The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&board=13&fromaround=12278

From Day One


Previous Topics
In HeroQuest

8/4/2004 MikeSands: HeroQuest for convention games
Hi I'm coming up to running a HeroQuest game at a convention, and I've found my two playtest groups both a bit overwhelmed by the mechanics. I'm trying to keep…
In HeroQuest
Participants: MikeSands, simon_hibbs, Mike Holmes.


7/29/2004 Hobbitboy: Increasing undesirable attributes.
The discussion on modeling the effects of the dark side of the force (Is 'modeling' a bad word in non-sim games?) has got me thinking about unconcious attributes or attributes…
In HeroQuest
Participants: Hobbitboy, Brand_Robins, newsalor, Mike Holmes, Drastic, ddunham, lightcastle, CCW.


7/29/2004 Negilent: Space Opera HQ, or HQ Star Wars
Hi all, Figured I'd pick your collective brains a bit. ramble part: The situation is that I am running a BW game, and its begun to stumble for different reasons…
In HeroQuest
Participants: Negilent, tupalosa, Christopher Weeks, Sparky, Mike Holmes, simon_hibbs, Valamir, soru, KingOfFarPoint, soviet.


7/27/2004 Sean: No-BS Heroquest
What attracted me to HQ initially was the character generation and mechanics: description gets turned into open-ended traits with numbers determine opposed die rolls. Beautiful, elegantly simple. I don't like…
In HeroQuest
Participants: Sean, Mike Holmes, Thor Olavsrud, Tim Ellis, Nick Brooke, buserian.


7/23/2004 Hobbitboy: Essential references?
If I was going to (attempt to) run a HQ campaign centered around the region just to the south of the Dragon Pass (Sartar?) what HQ/HW books would be either…
In HeroQuest
Participants: Hobbitboy, Thor Olavsrud, Donald, Nick Brooke.


7/19/2004 bluegargantua: Loose Canon
Hey, The following comes from Ron's original review of Hero Wars which can be found at http://www.indie-rpgs.com/reviews/16/ My most major concern is whether the story will be told for us…
In HeroQuest
Participants: bluegargantua, Thor Olavsrud, Invain, pete_darby, Ron Edwards, Jere, Bankuei, Donald, jrichard, Mike Holmes, Brand_Robins, Nick Brooke, ErrathofKosh, Wulf, simon_hibbs, soru, Tim Ellis, Valamir, Ian Cooper, Hobbitboy.


7/17/2004 Hobbitboy: Ratings vs In-game reality -- Help!
[quote="Mike Holmes"](which almost gets me off on my in-game/metagame rant - a really high strength ability doesn't neccessarily mean that the character is strong at all)[/quote] Actually I wish you…
In HeroQuest
Participants: Hobbitboy, Bankuei, Thor Olavsrud, lightcastle, Eero Tuovinen, soru, Mike Holmes, Alai, Bob McNamee, KingOfFarPoint.


7/17/2004 Miskatonic: Space combat
Or My Transhuman Space to HeroQuest conversion, Part 1 Background: So my Transhuman Space game has come crashing to a halt, and I'm blaming GURPS. (I'll address why at some…
In HeroQuest
Participants: Miskatonic, soru, droog, grbosch, Mac Logo, Blake Hutchins, Mike Holmes.


7/14/2004 RaconteurX: Farewell, all...
I have decided to permanently part ways with The Forge, as I no longer wish to support a site which I feel encourages elitism in our hobby. I will see…
In HeroQuest
Participants: RaconteurX, Valamir.


7/12/2004 newsalor: Zin Letters and Kalikos needs you help!
This is a plea of help to the tribe. The Zin Letters is an English-language magazine published by Kalikos - The Finnish Gloranthan Association. Our production deadline for the next…
In HeroQuest
Participants: newsalor, Mike Holmes, Juicetyger.


7/12/2004 Jaif: Sci-fi heroes
I've been thinking about adapting heroquest to "hard" sci-fi. One issue is that heroquest is designed to support advancement of characters from average humans straight up to god-head by the…
In HeroQuest
Participants: Jaif, newsalor, Wulf, Mike Holmes, soru, GB Steve, Shreyas Sampat, grbosch, lightcastle, KingOfFarPoint.


7/5/2004 angelopampalone: HQ Mecha rule
Hi all!!! Being alone/without any player, I've started thinking for a HQ role adaptation to a mecha filled campaign. (btw I like the Jovian Chronicles setting) Then I started thinking…
In HeroQuest
Participants: angelopampalone, RaconteurX, Bankuei, soru, Tim Ellis.


