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From Day One


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In lumpley games

3/7/2009 Melinglor: [Dogs] Buildin' towns and settin' dials.
Hi! I played a game of Dogs for the first time in a while. It was my second time GMing, and my first time GMing through a whole Town. I…
In lumpley games
Participants: Melinglor, Noclue, jburneko, Brand_Robins, lumpley, Graham Walmsley, Wolfen.


3/2/2009 fnord3125: [Poison'd] Spending X's to kill & 2-die Prizes
Well having now read the entire text (with the exception of all the Cruel Fortune entries) I have one fairly big question: Exactly when can someone spend 3 X's to…
In lumpley games
Participants: fnord3125, lumpley.


3/2/2009 fnord3125: [Poison'd] Success Rolls question
Confession before I ask my question: I just got the pdf of the game today and I haven't read everything yet. Now, I wanted to check exactly how success rolls…
In lumpley games
Participants: fnord3125, lumpley.


2/28/2009 TomTitTot: [Storming the Wizard's Tower] The God In The Glacier AP + Audio
So, I don't know when Raf will get to posting the two following sessions, but I thought people here and maybe Vincent would be interested in this account of our…
In lumpley games
Participants: TomTitTot.


2/27/2009 Mantisking: [Mechaton] Great Time To Be Playing?
I've only been into Mechaton for two years or so now, but it seems like now is a great time to be playing the game.  There are great new blogs…
In lumpley games
Participants: Mantisking, lumpley, Simon C, Zeek.


2/25/2009 Willow: [Storming...] My First Attempt at a Town
Here's my first shot at a town for Storming the Wizard's tower.  It's inspired by kung-fu stories.  Not starting over the top like I'm used to, but a down to…
In lumpley games
Participants: Willow, lumpley.


2/19/2009 Filip Luszczyk: [DitV] The text
In the other thread Joe Murphy wrote: I didn't think it was clear, no. Because the text is so genial and conversational, and refers to 'you' all the time. As…
In lumpley games
Participants: Filip Luszczyk, 5niper9, lumpley, Axhead.


2/18/2009 Joe Murphy (Broin): [DitV] NPCs can escalate, right?
Following the thread on escalation in Poison'd, I wondered if NPCs can escalate at all in Dogs? I can't see this in the rulebook, and I wondered if the GM's…
In lumpley games
Participants: Joe Murphy (Broin), lumpley.


2/14/2009 Mantisking: [Mechaton] New Lego Microfigs
Lego is supposed to be releasing some boardgames in the near future.  One of the parts for the game is something that looks like a microfig.  Take a look at…
In lumpley games
Participants: Mantisking, Zeek, lumpley.


2/8/2009 dindenver: [otherkind] Design questions
Vincent,   I just had a couple of questions about this design: 1) There are 5 rules about bonus dice, one about adding to the value of those dice and…
In lumpley games
Participants: dindenver, lumpley.


1/27/2009 Insect King: [DITV] Cheatsheet help for new game with new gamers
Hi all, I have decided to put down my REIGN game for a spell and run some one-shot indie games. For this I chose Dogs in the Vineyard. I have…
In lumpley games
Participants: Insect King, lumpley, oliof, cdr.


1/27/2009 violet: Black Rock City
I'm running Dogs soon! This is my first town, so I thought I'd drop it here and see whatall everyone thinks. I need to flesh out a few more NPCs…
In lumpley games
Participants: violet.


1/17/2009 Peter Nordstrand: Mechaton Heaven?
I saw this article at Film Roster and immediately thought of Mechaton. ”Mark Borlase has built a 5' x 10' Hoth base diorama consisting of between 55,000 to 60,000 pieces…
In lumpley games
Participants: Peter Nordstrand.


1/12/2009 madviking: [Storming the Wizard's Tower] Actual Play..Loooonnngg
We decided to play Storming the Wizard's Tower for last Thursday's session. It was a fun time with one hiccup that was decidedly not the fault of the game itself,…
In lumpley games
Participants: madviking, lumpley.


