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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
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Author Topic: Two Page Action Movie RPG - Playtime!  (Read 3178 times)
unodiablo
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« on: November 15, 2001, 01:21:00 PM »

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Home of 2 Page Action Movie RPG & the freeware version of Dead Meat: Ultima Carneficina Dello Zombi!
mahoux
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« Reply #1 on: November 15, 2001, 01:28:00 PM »

ooh, ooh, where can I get a hold of this? It sounds like one solid, ass kickin'good time, baby.
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Taking the & out of AD&D

http://home.earthlink.net/~knahoux/KOTR_2.html">Knights of the Road, Knights of the Rail has hit the rails!
unodiablo
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« Reply #2 on: November 15, 2001, 01:49:00 PM »

My site is currently here:
http://www.geocities.com/unodiablobrew/

There's links to 2PAM, and a character sheet as well.

I'll turn the 10 step planner into an .html and add that right soon too.

And sorry about all the freakin' typos above!!! :smile:

[ This Message was edited by: unodiablo on 2001-11-15 17:03 ]
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Home of 2 Page Action Movie RPG & the freeware version of Dead Meat: Ultima Carneficina Dello Zombi!
mahoux
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« Reply #3 on: November 15, 2001, 01:54:00 PM »

found the character sheet, but geocities yanks me around on the game.  Damn geocities, Damn you Salazar!
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Taking the & out of AD&D

http://home.earthlink.net/~knahoux/KOTR_2.html">Knights of the Road, Knights of the Rail has hit the rails!
unodiablo
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« Reply #4 on: November 15, 2001, 02:05:00 PM »

I can send you the .html file if you'd like! send an e-mail to unodiablo@4beer.com.

I just popped out there, it came right up for me... Is anyone else having problems with it?
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Home of 2 Page Action Movie RPG & the freeware version of Dead Meat: Ultima Carneficina Dello Zombi!
Paul Czege
Acts of Evil Playtesters
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« Reply #5 on: November 15, 2001, 02:21:00 PM »

I don't have any problem pulling up the game rules.

Paul
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My Life with Master knows codependence.
And if you're doing anything with your Acts of Evil ashcan license, of course I'm curious and would love to hear about your plans
Ron Edwards
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« Reply #6 on: November 20, 2001, 08:25:00 AM »

Hey Sean,

Do you think it's an [action-movie] game or a [PARODY of action-movie] game? For instance, I think Extreme Vengeance can go either way.

Best,
Ron
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unodiablo
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« Reply #7 on: November 20, 2001, 09:44:00 AM »

Hi Ron,
I think it can go either way, like EV. If you recall, I wrote 2PAM to be 'EV Lite', and to spread the Action dice among different categories of action... Something I could teach to beginning gamers without having to worry about the complications of Popularity, dice pip counting, Reps, stunt difficulty, etc.

The first group stayed in the serious part of the action movie genre pretty well. There were humourous parts, but Action Movies contain a fair amount of comedy and one-liners, and the situations were humourous (The Old Master unfamiliar with western 'culture', the blaxploitation hero pretending the OM was 'his cousin from the east'). The tone of the game would have been similiar to Peacock King meets Shaft?; modern era guns & martial arts with supernatural elements. When the guns and fu and chi were blazing, the tone was serious and violent. Larry started getting upset that his OM was getting knocked out of the fight (not killed tho), so they weren't taking the conflict lightly. In fact, he tried a desperation move at the end; to have his OM use his Chi Mojo to take the magical staff away from Void Dragon before he escaped, using his only two remaining Superstar bonus dice.

The second group went for parody characters and events. I let them run down zombies by the half dozen, there was a subplot where the dancer was trying to get a date with a local bar chick, and the other player provided a narration that the girl decided to have sex with the bartender after they saved both of them. The dancer's final move was a flipping foot-headlock on the mad scientist, and a botched roll caused his utter defeat and submission.

Like EV, it depends on what your character is loaded with, and how the players and GM want to push the game. If you have a lot of Fight, Shoot, and Skill pools, you will be narrating violence and talent activity. If you have mostly Luck or Stunt, you can get pretty wacky, or you can make it a Rumble In The Bronx-Jackie Chan type of character.

