Previous Topics In HeroQuest 10/22/2004 Caynreth: Extended Contest Question Hi all,
finally I managed to play my first session of HQ (different setting than Glorantha). We tried some Simple Contests (hunting, fortune-telling and such) and one Extended Contest (a… In HeroQuest Participants: Caynreth, Minx, Brand_Robins, soru, Gelasma.
10/20/2004 droog: Marriage and religion How likely do people feel it might be for a committed member of a religion to change religions/magic systems to suit a spouse?
Specifically, a PC devotee of Destor in… In HeroQuest Participants: droog, Brand_Robins, Eero Tuovinen.
10/20/2004 Tom B: Designing new Keywords This is my first post to the Forge, despite lurking for quite awhile. Be gentle. :)
I am new to HeroQuest. I've read the rules and I think I have… In HeroQuest Participants: Tom B, lightcastle, Minx, CCW, soru, droog, Mike Holmes.
10/18/2004 Mike Holmes: Purchasing Clarification Split from the thread here: http://www.indie-rpgs.com/viewtopic.php?t=12419
I don't want to wander too far backwards, but something you said, mike, intrigued me.
It really is that whenever you learn a new… In HeroQuest Participants: Mike Holmes, lightcastle.
10/16/2004 Minx: [Shadowrun-Conversion]How much is a keyword worth, anyway? Hy, after pondering on some questions for a while, I´ve finally kicked laziness ass and decided to start a post on the thing I´m currently working on. I´ll first describe… In HeroQuest Participants: Minx, CCW, soru, Mike Holmes.
10/3/2004 Doyce: How do I reflect these two magical styles Hi all,
I've been working on a conversion for Heroquest -- a primitive Jungle setting -- and I'm trying to get a handle on how to reflect the two dominant… In HeroQuest Participants: Doyce, Minx, soru, Jinx, Mike Holmes, Ian Cooper.
9/25/2004 Jinx: Modified Animism I've just started a new campaign, Ill Winds, running the HQ system. Ill Winds is a tribal fantasy and is set in an explicitly animistic world; there are no such… In HeroQuest Participants: Jinx, lightcastle.
9/13/2004 CCW: d20 to Heroquest: introducing narrativism? Hi
This is my first forge post (though I’ve been lurking for a few months). I’ve found the discussions here extremely useful and remarkably inspiring.
Predictably, in my first post… In HeroQuest Participants: CCW, Trevis Martin, Peter Nordstrand, Thor, epweissengruber, Scripty, Mike Holmes, lightcastle, Brand_Robins.
9/8/2004 Waiwode: HeroQuest Legends of Tianguo My mission: to create a Chinese HeroQuest environment that reflected my image of Romance of the Three Kingdoms.
I did some work on it, then real work dragged me away.… In HeroQuest Participants: Waiwode, epweissengruber, Mike Holmes, Nick Brooke.
9/2/2004 Caynreth: Creating Creatures - advice needed Hi,
for my first HQ-session (non-Glorantha-setting) on Saturday (*so excited!*) I want to create some creatures for a simple contest combat. However it is still quite difficult for me to… In HeroQuest Participants: Caynreth, Mac Logo, Bankuei, Mike Holmes, ddunham.
8/29/2004 soviet: Thoughts on Combat in HQ I recently bought HeroQuest and I love it! In many ways it articulates all the things I've wanted from an RPG or felt were lacking from other systems. However, I'm… In HeroQuest Participants: soviet, Eero Tuovinen, newsalor, Brand_Robins, soru, Valamir, Mike Holmes, Bankuei, Lorenzo Rubbo-Ferraro, Jane, simon_hibbs.
8/25/2004 MrWrong: Mythic Russia interview & Battlemasters convention Hiya folks,
Couple of updates at the Ring Of HeroQuest Narrators website that might interest you.
First off I did an interview with the RHQN's longtime friend Mark Galeotti about… In HeroQuest Participants: MrWrong.
8/24/2004 Mike Holmes: Common Magic Religions and Common Magic In the thread linked to here the question was raised about how to assign abilities to the Common Magic keyword. We all know that heroes with the keyword start off… In HeroQuest Participants: Mike Holmes, lightcastle, Ron Edwards, Mark Galeotti, nellist, Ian Cooper, jrichard.
8/24/2004 Mr Darran Sims: Continuum 2006 Some good news for those of you that like to plan well in advance.
