The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 07:03:19 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
55
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Inactive Forums
The Riddle of Steel
OBAM: First Impressions
Pages: [
1
]
2
3
« previous
next »
Author
Topic: OBAM: First Impressions (Read 3474 times)
Jake Norwood
Member
Posts: 2261
OBAM: First Impressions
«
on:
July 18, 2003, 11:45:09 AM »
Okay, so the book is out. Now's the part where Brian and I hold our breath and say "Whaddyathink?"
So, what do you think?
Jake
Logged
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
www.theriddleofsteel.NET
Lebo77
Member
Posts: 34
OBAM: First Impressions
«
Reply #1 on:
July 18, 2003, 12:18:33 PM »
Hef are nasty. Even more nasty then before. Great-Ape HEF? Yeah, a product of a twisted mind.
Yours.
:-)
Actualy, so far it looks great.
Logged
Sir Mathodius Black
Member
Posts: 132
OBAM: First Impressions
«
Reply #2 on:
July 18, 2003, 12:40:33 PM »
THIS THING IS A STINKING PIECE OF......!!!
No actually this is really great I like it alot!!!!!!
Good work and Kudos to everyone who made this!!!
Thanks,
SMB
Logged
"God helps those who helps themselves."
Shadeling
Member
Posts: 314
OBAM: First Impressions
«
Reply #3 on:
July 18, 2003, 02:38:21 PM »
It is definitely a slick product. I think the layout is nice, the art is very good, as well as the creature entries. The creature hit tables are especially useful. My only gripe is the text in some areas seems fuzzier if you know what I mean. But that is just a small complaint. Overall an A product.
Logged
The shadow awakens from its slumber in darkness. It consumes my heart.
Jake Norwood
Member
Posts: 2261
OBAM: First Impressions
«
Reply #4 on:
July 18, 2003, 02:54:20 PM »
The text in the tables is a hair fuzzier because of download size--those tables are all images, not text proper. If it's a serious problem I can supply larger files at a later date. The current ones do print fine, however.
The print version is crisp as can be, the file weighing in at 345MB!
Jake
Logged
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
www.theriddleofsteel.NET
Shadeling
Member
Posts: 314
OBAM: First Impressions
«
Reply #5 on:
July 18, 2003, 03:21:14 PM »
Quote from: Jake Norwood
The text in the tables is a hair fuzzier because of download size--those tables are all images, not text proper. If it's a serious problem I can supply larger files at a later date. The current ones do print fine, however.
The print version is crisp as can be, the file weighing in at 345MB!
Jake
Nah, not a problem at all...like I said, just a minor gripe.
Wow, that is a hefty file!!!
Logged
The shadow awakens from its slumber in darkness. It consumes my heart.
Angaros
Member
Posts: 26
OBAM: First Impressions
«
Reply #6 on:
July 18, 2003, 03:48:29 PM »
While I haven't seen the product at all, I must ask you Jake -- why did you choose to make images out of the tables? What application has been used for the page layout? :) Just a question...
Logged
~: Jocke Andersson :~
Brian Leybourne
Member
Posts: 1793
OBAM: First Impressions
«
Reply #7 on:
July 18, 2003, 04:33:28 PM »
Quote from: Lebo77
Hef are nasty. Even more nasty then before. Great-Ape HEF? Yeah, a product of a twisted mind.
Heh. Actually, that idea came about when I wanted something really really nasty to throw at my players. They were heading through this forest and being really cautious and careful, looking everywhere and expecting to be ambushed.
They didn't look up though... ;-)
Brian.
Logged
Brian Leybourne
bleybourne@gmail.com
RPG Books: Of Beasts and Men, The Flower of Battle, The TROS Companion
Darth Tang
Member
Posts: 64
OBAM: First Impressions
«
Reply #8 on:
July 18, 2003, 05:11:35 PM »
First impression, having the option for a 'no-art' pdf would have been welcome, as it would have cut the file size, download time, and printing cost without detracting from the overall impact.
Too many 'story-fluff' page fillers. Agan, they added download time and ink expediture, and added nothing.
As to the meat of the supplement, it is a decent 'monster manual'. However, TRoS' greatest weakness is that the combat system focuses on a man-to-man 'duel', and OBAM had, of 143-odd pages, only pages 26-30 on human versus non-humaniod combat. Monster descriptions are fantastically plentiful elsewhere in the RPG business. What is needed, especially for TRoS, is rules expanding the combat system from the man-to-man duel orientation into a system suitable for a fantasy campaign. As it is, using the srock TRoS/OBAM rules, there is no real difference between fighting a human(iod) and a non-humaniod creature. Thankfully, the TRoS system is well-suited for user expansion and improvement, but in the end, this costs Driftwood. In my case, as a GM with six players, the requirement to expand/modify means that my handouts to the players eliminates any need for themy to buy any Driftwood products. Thus, seven users, and only one book and one pdf sold.
Logged
The answer to the Riddle of Steel: use a bow. From behind a wall. While they're asleep. The Riddle of Steel is to stay out of reach.
