Previous Topics In lumpley games 3/30/2009 Ayyavazi: With Your Permission? Hello Lumpley.
So, I'm going to make a long story short. I started seriously developing a game system, and devised a conflict-resolution mechanic I wanted to term "rampaging d6s" After… In lumpley games Participants: Ayyavazi, lumpley, Paul Czege.
3/30/2009 Willow: [Storming...] What if the Monsters Win? So, I think I'm just about ready to run Storming the Wizard's Tower. I've got a town, an adventure, and I'm going over the rules. I should be running it… In lumpley games Participants: Willow, lumpley, Melinglor.
3/29/2009 David Artman: Ultimate Mechaton LEGO Set Folks, RUN, don't walk, to buy this set on sale at LEGO.com:
Space Skulls - http://shop.lego.com/Product/?p=10192
956 mostly Mechaton-sized bits for $20 + shipping! I just got mine and opened… In lumpley games Participants: David Artman, Mantisking.
3/25/2009 Jumanji83: [DitV] Neat character sheet I stumbled upon this today, and had to share!
http://spaceanddeath.com/geekgrrl/chase.pdf
Recently we’ve been playing lots of Dogs and similar games where the character sheet changes so fast that either you… In lumpley games Participants: Jumanji83, David Artman, Brand_Robins.
3/16/2009 Darcy Burgess: [StWT] - Treasure-as-Dingus Hi Vincent,
So, I had this super-cool idea for a treasure. Which quickly led to a super-cool adventure to undertake...using the treasure.
Do you see any pitfalls around using a… In lumpley games Participants: Darcy Burgess, lumpley.
3/16/2009 Jumanji83: [DitV] Questions I have two questions about things that have come up during character creation:
1) One of the players wanted to create a character that came from Back East, where he… In lumpley games Participants: Jumanji83, 5niper9, lumpley, David Artman.
3/15/2009 jkl: [Dogs] Social Conflict and Escalation Hi,
I am new to the Forge and pretty new to indie RPGs in general. We've been playing Dogs and I love this game. I like the escalation mechanic but… In lumpley games Participants: jkl, 5niper9, Wolfen, Melinglor.
3/11/2009 Falc: Effect of knowing the Town Creation rules for players I haven't run DitV for a while but I got some inspiration again. I'm trying to put together a game with at least one person who hasn't played before and… In lumpley games Participants: Falc, oliof, Melinglor, lumpley.
3/10/2009 HeirToPendragon: Trying for a Dr. Who // Time Cop setting Hi everyone, I'm new to the site but figured this would be where I need to be to look for suggestions.
My small sunday group occasionally plays Dogs in the… In lumpley games Participants: HeirToPendragon, lumpley.
3/7/2009 Melinglor: [Dogs] Buildin' towns and settin' dials. Hi! I played a game of Dogs for the first time in a while. It was my second time GMing, and my first time GMing through a whole Town. I… In lumpley games Participants: Melinglor, Noclue, jburneko, Brand_Robins, lumpley, Graham Walmsley, Wolfen.
3/2/2009 fnord3125: [Poison'd] Spending X's to kill & 2-die Prizes Well having now read the entire text (with the exception of all the Cruel Fortune entries) I have one fairly big question:
Exactly when can someone spend 3 X's to… In lumpley games Participants: fnord3125, lumpley.
3/2/2009 fnord3125: [Poison'd] Success Rolls question Confession before I ask my question: I just got the pdf of the game today and I haven't read everything yet.
Now, I wanted to check exactly how success rolls… In lumpley games Participants: fnord3125, lumpley.
2/28/2009 TomTitTot: [Storming the Wizard's Tower] The God In The Glacier AP + Audio So, I don't know when Raf will get to posting the two following sessions, but I thought people here and maybe Vincent would be interested in this account of our… In lumpley games Participants: TomTitTot.
