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From Day One


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In lumpley games

8/17/2006 pedyo: (AG&G) Questions from Actual Play
Hi there, We played the second session of AG&G yesterday evening - it was a great night: we laughed, had a good time and created a wonderful story together. I…
In lumpley games
Participants: pedyo, lumpley.


8/16/2006 iconoplast: [DiTV] Prudence (Crystalline v2)
This is for the Supernatural Town Creation thing.  I liked what I read of Crystalline, but I... remixed it, slightly. I tried to involve the Steward more directly, I created…
In lumpley games
Participants: iconoplast, oliof.


8/16/2006 ffilz: [DitV] Character generation and a positive sign
We wrapped up a frustrating RuneQuest session early last night (I'll be posting in Actual Play about that later when I have more time to compose a post). Since next…
In lumpley games
Participants: ffilz, oliof, Eliarhiman6.


8/15/2006 lumpley: DitV town challenge: massive supernatural carnage
The rules: Create a town and post it in this thread. Crank the supernatural up as far as you can. If your towns are usually supernatural-high, crank this one up…
In lumpley games
Participants: lumpley, Vaxalon, iconoplast, oliof, Eliarhiman6, ffilz, David Laurence, jburneko.


8/14/2006 James_Nostack: [mechaton] Strategies? Builder Code?
I've been dying to play Mechaton, and nearly got to play this weekend but some friends punked out on me.  This leads to a few points: 1.  Vincent, I'm not…
In lumpley games
Participants: James_Nostack, ScottM, lumpley.


8/14/2006 Eliarhiman6: [DitV] Rule question: Dogs in IIEE
Hello! I have a question for Vincent, when he will be back from GenCon (but I would welcome comments and answers by others people, too) I have a doubt about…
In lumpley games
Participants: Eliarhiman6, lumpley, Vaxalon, Spooky Fanboy, Claudia Cangini.


8/13/2006 iconoplast: Getting ready to run first game. Advice / Town sought.
I ran half a session of Dogs months ago, as an impromptu filler session when a D&D game failed to coalesce. However, I've been talking the game up forever, and…
In lumpley games
Participants: iconoplast, lumpley, Vaxalon.


8/13/2006 Tancred: Missing Suspense in the Dog's Bidding System
Hi, I'm looking for advice on a problem that's come up when I recently played Dogs in the Vineyard. When a conflict's arisen and the dice have been rolled we…
In lumpley games
Participants: Tancred, Gugliandalf, JMendes, Eliarhiman6, lumpley, Vaxalon, ffilz, zornwil.


8/10/2006 Jacob: [DitV] Reoccurring NPCs / Towns in Dogs
I’m getting ready to start running my first DitV campaign, and one of my players has mentioned that she would really like to emphasize on in-game relationships. She pointed out…
In lumpley games
Participants: Jacob, Vaxalon, Eliarhiman6, baron samedi, oliof, Bret Gillan, Claudia Cangini, lumpley, cdr.


8/10/2006 Taltos: [DitV - Firefly] Whirling with the Dervish
The background: Some friends and I are inspired by the DitV mechanics, but one of our players is horribly turned off by the setting. He is a big Firefly fan.…
In lumpley games
Participants: Taltos, JMendes.


8/9/2006 Taltos: Alternate 'disadvantage' approach?
We are ramping up for our Firefly based DitV setting and in going through the first conflicts I had a thought on a way to handle disadvantaged situations that I…
In lumpley games
Participants: Taltos, Wolfen, demiurgeastaroth, Eliarhiman6.


8/8/2006 Claudia Cangini: [DitV] Why sending them to Bridal Falls should ok
Since Vincent already gave some direction about who and what for should post in the “Send them to Bridal Falls” thread, and not wishing to contradict him, I took the…
In lumpley games
Participants: Claudia Cangini, Taltos, Vaxalon, Gaerik, Bret Gillan, Eliarhiman6, Liminaut, demiurgeastaroth.


