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(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
Indie Game Design
(Moderator:
Ron Edwards
)
Neverwinter Nights
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Author
Topic: Neverwinter Nights (Read 1046 times)
Doma
Registree
Posts: 3
Neverwinter Nights
«
on:
October 26, 2002, 09:20:41 AM »
Hello everyone,
I am a christian gamer. I have 2 NWN game modules to download. In the future I plan on making christian modules as well. And I hope to make a christian semi-persistant world. Check out my work here:
http://nwvault.ign.com/Files/modules/data/1034466899040.shtml
http://nwvault.ign.com/Files/modules/data/1034468788640.shtml
I will be updating the Woodelf one soon.
Promote and/or use them at your leisure.
Logged
Unsane
Member
Posts: 25
Neverwinter Nights
«
Reply #1 on:
October 26, 2002, 09:36:02 AM »
Just so you know. . .this forum is for pen & paper RPG's (like Dungeons and Dragons) not computer RPG's.
Logged
No.
talysman
Member
Posts: 675
Neverwinter Nights
«
Reply #2 on:
October 26, 2002, 11:36:26 AM »
Quote from: Unsane
Just so you know. . .this forum is for pen & paper RPG's (like Dungeons and Dragons) not computer RPG's.
I think there's some leniency as far as pen-and-paper versus computer rpg, but the policy for this particular forum suggests that the topic is "indie rpgs" -- games owned and published independently by the game author. so if someone were to take the GPLed Quake 2 sourcecode and build their own first-person CRPG, they could discuss their product here.
neverwinter nights, however, is a product of a computer software company that features D&D 3rd edition as its game system. this might be more suited to another forum here (I dunno which: connections, maybe?)
it's a gray area, however. discussing independent distribution of NWN modules would be about like discussing your own d20-compatible game suppliment. this isn't an advertising forum, but Doma could certainly talk about the problems of independent NWN module development or ask for advice.
Logged
John Laviolette
(aka Talysman the Ur-Beatle)
rpg projects:
http://www.globalsurrealism.com/rpg
Unsane
Member
Posts: 25
Neverwinter Nights
«
Reply #3 on:
October 27, 2002, 07:13:21 PM »
I stand (uhhh. . .sit) corrected.
Sorry 'bout that Doma.
Logged
No.
Jared A. Sorensen
Member
Posts: 1463
Darksided
Neverwinter Nights
«
Reply #4 on:
October 28, 2002, 05:55:45 AM »
1 post.
And it's an advertisement.
I've been seeing this a lot.
Tip: Contribute, then pimp.
Logged
jared a. sorensen /
www.memento-mori.com
Paul Czege
Acts of Evil Playtesters
Member
Posts: 2341
Neverwinter Nights
«
Reply #5 on:
October 28, 2002, 07:10:30 AM »
John,
...so if someone were to take the GPLed Quake 2 sourcecode and build their own first-person CRPG, they could discuss their product here.
I disagree with this interpretation. There are forums on the Internet for the discussion shooter games. This isn't one of them.
Paul
Logged
My Life with Master
knows codependence.
And if you're doing anything with your
Acts of Evil
ashcan license
, of course I'm curious and would love to hear about your plans
greyorm
Member
Posts: 2233
My name is Raven.
Neverwinter Nights
«
Reply #6 on:
October 28, 2002, 10:53:12 AM »
Quote from: Jared A. Sorensen
1 post.
And it's an advertisement.
I've been seeing this a lot.
Tip: Contribute, then pimp.
Yep, I agree.
Nothing more aggravating than: "Hey, come look at what I did!"
Honestly, and this is a question for the mods. to answers: can posts/threads like this simply be killed when they appear? They serve no useful purpose, and are aggravating beyond belief.
I know Ron and Clinton have reasons for not deleting posts, but in specific cases such as the above, I think it would only help to keep the forum clear of such (or next I see porn adverts being posted and left up, to the annoyance of all).
IMO, advert posts detract from the quality of the Forge.
I don't know about anyone else, but I don't want to even
see
them.
Logged
Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
Ron Edwards
Global Moderator
Member
Posts: 16490
Neverwinter Nights
«
Reply #7 on:
October 28, 2002, 10:56:52 AM »
Hi there,
This is shaping up to be a Site Discussion thread, isn't it?
I think that the thing to do with a post like this is to decide which applies best: (a) to find the appropriate content, if possible, and run with it; or (b) to ignore it and let me or Clinton handle the interaction with the original poster. What's not so helpful is to have the Forge folks, themselves, enter into a debate about whether it's (a) or (b). Just make an individual choice, per person.
Best,
Ron
Logged
Doma
Registree
Posts: 3
Neverwinter Nights
«
Reply #8 on:
October 28, 2002, 04:18:13 PM »
I thought this was a christian gamers forum. I am a christian gamer and wanted to contribute to the christian gaming community.
Logged
ethan_greer
Member
Posts: 869
Neverwinter Nights
«
Reply #9 on:
October 28, 2002, 06:17:03 PM »
Hi Doma. So, how is "Christian" gaming different from other types of gaming? Exploration of Christian themes through role-playing? Or what?
Don't take this as an attack - I'm Christian too. (Not that it's any of your or anyone else's business; I only want to avoid people going on the defensive when I'm just curious.) It's just that denoting gaming as Christian or non-Christian seems... um... weird.
So, how do you make the distinction? And why?
Logged
greyorm
Member
Posts: 2233
My name is Raven.
Neverwinter Nights
«
Reply #10 on:
October 28, 2002, 07:24:00 PM »
I suggest the idea of what "Christian gaming" is is a wholly seperate topic, and best broken off into one.
As well, for Doma's information, the Forge is non-demoninational, in more ways than one (heh...religiously and stylistically); but the query raised by Silkworm is an interesting one and certainly of merit.
Logged
Rev. Ravenscrye Grey Daegmorgan
Wild Hunt Studio
Doma
Registree
Posts: 3
Neverwinter Nights
«
Reply #11 on:
October 29, 2002, 02:00:31 PM »
silkworm,
In general, I find that christian gamers are kinder, less rude, and hold to better morality in and out of character.
Many, but not all christian gamers have a line that they won't cross, often but not always, the line is shared with other believers.
and as greyorm suggested, this thread and post is not really the place for this discussion. In which I have no opposition of, but being new here do not wish to engage in inappropriate rule or courtesy breaking.
If there is a "section" that my thread would be better fit in, I will gladly move there.
Thanks.
Logged
Ron Edwards
Global Moderator
Member
Posts: 16490
Neverwinter Nights
«
Reply #12 on:
October 29, 2002, 02:21:05 PM »
Hi there,
Doma, welcome, and let's take two directions from here.
1) Regarding the links you've presented, consider whether this is really an independent role-playing game under development. I'm not too informed about the licensing, ownership, and so forth of Neverwinter Nights, so review the issue yourself and let me know what you think.
2) Let's take the Christian gamers issue - which, properly and courteously discussed, is a worthy topic - to RPG Theory. However, I hope people realize that the scope of the discussion should be restricted to role-playing (in and out of game).
Best,
Ron
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