The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics
In GNS Model Discussion

12/6/2003 Michael S. Miller: Where's the water?
So I’m pushing the snowblower and thinking about RPGs. It occurs to me that there are two distinct parts of the gaming experience: the shared imaginative space and the support…
In GNS Model Discussion
Participants: Michael S. Miller, Jack Spencer Jr, John Kim.


12/6/2003 kwill: LARPing: in the boxes?
how do others see LARPing interacting with the model? just another medium for exploration, or a totally different paradigm all together? my initial take is that the differences operate at…
In GNS Model Discussion
Participants: kwill, Eero Tuovinen, kalyptein, Ron Edwards, Tomas HVM, hanschristianandersen, Erling Rognli, M. J. Young, xiombarg, Matt.


12/6/2003 kwill: quick clarification: loving each CA
in the discussion I've been following about the box model, I want to verify where we're at in terms of "preference" and support for different CAs as I recall the…
In GNS Model Discussion
Participants: kwill, John Kim, Ron Edwards, Emily Care.


12/6/2003 M. J. Young: Toward a Name for the Theory
Ron recently pointed out that it's a mistake to refer to his roleplaying model as "GNS", which is an accident of history and at this point a rather limited (if…
In GNS Model Discussion
Participants: M. J. Young, Tim C Koppang, Ron Edwards, Jonathan Walton, Mark Johnson, xiombarg.


12/3/2003 Tomas HVM: The essential conflict
I've enjoyed reading the start of "Silmenume"s thread on simulationism immensely. Thanks to "Silmenume" for his writings. One of his points promped me to comment, and I have chosen to…
In GNS Model Discussion
Participants: Tomas HVM, Mike Holmes, Ron Edwards, Walt Freitag.


11/30/2003 greyorm: WotC Market Research & GNS
Over at ENWorld, there was an announcement about the following survey data complied by WotC in 1999: Breakdown of RPG Players. Here's my questions: how accurate do you believe the…
In GNS Model Discussion
Participants: greyorm, xiombarg, Walt Freitag, jdagna, Emily Care, contracycle, beingfrank.


11/29/2003 Silmenume: Creative Agenda and behavioral disconnects
I think one of the reasons the people have a hard time grappling with the idea of a creative agenda is that CA is the expression of desire unexamined. What…
In GNS Model Discussion
Participants: Silmenume, Harlequin, M. J. Young, Ron Edwards, b_bankhead, Mike Holmes, Tim C Koppang.


11/28/2003 Ian Charvill: Falsifying GNS
In a couple of threads recently people have raised the idea that GNS is not falsifiable so therefore is questionable as a theory. It occurs to me that GNS is…
In GNS Model Discussion
Participants: Ian Charvill, Valamir, Ron Edwards, pete_darby, jdagna, Christopher Kubasik, marcus, beingfrank, MachMoth.


11/27/2003 John Kim: Open Play for the Soul
[quote="Paganini"] Narrativism is about setting up a specific kind of choice for the characters to face. Call them urgent choices. For one reason or another, an urgent choice can't just…
In GNS Model Discussion
Participants: John Kim, Ian Charvill, Christopher Kubasik, greyorm, Valamir, Mike Holmes.


11/24/2003 marcus: Why is the Prioritization the Thing?
Hello there- first time poster to this forum. When first reading Ron's various essays on GNS, I formed the view that Ron was saying that a good RPG should contain…
In GNS Model Discussion
Participants: marcus, Calithena, pete_darby, M. J. Young, Valamir, Ian Charvill, jdagna, Mike Holmes, greyorm, Christopher Kubasik, Ron Edwards.


11/20/2003 Paganini: Narrativism for the Soul
So, all these recent threads have really been great, but they're very deep, and awfully technical. Last night I was thinking about all this, and a new way of communicating…
In GNS Model Discussion
Participants: Paganini, Valamir, Ron Edwards, Ian Charvill, John Burdick, Calithena, ejh, Christopher Kubasik, Walt Freitag, M. J. Young.


11/20/2003 M. J. Young: <i>Post Ludem</i> GNS Analysis
[i]I probably shouldn't start this thread; I'm too far behind on what was posted over the weekend as it is. But if I don't, I'll forget, and it will be…
In GNS Model Discussion
Participants: M. J. Young, Harlequin, jdagna, Christopher Kubasik, Ron Edwards, John Kim, joshua neff, Paul Czege.


11/19/2003 Matt Snyder: Color blind
Folks, let's talk about Color. In a couple of recent threads, I brought up exploration of Color In one instance, I referenced it as part of a larger point. In…
In GNS Model Discussion
Participants: Matt Snyder, kalyptein, Ron Edwards.


11/18/2003 Ben Lehman: Exploration and Creative Agenda
I have been following with great interest the recent spate of threads about the overall structure of Ron Edward's General Role-Playing Theory. These are, in general, very useful threads, in…
In GNS Model Discussion
Participants: Ben Lehman, Alan, Ron Edwards, pete_darby, Valamir, Mike Holmes, Gordon C. Landis.


