Previous Topics In Universalis 1/18/2002 Mike Holmes: Add-Ons We really like how the game can be modified in many directions successfully. In order to allow players access to these methods, while not unnecessarily encumbering the game for them… In Universalis Participants: Mike Holmes, Ron Edwards, Balbinus, Valamir.
1/18/2002 Mike Holmes: Flaws The flaw rule is the one that we've changed the most, IIRC. Originally, we wanted to reward the player who takes a flaw for their character for having done so… In Universalis Participants: Mike Holmes, Ron Edwards, Andrew Martin.
1/18/2002 Mike Holmes: Economic Balance One of he things that we have struggled with, back and forth is the relative costs of things in the game. One particular sticking point is the cost of traits.… In Universalis Participants: Mike Holmes.
1/18/2002 Mike Holmes: No PCs Well, now that Ralph has let the genie out of the bottle, I'll ask the question.
If you don't have Player Characters (or a GM, or a traditional resolution system,… In Universalis Participants: Mike Holmes, Ron Edwards, Balbinus, Valamir.
<< more previous topics | | Subsequent Topics In Universalis 1/18/2002 Valamir: Whoa nelly While I share Mike's enthusiasm for exploring these topics in some detail these thread topics may be a bit of putting the cart before the horse.
Perhaps we should ensure… In Universalis Participants: Valamir.
1/24/2002 Bailywolf: First Read, First Impressions, First Questions I'm all over the place right now. I'm going to riff for half an hour, then go to bed. Please forgive the mess this post will certainly turn into.
I… In Universalis Participants: Bailywolf, Valamir, Mike Holmes, Bankuei, Andrew Martin.
1/25/2002 Balbinus: Creating stuff Ok, here's an experiment at creating a protagonist for a fantasy game, let's see how it goes.
Hag'rik, Swashbuckler = 1 (because that's what he is)
Traits wily 5, Grenadier… In Universalis Participants: Balbinus, Mike Holmes, Ron Edwards, Valamir.
1/25/2002 Balbinus: Universalis as a pbem tool One thing which immediately struck me on reading Universalis was its applicability towards pbem games.
PBEMs, by their nature, tend to be somewhat turn based anyway. One slight concern I… In Universalis Participants: Balbinus, Mike Holmes, Valamir.
1/27/2002 Valamir: The PC in Universalis Theres a number of comments on this topic in a couple of different threads here. Thought I'd start of a thread specific for this discussion.
I'll get it started by… In Universalis Participants: Valamir, Balbinus.
2/1/2002 Valamir: Lets get some discussion going Its been about a week since V4 went out, who has some further thoughts, comments, criticisms to share? Baliley and Balbinus got things started, lets keep it going.
Anyone thinking… In Universalis Participants: Valamir, Ron Edwards, Mike Holmes.
2/5/2002 Bailywolf: Ran into a problem... Ran into a problem trying to convince my regular group to give U a try.
They like a fairly bread and butter, mule-kick the orcs, goal-oriented game. They have a… In Universalis Participants: Bailywolf, Valamir, Mike Holmes.
2/24/2002 Valamir: Flavor and Significance In another thread here, Baileywolf, Bankuei and I have been tossing around thoughts on Flavor and Significance in the game. I thought that the comments were "significant" enough to warrant… In Universalis Participants: Valamir, Mike Holmes.
2/24/2002 joe_llama: "...and they complain and complain and complain..." Hi everyone,
First of all, I'd like to thank Mike and Ralph for making me part of of the Universalis playtesting group. I see a lot of potential in this… In Universalis Participants: joe_llama, Mike Holmes, Valamir.
2/25/2002 Valamir: Scene Framing Ok, i've been stirring around a few ideas. For awhile now Mike and I haven't really been satisfied with the definition of Facts and the subjective nature of Flavor vs.… In Universalis Participants: Valamir, Mike Holmes, Paul Czege.
2/25/2002 Valamir: Traits as resistances One of the things we tried to accomplish was to create a game with no real need for "hit points" or other such measures. Yet given the semi competitive nature… In Universalis Participants: Valamir.
2/28/2002 Bankuei: Diceless Complications On the note of dice pools vs. diceless... I've kinda had that sitting on the back burner, just because I could see this game working great as a travel game(stuck… In Universalis Participants: Bankuei, Valamir, Mike Holmes.
3/17/2002 joe_llama: The Man with the Twelve (no, Six!) Silver Darts Hello everyone,
I was looking forward to playtest Universalis for quite some time and I finally got around to actually do it. I gathered three friends (2 guys, 1 girl)… In Universalis Participants: joe_llama, Bankuei, Valamir, Mike Holmes.
3/17/2002 Bankuei: yaay. First playtest A friend and I were fiending for some roleplaying, so I broke out Universalis 5.0 last night. I explained the rules in under 10 minutes, which wasn’t hard to grasp,… In Universalis Participants: Bankuei, Valamir, joe_llama, Mike Holmes.
3/19/2002 Ayrizale: First Post. Haven't yet played, but hope to soon Hello,
As I said, I have not yet had the chance to play, though there is the possibility that I'll be able to run it past a group this weekend… In Universalis Participants: Ayrizale, Bankuei.
3/19/2002 Valamir: Providing Focus to the story One of the assumptions that Universalis makes is that players will provide their own focus, both initially in setting up the nature of the game to be played, and subsequently… In Universalis Participants: Valamir, Ayrizale, Bankuei.
3/19/2002 Bankuei: Possible complication options Here's a bunch of ideas and possibilities, play with, alter as you will.
Alternate Complication/Bonus Pot rules
These rules are not set in stone, just some random thoughts that might… In Universalis Participants: Bankuei, Valamir, Mike Holmes.
3/20/2002 Valamir: Complications I'm working on a way to integrate Complications more closely with the normal scene framing turn. These are my current thoughts on it.
Instead of spinning off into an entirely… In Universalis Participants: Valamir, Ayrizale.
3/24/2002 Ayrizale: First Playtest, First thoughts Hi,
We got to play for a little while yesterday and I just wanted to pass along the general first impressions.
Overall it played very well. My first concern on… In Universalis Participants: Ayrizale, Valamir, Mike Holmes.
3/30/2002 Valamir: Version 6.1 Well, it took me almost a week longer than I thought it would, but that was primarily because I decided to go back in and add alot of the stuff… In Universalis Participants: Valamir.
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