The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&board=44&fromaround=14830

From Day One


Previous Topics
In lumpley games

3/26/2005 Trevis Martin: [DitV] Kings Rock
Okay so we played Dogs earlier tonight. At first I was gonna run one of the great towns that someone else made up. It was a busy day and I…
In lumpley games
Participants: Trevis Martin.


3/26/2005 Jason Newquist: [DitV] Are NPCs like Safes?
You know the clue-in-the-safe example Vincent uses when he's talking about Task Resolution vs. Conflict Resolution, where the PCs are trying to find the clue, and it doesn't matter if…
In lumpley games
Participants: Jason Newquist, Bankuei, Wolfen, TonyLB, Valamir.


3/25/2005 BrendanC: Help with a town name
I was going to ask for help with my town in general, but I had a bit of a brainstorm just now and got it worked out to my satisfaction.…
In lumpley games
Participants: BrendanC, TonyLB, nikola, Simon W.


3/25/2005 Lord_Steelhand: Odd Man Out
Has anyone noticed a trend in DitV with your players that one player, not always the same one, will play a Dog who doesn't beleive, or who is dubious about…
In lumpley games
Participants: Lord_Steelhand, Simon Kamber, Wolfen, nikola.


3/25/2005 MCroft: [DitV] Questions about Helping
Helping seems to change the balance of power pretty significantly. Can more than one person help the same see? Can you help a see when you also have to see…
In lumpley games
Participants: MCroft, Simon Kamber, TonyLB, nikola, xenopulse.


3/25/2005 MCroft: [DitV] Questions about Escalation
If a conflict is escalated and the action does not obviously affect anyone but does advance one side's goal, how do we determine who has to see it? If a…
In lumpley games
Participants: MCroft, TonyLB, Simon Kamber, avram, nikola, Wolfen, lumpley.


3/25/2005 immlass: [DitV] Mob Rule
Last night, the Dogs rolled into the town of Cut'n'Shoot and found themselves in the middle of a lynching, with four Dogs talking, and then shoving and eventually punching, Bros.…
In lumpley games
Participants: immlass, xenopulse, Wolfen, Simon Kamber, TonyLB, Doug Ruff.


3/25/2005 FlamingMoose: [DitV]Oakview Branch, first try
I just got my Dogs in the Vineyard pdf earlier this week, and I'm hankering to try it out this weekend. I got some friends excited too, thanks to Kit's…
In lumpley games
Participants: FlamingMoose, nikola, Betsi-G, Eric Minton, BrendanC, lumpley, xenopulse, Wolfen.


3/24/2005 Betsi-G: [DitV] More rotating-GM info, thoughts, etc
As you may know, my group of DitV is playing on a rotating-GM basis. (Vincent, apparently, is following this avidly! *grin*) Since it seems to be of interest, and since,…
In lumpley games
Participants: Betsi-G, BrendanC, immlass, Wolfen, lupis42.


3/24/2005 Betsi-G: [DitV] Difficulties with demonic attacks
Brendan, Matt, Alisanne, if you're reading this, you might want to stop here. I'm plotting. Don't feel you have to, I guess, but you will have prior knowledge when I…
In lumpley games
Participants: Betsi-G, lumpley, Christopher Weeks, nikola, joshua neff, Wolfen.


3/24/2005 sirogit: [DitV]Why must Escalation be met?
Hello, Just bought the Dogs in the Vineyard book and let me tell you I am 100% wowed. For starters its the first book that ever convinced me of the…
In lumpley games
Participants: sirogit, Tobias, TonyLB, nikola, lumpley.


3/23/2005 Eric Minton: [DitV] Contradicting Doctrine
What happens if the Dogs take an action that directly contradicts the teachings of the Faith? What if they dedicate Sister Rachel as the town Steward, or marry Brother Thomas…
In lumpley games
Participants: Eric Minton, Paka, MikeSands, Wolfen, Valamir, Brand_Robins, nikola, The_Tim, Simon Kamber, TonyLB, Ron Edwards.


3/23/2005 chris_moore: OtherJedi dark force dice
Okay, so my friend Michael is planning to run a Jedi game using a variant of the basic Otherkind dice categories. The four categories are "Do" (there is no try),…
In lumpley games
Participants: chris_moore, lumpley.


3/23/2005 Trevis Martin: [DitV] Question about injury from non-physical fallout
My group was creating some more DitV characters last weekend and when running an initiatory confilct I had a character who had to 'take the blow' with 4 dice. It…
In lumpley games
Participants: Trevis Martin, TonyLB, Ron Edwards, Brand_Robins, Leningrad, Wolfen, Lxndr, nikola, Doug Ruff, lumpley, gorckat.


3/22/2005 Eric Minton: [DitV] Stillwater Branch
Here's my first town, which I hope to have ready for Thursday's game. I'd originally planned to have it stop at Sin and Demonic Attacks, but it kind of spiraled…
In lumpley games
Participants: Eric Minton, Wolfen, ScottM, TonyLB, jasonm, lumpley, Hello Sailor.


3/21/2005 Lxndr: Scattered Random Questions About DitV
1. A reading of the text suggests that all participants in a conflict should be defined at the outset (and thus, no additional participants joining during the conflict). Is that…
In lumpley games
Participants: Lxndr, lumpley, Wolfen, Simon Kamber, beingfrank.


3/20/2005 LordSmerf: [DitV] Blue Skies
We have two Dogs written and initiated. That was last session, and it was fun. We didn't get to a Town. We play Monday, here's what I've got. If you're…
In lumpley games
Participants: LordSmerf, Doug Ruff, Wolfen, Eric Minton.


3/16/2005 Eric Minton: [DitV] My Amber group tries character creation
I’m finally getting a chance to run Dogs, yay! We went through character creation last night, and we should get to play the first town next week. I met David,…
In lumpley games
Participants: Eric Minton, Wolfen.


3/15/2005 Paka: Bridal Falls City
I've been thinking about a new city for first-time Dogs players and a possible town for a one-shot I might run in a few weeks. I got thinkin' big but…
In lumpley games
Participants: Paka, Wolfen, beingfrank, Stigg.


3/13/2005 Roger Eberhart: Anyone from Long Beach or OC, California?
I've been itching to try DitV, but the group I play with now is lucky if we can get together once a month. I thought I'd try a long shot…
In lumpley games
Participants: Roger Eberhart, Brand_Robins, mataglap.


<< more previous topics

 

Subsequent Topics
In lumpley games

3/29/2005 BrendanC: [DitV] Player power vs. Character power
The background to this was in this thread. I wanted to follow up with some comments, but I thought it was better to split this off into its own thread.…
In lumpley games
Participants: BrendanC, Lxndr, lumpley, Valamir.


3/30/2005 lumpley: Dogs: A Big GM Advice
As GM, you get to help establish stakes. If your player says "what's at stake is this" you can say "no, I don't dig that, how about what's at stake…
In lumpley games
Participants: lumpley, TonyLB, bcook1971, Wolfen, Bankuei, Betsi-G.


3/30/2005 BrendanC: [DitV] Shadetree Branch - final touches
I've been working on my town for tonight's game, and I'm pretty happy, but feel that there's something still missing. If anyone from my game is reading, stop now. ------------------------------------…
In lumpley games
Participants: BrendanC.


3/31/2005 sirogit: My DitV game
Just finished the first session of a new DitV game and I have to say it went great. The set up's a little unusual. Because both me and my brother…
In lumpley games
Participants: sirogit, ScottM.


3/31/2005 Ul: [DitV] A small town for first time players
Hi, here is a small town I have created for my first time as GM in Dogs, I recieved the package Wednesday and after a very sleepless night where I…
In lumpley games
Participants: Ul, TonyLB, joshua neff, Simon Kamber, Warren, daftnewt, Caesar_X.


3/31/2005 Simon Kamber: [DitV]Proto-NPCs?
Just got my hands on the dogs book today (yay!), and reading through it, I've come across something I don't quite understand. As far as I understand it, the rules…
In lumpley games
Participants: Simon Kamber, Doug Ruff, sirogit, TonyLB, nikola, kaeru.


4/3/2005 jasonm: [DitV] Wahanish Branch
Hi Everybody, I wanted to try building a town that wasn't so far along in the slide toward murder and sorcery, some place that was more foolish than evil or…
In lumpley games
Participants: jasonm, lumpley, hix, Ul, MikeSands, Simon Kamber.