11/18/2003 Christopher Kubasik: Art? Science? Black Magic? Whatever...
Hi All, Look. This whole "intent" / "observation" / "analysis" thing has gotten way out of hand, so let me offer this: I live in Los Angeles. And that means…
In GNS Model Discussion
Participants: Christopher Kubasik, Ron Edwards, ejh, Emily Care, John Kim, Noon, Andrew Martin, Valamir, Gordon C. Landis, M. J. Young, GreatWolf, The GM.


11/18/2003 Walt Freitag: Questioning the "few key decisions" paradigm
On the What's the Bugaboo About Out of Character Context? thread, Paganini wrote: Before we can identify Mode of Play X as being prioritized, Mode of Play X first has…
In GNS Model Discussion
Participants: Walt Freitag, Ron Edwards, Mike Holmes, Gordon C. Landis, M. J. Young.


11/18/2003 Marco: GNS/Creative Agenda Essay [long]
I received this in email. I'm not sure I agree with all of it--but I was asked my opinion on it. I asked permission to post it, and do so…
In GNS Model Discussion
Participants: Marco, Paul Czege, Ian Charvill, Matt Snyder, Valamir, John Kim, Mike Holmes, Andrew Martin, Walt Freitag, Ron Edwards.


11/17/2003 Jonathan Walton: But a Model of What?
It's the new game that's thrilling millions! "De-Contextualize the (GNS) Model!" Starting with Ron's model for the social interactions that produce roleplaying, recently clarified in this thread, agile minds attempt…
In GNS Model Discussion
Participants: Jonathan Walton, Christopher Kubasik, Paganini, Andrew Martin, Tomas HVM, Ron Edwards, Matt Snyder, The GM, pete_darby, Valamir, Mike Holmes, Ben Lehman, contracycle, M. J. Young.


11/16/2003 Christopher Kubasik: I Get It! (I think)
Hi All, Okay. Thanks to Marco and John's replies to my question about OOC bugaboos, I think something has snapped into place. A lot of this is old hand even…
In GNS Model Discussion
Participants: Christopher Kubasik, Matt Snyder, Ron Edwards, Marco, John Kim, pete_darby.


11/16/2003 Noon: whoops post (split from GNS & Social Contract)
[quote="The GM"]*snip* Using GNS designations, the campaign swung wildly from one spectrum to the other, frequently mid-session as I, being the storyteller, purposefully provided aspects of each category to satisfy…
In GNS Model Discussion
Participants: Noon, Ron Edwards.


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Subsequent Topics
In GNS Model Discussion

12/10/2003 Ian Charvill: Theme and GNS
Over in Why Should the Narrativist Premise be Pre-Set in Sorcerer? Chris suggested creating a daughter thread on the issue of theme and GNS. Here's what I take theme and…
In GNS Model Discussion
Participants: Ian Charvill, Ben Lehman, Ron Edwards, John Kim, Mike Holmes, Alan, Gordon C. Landis, lumpley, Christopher Kubasik, Matt Snyder, Valamir.


12/14/2003 MachMoth: "What You're Given," or "Gamism on the Fly
When I DM a round of pure-gamist D&D, I've noticed three major types of character development, planned, extemporaneous, and on-the-fly. For example, many of the players sit down, and plan…
In GNS Model Discussion
Participants: MachMoth, Noon.


12/15/2003 greyorm: Narrativism & Illusionism (and other matters)
This discussion is split from Schizo Exalted. If Narrativism isn't about telling/creating a narrative, then wouldn't it be a bit of a misnomer? And you're right, charcters with a weak…
In GNS Model Discussion
Participants: greyorm, Noon, eyebeams, M. J. Young, Ron Edwards, Gordon C. Landis.


12/17/2003 Gordon C. Landis: Looking at eyebeams objections to GNS
A response to Malcolm's thoughts about GNS in this thread didn't seem to fit with the focus of that thread - so I thought I'd start a new one.…
In GNS Model Discussion
Participants: Gordon C. Landis, greyorm, eyebeams, contracycle, Calithena, Ron Edwards, Ian Charvill, Mike Holmes.


12/17/2003 Calithena: Simulationism
In the thread at http://www.indie-rpgs.com/viewtopic.php?t=9025 , I offered some thoughts on Exalted. These lead me to ask some questions. Ron's distinction there between the excitement generated by thinking about a…
In GNS Model Discussion
Participants: Calithena, Alan, Ian Charvill, Ron Edwards, M. J. Young, Silmenume.


12/17/2003 Mike Holmes: Mike's Standard Rant #7: Designing for Gamism Ain't Easy
This one was touched off by this thread. In that thread, Chris is pointing out how hard it is to make a balanced game. I agree, but worse than that,…
In GNS Model Discussion
Participants: Mike Holmes, GreatWolf, Jack Spencer Jr, LordSmerf, quozl, Noon, Ben Lehman, Bankuei, Andrew Martin, anonymouse, greyorm, xiombarg, Valamir, Drifter Bob, Harlequin, ADGBoss.


