Previous Topics In lumpley games 4/17/2005 THowell: [DitV] Question about Relationships Hello all. I'm new around here, and just recently purchased a copy of DitV. Good stuff!
I have a question about relationships - they seem to me to be something… In lumpley games Participants: THowell, TonyLB, Wolfen, Simon Kamber, joshua neff, Bankuei, cdr, lumpley, Ul, nikola, Mike Holmes, Yokiboy, sirogit, Brand_Robins, Jinx, Technocrat13.
4/16/2005 Bryant: [DitV] Ephraim's Circle So here's the town I'm thinking I'll use for my upcoming first Dogs game. I think I've got enough sticky. I've got people who want bad things to happen for… In lumpley games Participants: Bryant.
4/16/2005 Jason Newquist: [DitV] Crap vs. Meaningfulness, and Partial Crap? Got a couple related topics on crap fer ya!
Topic #1
One of the players in my DitV game, currently in chargen, proposed this:
"Dog-eared, broken-spined, heavily-marked Book of Life… In lumpley games Participants: Jason Newquist, Simon Kamber, Technocrat13, Wolfen, CCW, Tobias, lumpley.
4/15/2005 John Kim: Bad negotiating = Better character? Hi,
So I'm preparing for my first game of Dogs in the Vineyard, and I was wondering about an aspect of Fallout which caught my eye. So you have an… In lumpley games Participants: John Kim, Ben Lehman, Simon Kamber, nikola, Wolfen, cdr.
4/14/2005 Simon Kamber: [DitV]West Cotton Fields Branch I wrote this town as an introduction because the one I'd originally planned to run, Fall Valley Branch, ended up being more complex than I'd planned, and thus wouldn't work… In lumpley games Participants: Simon Kamber, Wolfen, ravenx99.
4/13/2005 chris_moore: Scope of conflict in Otherkind Does the GM decide the magnitude of conflict with the Otherkind mechanic? What I mean is, how does "what's at stake" or "what's to gain" get decided? Example conflict: "I… In lumpley games Participants: chris_moore, lumpley, Valamir, xiombarg, Tobias.
4/13/2005 sirogit: [DitV] Town creation - Lake point I've been working on this for abit, but I'm still not terribly satisfied on its grabbiness level. Maybe I could get some advice:
Eleazer's is a Dog's cousin.
Pride: Thelsa,… In lumpley games Participants: sirogit, ScottM, jasonm, Simon Kamber.
4/12/2005 lumpley: Dogs in the Marketplace Anybody's curious, I've just put a graph of my online sales up on my blog, here. It's not as slick as Matt's map. I have envy.
-Vincent In lumpley games Participants: lumpley, Paka, Chris Goodwin, Brand_Robins, Valamir, Bob Goat, Jasper Polane, nikola, Tobias, matthijs, The_Tim.
4/12/2005 sirogit: Hostage situations and other ways of introducing Stakes. Here's a problem I reached in DitV:
A dog has just told the owner of burlesque house, Cyrus, to close up shop and move along. He doesn't want to, on… In lumpley games Participants: sirogit, Trevis Martin, lumpley.
4/10/2005 Simon Kamber: Session length I recently played my first game of dogs so far. The session went great and was quite enjoyable. I've written an actual play post here, but I got caught in… In lumpley games Participants: Simon Kamber, Ron Edwards, nikola, jasonm, Paka, Bankuei, lumpley, Wolfen.
4/10/2005 Simon Kamber: [DitV]Fall Valley Branch (First a note to my potential players. Since I'm not sure yet who I'll be running this town for: If you know me, don't read this)
The town of fall… In lumpley games Participants: Simon Kamber, jasonm, Wolfen.
4/7/2005 jasonm: [DitV] Liberty Branch This one's a little unusual in that it is really a family quarrel that will impact an entire town that is essentially off-stage. Like Wahanish it is low-powered but festering,… In lumpley games Participants: jasonm, lumpley, nikola.
4/7/2005 cdr: [DitV] Trait vs. Belonging I've been yearning to run Dogs ever since I read it six weeks ago and finally got to, twice. I like it even better than I'd hoped to, and plan… In lumpley games Participants: cdr, jasonm, lumpley, Lxndr.
4/6/2005 jasonm: [DitV] HafiĆ° HafiĆ° (The Sea) - Has anybody seen this film?
http://www.imdb.com/title/tt0332381/
It's like a Dogs town without the Dogs. Everything goes to hell. As I was watching it I kept thinking,… In lumpley games Participants: jasonm, lumpley.