6/21/2004 Peter Nordstrand: Designing Final Days at Skull Point
SPOILER WARNING FOR THIS ENTIRE THREAD! (Just in case.) I've had the pleasure of reading Final Days at Skullpoint, by Ron Edwards, in Gathering Thunder. I am interested in various…
In HeroQuest
Participants: Peter Nordstrand, Ron Edwards, Ian Cooper.


6/20/2004 angelopampalone: "RuneQuest: Slayers"?
Hi all! Browsing the internet, I've found this link http://www.thalcos.com/rq.html and having little to no knowledge of the instoricall past of the setting of HQ, I'm wondering if this is…
In HeroQuest
Participants: angelopampalone, Peter Nordstrand, Brand_Robins, Eero Tuovinen, Ron Edwards, buserian.


6/20/2004 Mandacaru: The Far Place?
You clever folk at The Unspoken Word, what are the plans for The Far Place? i.e. are you beavering away at it or is it for 2 years hence? Its…
In HeroQuest
Participants: Mandacaru, Mark Galeotti.


6/18/2004 Decurio: Gloranthan Sources of Conflict-Pre-Campaign Preparation
After sitting down with my group and discussing the upcoming campaign (and I'm happy to report that not only are they becoming more excited about the game, but that more…
In HeroQuest
Participants: Decurio, Nick Brooke, Mike Holmes, Ian Cooper, Ron Edwards, Moah, RaconteurX, lightcastle, Bankuei.


6/16/2004 Decurio: Return to River of Cradles?
During the Ralston RQ Renaissance, we had a blast playing with River of Cradles, Sun County (its funny how much sexual innuendo gets slung around when everyone is playing sexually…
In HeroQuest
Participants: Decurio, Nick Brooke, Moah, Mark Galeotti.


6/15/2004 Decurio: Introducing Narrativism to your Players
Hello All. After several discussions over at RPG.net (and I recognize a lot of you), I picked up HQ. I am both pleased and impressed far beyond my expectations. Thanks…
In HeroQuest
Participants: Decurio, Bankuei, Nick Brooke, Ron Edwards, Mike Holmes, soru, Peter Nordstrand, Wulf.


6/15/2004 Hobbitboy: Which are the HQ products?
Is there any way to tell which of the products found on HeroQuest website were written explicitly for HeroQuest (as opposed to being written for HeroWars)? Is there any significant…
In HeroQuest
Participants: Hobbitboy, Nick Brooke, Wolfhead, Mark Galeotti.


6/13/2004 Peter Nordstrand: Have you used the Clan Profile?
Hi, The Clan Profile from Orlanth is Dead is a neat toy. However, I would very much like to hear people's opinion of its usefulness in actual play. Have you…
In HeroQuest
Participants: Peter Nordstrand, Moah, Nick Brooke, pete_darby, rylen dreskin, Invain, newsalor, RaconteurX, Tim Ellis, keithn, Mandacaru, angelopampalone, Thor Olavsrud.


<< more previous topics

 

Subsequent Topics
In HeroQuest

8/23/2004 Nick Pagnucco: Hero War Question for Sheshnela
Hiya, I love HQ, but seeing how I missed the whole Glorantha boat up until I bought HQ, I get lost in the setting sometimes... Anyhow, my specific question for…
In HeroQuest
Participants: Nick Pagnucco, newsalor, Donald, grbosch, Nils Weinander, Invain, Nick Brooke, keithn, Alai.


8/24/2004 Mr Darran Sims: Continuum 2006
Some good news for those of you that like to plan well in advance. Loz Wrote: On behalf of Continuum Central, I'm delighted to announce that Continuum 2006 will be…
In HeroQuest
Participants: Mr Darran Sims.


8/24/2004 Mike Holmes: Common Magic Religions and Common Magic
In the thread linked to here the question was raised about how to assign abilities to the Common Magic keyword. We all know that heroes with the keyword start off…
In HeroQuest
Participants: Mike Holmes, lightcastle, Ron Edwards, Mark Galeotti, nellist, Ian Cooper, jrichard.


8/25/2004 MrWrong: Mythic Russia interview & Battlemasters convention
Hiya folks, Couple of updates at the Ring Of HeroQuest Narrators website that might interest you. First off I did an interview with the RHQN's longtime friend Mark Galeotti about…
In HeroQuest
Participants: MrWrong.


8/29/2004 soviet: Thoughts on Combat in HQ
I recently bought HeroQuest and I love it! In many ways it articulates all the things I've wanted from an RPG or felt were lacking from other systems. However, I'm…
In HeroQuest
Participants: soviet, Eero Tuovinen, newsalor, Brand_Robins, soru, Valamir, Mike Holmes, Bankuei, Lorenzo Rubbo-Ferraro, Jane, simon_hibbs.