2/27/2009 Mantisking: [Mechaton] Great Time To Be Playing? I've only been into Mechaton for two years or so now, but it seems like now is a great time to be playing the game. There are great new blogs… In lumpley games Participants: Mantisking, lumpley, Simon C, Zeek.
2/25/2009 Willow: [Storming...] My First Attempt at a Town Here's my first shot at a town for Storming the Wizard's tower. It's inspired by kung-fu stories. Not starting over the top like I'm used to, but a down to… In lumpley games Participants: Willow, lumpley.
2/19/2009 Filip Luszczyk: [DitV] The text In the other thread Joe Murphy wrote:
I didn't think it was clear, no. Because the text is so genial and conversational, and refers to 'you' all the time. As… In lumpley games Participants: Filip Luszczyk, 5niper9, lumpley, Axhead.
2/18/2009 Joe Murphy (Broin): [DitV] NPCs can escalate, right? Following the thread on escalation in Poison'd, I wondered if NPCs can escalate at all in Dogs? I can't see this in the rulebook, and I wondered if the GM's… In lumpley games Participants: Joe Murphy (Broin), lumpley.
2/14/2009 Mantisking: [Mechaton] New Lego Microfigs Lego is supposed to be releasing some boardgames in the near future. One of the parts for the game is something that looks like a microfig. Take a look at… In lumpley games Participants: Mantisking, Zeek, lumpley.
2/8/2009 dindenver: [otherkind] Design questions Vincent,
I just had a couple of questions about this design:
1) There are 5 rules about bonus dice, one about adding to the value of those dice and… In lumpley games Participants: dindenver, lumpley.
1/27/2009 Insect King: [DITV] Cheatsheet help for new game with new gamers Hi all,
I have decided to put down my REIGN game for a spell and run some one-shot indie games. For this I chose Dogs in the Vineyard. I have… In lumpley games Participants: Insect King, lumpley, oliof, cdr.
<< more previous topics | | Subsequent Topics In lumpley games 4/1/2009 lumpley: Vector movement in Mechaton For anybody who's not following my blog but interested: I've just posted my vector movement rules for Mechaton, here.
-Vincent In lumpley games Participants: lumpley, chance.thirteen, Eero Tuovinen.
4/6/2009 Ayyavazi: Dice for Dogs Hey there,
Lets say I want to start a game of Dogs in the Vineyard. Lets also say I have to supply all of the dice for the game. How… In lumpley games Participants: Ayyavazi, David Artman, Falc, oliof, Jasper Flick, Filip Luszczyk, newsalor.
4/7/2009 Jasper Flick: Seeing when everything depends on the future We're having a little trouble with narrating a See ahead of rolling dice for traits and things. Here's an contrived example:
GM raises with the guy punching you in the… In lumpley games Participants: Jasper Flick, lumpley, jburneko, Filip Luszczyk, David Artman.
4/8/2009 fnord3125: [Poison'd] Steal ships and recommended player numbers Two questions about Poison'd!
1) Is it cool for the crew to decide to start using a ship they attack and capture instead of their original ship? This seems like… In lumpley games Participants: fnord3125, lumpley, Graham Walmsley.
4/12/2009 Supplanter: [IAWA] My ONYFDA Question We're gearing up for an IAWA campaign round here and I realized there's a very basic thing I don't understand. I'd appreciate an education on the matter.
1. There's no… In lumpley games Participants: Supplanter, Brand_Robins, Wolfen, Ouroboros, Thomas Lawrence, jburneko, lumpley.
4/16/2009 Graham Walmsley: Apocalypse World last night It was kind of like this.
http://www.catchyourhare.com/images/cloud-to-dice.jpg
G In lumpley games Participants: Graham Walmsley, Supplanter, Everspinner.
4/21/2009 agony: Alternative Poison'd Starting Situations So I'm working on a Poison'd hack and I'm wondering if anyone has put any thought into alternative starting situations for Poison'd?
