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Memento-Mori Theatricks
Squeam - The Bad Guy Way
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Topic: Squeam - The Bad Guy Way (Read 888 times)
Galfraxas
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Posts: 75
Squeam - The Bad Guy Way
«
on:
October 04, 2001, 08:00:00 PM »
I showed a copy of Squeam 3 to a friend the other day, and he brought up an interesting question. Why can't a player, or multiple players for that matter, be the bad guy? I realize that would be rather odd in the case of living farm tools and stuff, but they did it in the Scream Trilogy. Why not the Squeam trilogy?
Galfraxas
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Imagination is the key to inner peace. Do you know which door it lies behind?
Jared A. Sorensen
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Posts: 1463
Darksided
Squeam - The Bad Guy Way
«
Reply #1 on:
October 04, 2001, 08:42:00 PM »
There's no reason why not. The GM usually has that task but there's no reason that another player couldn't take the job. In fact, if the player's character gets killed off real quick, it would be a good way to get him or her back into the game.
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