 AM
Samuel L. Jackson... oh, how far we have fallen.
And yet, it looks to be an utterly fun film if you go in expecting vaguely corny action-movie archetype fare. And I'm not too good to like that.
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Blogger, game analyst, autonomous agent architecture engineer.
Capes: This Present Darkness, Dragonstaff
Larry L.
Member
Posts: 616
aka Miskatonic
Re: Snakes on a Plane: the Superheroic Version
«
Reply #3 on:
April 08, 2006, 05:00:38 PM »
FUCK YEAH.
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Larry
Indie Gamers Minnesota
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