4/4/2005 Hello Sailor: [DitV] - Play writeup - Stillwater Branch
I really liked Stillwater Branch, posted elsewhere in this forum, so I ran my first Dogs game using it. This was my players' first experience with non-conventional RPGs, so they…
In lumpley games
Participants: Hello Sailor.


4/6/2005 Tobias: [Ditv] A couple of rules questions
Ok, so yesterday, I'm making sure I understand this whole DitV conflict resolution and chargen thing by making up a character up to, and including initiation. My 'guy' Zeb is…
In lumpley games
Participants: Tobias, jasonm, lumpley, Simon Kamber, Bankuei, nikola, Wolfen, Ul, Jinx, cdr, Lxndr.


4/6/2005 jasonm: [DitV] Hafið
Hafið (The Sea) - Has anybody seen this film? http://www.imdb.com/title/tt0332381/ It's like a Dogs town without the Dogs. Everything goes to hell. As I was watching it I kept thinking,…
In lumpley games
Participants: jasonm, lumpley.


4/7/2005 cdr: [DitV] Trait vs. Belonging
I've been yearning to run Dogs ever since I read it six weeks ago and finally got to, twice. I like it even better than I'd hoped to, and plan…
In lumpley games
Participants: cdr, jasonm, lumpley, Lxndr.


4/7/2005 jasonm: [DitV] Liberty Branch
This one's a little unusual in that it is really a family quarrel that will impact an entire town that is essentially off-stage. Like Wahanish it is low-powered but festering,…
In lumpley games
Participants: jasonm, lumpley, nikola.


4/10/2005 Simon Kamber: [DitV]Fall Valley Branch
(First a note to my potential players. Since I'm not sure yet who I'll be running this town for: If you know me, don't read this) The town of fall…
In lumpley games
Participants: Simon Kamber, jasonm, Wolfen.


4/10/2005 Simon Kamber: Session length
I recently played my first game of dogs so far. The session went great and was quite enjoyable. I've written an actual play post here, but I got caught in…
In lumpley games
Participants: Simon Kamber, Ron Edwards, nikola, jasonm, Paka, Bankuei, lumpley, Wolfen.


4/12/2005 sirogit: Hostage situations and other ways of introducing Stakes.
Here's a problem I reached in DitV: A dog has just told the owner of burlesque house, Cyrus, to close up shop and move along. He doesn't want to, on…
In lumpley games
Participants: sirogit, Trevis Martin, lumpley.


4/12/2005 lumpley: Dogs in the Marketplace
Anybody's curious, I've just put a graph of my online sales up on my blog, here. It's not as slick as Matt's map. I have envy. -Vincent
In lumpley games
Participants: lumpley, Paka, Chris Goodwin, Brand_Robins, Valamir, Bob Goat, Jasper Polane, nikola, Tobias, matthijs, The_Tim.


4/13/2005 sirogit: [DitV] Town creation - Lake point
I've been working on this for abit, but I'm still not terribly satisfied on its grabbiness level. Maybe I could get some advice: Eleazer's is a Dog's cousin. Pride: Thelsa,…
In lumpley games
Participants: sirogit, ScottM, jasonm, Simon Kamber.


4/13/2005 chris_moore: Scope of conflict in Otherkind
Does the GM decide the magnitude of conflict with the Otherkind mechanic? What I mean is, how does "what's at stake" or "what's to gain" get decided? Example conflict: "I…
In lumpley games
Participants: chris_moore, lumpley, Valamir, xiombarg, Tobias.


4/14/2005 Simon Kamber: [DitV]West Cotton Fields Branch
I wrote this town as an introduction because the one I'd originally planned to run, Fall Valley Branch, ended up being more complex than I'd planned, and thus wouldn't work…
In lumpley games
Participants: Simon Kamber, Wolfen, ravenx99.


4/15/2005 John Kim: Bad negotiating = Better character?
Hi, So I'm preparing for my first game of Dogs in the Vineyard, and I was wondering about an aspect of Fallout which caught my eye. So you have an…
In lumpley games
Participants: John Kim, Ben Lehman, Simon Kamber, nikola, Wolfen, cdr.


more subsequent topics >>