The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
March 05, 2014, 09:58:58 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4283
Members Latest Member:
-
otto
Most online today:
56
- most online ever:
429
(November 03, 2007, 04:35:43 AM)
The Forge Archives
Archive
Indie Game Design
(Moderator:
Ron Edwards
)
Wayfarer's Song - Second Edition: Feedback
Pages: [
1
]
« previous
next »
Author
Topic: Wayfarer's Song - Second Edition: Feedback (Read 605 times)
Peregrine
Member
Posts: 44
Wayfarer's Song - Second Edition: Feedback
«
on:
October 31, 2003, 09:54:19 AM »
Hi everyone,
I just thought I'd drop by and see if I can get a little feedback on the second edition Wayfarer's Song. A few of you will be familiar with the game, but for those who are not...
Wayfarer's Song is set in a mythic prehistory of Europe, an age of sorcery that gave rise to the laterday myths and legends of the Norse and Celts. In the Wayfarer setting those who are recalled as gods in later days are mortal men, powerful mortals sorcerers and kings, but mortals nonetheless. The players are heroes struggling to acquire enough fame and magic to be recalled as gods themselves.
Anyway the major changes from first to second ed:
* New layout. A few illustrations.
* Additional setting info and story hooks
* Addition of tribes for Mortal Men and smoothing out/simplifying mortal chargen.
And last but not least...
* The complete Kithbook of the Aelfan Folks.
Anyway, all comments are welcome. Once I've got some feedback I'll make somemore alterations, and repost the fixed up PDFs.
You can download and peruse Wayfarer at...
http://mythogames.150m.com/folder_01/wayfarer_download.htm
Thanks ahead of time for any input,
Chris
Logged
Matt Machell
Member
Posts: 477
Wayfarer's Song - Second Edition: Feedback
«
Reply #1 on:
October 31, 2003, 04:06:33 PM »
Apparently you've exceeded your bandwidth, and at only 20mb that's probably not many PDFs...
-Matt
Logged
Covenant - A story game of failing conspiracies
, now available!
Realms E-Zine
- Reviews & Articles
The Collective Endeavour
Peregrine
Member
Posts: 44
Wayfarer's Song - Second Edition: Feedback
«
Reply #2 on:
November 03, 2003, 12:56:46 AM »
That's the problem with a free service. Oh well at least it took longer to exceed my bandwidth than with geocities...
When I've eventually settled down in one country I'll actually set up a real paid-for page.
I've checked and the page seems to be up and running again.
Chris
Logged
Mike Holmes
Acts of Evil Playtesters
Member
Posts: 10459
Wayfarer's Song - Second Edition: Feedback
«
Reply #3 on:
November 03, 2003, 01:22:47 PM »
Chris, I'm a big fan of your design. So please, ask some specific quesitons so that people will discuss it. At this point I think you could start asking "is it done?" for example. Because I think if you're not there already, you're very close. Do you have a publication schedule? What are your plans?
What other feedback would be useful at this point?
Mike
Logged
Member of
Indie Netgaming
-Get your indie game fix online.
Peregrine
Member
Posts: 44
Wayfarer's Song - Second Edition: Feedback
«
Reply #4 on:
November 04, 2003, 09:43:27 AM »
Quote
Chris, I'm a big fan of your design.
Thanks
Quote
At this point I think you could start asking "is it done?" for example. Because I think if you're not there already, you're very close. Do you have a publication schedule? What are your plans?
I generally like to get some first impression feedback but if you'd like some more specific questions...
Are the three player races sufficiently distinguishable?
Are the tribes in the human kithbook interesting? Do they appeal to you as a player?
Is there enough for characters to do in the world? Do you get a good sense of what the game is actaully about or does it feel more open to different uses?
Is there anything that feels missing from the game?
Is there enough setting / too much?
I've no particular inclination to try and publish Wayfarer (which must seem crazy given the amount of effort that has gone into it). I'm involved in small press fiction publishing at the moment and trying to put more effort into my own fiction writing, so well, I just can't spare the time and effort a print-quality production would need.
Thanks,
Chris
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum