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In lumpley games

10/29/2005 two_fishes: [DitV] A couple of Questions
Hi, Last week I ran Walnut Hollow Branch. Here's a link to the version I posted on the forum: http://www.indie-rpgs.com/forum/index.php?topic=17254.0 I ran the town pretty much as written. I made…
In lumpley games
Participants: two_fishes, Neal, Vaxalon, oliof.


10/29/2005 Everspinner: Demons and the Faithless
Hello Here´s a stupid question. I thought I would ask it here before my players ask me. Given that we have a game where the demons will become manifest, i.e.,…
In lumpley games
Participants: Everspinner, lumpley, Neal, Vaxalon.


10/29/2005 TTrotsky: Worth it for Town Generation?
DitV was recently recommended to me for its Town Generation system. I don't need a new rule system now, so the mechanics of character generation, escalation, combat, etc. won't be…
In lumpley games
Participants: TTrotsky, Neal, oliof, Brian Newman, nikola, foucalt.


10/29/2005 oliof: [DitV][Blue Rose] Keepers of the Flame visit High Rockton
Just a little teaser to have some follow up posts. First, transposing Dogs to Aldea/Jarzon is a snap. Just replace names. Second, Eric Provosts towns rock. Without his hard work…
In lumpley games
Participants: oliof, Vaxalon, Frank T.


10/28/2005 Brendan: Baal and Easter Platte: Working up a planet-town
I've been wanting to play DitV for months, and my gamer friends got much more into the idea once I mentioned that we could play it in a Fireflylike setting…
In lumpley games
Participants: Brendan.


10/28/2005 hix: Agents in the Matrix
This is an alternate setting inspired by SS in the Valley (aside from The Farm, probably the only true horror game I've ever read). I wonder if this is a…
In lumpley games
Participants: hix, Danny_K, Vaxalon, Brian Newman, Brand_Robins, Chris Geisel, Ignotus, Everspinner, lumpley, John Harper.


10/27/2005 Joshua BishopRoby: Long Running Campaigns
What's the longest campaign you've played Dogs for?  How many towns did you go through?  Did character progression/development change the way the game played eventually?  Did the formula (Dogs enter…
In lumpley games
Participants: Joshua BishopRoby, Vaxalon.


10/27/2005 Spooky Fanboy: [DiTV] Thread in rpg.net
If anyone's interested, it's here. So far, it's converted two people (or at least has them interested in DiTV) at last count!
In lumpley games
Participants: Spooky Fanboy, lumpley, Neal, dunlaing, Brand_Robins, Bankuei, foucalt.


10/26/2005 Neal: Question about Escalation and Dice
I ran my first DitV gathering today.  It was limited to character generation and initiatory conflicts, but it went well.  Nevertheless, one player asked a question I was unable to…
In lumpley games
Participants: Neal, Vaxalon, Brand_Robins, John Harper.


10/25/2005 jrs: [DitV] NPC's as improvised belongings
Following up on my post here in "Relationships Determine What Conflicts Will Be About" , I have a question: There is this conflict between a Dog and the town…
In lumpley games
Participants: jrs, Vaxalon, lumpley.


10/25/2005 Neal: Relationships with Belongings?
Has anyone here discussed a character's relationships to his or her belongings?  I mean relationships as in Relationships.  I'm not advocating, mind you; just asking.  I don't see in the…
In lumpley games
Participants: Neal, lumpley, Vaxalon, Wolfen, nikola.


10/25/2005 KingOfFarPoint: Do players have absolute say over belongings on their sheet.
To what extent was I breaking the rules by doing the following: Two Dogs were arguing with an npc about whether she was allowed to commit suicide and whether they…
In lumpley games
Participants: KingOfFarPoint, Vaxalon, Neal, Andrew Morris, lumpley, nikola.


10/23/2005 Karasu: Intent of Action?
I ran my first playtest of Dogs last night with two of my five players, and it went swimmingly. It started out as a short introduction to the conflict resolution…
In lumpley games
Participants: Karasu, demiurgeastaroth, lumpley.


10/23/2005 Lisa Padol: Is a Good Town a Good Idea?
I had an idea for a town pop into my head, and I'm wondering how viable it would be. Okay, I know 99% of the towns the Dogs visit should…
In lumpley games
Participants: Lisa Padol, Everspinner, Vaxalon, two_fishes, TonyLB, Wolfen, Pol Jackson, lumpley, Falc, Neal, Joshua BishopRoby, Ben Lehman, nikola, Andrew Morris, Brian Newman, Paka, dunlaing, Danny_K, Tindalos.


