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From Day One


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In lumpley games

12/1/2005 Brand_Robins: Dog's Actual MUSH Play
Heya all, I just posted 1/5th of the Initiation session of a Dogs game I played online. The actual "game text" is fairly short, but the post is huge because…
In lumpley games
Participants: Brand_Robins, Mike Lucas, Adam Dray, Joshua BishopRoby.


11/30/2005 Brian Newman: [DITV] Good raises are hard!
We started a DITV game yesterday night.  Information is at http://bnditv.pbwiki.com ... please let me know if you see anything we did really wrong!  I did let one character have…
In lumpley games
Participants: Brian Newman, lumpley, Vaxalon, Brand_Robins, bcook1971, Valamir, Bankuei, Danny_K.


11/30/2005 Andrew Morris: Questions about the Dogs universe
I'm putting together a town, and I ran into some questions about how the Dogs "world" works. I realize some of these might have been addressed in the text and…
In lumpley games
Participants: Andrew Morris, jasonm, lumpley, nikola.


11/30/2005 coffeestain: Dogs in The Movies!
Hello, My girlfriend Sarah has been playing The Movies (http://www.themoviesgame.com/) and came up with a quick little DitV movie since she's so enamored with the game. http://www.coffeestain.org/downloads/All%20The%20Kings%20Dogs.wmv The engine is…
In lumpley games
Participants: coffeestain, jasonm, lumpley, foucalt.


11/30/2005 cpeterso: [DitV] questions about See order
1. When a Raise affects multiple characters, in what order do the affected characters See? Page 59 says, "In cases where it's not clear who should open the conflict, have…
In lumpley games
Participants: cpeterso, Eero Tuovinen, Vaxalon.


11/30/2005 Rustin: Look at my shoehorn. Ain't it pretty?
Ok, get your cringe face ready.  It's been a few months since I bought DitV and I have only managed to play it once.  None of my regular group seemed…
In lumpley games
Participants: Rustin, TonyLB, Vaxalon, jasonm, Danny_K, fmac, Neal.


11/27/2005 DainXB: [DitV] My first town -- Copperhead Creek -- comments requested
Greetings! This is my first official post on the Forge, so for the record, my name is Dain.  I have been lurking here for about a year and a half,…
In lumpley games
Participants: DainXB, Vaxalon, Paka, jasonm, oliof.


11/26/2005 cpeterso: Useless Traits?
I just finished reading the Dogs rulebook and it looks great! How, when, or why would a player use these seeming useless Traits belonging to some example NPCs in the…
In lumpley games
Participants: cpeterso, Brian Newman, fmac, Vaxalon, lumpley, nikola, Transit, Andrew Morris, GB Steve, dunlaing, Kintara, demiurgeastaroth, Dev, Simon Kamber, oliof, Neal.


11/25/2005 Michi: [DitV] White River - a town for the Main-Con DitV session
I constructed a town to use at Main-Con in Bayreuth this sunday. I will check in before I leave for the Con and see if there are any good suggestions…
In lumpley games
Participants: Michi, Brendan, lumpley.


11/25/2005 oliof: Being a Dog is a Full Time Job (slightly off topic)
One of the players from my yet-to-submitted Olive Grove run pointed out this book to me: Being a Dog is a Full Time Job. Definitely an interesting resource.
In lumpley games
Participants: oliof.


11/24/2005 Vaxalon: Holidays
Yes, yes, it's my game and I can have holidays if I want to... But if I had a mind to retain "authenticity" then what would the Faith's view be…
In lumpley games
Participants: Vaxalon, oliof, fmac, lumpley.


11/24/2005 chris_moore: My first town: Bloom Valley
Is this gonna grab 'em? Lay it on me. Bloom Valley is a small but growing Branch in the fertile mountain foothills.  Pride:  The Steward, Brother Joseph, takes great *you…
In lumpley games
Participants: chris_moore, IMAGinES, Ben Lehman, Everspinner.


11/24/2005 Brian Newman: [DitV] Help with town: Bitterroot Mill
I'm trying to make my first town, and I'm getting stuck right away.  Here's what I have so far: - - - - - Town: Bitterroot Mill Pride: Brother Barley…
In lumpley games
Participants: Brian Newman, fmac.


11/23/2005 Brian Newman: What's the Vineyard?
Okay, I know what the Dogs are.  But one of my players asked, "What's the Vineyard?", and I couldn't find anything talking about it in the book.  Is it a…
In lumpley games
Participants: Brian Newman, lumpley, Iskander, IMAGinES, foucalt.