1/9/2009 Mantisking: [Mechaton] Game Tomorrow
If anyone in the Massachusetts area is interested, I'll be playing Mechaton tomorrow afternoon over at Pandemonium Books in Cambridge.  Feel free to stop by and say "hi".  I believe…
In lumpley games
Participants: Mantisking, lumpley.


1/3/2009 Eliarhiman6: [DitV] Family, conflict, and again family
Hello! Rule question: During a conflict, against a member of the dog's family (let's say it's a cousin, for the sake of the example), the Dog take a new relationship…
In lumpley games
Participants: Eliarhiman6, 5niper9, Brand_Robins.


12/17/2008 cra2: # of Players for DiTV ?
Hey, Starting to read the rules for DiTV. Loving the theme. Hoping to run it in 2 weekends. Question though - I recall reading somewhere that it's really not suitable…
In lumpley games
Participants: cra2, lumpley, cdr, TomTitTot, oliof, robotsunshine, David Artman, chance.thirteen.


12/17/2008 watergoesred: [Poison'd] Success rolls and ship-to-ship conflict
I ran a game of Poison'd with five players on Monday night. All up it went pretty well. See here for an account of play. We floundered a bit, however,…
In lumpley games
Participants: watergoesred, Graham Walmsley, lumpley.


12/10/2008 Dionysus: Holy Dogs!
Well, on reading through the rules some more, I noticed the sorcerors get to have a relationship with "demons". If i were to push the game into more "supernatural" themes,…
In lumpley games
Participants: Dionysus, oliof, Jumanji83, lumpley, David Artman.


12/10/2008 Dionysus: [DitV][IaWA] combinations?
Howdy. This seemed to be the perfect place to ask - as bot these games are by the same great author :) I adore the see/raise mechanics and flow in…
In lumpley games
Participants: Dionysus, David Artman, Filip Luszczyk.


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Subsequent Topics
In lumpley games

3/11/2009 Falc: Effect of knowing the Town Creation rules for players
I haven't run DitV for a while but I got some inspiration again. I'm trying to put together a game with at least one person who hasn't played before and…
In lumpley games
Participants: Falc, oliof, Melinglor, lumpley.


3/15/2009 jkl: [Dogs] Social Conflict and Escalation
Hi, I am new to the Forge and pretty new to indie RPGs in general.  We've been playing Dogs and I love this game.  I like the escalation mechanic but…
In lumpley games
Participants: jkl, 5niper9, Wolfen, Melinglor.


3/16/2009 Jumanji83: [DitV] Questions
I have two questions about things that have come up during character creation: 1) One of the players wanted to create a character that came from Back East, where he…
In lumpley games
Participants: Jumanji83, 5niper9, lumpley, David Artman.


3/16/2009 Darcy Burgess: [StWT] - Treasure-as-Dingus
Hi Vincent, So, I had this super-cool idea for a treasure.  Which quickly led to a super-cool adventure to undertake...using the treasure. Do you see any pitfalls around using a…
In lumpley games
Participants: Darcy Burgess, lumpley.


3/25/2009 Jumanji83: [DitV] Neat character sheet
I stumbled upon this today, and had to share! http://spaceanddeath.com/geekgrrl/chase.pdf Recently we’ve been playing lots of Dogs and similar games where the character sheet changes so fast that either you…
In lumpley games
Participants: Jumanji83, David Artman, Brand_Robins.


3/29/2009 David Artman: Ultimate Mechaton LEGO Set
Folks, RUN, don't walk, to buy this set on sale at LEGO.com: Space Skulls - http://shop.lego.com/Product/?p=10192 956 mostly Mechaton-sized bits for $20 + shipping! I just got mine and opened…
In lumpley games
Participants: David Artman, Mantisking.


3/30/2009 Willow: [Storming...] What if the Monsters Win?
So, I think I'm just about ready to run Storming the Wizard's Tower.  I've got a town, an adventure, and I'm going over the rules.  I should be running it…
In lumpley games
Participants: Willow, lumpley, Melinglor.