The default situation is just so perfect I'm… In lumpley games Participants: agony, Eero Tuovinen, watergoesred, Graham Walmsley, Marshall Burns.
4/23/2009 Doyce: [IAWA] Two dice questions and an ONYFD question. Hi all, let me get right to it.
1. Dice Question One:
Player 1 and 2 are about to throw down.
Player 1 is rolling a d12 and a d6.… In lumpley games Participants: Doyce, jessecoombs, Filip Luszczyk, Paul T.
4/27/2009 watergoesred: [Poison'd] Ambitions of longer-term play Is Poison'd really only good for a session or two? Sure it's fun to play some awful brutes, but when we played it soon started to feel there was nothing… In lumpley games Participants: watergoesred, Graham Walmsley, agony.
5/1/2009 Halfred: [DitV] How to challenge Dog teams I got to run my first real session of Dogs on Saturday. I ran Kettle Lake Branch for three of my four players (the other will join for part 2),… In lumpley games Participants: Halfred, Noclue, Eliarhiman6, Supplanter, KuroFluff, David Artman, P1NBACK, lumpley, Brand_Robins.
5/10/2009 Supplanter: [DITV] Simple Healing Conflict Question Can Dogs team up in a healing conflict?
Best,
Jim In lumpley games Participants: Supplanter, lumpley.
5/11/2009 jlarke: [DITV] Suggestions for one-shot play I have plans to spend Memorial Day weekend with several friends, and one of them suggested it might be a good time for a one-shot adventure to introduce people to… In lumpley games Participants: jlarke, lumpley, Eliarhiman6.
5/14/2009 Paul T: What's at Stake in Dogs -- who leads? I have this intuition, and it's really just a guess, that the game plays better when the players are naming the "What's at Stake" in a conflict. Like, "Does the… In lumpley games Participants: Paul T, Filip Luszczyk, lumpley, Eliarhiman6, Noclue, Supplanter.
5/18/2009 Eliarhiman6: [DitV] Cunning and Ferocity Hi!
If a Sorcerer has both powers (Cunning and Ferocity) , he can add his relationship with demons to a conflict that he start as social. If then he turn… In lumpley games Participants: Eliarhiman6, lumpley.
5/21/2009 Falc: [DitV AP] White Stag The town of White Stag was founded way back when, when Brother Zacharias went hunting in the woods that existed there and shot a bone-white deer stag. Feeling that this… In lumpley games Participants: Falc, Noclue, jburneko, lumpley.
5/26/2009 rycanada: [IAWA] Particular Strength idea "Defensive" - 2 options So I had an idea for a kind of particular strength; basically the opposite of Consequential. This is especially for characters dipped in the Styx, held by the ankle, IYKWIMAITYD. … In lumpley games Participants: rycanada, David Artman.
5/29/2009 lumpley: [Time sensitive] a Live Interview Hey. Clyde Rhoer is going to interview me live tomorrow night (Saturday May 30). The topic is creative agendas. You'll be able to listen live and to call in with… In lumpley games Participants: lumpley.
5/29/2009 P1NBACK: [DitV] Play by Post Game? Hiya. I've just recently discovered this amazing game called Dogs in the Vineyard and I'm quite entranced by the game. I found this forum and I've been even further enamored… In lumpley games Participants: P1NBACK, lumpley, Rustin, Eliarhiman6, Filip Luszczyk.
5/29/2009 P1NBACK: What do your Mountain People look like? Haven't played yet, just kind of stumbled upon DitV, but I'm looking into getting as familiar with the setting and rules as I can until I can run a game… In lumpley games Participants: P1NBACK, Brand_Robins, Supplanter.
5/30/2009 P1NBACK: [DitV] "Unopposed" Conflicts What kind of dice pool do I use for Conflicts that have no one to struggle with the Dogs? For example, the Dog comes upon a wounded child about to… In lumpley games Participants: P1NBACK, Noclue, Filip Luszczyk.
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