9/2/2004 Caynreth: Creating Creatures - advice needed
Hi, for my first HQ-session (non-Glorantha-setting) on Saturday (*so excited!*) I want to create some creatures for a simple contest combat. However it is still quite difficult for me to…
In HeroQuest
Participants: Caynreth, Mac Logo, Bankuei, Mike Holmes, ddunham.


9/8/2004 Waiwode: HeroQuest Legends of Tianguo
My mission: to create a Chinese HeroQuest environment that reflected my image of Romance of the Three Kingdoms. I did some work on it, then real work dragged me away.…
In HeroQuest
Participants: Waiwode, epweissengruber, Mike Holmes, Nick Brooke.


9/13/2004 CCW: d20 to Heroquest: introducing narrativism?
Hi This is my first forge post (though I’ve been lurking for a few months). I’ve found the discussions here extremely useful and remarkably inspiring. Predictably, in my first post…
In HeroQuest
Participants: CCW, Trevis Martin, Peter Nordstrand, Thor, epweissengruber, Scripty, Mike Holmes, lightcastle, Brand_Robins.


9/25/2004 Jinx: Modified Animism
I've just started a new campaign, Ill Winds, running the HQ system. Ill Winds is a tribal fantasy and is set in an explicitly animistic world; there are no such…
In HeroQuest
Participants: Jinx, lightcastle.


10/3/2004 Doyce: How do I reflect these two magical styles
Hi all, I've been working on a conversion for Heroquest -- a primitive Jungle setting -- and I'm trying to get a handle on how to reflect the two dominant…
In HeroQuest
Participants: Doyce, Minx, soru, Jinx, Mike Holmes, Ian Cooper.


10/16/2004 Minx: [Shadowrun-Conversion]How much is a keyword worth, anyway?
Hy, after pondering on some questions for a while, I´ve finally kicked laziness ass and decided to start a post on the thing I´m currently working on. I´ll first describe…
In HeroQuest
Participants: Minx, CCW, soru, Mike Holmes.


10/18/2004 Mike Holmes: Purchasing Clarification
Split from the thread here: http://www.indie-rpgs.com/viewtopic.php?t=12419 I don't want to wander too far backwards, but something you said, mike, intrigued me. It really is that whenever you learn a new…
In HeroQuest
Participants: Mike Holmes, lightcastle.


10/20/2004 Tom B: Designing new Keywords
This is my first post to the Forge, despite lurking for quite awhile. Be gentle. :) I am new to HeroQuest. I've read the rules and I think I have…
In HeroQuest
Participants: Tom B, lightcastle, Minx, CCW, soru, droog, Mike Holmes.


10/20/2004 droog: Marriage and religion
How likely do people feel it might be for a committed member of a religion to change religions/magic systems to suit a spouse? Specifically, a PC devotee of Destor in…
In HeroQuest
Participants: droog, Brand_Robins, Eero Tuovinen.


10/22/2004 Caynreth: Extended Contest Question
Hi all, finally I managed to play my first session of HQ (different setting than Glorantha). We tried some Simple Contests (hunting, fortune-telling and such) and one Extended Contest (a…
In HeroQuest
Participants: Caynreth, Minx, Brand_Robins, soru, Gelasma.


10/30/2004 Hobbitboy: N&R for dummies
Does anyone know where I can find examples of scenarios/adventures designed/written with narrativism in mind? Especially ones aimed at introducing the narrative style to players who have not encountered it…
In HeroQuest
Participants: Hobbitboy, Brand_Robins, Bankuei, Mike Holmes.


11/18/2004 Mike Holmes: Mundane Contests
Occasionally I like to use the conflict system for something that might seem kinda odd. I have the character roll for something really mundane. For example, in one case, before…
In HeroQuest
Participants: Mike Holmes.


11/18/2004 Mike Holmes: Mundane Contests
Ocassionally I'll do a contest for something less than earthshaking, or even exciting. To use an example that I've refered to before, once I had the heroes make rolls for…
In HeroQuest
Participants: Mike Holmes, Brand_Robins.


11/18/2004 Mike Holmes: Penalizing the World
Major Victory = Major Defeat for the opponent. Sometimes when a hero gets a victory, I want to give them a bonus, instead of giving the opponent a penalty. For…
In HeroQuest
Participants: Mike Holmes, Technocrat13, Brand_Robins, Doug Ruff, Mandacaru, Scripty, KingOfFarPoint.


11/26/2004 Hobbitboy: HQ does Sim?
During descriptions of the HQ system it is often mentioned that HQ deals with Nar. situations very well. Occasionally, as a counter point to that statement, it will be claimed…
In HeroQuest
Participants: Hobbitboy, droog, cappadocius, Brand_Robins, MikeSands, Scripty.


more subsequent topics >>