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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: mass combat  (Read 3253 times)
toli
Member

Posts: 313


« Reply #30 on: April 29, 2003, 07:47:18 AM »

Quote from: Darth Tang
Quote from: toli
As I noted above, there was also a free download version of the GURPS mass combat rules.  NT


You noted, BUT YOU DID NOT SAY WHERE!

Pony up the address, or prepare for the Hubcap of Shame!


All right already....here it is.  

If you type in "GURPS mass combat" on Google it is the first thing to come up.  It was from Roleplayer Magazine

http://www.sjgames.com/gurps/Roleplayer/Roleplayer30/MassCombat-Land.htmlbeen from

NT
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NT
toli
Member

Posts: 313


« Reply #31 on: April 29, 2003, 07:52:43 AM »

Quote from: Brian Leybourne

What I was getting at is that there's a limit as to how many men in a unit can fight another unit.


One point RE  # of men.  I agree only so many can fight, but all of them can push.  The weight of numbers would be important in some tactical circumstances, not for killing or wounding enemy soldiers but for disrupting their lines.  This was certainly the objective in Greek/Macedonian phalanx type warfare.  It would apply to things like breaking shield walls ect..It might be relevant to two pike blocks or something...

NT
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NT
Brian Leybourne
Member

Posts: 1793


« Reply #32 on: April 29, 2003, 12:31:22 PM »

Quote from: Darth Tang
You noted, BUT YOU DID NOT SAY WHERE!


It took me about 4 seconds in google to find them, Darth...

BTW, not much of the GURPS mass combat stuff is anything that I would want to emulate or draw from in TROS - it's far too much number crunching and "cold", missing all the fun of TROS fighting.

Brian.
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Brian Leybourne
bleybourne@gmail.com

RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
toli
Member

Posts: 313


« Reply #33 on: April 29, 2003, 01:04:01 PM »

Quote from: Brian Leybourne
BTW, not much of the GURPS mass combat stuff is anything that I would want to emulate or draw from in TROS - it's far too much number crunching and "cold", missing all the fun of TROS fighting.

Brian.


Oh I'd agree more or less.  It just fill the present gap...that's all.

NT
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NT
Darth Tang
Member

Posts: 64


WWW
« Reply #34 on: April 30, 2003, 02:07:37 AM »

google?
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The answer to the Riddle of Steel: use a bow. From behind a wall. While they're asleep. The Riddle of Steel is to stay out of reach.
toli
Member

Posts: 313


« Reply #35 on: April 30, 2003, 07:35:43 AM »

Quote from: Darth Tang
google?


It is a search engine

http://www.google.com/
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NT
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