4/6/2005 Tobias: [Ditv] A couple of rules questions Ok, so yesterday, I'm making sure I understand this whole DitV conflict resolution and chargen thing by making up a character up to, and including initiation.
My 'guy' Zeb is… In lumpley games Participants: Tobias, jasonm, lumpley, Simon Kamber, Bankuei, nikola, Wolfen, Ul, Jinx, cdr, Lxndr.
4/4/2005 Hello Sailor: [DitV] - Play writeup - Stillwater Branch I really liked Stillwater Branch, posted elsewhere in this forum, so I ran my first Dogs game using it. This was my players' first experience with non-conventional RPGs, so they… In lumpley games Participants: Hello Sailor.
4/3/2005 jasonm: [DitV] Wahanish Branch Hi Everybody,
I wanted to try building a town that wasn't so far along in the slide toward murder and sorcery, some place that was more foolish than evil or… In lumpley games Participants: jasonm, lumpley, hix, Ul, MikeSands, Simon Kamber.
3/31/2005 Simon Kamber: [DitV]Proto-NPCs? Just got my hands on the dogs book today (yay!), and reading through it, I've come across something I don't quite understand.
As far as I understand it, the rules… In lumpley games Participants: Simon Kamber, Doug Ruff, sirogit, TonyLB, nikola, kaeru.
3/31/2005 Ul: [DitV] A small town for first time players Hi, here is a small town I have created for my first time as GM in Dogs, I recieved the package Wednesday and after a very sleepless night where I… In lumpley games Participants: Ul, TonyLB, joshua neff, Simon Kamber, Warren, daftnewt, Caesar_X.
3/31/2005 sirogit: My DitV game Just finished the first session of a new DitV game and I have to say it went great.
The set up's a little unusual. Because both me and my brother… In lumpley games Participants: sirogit, ScottM.
<< more previous topics | | Subsequent Topics In lumpley games 4/19/2005 Wolfen: Split Tree Branch Lx, Zach, and if by some odd twist Rhonda, Kory (or even Trace, who's not yet joined the group) find their way to this forum, do not read further. I… In lumpley games Participants: Wolfen, Simon Kamber, Valamir.
4/19/2005 Technocrat13: Hardcover Dogs Hiya all,
A while back I'd writen to Vincent via email and asked him about the possiblity of publishing Dogs in hardcover, and how much that might cost the consumer.… In lumpley games Participants: Technocrat13, Andrew Morris, TonyLB, Christopher Weeks, Bankuei, Wolfen, jasonm, lumpley, nikola, ironick, avram, hix, TickTock Man, Nev the Deranged, Ben Lehman.
4/20/2005 Doc Blue: {DitV] Dogs in New Hero City.... Now, this post is going to reveal my nature biases in gaming, so bear with me.... ;)
I see that there has been discussion about Dogs in other Genres, has… In lumpley games Participants: Doc Blue, Technocrat13, Jinx, Wolfen, nikola, Brian Newman.
4/25/2005 jasonm: [DitV] Questions arising from play... I just posted an Actual Play post about my most recent game. Here are a few questions that were raised:
A Dog, during a conversation, casually takes his rifle out… In lumpley games Participants: jasonm, lumpley, Wolfen.
4/26/2005 Technocrat13: [Dogs] Finally we prepare to play again Well, way back in December I wrote up this little ditty of a town, but a bit of job training that took up all of January and a new job… In lumpley games Participants: Technocrat13, Simon Kamber, jasonm, TonyLB, Wolfen.
4/30/2005 sirogit: [DitV] Homosexuality and perceived heavy-handedness Me and my brother were having a little arguement about the setting of Dogs in the Vineyard as it stands effected by the events of the last town I ran,… In lumpley games Participants: sirogit, TonyLB, Bankuei, Eero Tuovinen, Ben Lehman, ravenx99, Lxndr, Paka, Wolfen, Brendan, Danny_K, nikola, demiurgeastaroth, Simon Kamber.
5/1/2005 cdr: [DitV] Plague Dogs (If my players are seeing this it's fine for you to read, it doesn't have spoilers.)
I have a mechanics question (eventually)! First some context. Brother Jabez, Brother Thomas and… In lumpley games Participants: cdr, Simon Kamber, Wolfen, lumpley, eah.
5/1/2005 THowell: [DitV] More Questions We played our first game this weekend (read about it herehttp://www.indie-rpgs.com/viewtopic.php?p=163100#163100).
and some questions came up:
(a) If the Dog wants to escalate during an Initiation, and you want the… In lumpley games Participants: THowell, Wolfen, demiurgeastaroth, Simon Kamber, lumpley.
