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From Day One


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In lumpley games

10/7/2009 robotsunshine: [Poison'd] Starting Bargains
I tell Bad Luck Billy Hammond at character creation that, "You swore to Captain Pallor that you'd sink the Dagger before you see her taken." Who decides the context of…
In lumpley games
Participants: robotsunshine, lumpley.


10/2/2009 Simon C: [Dogs] What are the demons for?
As mentioned in the other thread (which I found super useful, thanks everyone), we've just wrapped up our fifth Dogs town, and are moving on to our sixth.  We've been…
In lumpley games
Participants: Simon C, lumpley, David Artman, jburneko, hix, greyorm, Paul T, argamemnon.


9/27/2009 Simon C: [Dogs] Taking the Blow and Seeing in Talking Conflicts
I get how this works in the rules, but what does it look like in the fiction?  I kind of get how it could go, but I want to see…
In lumpley games
Participants: Simon C, Brand_Robins, Noclue, lumpley.


9/25/2009 Shenron: Starship Troopers?
I could have swore someone had a link for a homebrew Starship Troopers game they did based off of the DITV. Am I going crazy?
In lumpley games
Participants: Shenron.


9/11/2009 scottdunphy: [IAWA] Oracles for Convention Play
I reformatted some Abulafia Oracles for easy convention play and thought I'd share. I combined some similar Oracles to get to 52, split others up into multiple Oracles, and add…
In lumpley games
Participants: scottdunphy, DainXB.


9/11/2009 scottdunphy: [In A Wicked Age] Edited Play on Story Shtick
My podcast features Edited Play of Story Games with lots of commentary. My latest effort is "In A Wicked Age": Part 1, Part 2, Part 3. I try to be…
In lumpley games
Participants: scottdunphy.


9/5/2009 Melinglor: Oracles for Outdoorsmen
So the folks that hired me to work at Middle-earth Camp asked me to come to an adult camp one evening next week, and lead them in a Storyjam. They…
In lumpley games
Participants: Melinglor, Paul T.


9/3/2009 Marshall Burns: a possibly true fact about pirates
"When pirates are put to death, it is because they have been out on the high seas violating Admiralty Law, whose jurisdiction extends only to the high-tide mark. The implacable…
In lumpley games
Participants: Marshall Burns, Arturo G..


9/2/2009 BWA: [Storming] The Temple of Nine Bells
I've started a Storming the Wizard's Tower game, which I think is turning into a genuine campaign. We're two sessions in, and everyone really likes it. An AP of the…
In lumpley games
Participants: BWA, Paul T.


9/1/2009 Narmical: [DitV] Part 2 of Interview with Vincent Baker about Dogs In The Vineyard
I have just released part 2 of the interview with Vincent Baker on Dogs in the Vineyard. We continue our discussion with him asking more questions. Thanks so much to…
In lumpley games
Participants: Narmical.


8/31/2009 enderbean: [DITV] Healing conflicts bogged down
At the end of my last session I went through all the questions in the section of the book on reflection fallout. When I asked the players where the action…
In lumpley games
Participants: enderbean, Noclue.


8/30/2009 Paul T: Dogs with Star Wars Sauce, Or: How Do You Make a Town into a City? Dogs & Genre
I ran a Star Wars-flavoured session of Dogs a few weeks ago, with great success. I didn't modify the rules in any way, except suggest that the accomplishment/initiation conflict deal…
In lumpley games
Participants: Paul T, James_Nostack.


8/28/2009 Arturo G.: [Poison'd] Some fight questions and a remark about brinkmanship
Hi, I had a very fun starting session of Poison'd the other day. One player was not coming for our regular TSoY game, and I brought Poison'd with me. There…
In lumpley games
Participants: Arturo G..


8/26/2009 Shenron: Where do I buy/find?
Alright after lurking around these forums for awhile and waiting to play Dogs in the Vineyard (When my GM gets around to it, ugh lazy bastard) I have come across…
In lumpley games
Participants: Shenron, lumpley.


8/25/2009 Lance D. Allen: Pre-planned Character Concepts
Vincent, Over here you said the following. The game doesn't treat strong pre-planned character concepts with much respect. Don't invest too heavily in it, you'll just be frustrated when the…
In lumpley games
Participants: Lance D. Allen.


8/25/2009 Mantisking: [Mechaton] How Often Do You Play?
As the title reads.  I know that I don't get to play as often as I'd like, in fact it might be just twice a year.  How about you?
In lumpley games
Participants: Mantisking, mike_the_pirate, Noclue, David Artman, lumpley.


8/25/2009 Eliarhiman6: [DitV] "I did steal this vest, and people treat me like a dog" and initiation
Hi! For my next dogs campaign, one of the players came up with a "different" Dog concept that I like very much: she want to play a female thief/ former…
In lumpley games
Participants: Eliarhiman6, lumpley.


8/25/2009 Shenron: Poison'd Hype?
This game looked awesome, pirates are always fun to play but there is never enough RPG's for them. Anyway, I googled this game and I found a lot of harsh…
In lumpley games
Participants: Shenron, lumpley, agony, jefgodesky.


8/25/2009 Shenron: An Odd Character idea?
Hey, soon I will be playing in my very first Dogs game and I am really excited. After bouncing around like hundreds of character ideas in my head I have…
In lumpley games
Participants: Shenron, lumpley.


8/22/2009 Narmical: [DitV] Interview with Vincent Baker about Dogs In The Vineyard
I have just relesed part 1 of a two part interview with Vincent Baker you may be interested in. In the interview we talk with Vincent about the design of…
In lumpley games
Participants: Narmical, mike_the_pirate.


