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From Day One


Previous Topics
In HeroQuest

12/20/2004 Different Games: Share your (in-game) Rituals
Hello all, HeroQuest explicitly encourages the Heroes to come up with the details of rituals they want to use in game. That's good, especially since their are few to no…
In HeroQuest
Participants: Different Games, KingOfFarPoint, Mike Holmes, Bryan_T.


12/18/2004 Snowden: Availability of HeroWars?
Does anyone know if there are any plans afoot to make HeroWars available now that it's been superceded by HeroQuest? I wasn't able to find anything on the official website,…
In HeroQuest
Participants: Snowden, Donald, Brand_Robins, Doyce.


12/17/2004 Snowden: "Berzerkers" in HeroQuest?
I realize that "berzerkers" have become a fantasy RPG cliche, but I'm curious as to whether anyone has been able to implement them in HeroQuest. I'm asking partly because I…
In HeroQuest
Participants: Snowden, Eero Tuovinen, Mike Holmes, Jane, Donald, Ian Cooper.


12/17/2004 CCW: Werewolves
One of my players wants to design a character who is a werewolf. As he says: Someone who has had the disease for a while and has learned to control…
In HeroQuest
Participants: CCW, Snowden, Mike Holmes, Brand_Robins, Donald.


12/16/2004 Mike Holmes: Academy of ArixAx
Not wanting to be a slacker, either, I'm posting the wizardry school that I came up with for a Carmanian character in a PBEM that I'm involved with. Please feel…
In HeroQuest
Participants: Mike Holmes.


12/15/2004 Doyce: New Keyword: Herder (feedback)
Hey all, During the course of getting ready for the Well of Souls game this Friday, I've dressed up two new Occupations and thought I'd share and gather feedback and…
In HeroQuest
Participants: Doyce, Mike Holmes.


12/15/2004 Doyce: New Keyword: Squire (feedback)
Hey all, During the course of getting ready for the Well of Souls game this Friday, I've dressed up two new Occupations and thought I'd share and gather feedback and…
In HeroQuest
Participants: Doyce, Eero Tuovinen, Bankuei.


12/15/2004 KingOfFarPoint: Ban NonDescriptive Relationship!
I have put my Agony Aunt hat on in order to provide you with a few helpful comments on meaningful relationships. Relationships Must Be Well Named A relationship is just…
In HeroQuest
Participants: KingOfFarPoint, Mike Holmes, Doyce, Snowden, Christopher Kubasik, Peter Nordstrand, Brand_Robins, Bankuei.


12/15/2004 Doyce: Wizardry School: Lordly Advisory
So as not to be a complete flake who doesn't do anything but complain that there aren't enough magical traditions out there, I thought I'd share some of the stuff…
In HeroQuest
Participants: Doyce, Mike Holmes, olleolleolle, CCW, Snowden, Donald.


12/15/2004 Doyce: Once again with 'has anyone ever done this'?
I don't mean to flood the board with cries for various religions/wizard schools/whatever writeups, but it seems like there are a few major gaps in the presented magic lists in…
In HeroQuest
Participants: Doyce, Donald, Mike Holmes, ddunham.


12/14/2004 Snowden: Break-point when reaching mastery?
From my reading of HQ, it seems like there's a break-point each time a new mastery is gained: there's no difference between a 19 abilty rating and a 20 --…
In HeroQuest
Participants: Snowden, Brand_Robins, KingOfFarPoint, Invain, Bankuei, Mike Holmes, Gelasma, Alan.


12/13/2004 Doyce: [HQ] Thoughts from my first test session
Well, it was a slow weekend around the casa, so when one of my friends called up to see what we were doing yesterday, I proposed getting together to playtest…
In HeroQuest
Participants: Doyce, Brand_Robins, Bankuei, Mike Holmes.


12/12/2004 Doyce: Necromancy/Demon-servitude in HQ?
So I'm getting ready to run an almost-one-shot of Well of Souls as an introduction to Heroquest (though not Glorantha -- I've divorced it from the setting, basically, though the…
In HeroQuest
Participants: Doyce, Donald, MikeSands.


12/11/2004 Snowden: Disposable enemies (the Giant Tick revisited)
I'm thinking specifically of the giant tick. If you think of the tick's goal as "hurt the hero" and the hero's goal as "don't get hurt by the tick," the…
In HeroQuest
Participants: Snowden, Brand_Robins.


12/10/2004 soviet: Magic keywords conversion for Star Wars game
Hi, I've been busy writing up a conversion for Star Wars into the HeroQuest system, and I've been struggling with the 'third keyword'. In particular, I'm concerned that what I've…
In HeroQuest
Participants: soviet, Mike Holmes.