3/30/2009 Ayyavazi: With Your Permission?
Hello Lumpley. So, I'm going to make a long story short. I started seriously developing a game system, and devised a conflict-resolution mechanic I wanted to term "rampaging d6s" After…
In lumpley games
Participants: Ayyavazi, lumpley, Paul Czege.


4/1/2009 Ayyavazi: Dogs by the Numbers
Hello, I was wondering, how did you arrive at the die allocations for character creation in Dogs in the Vineyard? Was there a concern for "balance" in order to make…
In lumpley games
Participants: Ayyavazi, lumpley.


4/1/2009 lumpley: Vector movement in Mechaton
For anybody who's not following my blog but interested: I've just posted my vector movement rules for Mechaton, here. -Vincent
In lumpley games
Participants: lumpley, chance.thirteen, Eero Tuovinen.


4/6/2009 Ayyavazi: Dice for Dogs
Hey there, Lets say I want to start a game of Dogs in the Vineyard. Lets also say I have to supply all of the dice for the game. How…
In lumpley games
Participants: Ayyavazi, David Artman, Falc, oliof, Jasper Flick, Filip Luszczyk, newsalor.


4/7/2009 Jasper Flick: Seeing when everything depends on the future
We're having a little trouble with narrating a See ahead of rolling dice for traits and things. Here's an contrived example: GM raises with the guy punching you in the…
In lumpley games
Participants: Jasper Flick, lumpley, jburneko, Filip Luszczyk, David Artman.


4/8/2009 fnord3125: [Poison'd] Steal ships and recommended player numbers
Two questions about Poison'd! 1) Is it cool for the crew to decide to start using a ship they attack and capture instead of their original ship?  This seems like…
In lumpley games
Participants: fnord3125, lumpley, Graham Walmsley.


4/12/2009 Supplanter: [IAWA] My ONYFDA Question
We're gearing up for an IAWA campaign round here and I realized there's a very basic thing I don't understand. I'd appreciate an education on the matter. 1. There's no…
In lumpley games
Participants: Supplanter, Brand_Robins, Wolfen, Ouroboros, Thomas Lawrence, jburneko, lumpley.


4/16/2009 Graham Walmsley: Apocalypse World last night
It was kind of like this. http://www.catchyourhare.com/images/cloud-to-dice.jpg G
In lumpley games
Participants: Graham Walmsley, Supplanter, Everspinner.


4/21/2009 agony: Alternative Poison'd Starting Situations
So I'm working on a Poison'd hack and I'm wondering if anyone has put any thought into alternative starting situations for Poison'd? The default situation is just so perfect I'm…
In lumpley games
Participants: agony, Eero Tuovinen, watergoesred, Graham Walmsley, Marshall Burns.


4/23/2009 Doyce: [IAWA] Two dice questions and an ONYFD question.
Hi all, let me get right to it. 1. Dice Question One: Player 1 and 2 are about to throw down. Player 1 is rolling a d12 and a d6.…
In lumpley games
Participants: Doyce, jessecoombs, Filip Luszczyk, Paul T.


4/27/2009 watergoesred: [Poison'd] Ambitions of longer-term play
Is Poison'd really only good for a session or two? Sure it's fun to play some awful brutes, but when we played it soon started to feel there was nothing…
In lumpley games
Participants: watergoesred, Graham Walmsley, agony.


5/1/2009 Halfred: [DitV] How to challenge Dog teams
I got to run my first real session of Dogs on Saturday. I ran Kettle Lake Branch for three of my four players (the other will join for part 2),…
In lumpley games
Participants: Halfred, Noclue, Eliarhiman6, Supplanter, KuroFluff, David Artman, P1NBACK, lumpley, Brand_Robins.


5/10/2009 Supplanter: [DITV] Simple Healing Conflict Question
Can Dogs team up in a healing conflict? Best, Jim
In lumpley games
Participants: Supplanter, lumpley.


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