11/23/2005 Rustin: Punishment theory & escalation possibilities
I had this idea.  One I fleshed it out, I figured I might as well share. PC's have a big job.  They must accuse, judge and then punish NPC's. If…
In lumpley games
Participants: Rustin, Vaxalon, Danny_K, lumpley.


11/21/2005 chris_moore: 1st time running Dogs!
I'm so excited.  My group wants to play Dogs! Hooray! So, I'm creating a town, which will be posted here later today.  Do any of you have pearls of wisdom…
In lumpley games
Participants: chris_moore, Vaxalon, TonyLB, jasonm, Andrew Morris, Alex Fradera.


11/18/2005 Vaxalon: Killing puppies.
http://www.robandelliot.cycomics.com/archive.php?id=173
In lumpley games
Participants: Vaxalon.


11/18/2005 Chris Goodwin: Consultants in the Office
This attacked me around midnight last night, and wouldn't let go until I committed it to paper, which I promptly left at home.  It's still a work in progres.  "Towns"…
In lumpley games
Participants: Chris Goodwin, Vaxalon, TonyPace, zornwil, lumpley, Valamir.


11/16/2005 Jason Newquist: Any audio sessions?
So I've been making my way through the "Have Games, Will Travel" podcast.  One of the few things I *really liked* was how the producer recorded a game session of…
In lumpley games
Participants: Jason Newquist, Vaxalon, Transit, IMAGinES, fmac.


11/15/2005 Particle_Man: beautiful book!
I finally got Dogs in the Vinyard (Canada has this weird timewarp when it comes to accepting games from the USA, but I am getting used to that and will…
In lumpley games
Participants: Particle_Man, Vaxalon, IMAGinES, Iskander, Parsolamew, Transit, lumpley, nikola.


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Subsequent Topics
In lumpley games

12/5/2005 Neal: Crystalline: Help with a Branch
For my next session of DitV, I'm trying to simplify.  My last outing contained a lot of NPCs, and I want to see if I can get more bang for…
In lumpley games
Participants: Neal, jasonm, Brendan, Transit, Dev, Danny_K, Valamir, Levi Kornelsen, demiurgeastaroth.


12/6/2005 Jason Newquist: [DitV] "...without resorting to violence."
So, one of the players in my game wanted to play an accomplishment with stakes, "Do I solve a problem without resorting to violence."  Right out of the book. And…
In lumpley games
Participants: Jason Newquist, Neal, James Holloway, Vaxalon, Warren, oliof, TonyLB, lumpley, Brand_Robins, Brian Newman, Simon Kamber.


12/6/2005 Dev: Dogs: A new crew, and New Dust Creek
I recently started up a new game of Dogs with a veritable dreamteam of local friends/players. We've had two sessions so far, one for character creation and one for our…
In lumpley games
Participants: Dev, Danny_K, ScottM, rrr.


12/6/2005 Dev: [Dogs] Hurting third-parties in a confict
Is there a recommended way to frame conflicts where there's a chance of harm to be done/prevented by a third party? Examples: Lous tries to shoot up Mark. How…
In lumpley games
Participants: Dev, Joshua BishopRoby, lumpley, avram, cpeterso, Particle_Man, nikola, Warren, Vaxalon, Brendan, Simon Kamber.


12/6/2005 Neal: [DitV] Yellow Clay: My first attempt at a very "simple" town.
I mentioned somewhere else that I wanted to try running two fairly simple towns during my next session (tonight), rather than running one convoluted, overpopulated, snarled town, as I've been…
In lumpley games
Participants: Neal, Tindalos, Jason Newquist, avram.


12/7/2005 Levi Kornelsen: Live Dogs
Several friends of mine, having heard the basic premise for Dogs in the Vineyard, have told me that they'd love to see it run as a live-action game. Has this…
In lumpley games
Participants: Levi Kornelsen, Vaxalon, Andrew Morris, Blankshield, Ice Cream Emperor, Brendan, Graham Walmsley.


12/8/2005 rvowles: Questions hard to search for
Hi all, I just purchased Dogs (3 days ago??) and today a friend of mine and I played through the creation of his character, I needed to understand the system…
In lumpley games
Participants: rvowles, Andrew Morris, Brand_Robins, Ice Cream Emperor, Brian Newman, Marhault, jasonm, Simon Kamber.