8/8/2006 gorckat: [DitV] Generic Townspeople List
Hey folks! I recently got my hands on a (apparently older/first edition? its dated 2004, I think, and doesn't have some of the things I've seen mentioned here, like alternate…
In lumpley games
Participants: gorckat, Warren, cdr, chriscrouch, demiurgeastaroth.


8/6/2006 ephemere: [DitV] The Tailor
Anyone heard of this film? I know of it only through its MySpace page... but the setting seems fairly evocative. Check it out. myspace.com/thetailor
In lumpley games
Participants: ephemere.


8/3/2006 baron samedi: [DitV Alternate Settings] City sin progression in Judaic Kabbalah?
Hi fellow Dogs, I'm trying to figure out a way to reflect the City sin progression in other settings than the Deseret world of "vanilla" DITV... Specifically, I was trying…
In lumpley games
Participants: baron samedi, xeperi.


8/2/2006 Rustin: [Afraid] A Monster and Questions
I ran my Witchfinder version of Dogs.  The players enjoyed themselves, though they didn't show much interest in passing judgment, rooting out sin etc... Afraid, I think, will…
In lumpley games
Participants: Rustin, Marhault.


7/31/2006 yangnome: [DitV] Alternate Setting: Cops on the Street
Hello, I picked up DitV last year and have had a blast playing it.  Immediately, it seemed like it might make a good fit for a modern police game.  I'm…
In lumpley games
Participants: yangnome, charlesperez, nikola, rulvestad, klaveshy.


7/28/2006 iconoplast: [DitV] 24-inspired session idea and mechanics question
I was re-watching the first season of 24 with my girlfriend, and I kept thinking that, scene by scene, these conflicts could work well in Dogs.  The NPC knows something:…
In lumpley games
Participants: iconoplast, Warren.


7/27/2006 Vaxalon: My PC creation strategy
I like to play characters with complicated personal lives but I don't like to see them die. So when I make a Dogs PC, I assign d4 traits to things…
In lumpley games
Participants: Vaxalon, lumpley, Gaerik.


7/27/2006 baron samedi: (DITV) Understanding the mysteries of the d4
Hi fellow Dog lovers, To better get a grip on DITV's system, I have a very narrow question regarding the construction of d4 Traits. I do understand that more d4s…
In lumpley games
Participants: baron samedi, Vaxalon, ffilz, Valamir, Gaerik, Glendower, Warren.


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Subsequent Topics
In lumpley games

8/18/2006 Spooky Fanboy: [Afraid] Please explain to someone who just stumbled across it
I found out last night, while browsing here, that there was a way to adapt DiTV to horror, a way called Afraid. I'm curious: is it being written up as…
In lumpley games
Participants: Spooky Fanboy, Rustin, demiurgeastaroth, lumpley, claes.


8/19/2006 Andrew Craig: [DITV] Shepherd's Find Branch - a 4-5 hour town?
Hey all, My first game of Dogs is coming up soon.  There're two other players; neither of them has played before either. We want the first town to be resolved…
In lumpley games
Participants: Andrew Craig, oliof.


8/21/2006 opsneakie: Alternate DitV setting?
I've been playing Dogs and Afraid recently, and I've been wondering about possible adaptations of the system: For a while now, I've been toying with the idea of running a…
In lumpley games
Participants: opsneakie.


8/22/2006 claes: [DitV] Upgrade deal of Dogs
New to the board, although been lurking for a while. I've seen on the Dogs website that there will be an upgrade deal coming soon. When's it due and what'll…
In lumpley games
Participants: claes, lumpley, Spooky Fanboy.


8/22/2006 ffilz: [DitV] Buttercup Overlook 1st session
Last night, we polished off chargen (the young couple needed gear, and the husband's character needed to clarify his Dogs relationship), did initiation conflicts, and got started on Buttercup Overlook.…
In lumpley games
Participants: ffilz, oliof.


8/22/2006 David Laurence: [DitV] Massive Supernatural Carnage in Play
This is a session I ran last night using this town, for the players I've been running as detailed here. (White Falls was good fun, but nothing I felt was…
In lumpley games
Participants: David Laurence, ffilz, oliof, Brennan.