5/2/2005 immlass: [DitV] Actual Play: Using PCs in initiation conflicts We tried using PCs in each others' initiation conflicts this weekend and it worked out pretty well.
My character, Sister Hepzibah, ended up by traits as kind of a ladylike… In lumpley games Participants: immlass, lumpley, Technocrat13, MichaelCurry.
5/3/2005 nikola: Yay! Rules question (about reversing the blow in multi-way) Joshua is the GM (playing Farmer Fub and his hands). Max (playing Mao), Jim (playing Osric), and Becky (playing Aviva) are players.
Osric: I shoot Farmer Fub. (raise 4)
Joshua:… In lumpley games Participants: nikola, bcook1971, lumpley, immlass, jasonm.
5/3/2005 Valamir: Achievement Question I finally brow beat Seth into running some Dogs and we had our character creation session last week.
My question involves the difference between simple achievements where I play what… In lumpley games Participants: Valamir, Wolfen, lumpley, GreatWolf, Trevis Martin.
5/4/2005 demiurgeastaroth: [DitV] Question about Escalation From another thread, I understand this is okay.
Dog is talking down Evil Gunslinger (EG). EG escalates to gunfighting. Dog doesn't, still trying to talk, so EG gets extra dice… In lumpley games Participants: demiurgeastaroth, Wolfen, lumpley, Technocrat13, TonyLB, Brand_Robins, xenopulse, cdr, Simon Kamber, ironick, nikola, mister.ribbit, James Holloway, sirogit.
5/4/2005 demiurgeastaroth: Question about Social Conflicts I had a problem with handling raises and sees in Social Conflict last night. Fighting was easy enough.
Let's say you have a mob demanding that the criminal they have… In lumpley games Participants: demiurgeastaroth, Trevis Martin, Wolfen, immlass, lumpley.
5/4/2005 demiurgeastaroth: [DitV] Town of Wellcome I designed this town for my first session, played last night. I wasn't able to post it here for advice, as I finished it just before we played (after 3… In lumpley games Participants: demiurgeastaroth, Wolfen, jasonm.
5/4/2005 demiurgeastaroth: [DitV] Long Term Games: Experience After playing one session of DitV, and seeing each player get Experience at least three times, plus Reflection, plus all the actual Fallout, I was a little shocked. They say… In lumpley games Participants: demiurgeastaroth, lumpley, Simon Kamber, Chris Goodwin, sirogit, Eero Tuovinen, nikola, ptikachu, cdr.
5/4/2005 demiurgeastaroth: [DitV] The Deluge continues - Healing So there we were at the end of the session - after the last conflict, one player had minor fallout, another had 6d10+4d6+about 8d4, and the last had 4d6+9d10 fallout.… In lumpley games Participants: demiurgeastaroth, lumpley, nikola, Wolfen.
5/4/2005 demiurgeastaroth: [DitV] Raw Deal for Complicated History Look at the Strong History and Strong Community backgrounds:
Background:--- Str. Comm.---|Str. Hist.
Traits:------------1d4 3d6 2d8 |3d6 4d8 3d10
Relationships:--4d6 4d8 3d10|1d4 3d6 2d8
Notice how similar they are -… In lumpley games Participants: demiurgeastaroth, lumpley.
5/5/2005 demiurgeastaroth: [DitV] Relationship Dice In this old thread:
http://www.indie-rpgs.com/viewtopic.php?t=10953
Vincent suggests a rule for replenishing Relationship Dice over time.
Between towns, choose 3 dice, roll 'em, 1-3 you get it, as above. To be… In lumpley games Participants: demiurgeastaroth, lumpley, Valamir, cdr, nikola, Technocrat13, TonyLB, ptikachu, Ben Lehman.
5/5/2005 immlass: [DitV] Too-effective Dogs? In this thread (http://www.indie-rpgs.com/viewtopic.php?t=15320) Vincent said: There's this thing that happens sometimes when people see Dogs. They go "holy FUCK, the characters are effective! I gotta put a stop to… In lumpley games Participants: immlass, Bankuei, xenopulse, lumpley, Harlequin, ptikachu, demiurgeastaroth, nikola.
5/6/2005 Paka: Using the Proto-NPC's I haven't re-read the DitV rules in a while, so forgive me if this is spelled out
Alright, when an NPC makes an appearance I roll and get a blank… In lumpley games Participants: Paka, nikola, demiurgeastaroth.
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