12/18/2003 anonymouse: Up-front Gamism.
From M.Holmes's seventh rant, Raven quoth: Something occurs to me about a design element no one else has mentioned, but which you bring up numerous times: the players never know…
In GNS Model Discussion
Participants: anonymouse, xiombarg, Mike Holmes.


12/18/2003 The GM: Quick ? about a couple of systems
Hey guys, If this isn't the right spot for this, please let me know. I've read a little bit about D&D and its 'alignment' (no pun intended!) w/ GNS in…
In GNS Model Discussion
Participants: The GM, Ron Edwards, Valamir, xiombarg, M. J. Young, Andrew Martin, Mike Holmes, John Kim, greyorm.


12/18/2003 Ron Edwards: [Narrativism essay] Concept & excerpt
Hello, I wonder how many people are going to find this surprising. It's a teeny excerpt from my upcoming Narrativism essay. ************ Let's say that the following transcript arose from…
In GNS Model Discussion
Participants: Ron Edwards, xiombarg, jdagna, John Kim, kalyptein, Halzebier, John Burdick, greyorm, Gordon C. Landis, ethan_greer, Walt Freitag, Jack Spencer Jr, Silmenume, qxjit, hix, Ian Charvill, jburneko, Valamir, Bankuei, Emily Care, Mike Holmes, Matt Snyder, Lxndr, Troy_Costisick, pete_darby.


12/18/2003 quozl: Good Gamist Deisgn
First, read Mike's rant. Now, please give good examples on how RPGs have implemented strategy & tactics in play. Please note that I only wish to examine RPG rules, not…
In GNS Model Discussion
Participants: quozl, Ben Lehman, LordSmerf, Thierry Michel, greyorm, Mike Holmes, Caldis, GreatWolf, xiombarg, epweissengruber.


12/21/2003 John Kim: Simulationist Storytelling Systems?
So something seems to be missing for me in the picture of how games are classified GNS-wise. Traditional cause-to-effect mechanics tend to be called simulationist, but I think that simulationist…
In GNS Model Discussion
Participants: John Kim, Valamir, Mike Holmes, Ian Charvill, xiombarg, Ron Edwards.


12/21/2003 Silmenume: Shared Imagined Space and Imagination - Split
I broke this off from the Why we (I?) roleplay - especially in the Simulationist mode to deal with the topic of the Shared Imagined Space that had arisen. I…
In GNS Model Discussion
Participants: Silmenume, Jack Spencer Jr, John Kim, lumpley, Alan, Ron Edwards, M. J. Young.


12/23/2003 matthijs: GNS and game success (split)
I'm not sure if this point has been made elsewhere, but it seems to me that one of the reasons that early D&D and Vampire were so successful, is their…
In GNS Model Discussion
Participants: matthijs, Ron Edwards, The GM, xiombarg, Christopher Kubasik, Marhault.


12/26/2003 John Kim: Simulationism Revisited
OK, After more-or-less fence-sitting for a while, I am starting to form my own opinions on GNS as a whole. I will hold off on comments on Narrativism for Ron's…
In GNS Model Discussion
Participants: John Kim, M. J. Young, Caynreth, Silmenume, Ron Edwards, Gordon C. Landis, lumpley, Paul Czege, cruciel, Ian Charvill.


12/29/2003 Alan: Systems of group meaning negotiation.
I started this new thread to discuss this idea. For background, look at the 6th through 13 message in Shared Imagined Space and Imagination - Split …
In GNS Model Discussion
Participants: Alan, Ron Edwards, Matt Wilson, Ian Charvill, John Kim.


12/29/2003 Palaskar: I still don't quite get it.
Ok, I've read this thing twice, but I'm still unclear on a couple points. Could someone: --Explain what the difference between "System" at the Exploration level and "System" at the…
In GNS Model Discussion
Participants: Palaskar, Ron Edwards.


12/30/2003 Silmenume: Goals expressed and emergent Goals.
Wow! Things sure got interesting in a New York second. All these threads and posts on Meaning, which has been something that has been near and dear to my heart…
In GNS Model Discussion
Participants: Silmenume, The GM, Marhault, M. J. Young, Tiki Joe.


1/1/2004 Noon: Musings on the 'Gamism: Step on up' essay
This is just a post with some meandering thoughts on the 'Gamism: Step on up'. Just exploring some tangents to it, to round out the whole affair for me. So…
In GNS Model Discussion
Participants: Noon, Ron Edwards, Silmenume.


1/7/2004 Kilor Di: GNS?
I'm kind of new to these forum boards (having only signed on some time last month). That being said, what is a GNS?
In GNS Model Discussion
Participants: Kilor Di, quozl, M. J. Young, Ron Edwards.


1/7/2004 Ian Charvill: The Dream vs Story Now!
Over in Writing Style, Detail, and Simulationism Ian, can you come up with a case where pursuing Story Now might damage the Dream? I can't. Story Now depends on…
In GNS Model Discussion
Participants: Ian Charvill, lumpley, Mike Holmes, Ron Edwards, cruciel, John Kim, Jack Spencer Jr, Gordon C. Landis, Valamir.


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