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Balance... balance - more semantics and more magic...
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Topic: Balance... balance - more semantics and more magic... (Read 587 times)
David C
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Posts: 262
lost in the woods...
Balance... balance - more semantics and more magic...
«
on:
January 28, 2008, 10:12:42 PM »
I was working on fleshing out my game some more. It's been fun watching it "evolve." Anyways, I came across a big issue today. My magic system is split into 3 parts, Creation, Destruction and
Balance
. Well, I really like the thematics of it. On one end, you have only the power to destroy, the other end is only the power to create. Balance focuses on the cycle of destruction and rebuilding, a really ying and yang outlook.
Well, each of these are a skill and I have another "typical" skill - balance. Now, the problem is, I can't have two skills with the same name! I thought about amending Balance to Balance Magic, but that kind of goes against my one word, skill names, philosophy.
Thanks!
David C
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David C
Member
Posts: 262
lost in the woods...
Re: Balance... balance - more semantics and more magic...
«
Reply #1 on:
January 30, 2008, 01:17:28 AM »
Sometimes just talking about something can help you solve the issue. Thanks for listening! I'm ok now.
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MKAdams
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Posts: 36
Re: Balance... balance - more semantics and more magic...
«
Reply #2 on:
January 30, 2008, 03:43:17 AM »
How about renaming Balance (magic) something like Equilibrium?
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