Loz Wrote:
On behalf of Continuum Central, I'm delighted to announce that Continuum 2006 will be… In HeroQuest Participants: Mr Darran Sims.
8/23/2004 Nick Pagnucco: Hero War Question for Sheshnela Hiya,
I love HQ, but seeing how I missed the whole Glorantha boat up until I bought HQ, I get lost in the setting sometimes...
Anyhow, my specific question for… In HeroQuest Participants: Nick Pagnucco, newsalor, Donald, grbosch, Nils Weinander, Invain, Nick Brooke, keithn, Alai.
8/8/2004 Caynreth: Concentrating innate magic (talents)??? Hi all,
I decided to use HQ for my games in a setting from a german low-fantasy game (Das Schwarze Auge= The Dark Eye).
Now I still have a problem… In HeroQuest Participants: Caynreth, Peter Nordstrand, Alai, Mike Holmes, Ian Cooper.
8/4/2004 MikeSands: HeroQuest for convention games Hi
I'm coming up to running a HeroQuest game at a convention, and I've found my two playtest groups both a bit overwhelmed by the mechanics.
I'm trying to keep… In HeroQuest Participants: MikeSands, simon_hibbs, Mike Holmes.
7/29/2004 Hobbitboy: Increasing undesirable attributes. The discussion on modeling the effects of the dark side of the force (Is 'modeling' a bad word in non-sim games?) has got me thinking about unconcious attributes or attributes… In HeroQuest Participants: Hobbitboy, Brand_Robins, newsalor, Mike Holmes, Drastic, ddunham, lightcastle, CCW.
7/29/2004 Negilent: Space Opera HQ, or HQ Star Wars Hi all,
Figured I'd pick your collective brains a bit.
ramble part:
The situation is that I am running a BW game, and its begun to stumble for different reasons… In HeroQuest Participants: Negilent, tupalosa, Christopher Weeks, Sparky, Mike Holmes, simon_hibbs, Valamir, soru, KingOfFarPoint, soviet.
7/27/2004 Sean: No-BS Heroquest What attracted me to HQ initially was the character generation and mechanics: description gets turned into open-ended traits with numbers determine opposed die rolls. Beautiful, elegantly simple. I don't like… In HeroQuest Participants: Sean, Mike Holmes, Thor Olavsrud, Tim Ellis, Nick Brooke, buserian.
<< more previous topics | | Subsequent Topics In HeroQuest 11/18/2004 Mike Holmes: Mundane Contests Occasionally I like to use the conflict system for something that might seem kinda odd. I have the character roll for something really mundane. For example, in one case, before… In HeroQuest Participants: Mike Holmes.
11/18/2004 Mike Holmes: Mundane Contests Ocassionally I'll do a contest for something less than earthshaking, or even exciting. To use an example that I've refered to before, once I had the heroes make rolls for… In HeroQuest Participants: Mike Holmes, Brand_Robins.
11/18/2004 Mike Holmes: Penalizing the World Major Victory = Major Defeat for the opponent.
Sometimes when a hero gets a victory, I want to give them a bonus, instead of giving the opponent a penalty. For… In HeroQuest Participants: Mike Holmes, Technocrat13, Brand_Robins, Doug Ruff, Mandacaru, Scripty, KingOfFarPoint.
11/26/2004 Hobbitboy: HQ does Sim? During descriptions of the HQ system it is often mentioned that HQ deals with Nar. situations very well. Occasionally, as a counter point to that statement, it will be claimed… In HeroQuest Participants: Hobbitboy, droog, cappadocius, Brand_Robins, MikeSands, Scripty.
11/27/2004 Brand_Robins: Earthdawn Conversion Notes This started as a thread on RPG.net, but I thought I'd move it here in case those of you who don't hang out over there wanted to have a say.… In HeroQuest Participants: Brand_Robins, Mike Holmes, Minx, Ron Edwards, KingOfFarPoint, Peter Nordstrand.
12/2/2004 KingOfFarPoint: Charting The World I have split this off from the Penalizing the World thread.
Scripty venturedHeroQuest really needs a good, consistent chart of distances, weights, etc
I retorted:I find its better… In HeroQuest Participants: KingOfFarPoint, Scripty, droog.
12/3/2004 StalkingBlue: DnD Midnight to HeroQuest: The Big Leap About 10 months into our Midnight campaign, we playtested HeroQuest for the setting a week ago.