8/23/2006 Solamasa: [Mechaton] Assorted questions
Vincent, I have a few questions in the wake of two games and hours of explodey-mecha fun: 1.  A mech being attacked doesn't yet have a defence number, so goes…
In lumpley games
Participants: Solamasa, Valamir, lumpley, Ben Lehman, rafial.


8/23/2006 David Hallett: Another escalation question
We just finished our first town last night, and it was fun, though I think I can do better on the next one. We had to replay the final conflict…
In lumpley games
Participants: David Hallett, lumpley, Technocrat13.


8/18/2006 opsneakie: Dogs in Nightmare
I've been playing Dogs and Afraid recently, and I've been wondering about possible adaptations of the system: For a while now, I've been toying with the idea of running a…
In lumpley games
Participants: opsneakie, lumpley, Taltos, Lagnath.


8/23/2006 Rob Donoghue: [DitV] Jericho Mills, my first swing at a town
Too stoned on cold medicine to put together a coherent AP, but I figured I'd toss up my town writeup: Jericho Mills Jericho Mills is a small mill town, with…
In lumpley games
Participants: Rob Donoghue.


8/24/2006 coffeestain: DitV Variant - Precogs!
I was talking about Minority Report with a friend and a Dogs variant popped into my head.  Check it out: Dogs are precognitives.  Maybe they have some other abilities as…
In lumpley games
Participants: coffeestain, oliof.


8/24/2006 Turbo: DitV Hack -- Capes in the Wasteland
[i]Ten years ago, the world--as we knew it--ended.  One of the masterminds finally managed to activate a doomsday device.  I don’t know which one it was, but does it really…
In lumpley games
Participants: Turbo, oliof, TonyLB, iconoplast, themarchhare.


8/25/2006 Spooky Fanboy: [Afraid] Rules quesion
In the examples provided for Afraid, one of them has the GM making the stakes "If I win, his head gets chopped off." Rules-wise how does that work: 1) In…
In lumpley games
Participants: Spooky Fanboy, lumpley.


8/26/2006 Willow: [Town] Whitechurch, Extended
Based on Vincents suggestions that starting towns should ramp all the way up to hate and murder, I took the Whitechurch Branch out of Dogs and ramped it up.  (In…
In lumpley games
Participants: Willow.


8/28/2006 museleading: DitV - review & system
Dogs in the Vineyard - system  Last night I played Dogs in the Vineyard for the first time. The GM and one other player knew the system and the setting,…
In lumpley games
Participants: museleading, Glendower, Gaerik, lumpley.


8/29/2006 claes: Red Sky A.M. - what is it?
What is Red Sky A.M., if I may ask?
In lumpley games
Participants: claes, lumpley, Gaerik, Wolfen, demiurgeastaroth.


8/30/2006 ffilz: [DitV] Buttercup Overlook 2nd session
See Buttercup Overlook here and the first session writeup here. We had a second session, and at this point I'm at a loss. I think there are issues with the…
In lumpley games
Participants: ffilz.


9/3/2006 Supplanter: Princes' Kingdom as Low-Dice Dogs Hint?
Vincent, awhile back you said that if you had to do Dogs over you'd give PCs fewer dice. How close is the general die-quantity range in TPK to your might-have-been…
In lumpley games
Participants: Supplanter, lumpley.


9/3/2006 Rob MacDougall: Gorgeous char sheet for superhero game using Dogs/Afraid hack
Some of my Boston friends are talking about running a superhero game using a variant of Dogs/Afraid as the basic system (what can I say, we/they love Dogs). I just…
In lumpley games
Participants: Rob MacDougall, coffeestain, lumpley, claes, johnobrien, Copperhead, zornwil.


9/5/2006 cdr: [Mechaton] ConQuest Eyegrabbing (+ Questions)
There's a bunch of questions at the bottom. After I ran 3 games of DitV at ConQuest (which has a lot of board and miniature and historical wargamers, with an…
In lumpley games
Participants: cdr, rafial, Nathan P., lumpley.


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