*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
December 13, 2017, 06:24:28 PM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 144 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: [1]
Print
Author Topic: H  (Read 2153 times)
Jared A. Sorensen
Member

Posts: 1463

Darksided


WWW
H
« on: November 09, 2001, 01:39:00 PM »

In my desire to tie myself for the shortest game title...

H
http://www.memento-mori.com/games/h.html

Incredibly not-done and rife with internal inconsistancies and such, but I think it's neat. Inspired by the art of Daniel Lee (http://www.daniellee.com).

Logged

jared a. sorensen / www.memento-mori.com
Ron Edwards
Global Moderator
Member
*
Posts: 16490


WWW
H
« Reply #1 on: November 10, 2001, 05:17:00 PM »

Jared,

Is the idea to continue the transformation (one way or the other) during play, or is the character more-or-less fixed as created, during a longer-scale process of transformation?

Any particular reason why a player might WANT the character to be a Pure Human? (Kind of chauvinistic, if not.)

Best,
Ron
Logged
Jared A. Sorensen
Member

Posts: 1463

Darksided


WWW
H
« Reply #2 on: November 11, 2001, 12:23:00 AM »

Quote

Is the idea to continue the transformation (one way or the other) during play, or is the character more-or-less fixed as created, during a longer-scale process of transformation?

Any particular reason why a player might WANT the character to be a Pure Human? (Kind of chauvinistic, if not.)


Characters becomes more (or less) human until they hit one extreme during the game.

My idea for the game is that some animals desire to become human and trade one set of gifts for another -- humans aren't better, they're just different. It comes from stuff I read on Daniel Lee's site...actually, I talked to Nate Hill about this idea awhile ago while he was working on the Wild v2. So all characters will share the desire to become human, perhaps even despite opposition.
Logged

jared a. sorensen / www.memento-mori.com
sdemory
Member

Posts: 84


H
« Reply #3 on: November 12, 2001, 06:33:00 AM »

Intriguing... mechanics seem to make sense, and the concept strikes a chord. Any thoughts on setting?
    On the mechanics side, how would one progress? Are various actions rewarded with Beast or Human dice, or could a character just sidestep the process by renouncing all aspects of Beast nature? I could see that as an unfortunate cheat, for those who might be so inclined.

[ This Message was edited by: sdemory on 2001-11-12 10:51 ]
Logged
Jared A. Sorensen
Member

Posts: 1463

Darksided


WWW
H
« Reply #4 on: November 12, 2001, 10:03:00 AM »

I haven't figured out the progression yet to get from beast-to-man. I'm kinda blah on the whole thing right now cuz it's so similar to Clinton's URGE (which is awesome).

---

In the meantime, I'm thinking about a new game setting (no custom mechanics yet!). It's weird. I'll post it when I have something concrete.
Logged

jared a. sorensen / www.memento-mori.com
Damocles
Member

Posts: 43


H
« Reply #5 on: November 13, 2001, 02:35:00 PM »

This is kind of an obvious twist, but: Maybe there are also humans who want to become animals. Might make for kind of interesting dynamics.
Logged
Bailywolf
Member

Posts: 729


H
« Reply #6 on: November 13, 2001, 06:31:00 PM »


And pure animals who hate their uppity brethren wannabehuman types... the closer to human, the more their native species hates them, perhaps?

Logged
Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!