I pregenerated an all-evil cast of PCs to choose from, an NPC cast and… In HeroQuest Participants: StalkingBlue, Scripty, Mike Holmes, Brand_Robins, Christopher Kubasik, Doyce, Ian Cooper.
12/4/2004 StalkingBlue: Midnight magic conversion I'd be grateful for any comments, advice or suggestions.
General notes:
I love the elegant simplicity of the HQ rules. The complexities of Glorantha's four magic systems leave me cold.… In HeroQuest Participants: StalkingBlue.
12/6/2004 Brand_Robins: A Song of Ice and Fire via HQ: Setup to Actual Play I’ve recently decided to run a game based on the world of George R.R. Martin’s A Song of Ice and Fire novels. At first my group was looking forward to… In HeroQuest Participants: Brand_Robins, Mandacaru, StalkingBlue, Mike Holmes.
12/8/2004 Snowden: Missile combat I'm new to Heroquest, and will be hopefully running it for a few friends within a week or two. They're mostly current/ex D&D players, so I've been trying to get… In HeroQuest Participants: Snowden, Brand_Robins, Mike Holmes, KingOfFarPoint.
12/9/2004 StalkingBlue: Splitting up The Party [split off from Midnight to HQ] [quote="Mike Holmes"]You want one of the PCs to go nuts and attack a Night King. That's drama. You want all the other PCs to be pissed about it. But the… In HeroQuest Participants: StalkingBlue, Ranko, CCW, Brand_Robins, Mike Holmes.
12/9/2004 StalkingBlue: NPC demands [split off from Midnight to HQ] [quote="Mike Holmes"][quote="StalkingBlue"][quote="Mike Holmes"]
What's key about this is that, not only do the players have more information to work on, but you can make the NPC demands interesting. Basically they… In HeroQuest Participants: StalkingBlue, Doyce, Mike Holmes, ivan23, Brand_Robins, Bryan_T.
12/10/2004 soviet: Magic keywords conversion for Star Wars game Hi,
I've been busy writing up a conversion for Star Wars into the HeroQuest system, and I've been struggling with the 'third keyword'. In particular, I'm concerned that what I've… In HeroQuest Participants: soviet, Mike Holmes.
12/11/2004 Snowden: Disposable enemies (the Giant Tick revisited) I'm thinking specifically of the giant tick.
If you think of the tick's goal as "hurt the hero" and the hero's goal as "don't get hurt by the tick," the… In HeroQuest Participants: Snowden, Brand_Robins.
12/12/2004 Doyce: Necromancy/Demon-servitude in HQ? So I'm getting ready to run an almost-one-shot of Well of Souls as an introduction to Heroquest (though not Glorantha -- I've divorced it from the setting, basically, though the… In HeroQuest Participants: Doyce, Donald, MikeSands.
12/13/2004 Doyce: [HQ] Thoughts from my first test session Well, it was a slow weekend around the casa, so when one of my friends called up to see what we were doing yesterday, I proposed getting together to playtest… In HeroQuest Participants: Doyce, Brand_Robins, Bankuei, Mike Holmes.
12/14/2004 Snowden: Break-point when reaching mastery? From my reading of HQ, it seems like there's a break-point each time a new mastery is gained: there's no difference between a 19 abilty rating and a 20 --… In HeroQuest Participants: Snowden, Brand_Robins, KingOfFarPoint, Invain, Bankuei, Mike Holmes, Gelasma, Alan.
12/15/2004 Doyce: Once again with 'has anyone ever done this'? I don't mean to flood the board with cries for various religions/wizard schools/whatever writeups, but it seems like there are a few major gaps in the presented magic lists in… In HeroQuest Participants: Doyce, Donald, Mike Holmes, ddunham.
12/15/2004 Doyce: Wizardry School: Lordly Advisory So as not to be a complete flake who doesn't do anything but complain that there aren't enough magical traditions out there, I thought I'd share some of the stuff… In HeroQuest Participants: Doyce, Mike Holmes, olleolleolle, CCW, Snowden, Donald.
12/15/2004 KingOfFarPoint: Ban NonDescriptive Relationship! I have put my Agony Aunt hat on in order to provide you with a few helpful comments on meaningful relationships.
Relationships Must Be Well Named
A relationship is just… In HeroQuest Participants: KingOfFarPoint, Mike Holmes, Doyce, Snowden, Christopher Kubasik, Peter Nordstrand, Brand_Robins, Bankuei.
more subsequent topics >> |