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Started by Judd, February 16, 2007, 01:59:42 PM
Quote from: Mtiru on March 12, 2007, 02:22:47 PMthis session started off oddly and turned great once the players understood the advancement stuff. people were earning XP like crazy, and realizing that their characters could CHANGE in the middle of a con game (pretty unheard of) really set us in a positive direction. basically, we went from "everyone is probably going to kill each other" to a dramatic story where we were working together, sacrificing ourselves for the good of the pack. so one thing to stress in a future con scenario would be the advancement rules - I LOVE that you can reward another player for participating in one of your keys.
Quote from: Mtiru on March 12, 2007, 02:22:47 PMalso, i might have heard you wrong, but i didn't quite get the tone of "young heroes on their first adventures" from this particular scenario. we all started as relatively battle-hardened, bitter characters. if there is a pack of young wolves with a few elders, it would probably be a bit different. maybe this was your intent and we all heard you wrong.i look forward to the playtest version.