Sean
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Home of 2 Page Action Movie RPG & the freeware version of Dead Meat: Ultima Carneficina Dello Zombi!
mahoux
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« Reply #8 on: November 21, 2001, 08:10:00 AM »

turns out Netscape was the one yanking me around. Explorer got me right to it.  Looks like fun.
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Taking the & out of AD&D

http://home.earthlink.net/~knahoux/KOTR_2.html">Knights of the Road, Knights of the Rail has hit the rails!
unodiablo
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Posts: 149


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« Reply #9 on: November 21, 2001, 09:44:00 AM »

Hi Mahoux,
I'll trying opening w/ Netscape at home... Dunno why my incredibly basic .html would cause problems. Let me know if you end up playing it! It works pretty well for a fast handling and free form action movie game, I'd be interested in hearing how it works for a group when I'm not running it...

And FYI, I plan on updating it, turning it into '4PAM' or so after I'm done with the bulk of Dead Meat... Some GMing and plotting info, and a Feature-to-Feature non-fight conflict mechanic are two things I've worked on so far.
Sean
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Home of 2 Page Action Movie RPG & the freeware version of Dead Meat: Ultima Carneficina Dello Zombi!
Bankuei
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« Reply #10 on: November 25, 2001, 02:35:00 AM »

  I just ran a one shot of 2PAM this weekend, it was great.  I can definitely see this as having great crossover potential for anime, kung fu movies, or superhero stuff.  The players really enjoyed the focus list and the custom special moves that go with it.  Only one of the players really used luck the way it was meant to.
  Is there any plans to include rules for the "sequel" movies? Or perhaps just some stuff on action movie standards?

Bankuei
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Bankuei
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« Reply #11 on: November 25, 2001, 02:36:00 AM »

  I just ran a one shot of 2PAM this weekend, it was great.  I can definitely see this as having great crossover potential for anime, kung fu movies, or superhero stuff.  The players really enjoyed the focus list and the custom special moves that go with it.  Only one of the players really used luck the way it was meant to.
  Is there any plans to include rules for the "sequel" movies? Or perhaps just some stuff on action movie standards?

Bankuei
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unodiablo
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« Reply #12 on: November 26, 2001, 07:06:00 AM »

Wow, come back after not getting online this weekend, and look what happens! :smile: Glad you had a good time with it!

What would you look for in the way of 'sequel rules'.

I do have a few lists of action movie standards - more plot twists and devices, really, divided up per genre. I was working on them for an updated version of another game, but that's also something I'll re-do to include in an expanded version.

What was the plot of your one shot?

Sean
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Home of 2 Page Action Movie RPG & the freeware version of Dead Meat: Ultima Carneficina Dello Zombi!
Bankuei
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« Reply #13 on: November 26, 2001, 10:59:00 AM »

  Our one shot was basically mixing Invasion of the body snatchers, Terminator, and Hard Boiled... :razz:  Robot assassin John Woo fun.  I was primarily interested in the guidelines for things you would see in sequels(returning characters, how to make the last money shot look like nothing compared to this one, how to use the exact same plot with different characters effectively :razz:)  I'm not sure, but it'd be interesting to see what happens when you play with the idea that there is going to be sequels(ala slasher films, Aliens, or Terminator).

Bankuei
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unodiablo
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« Reply #14 on: November 26, 2001, 11:30:00 AM »

That sounds like fun...

I'm sure the returning villian character is something I'll have to deal with - maybe next week even. Void Dragon escaped w/ one other baddie, I think the 'serpent fu chick', w/o my notes in front of me. Next weeks' session will feature a new plotline, but there will be a hint that Void Dragon and his cohorts are involved in a new ploy to raise a Juggernaut of blood, iron, water and earth... The next one will likely be something less earth-shattering, and Larry might make a new character, so I can use Wu Ping as an elder NPC.

This is something worth considering... When I ran the first adventure, I didn't think about having to one-up a giant crackling magic cirle of half destroyed semi trucks taking up a big chunk of desert real estate, three named baddies  w/ their own seperate goon squads, and the threat of a summoned apocalypse. Hmmmmm. Oh well, better to start with a bang than a wimper! :smile:
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Home of 2 Page Action Movie RPG & the freeware version of Dead Meat: Ultima Carneficina Dello Zombi!
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