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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: [knights] Help, tomorrow is the 2nd playtest and I just changed the core rules  (Read 629 times)
soundmasterj
Member

Posts: 120

Must... resist... urge to talk GNS...


« on: November 08, 2008, 07:15:45 AM »

quote]
1.) What is your game about?**
A k
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Jona
David C
Member

Posts: 262

lost in the woods...


« Reply #1 on: November 08, 2008, 02:52:03 PM »

Hmm, I'm a bit lost, probably because I haven't seen your other posts, but I'll see if I can add anything.
Quote
So my question is, should these work for my premise? Did I miss some way to break it?
When you add to the conflict, which gives the player more dice, is what you say set in stone?  I mean, in your example, is the King a woman with a white beard, now? Can this be contested in any way, or can the player in the conflict refuse an alteration?  Lets take the worst case scenario where a player's just being a jerk. Can he turn your wife into a man? What happens if somebody contradicts something that happened before?  Like 3 scenes later, somebody declares that the King's beard is red.


Quote
Also, what would be more appropriate: "Stolen form Otherkind" or "Influenced by Otherkind"?

Inspired by Otherkind would be the proper phrasing.  IANAL but game mechanics fall under patents. Nobody ever applies for patents on game mechanics because they rarely stand up to being "novel" (unlike anything that's come before) and "non-obvious."  Also, the game industry heavily operates off of borrowing other people's ideas, and we all realize this, and as long as some stupid corporate lackeys don't decide company x needs to start patenting things, we all prosper.   Copyright on the other hand is "How you say something."  Some of the D&D derivatives I've seen say things like "Color Splash" instead of "Color Spray."  You're a league away from changing just a few things... as long as you're writing everything yourself in your own style, you're safely in the realm of creating unique works.  So that's why "Inspired by" is what you want to use. 
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...but enjoying the scenery.
soundmasterj
Member

Posts: 120

Must... resist... urge to talk GNS...


« Reply #2 on: November 08, 2008, 03:04:10 PM »

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Jona
David C
Member

Posts: 262

lost in the woods...


« Reply #3 on: November 08, 2008, 03:49:27 PM »

Quote
  My "day job" is much more bound to regulation then RPGs are, so I can be a little high strung about it, sometimes.

I give you props for your pdf, the background is very tasteful/evocative and the structure is extremely easy to read.  It's something I'd more expect to see in a short and sweet card game manual, not the typical text heavy RPG.
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...but enjoying the scenery.
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