12/9/2004 StalkingBlue: NPC demands [split off from Midnight to HQ]
[quote="Mike Holmes"][quote="StalkingBlue"][quote="Mike Holmes"] What's key about this is that, not only do the players have more information to work on, but you can make the NPC demands interesting. Basically they…
In HeroQuest
Participants: StalkingBlue, Doyce, Mike Holmes, ivan23, Brand_Robins, Bryan_T.


12/9/2004 StalkingBlue: Splitting up The Party [split off from Midnight to HQ]
[quote="Mike Holmes"]You want one of the PCs to go nuts and attack a Night King. That's drama. You want all the other PCs to be pissed about it. But the…
In HeroQuest
Participants: StalkingBlue, Ranko, CCW, Brand_Robins, Mike Holmes.


12/8/2004 Snowden: Missile combat
I'm new to Heroquest, and will be hopefully running it for a few friends within a week or two. They're mostly current/ex D&D players, so I've been trying to get…
In HeroQuest
Participants: Snowden, Brand_Robins, Mike Holmes, KingOfFarPoint.


12/6/2004 Brand_Robins: A Song of Ice and Fire via HQ: Setup to Actual Play
I’ve recently decided to run a game based on the world of George R.R. Martin’s A Song of Ice and Fire novels. At first my group was looking forward to…
In HeroQuest
Participants: Brand_Robins, Mandacaru, StalkingBlue, Mike Holmes.


12/4/2004 StalkingBlue: Midnight magic conversion
I'd be grateful for any comments, advice or suggestions. General notes: I love the elegant simplicity of the HQ rules. The complexities of Glorantha's four magic systems leave me cold.…
In HeroQuest
Participants: StalkingBlue.


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Subsequent Topics
In HeroQuest

12/21/2004 Mark Galeotti: [Mythic Russia] Sample Scenario
Comrades! I hope people know about the HQ-engine Mythic Russia game in development, and if they don't, they can learn more @ http://www.firebird-productions.com. I've posted a poll on the MR…
In HeroQuest
Participants: Mark Galeotti, Mike Holmes, Peter Nordstrand, Tim Ellis, Bryan_T.


12/22/2004 Hobbitboy: Too wierd?
Am I right in assuming that a character with the skill 'Close Combat (soggy noodles*)' is just as effective in fight as someone with the same amount of 'Close Combat…
In HeroQuest
Participants: Hobbitboy, Different Games, Peter Nordstrand, Mike Holmes, KingOfFarPoint, Snowden.


12/23/2004 StalkingBlue: The Hidden Sex Keyword? [split off from NPC demands]
[quote="Mike Holmes"]Excellent example bang, with the pregnant healer. Yep, that's classic. Consider that there's a hidden "Sex" Keyword on each character's sheet - we've been over this on the rules…
In HeroQuest
Participants: StalkingBlue, Doyce, Brand_Robins, Mike Holmes, Adrienne, Ron Edwards, randomling, jrs, Mark D. Eddy, James Holloway, Ian Cooper.


12/31/2004 Spooky Fanboy: Mage: the Ascension to Heroquest conversion notes?
Pretty much what it says. I am looking for a way to "unleash" Mage and from what everyone here has said, Heroquest just seems to make everything it touches better.…
In HeroQuest
Participants: Spooky Fanboy, Bankuei, neelk, Brand_Robins, Eero Tuovinen, Jere, Mike Holmes, nichughes.


1/2/2005 Christopher Kubasik: What is it About the HQ Rules and Bringing Out Setting?
Hi all, I was fishing about and came across Brand's thread on using HQ for Earthdawn. http://www.indie-rpgs.com/viewtopic.php?t=13498&sid=2535fc83531afff45cd95b708df1ea18 Several quotes jumped out at me: Mike: "Since using HQ, I've been, as…
In HeroQuest
Participants: Christopher Kubasik, Bankuei, Minx, Brand_Robins, Russell Hoyle, Mike Holmes, Scripty, KingOfFarPoint.


1/2/2005 Peter Nordstrand: Hero Points for Scene Framing
Hi, Ordinarily I tend to remove rules from HeroQuest when playing. The core rules are such a well-oiled and beautiful machinery that additions, such as the redundant Wealth rules or…
In HeroQuest
Participants: Peter Nordstrand, Mike Holmes, Ron Edwards.


1/4/2005 Gizmo: Shadowrun conversion discussion (split)
reading this thread made me also want to try to use HQ system for shadowrun. is this thread still alive?
In HeroQuest
Participants: Gizmo, Scripty, Ron Edwards, Minx, Mike Holmes, Bankuei, KingOfFarPoint, Bryan_T.