10/22/2005 Pol Jackson: [DitV] Hobbestown - Questions, Some Answers
Ran my first game ever of Dogs last week. It went really well! I ran my new Dogs through "Hobbestown" (which has changed dramatically since I last posted it). I…
In lumpley games
Participants: Pol Jackson, Everspinner.


10/21/2005 Joshua BishopRoby: [DitV] "Relationships Determine What Conflicts Will Be About"
Okay, so I've read the line "Traits determine how conflicts are resolved, but Relationships determine what conflicts will be about."  I don't see how this works out mechanically, except if…
In lumpley games
Participants: Joshua BishopRoby, Vaxalon, TonyLB, Neal, Brand_Robins, IMAGinES, demiurgeastaroth, lumpley, James Holloway, Karasu, jrs.


10/21/2005 jrs: Questions about conflicts in Dogs
Vincent, I have some questions that came up during our play last weekend about conflicts in Dogs.  I think at least one of them has been mentioned here, but I…
In lumpley games
Participants: jrs, Vaxalon, lumpley.


10/21/2005 Dev: Interesting Jedi article on Star Wars and gender (among other things)
I'm always impressed by <i>Strange Horizons</i>, but I really liked this article on Revenge of the Seth: We Must Love One Another or Die. The article takes a lot of…
In lumpley games
Participants: Dev, Sydney Freedberg, Brand_Robins.


10/20/2005 Vaxalon: Does town creation always proceed linearly? (spoiler warning)
I'm finding an interesting phenomenon as I go through the town creation process for my current town. I'm going to be using it in my IRC game, so Thomas, Chris,…
In lumpley games
Participants: Vaxalon, Neal, lumpley, Pol Jackson.


10/20/2005 Falc: Some rules questions
I'm a bit tired, but if I put this off it'll happen like next week, so I'll ask now and perhaps elaborate a bit later on. One of my players…
In lumpley games
Participants: Falc, Vaxalon, demiurgeastaroth, lumpley.


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Subsequent Topics
In lumpley games

10/30/2005 anonymouse: Cool DitV prop
[url]http://www.thelibraryshop.org/toolleatjour.html[/url] Mind you, it's a little spendy for a prop, but it's pretty dang cool. It's at least a picture to point to and say, "My Dog's book looks like…
In lumpley games
Participants: anonymouse, Vaxalon, nikola, Paka.


10/30/2005 Everspinner: Is a Bad Town a Bad Idea?
In the Good Town thread, someone said that there are the typical Dogs towns with various levels of trouble, and then the ends of the spectrum that might a useful…
In lumpley games
Participants: Everspinner, oliof, Neal, lumpley.


11/1/2005 Paka: Raise and See Dungeon Crawl
For some reason, it is late and I am fascinated with turning Dogs into some kind of mutant fantasy heartbreaker clone. Something is effing up the community and this evil…
In lumpley games
Participants: Paka, Frank T, TonyLB, Ben Lehman, Joshua BishopRoby, Vaxalon.


11/1/2005 lumpley: Dogs' Sales to Date
On my blog, I've just posted a chart showing the last 15 months' Dogs sales: here. I welcome any discussion or questions, here or there. -Vincent
In lumpley games
Participants: lumpley, Technocrat13, Brian Newman, Brand_Robins, Neal, Blankshield, Paka, IMAGinES.


11/2/2005 mtiru: [DitV] Ghosts!
Hey folks - Have any of you included ghost NPCs in a town? let's say a dead character's spirit visits the Dogs with information, or a spirit needs to be…
In lumpley games
Participants: mtiru, lumpley, Clinton R. Nixon, Brendan, Neal.


11/2/2005 TonyLB: Vineyard of Blood
Over here on RPG.Net AndyK pointed out some similarities between DitV's Commencement mechanics and Vampire 1st ed.'s Embrace scene, and it got me thinkin'.  Vampire protagonists (at least in the…
In lumpley games
Participants: TonyLB, Vaxalon, demiurgeastaroth, dunlaing, Sydney Freedberg, Neal, Frank T, Danny_K, Mark Woodhouse, Bret Gillan.