12/8/2005 Everspinner: Fallout traits as stakes?
Hello Here´s another stupid question that I am trying to find an answer to before it comes up in play. What if the stakes in a conflict have a long-lasting…
In lumpley games
Participants: Everspinner, demiurgeastaroth, Vaxalon, Brian Newman, Andrew Morris, John Harper, Joshua BishopRoby, nikola.


12/9/2005 Judaicdiablo: [DitV] Firefly Setting Doc and Proto NPC Generator
Hey All,     I have just put up a quick web page with my Firefly in the Verse setting document and my Proto NPC (Town) Generator. http://www.fusionofthought.com/fitv/index.htm Exact contents…
In lumpley games
Participants: Judaicdiablo.


12/9/2005 lumpley: I'm going to be quiet for a bit...
...On account of having a new baby! Tovey Lynn Baker But you all are doing awesome with the forum here, I have no fear for its sake. Carry on! -Vincent
In lumpley games
Participants: lumpley, Levi Kornelsen, Technocrat13, Eric Minton, Andrew Morris, Brand_Robins, Parsolamew, Keith Senkowski, Blankshield, Tindalos, Gaerik, jasonm, zornwil.


12/10/2005 Levi Kornelsen: Collecting Towns
Having read many of the threads on this board, I'm going to be wandering through this board, collecting the towns (or, at least, collecting the links to them).  Many, if…
In lumpley games
Participants: Levi Kornelsen, cpeterso, Technocrat13, Brendan, Calithena, Warren, 14thWarrior, xjermx, James Holloway, Transit, JMendes, Doyce, foucalt, lumpley, epweissengruber, Mark D. Eddy, oliof, Willow, memolith, Tindalos, lachek, Noclue, Peturabo.


12/11/2005 Parsolamew: Christ figure in Dogs
Okay, this is mostly a question for Vincent, and as such I realize it'll be some time before it gets answered.  Just had a thought/town idea or two based on…
In lumpley games
Participants: Parsolamew, Vaxalon, Eero Tuovinen, Levi Kornelsen, Ethesis, Sydney Freedberg, Danny_K, Dev.


12/12/2005 Levi Kornelsen: Building a Tempted Dog
So, chatting with my players about "what this game is about", in preparation for making characters, a question came up. One of my players was curious about demons.  Specifically, he…
In lumpley games
Participants: Levi Kornelsen, coffeestain, Andrew Morris, nikola, Vaxalon, Pol Jackson, Aman the Rejected, Lxndr.


12/13/2005 Transit: DitV - Interesting online resource - Bancrofts History of Utah 1540-1886
I was doing some online research while working on a DitV town, and found this.  It's an online copy of a Utah history book written in 1889.  It seems like…
In lumpley games
Participants: Transit.


12/13/2005 Brian Newman: [DITV] Where do the Dogs sleep while in town?
I'm running tonight and I just realized this.  Some towns take more than one day for the Dogs to resolve, or they stay and help with chores and what not.…
In lumpley games
Participants: Brian Newman, Paka, Vaxalon, Wolfen, Brand_Robins.


12/14/2005 Call Me Curly: [DitV] town of Hard River Crossing
Here's the town of Hard River Crossing: http://callmecurly.blogspot.com/2005/12/hard-river-crossing.html Enjoy! Critique!
In lumpley games
Participants: Call Me Curly, jasonm, Warren, coffeestain.


12/16/2005 jrs: [DitV] Trinity Dogleg Branch, LONG
Here's the first town I developed for our group's run of Dogs.  These are my notes that I wrote up before play.  The set-up included the Dogs noticing they carried…
In lumpley games
Participants: jrs, Brendan.


12/16/2005 James Holloway: Multiple relationships at once?
So let's say I have multiple relevant relationships in a contest -- for instance, I have a relationship with my brother for 2d6, and I find that he's sleeping with…
In lumpley games
Participants: James Holloway, Vaxalon, Ben Lehman, lumpley.


12/17/2005 Particle_Man: Getting "udner the hood" of Sins and acts of Pride.
I am looking at Dogs in the Vinyard, trying to figure out *why* certain sins and acts of pride are such (apart from "Because it says so"). Here is what…
In lumpley games
Participants: Particle_Man, lumpley, Vaxalon.


12/20/2005 Dev: Questions from recent play
First, the more mechanical questions that came out of the system. (1) Conflicts without clear opposition: the 1st ed. text seemed to say this is a flat 4d6 + Demonic…
In lumpley games
Participants: Dev, Vaxalon, Warren.


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