1/10/2005 Der_Renegat: spontaneous HQ
I have an idea i would like to introduce to you: - i hate spending a lot of time writing adventures - i dislike that you cant really play roleplaying…
In HeroQuest
Participants: Der_Renegat, Different Games, Bankuei, MikeSands, Mike Holmes, simon_hibbs.


1/15/2005 soviet: Improving keywords
Is there a good reason for not being able to spend HP on improving keywords? It just seems strange that they are the one mechanical thing that stays static, when…
In HeroQuest
Participants: soviet, Eero Tuovinen.


1/21/2005 randomling: [Actual Play] Heroquest Midnight: the first session
Last night, my GM Kerstin (StalkingBlue) and I played the first session of our Midnight game since we converted our characters to Heroquest back in December. The other player couldn't…
In HeroQuest
Participants: randomling, Brand_Robins, Bankuei, StalkingBlue, Mike Holmes, KingOfFarPoint.


1/23/2005 Bryan_T: Grabbier Heroes
Using "Grabby" here to mean ways the hero can grab onto the story...or to put it another way "You don't like the way things are going, what are you going…
In HeroQuest
Participants: Bryan_T, Mark Galeotti, StalkingBlue, Ron Edwards, Mandacaru, Mike Holmes, CCW.


1/25/2005 Mike Holmes: Gender and other Norms in Keywords
In this thread: http://www.indie-rpgs.com/viewtopic.php?t=13774 I said that I thought that the gender issues provided in keywords, such as what occupations were allowed for different characters, are important. And I'll stand…
In HeroQuest
Participants: Mike Holmes, Ian Cooper, James Holloway, StalkingBlue, xenopulse, Ron Edwards, Brand_Robins, Bryan_T, Donald.


1/28/2005 StalkingBlue: Midnight game prep: A Dornish Crown
The following are prep notes for the ongoing campaign, last session discussed here: http://www.indie-rpgs.com/viewtopic.php?t=14027 (Note: I’m adapting material from Fury of Shadow here. Thanks again to the authors for lots…
In HeroQuest
Participants: StalkingBlue, Mike Holmes, Paka, Bryan_T, KingOfFarPoint.


1/29/2005 randomling: Help creating a setting in HeroQuest?
Um, I'm not even sure if this is an appropriate topic for the Forge, but I hope it is! I was just going through some of my old D&D notes,…
In HeroQuest
Participants: randomling, StalkingBlue, Bryan_T, Minx, Mandacaru, Mike Holmes.


1/30/2005 Peter Nordstrand: Good Mike -- Bad Mike
I saw that Mike Holmes' has put up another piece of narrator advice on Issaries' website: http://www.glorantha.com/support/na_heresies.html These are nine very good points (although some of them would probably benefit…
In HeroQuest
Participants: Peter Nordstrand, soru, Bankuei, Brand_Robins, Scripty, Mike Holmes, Eero Tuovinen, contracycle, Ron Edwards.


1/31/2005 S'mon: Race issues (split)
[quote="Ron Edwards"]Regarding race in RPGs, I think it's best to consider them forms of social cliques in combination with class - usually corresponding to high school stereotypes. "Clan" in later…
In HeroQuest
Participants: S'mon, Ron Edwards, Mike Holmes, Bankuei, clehrich, soru.


1/31/2005 Bryan_T: "equipment" and ratings
I've gone a few pages back in the archives without finding a discussion of this, but I admit I did not dig back beyond last Spring, so please excuse me…
In HeroQuest
Participants: Bryan_T, Mandacaru, Mark Galeotti, Eero Tuovinen, soru, Mike Holmes, KingOfFarPoint.


2/1/2005 soru: checklist
If adapting a world to HQ, I'd go with a checklist something like this: 1. genre The default genre for HQ is something like 'worldbuilding fantasy', which gives the default…
In HeroQuest
Participants: soru, Mike Holmes.


2/1/2005 Mike Holmes: MGF and YGMV
This thread follows from this one: http://www.indie-rpgs.com/viewtopic.php?p=150082 Peter points out that I may have read MGF incorrectly in creating my heresy #10. So I'd like to look at that more…
In HeroQuest
Participants: Mike Holmes, Bankuei, Peter Nordstrand, Scripty, KingOfFarPoint, ffilz, Donald.


2/1/2005 StalkingBlue: [Actual Play] Midnight - A Dornish Cown 2
The first session of this scenario is discussed here: http://www.indie-rpgs.com/viewtopic.php?t=14027 and my prep for this session here: http://www.indie-rpgs.com/viewtopic.php?t=14098 . In summary, last night’s session rocked. Here's what happened: ---- (Credits…
In HeroQuest
Participants: StalkingBlue, randomling, Mike Holmes, Bryan_T, Ian Cooper.


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