Lebo77
Member
Posts: 34
OBAM: First Impressions
«
Reply #9 on:
July 18, 2003, 05:52:27 PM »
Hummm... Elephant hef... Oh the evil...
Logged
Jake Norwood
Member
Posts: 2261
OBAM: First Impressions
«
Reply #10 on:
July 18, 2003, 10:24:47 PM »
Actually, tang, there's another 20 pages devoted to man vs. beast in the form of the appendix. And why would you want more rules? Yikes.
Jake
Logged
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard
The Tower of the Elephant
___________________
www.theriddleofsteel.NET
Darth Tang
Member
Posts: 64
OBAM: First Impressions
«
Reply #11 on:
July 19, 2003, 03:43:31 AM »
The appendix apears to be tables for damage to non-humaniod creatures, and target lcations. The latter are especially nice, I might add, with large quad, small quad, serpent-type, and avian. Very well done. The generic damage table and poison tables are very good too. Its not the quality of work I'm questioning.
My problem is this: I'm using the TroS melee system in a Fading Suns campaign, where melee takes place more often than a tech-based game might suggest. This is to prepare my players for our return to fantasy.
What I have learned so far, is that the basic rules do not protray human versus non-humaniod, natural-weapon-using creatures very well at all. This was why I was waiting for OBAM before switching back to fantasy. Yet OBAM has a very generic rules set for natural weapons users, and only a few manuevers suited to natural creatures. If you run a campaign where combat is always weapon-using humaniods against weapon-using humaniods, or natural creatures, TRoS/OBaM works. If you have intelligent natural-weapon-using creatures, the system is seriously lacking. And since I'll be running in a different system than the TRoS game world, it is a serious issue.
I'm faced with either modifying the system to put the same 'feel' of combat into man-versus-creature that TRoS has put into man-versus-man combat (which will mean that few, if any follow-on supps Driftwood puts out will be applicable to my campaign), or dumping TRoS and resuming my search for a realistic, playable, and enjoyable melee/primitive missile combat system.
Its not an easy decision.
Logged
The answer to the Riddle of Steel: use a bow. From behind a wall. While they're asleep. The Riddle of Steel is to stay out of reach.
Sir Mathodius Black
Member
Posts: 132
OBAM: First Impressions
«
Reply #12 on:
July 19, 2003, 05:00:03 AM »
Well first off we all know that TROS is an easily modified system to use. second, i think the rules are fine, i dont see why they would be all that different in the first place. they
could
have alot of wacky, wierd stuff for fighting animals but it isnt like we need any more complicated rules. i think they made it like it is for simplicity and so that people already farmiliar with the system can pick it up and use it.
i suppose youll either have to use your imagination or just make the alterations you want if its going to work. in any case,, jake, i think you did a superb job.
Logged
"God helps those who helps themselves."
Ben Lehman
Member
Posts: 2094
Blissed
OBAM: First Impressions
«
Reply #13 on:
July 19, 2003, 07:24:12 AM »
Just got the PDF last night... Hardcopy will come someday...
Very Early impressions: I liked it. I liked the animal maneuvers, and although I haven't had a chance to look over the damage tables, they seem reasonable, although the organization seems a little haphazard (harder to look effects up.)
Good, Bad, and Ugly:
Good: The monsters descriptions are very cool, and seem maximally useful. The selection is quite good. Plot hooks and ideas galore, which is exactly what a monster book should be. The animal manuevers and stats are quite good. The damage tables are workmanlike and good.
This is everything that I expected from a TRoS monster book, plus a little more. The poison rules, for instance, are unexpected and sweet.
The Bad: This is longer than "the good" section, because I feel more need to explain myself, not because I dislike it.
The monsters are huge, which is fine, but it would have been nice to see more things statted under 7 in some attributes. These things screamed "Call of Cthulu style TPK" at me, which is not so great for most games.
The generic people stats are very... generic, and honestly a bit disappointing -- they seem to mostly be a bunch of 4s and some social comments. While this is fine for a generic template, it is less useful to me than more unique stats would have been. My games don't usually need 50,000 average beggars, but it does need one interesting one.
I wish that there had been some more discussion of the tactics playing one larger, high-toughness, creature against a number of smaller opponents, just as there was a discussion of pack tactics. The strategies are very different, and not immediately obvious.
The organization of the book was strange. I can forsee problems finding things during play, especially if they are in different sections. While I can appreciate the groupings, alphabetical listings (probably seperating the magical from the mundane) would have been more useful, to my eye. (Is a succubus a fey or a otherworldy thing or a..?)
The ugly:
The damage tables. Ugh. I know that the print form will be clearer, and I hope.
Great-ape Hef...
Although what I really want to see is a great troll-beast riding into battle on a horse-hef mount.
Good show, guys. I'm looking forward to the hardcopy.
yrs--
--Ben
Logged
These are our Games
This is my Blog
Ben Lehman
Member
Posts: 2094
Blissed
One last thing...
«
Reply #14 on:
July 19, 2003, 07:25:13 AM »
The animals on the damage tables are just too cute! How can I hurt that little puppy dog? oooh...
yrs--
--Ben
Logged
These are our Games
This is my Blog
Pages: [
1
]
2
3
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum