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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Looking for a word-smith  (Read 1466 times)
David C
Member

Posts: 262

lost in the woods...


« on: October 04, 2007, 12:26:20 AM »

Are you able to come up with the right word to describe any situation? Do you enjoy coming up with words to describe anything?

I'm looking for what I'm calling a word-smith. Basically, I have trouble coming up with that word that has the flair and fun needed to describe things in my game. How this would work is I'd ask for something along the lines of "great words to describe this (beast, character aspect, ability, clockwork, spell)" and you'd send me back any ideas you came up with. At times, we might bounce ideas back and forth.  My game is set in a steam punk setting with heavy roots in traditional fantasy. I'll happily add credits to the book for any help I receive, but I'm not offering pay, sorry. Thank you in advance for any responses.

-Cheers
David C
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...but enjoying the scenery.
Eero Tuovinen
Acts of Evil Playtesters
Member

Posts: 2591


WWW
« Reply #1 on: October 04, 2007, 02:37:38 AM »

Isn't this something you could do on the forum, with several people pitching in to help?
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Blogging at Game Design is about Structure.
Publishing Zombie Cinema and Solar System at Arkenstone Publishing.
David Artman
Member

Posts: 570

Designer & Producer


WWW
« Reply #2 on: October 04, 2007, 05:53:35 AM »

Yeah, man--it's a forum, so fire away.
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Designer - GLASS, Icehouse Games
Editor - Perfect, Passages
David C
Member

Posts: 262

lost in the woods...


« Reply #3 on: October 05, 2007, 12:37:02 AM »

I guess I was thinking it'd be more along the lines of somebody who'd become a little more intimate with the project. Also, I wasn't sure if people would start getting tired of "a word for this..." post. hehe
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...but enjoying the scenery.
David Artman
Member

Posts: 570

Designer & Producer


WWW
« Reply #4 on: October 05, 2007, 06:19:32 AM »

somebody who'd become a little more intimate with the project
Well, if you get that, fine. Meanwhile, you're still spinning wheels, yes? So....

Quote
I wasn't sure if people would start getting tired of "a word for this..." post.
Maybe, maybe not--but people definitely will get tired of replies that don't take this thread anywhere.

David
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Designer - GLASS, Icehouse Games
Editor - Perfect, Passages
Robert Bohl
Member

Posts: 525


WWW
« Reply #5 on: October 17, 2007, 08:01:53 AM »

David, I'd be happy to help. PM me and I'll give you my email address.
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Oo! Let's Make a Game!: Joshua A.C. Newman and I make a transhumanist RPG
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