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Subsequent Topics
In lumpley games

10/8/2009 Klaus_Welten: [IaWA] Five players... wait, wut?
So, in the very first page of IaWA is stated that you can play with "three or four of your friends"; however, you deal only four cards at the start…
In lumpley games
Participants: Klaus_Welten, lumpley.


10/9/2009 Klaus_Welten: [IaWA] Entering in a scene
During our first session, there have been some situations in which a character could conceivably appear in a scene even if presence wasn't stated before; in a situation like those,…
In lumpley games
Participants: Klaus_Welten, lumpley.


10/11/2009 Reithan: [DitV] A couple - hopefully simple - questions
Ok, reading through dogs with a couple buddies and there's a 2-fold question we're stumped on. Part 1: If you're in a conflict against someone/something you're trying to save/help, how…
In lumpley games
Participants: Reithan, 5niper9, ffilz, Noclue, lumpley.


10/11/2009 Supplanter: [IAWA] We Owe List Question
First chapter, I played Antonella, a blood-sorceress in her early 20s trying to save her brother from life as a temple prostitute, and got on the Owe List a few…
In lumpley games
Participants: Supplanter, Brand_Robins, lumpley.


10/13/2009 Klaus_Welten: [IaWA] Making new Oracles: how?
I was going to write down a set of Oracles inspired by The Rose of Versailles, but I ask just to be sure: is there a criterium for writing down…
In lumpley games
Participants: Klaus_Welten, lumpley.


10/17/2009 Klaus_Welten: [DiTV] Is there a reason...
... not to choose all Excellent and Big items? ... not to invoke Demons all the time to get all those free d10s?
In lumpley games
Participants: Klaus_Welten, 5niper9, Brand_Robins, jburneko, Noclue, lumpley, P1NBACK.


10/17/2009 RARodger: [DitV] Was this too gamey of me?
I finally started a Dogs campaign. We only have a few hours each week to play and are in between the second and third sessions of our first town. Two…
In lumpley games
Participants: RARodger, jburneko, greyorm, Noclue, lumpley.


10/18/2009 Shenron: Hey there Lumpley
I sent you an e-mail, just want to make sure you do not overlook it.
In lumpley games
Participants: Shenron.


10/19/2009 Simon C: [Dogs] Healing
This is a much more simple rules question than my previous threads. Sr. Abilene and Br. Caleb (Dogs) have chased down Br. Joshua (a sorcerer), and they've got into a…
In lumpley games
Participants: Simon C, lumpley.


10/20/2009 P1NBACK: [Poison'd] Examples of Play?
Are there any I can read? I usually learn a game better by reading about examples of play. Perhaps a PbP version? Thanks in advance. Mike
In lumpley games
Participants: P1NBACK.


10/21/2009 Klaus_Welten: [DiTV] Entering a conflict?
Suppose that two people are arguing (a verbal conflict) and a third one wants to settle them down. Or that two people are punching each other and a third person…
In lumpley games
Participants: Klaus_Welten, Peturabo.


10/21/2009 Kevin.Weiser: [IAWA] Actual Play on The Walking Eye
Hey everybody, Just dropping a line to let everybody know my podcast The Walking Eye has posted a full 4 sessions of In A Wicked Age... actual play. It, along…
In lumpley games
Participants: Kevin.Weiser.


10/25/2009 RARodger: [DitV] Help with my second town!
One of my weakness as a GM, in general, is coming up with wants for my NPCs. Well, I’m putting together my second town for Dogs in the Vineyard, and…
In lumpley games
Participants: RARodger, Rughat.


10/26/2009 theloneamigo: [DitV] Wisdom Creek Branch
I'll be running Dogs for the first time next month, and I'm not entirely sure what to start with in terms of towns. I imagine throwing the players a town…
In lumpley games
Participants: theloneamigo, Rughat, lumpley.


10/26/2009 iwazhear77: Can someone explain to me the difference between the editions?
I've actually never played DiTV before so spare me if I sound like a noob. Could someone explain to me the difference between the two editions, if there are any…
In lumpley games
Participants: iwazhear77, lumpley.


10/26/2009 Klaus_Welten: [Poison'd] Some questions
Hi! I really love Poison'd, but I have some doubts about its rules: 1) Maybe I'm wrong, but is there any incentive to choose a mutilation or disfigurement at character…
In lumpley games
Participants: Klaus_Welten, lumpley.


11/2/2009 RARodger: [DitV] Deconstructing Initiation
Long story short: I want to hack the rules for Dogs to play in a setting that looks like Ars Magica. One element of Ars Magica that I want to…
In lumpley games
Participants: RARodger, 5niper9, lumpley.


11/4/2009 Kevin.Weiser: How many Traits/Belongings per See/Raise?
Heyo, Quick question: How many Traits or Belongings can a player bring in per See or Raise? Just one, or as many as they can narrate? It seems a little…
In lumpley games
Participants: Kevin.Weiser, lumpley.


11/5/2009 Kevin.Weiser: [DitV] The Walking Eye first session thoughts and questions.
We had first session of Dogs in the Vineyard last night for the podcast. It went pretty well, considering we unfortunately had a 3 week break (due to plague) between…
In lumpley games
Participants: Kevin.Weiser, lumpley.


11/5/2009 jessecoombs: (IAWA) Different Versions?
I just ordered and received a new copy of In a Wicked Age to replace the one I lost. I noticed that this one doesn't have some rules about ending…
In lumpley games
Participants: jessecoombs, Supplanter, lumpley.


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