11/2/2005 Neal: Fiddler's Hollow
I ran this town last night, and it was a hit.  Only two players could make the game, but I had some other NPCs in mind to help them out…
In lumpley games
Participants: Neal, Mark Woodhouse.


11/2/2005 Alex Fradera: Conflict issues
Hi Forge people, my name's Alex, and I am hoping to GM a session of DitV sometime in the run-up to Christmas. I suspect I may post here again before/after…
In lumpley games
Participants: Alex Fradera, demiurgeastaroth, Joshua BishopRoby, foucalt, Brand_Robins, Neal, Tim Alexander.


11/2/2005 Joshua BishopRoby: [DitV] Knights of the (Blue) Rose
So I keep thinking of using the Dogs rules in the Blue Rose setting, with the PCs as Knights of the Rose, spreading compassion, temperance, and understanding throughout Aldea.  I'm…
In lumpley games
Participants: Joshua BishopRoby, Vaxalon, Brand_Robins, oliof, Neal, preludetotheend.


11/2/2005 Vaxalon: People and Furniture in DitV
The People/Furniture dichotomy has been big in Dogs discussion lately, and I'd like to discuss when a game person, place, or thing becomes a Person (that is, an entity with…
In lumpley games
Participants: Vaxalon, Brand_Robins, Joshua BishopRoby, Paka, jrs, Neal.


11/3/2005 TonyLB: [VoB] Point Grace
This is a "town" for the proposed Vineyard of Blood variation, running vampire stories under DitV rules.  I envision Point Grace as a coastal urban center, with museums, subways, scuzzy…
In lumpley games
Participants: TonyLB, Aman the Rejected, Danny_K.


11/3/2005 Neal: Advice with Town: Olive Grove Branch
I'm putting together a town for my game this Tuesday.  I'll give the outline in a moment.  My concerns are twofold: first, I'm worried I might have too many named…
In lumpley games
Participants: Neal, ScottM, Paka, foucalt, jasonm, Tindalos, philaros.


11/3/2005 dazzler96: Court to rule on polygamy
This thread may not have much to do with gaming itself but here in Australia we don't get many stories about Mormons and especially polygamy.  While watching the news this…
In lumpley games
Participants: dazzler96, Vaxalon, James Holloway, foucalt, TonyLB, lumpley, Neal.


11/4/2005 Andrew Morris: Great store policy, Vincent
I just wanted to take a moment and say how much I appreciate the fact that Vincent offers a less expensive upgrade to the new version of Dogs in the…
In lumpley games
Participants: Andrew Morris, lumpley.


11/4/2005 Karasu: Reflection and Experience Fallout
I'll be running my first session of Dogs this evening and I have to admit I'm a tad bit confused as to how Reflection Fallout works. As I understand it,…
In lumpley games
Participants: Karasu, lumpley.


11/6/2005 Arvidos: Dogs in the Vineyard is the most well-written game.
Having played it once, I recently bought the DitV PDF so that I could help out Jonas in his endeavour to set up some Forge gaming for a swedish RPG…
In lumpley games
Participants: Arvidos, Frank T, lumpley, Copperhead.


11/9/2005 cthulahoops: Fashion Experts on a Reality TV Show
I should be posting about some of the great DitV play I've had recently, but I had this twisted idea instead. Fashion Experts on a Reality TV Show A young…
In lumpley games
Participants: cthulahoops, IMAGinES, Vaxalon, Brian Newman, Iskander, oliof, Neal, fmac, Judaicdiablo.


11/9/2005 Neal: Helpful Demons?
I had a situation come up while running my town of Olive Grove, and I'd like some opinions on my decision. The Dogs were in conflict with a girl possessed…
In lumpley games
Participants: Neal, Danny_K, Joshua BishopRoby, Vaxalon, Tindalos, lumpley.


11/10/2005 Neal: Help with Town: Red Horse Pass
Last time I did this, I got great results, so I'm going to try again.  Below, I've posted at town I'll be running in about two weeks.  I wanted a…
In lumpley games
Participants: Neal, ScottM, Danny_K, oliof.


11/11/2005 Technocrat13: [DitV] The First Sign of True Valley
Note:  If yer headed to MACE this weekend you'll might want to skip this thread 'till Monday. Hiya all.  Coming acha with yet another town to paruse.  The First Sign…
In lumpley games
Participants: Technocrat13, Neal, oliof.


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