Previous Topics In Evilhat Productions 9/12/2008 AXUM: SOTC-Critters Hello!
1.If I'd want to set up a conflict between dangerous animals/beasts (akin to dinosuars, smilodons, bengal tigers, dragons, crocs, etc) & the PCs, would you recommend building the animals… In Evilhat Productions Participants: AXUM, iago.
9/12/2008 AXUM: SOTC: MAGICAL CENTURY HELLO!
As I've peroused the rules, seems to me that SOTC leans more towards Doc Savage/Indiana Jones/Tom Strong/The Shadow-type of pulp, instead of the "more" REH/HPL-type (Sword & Sorcery).
If… In Evilhat Productions Participants: AXUM, iago.
9/6/2008 Jumanji83: (DRYH) Partially pregenerated characters So, I've been wondering what to run for Draconis, Montreal's RPG convention. And a friend has been talking me into running DRYH.
I think character generation would take too long,… In Evilhat Productions Participants: Jumanji83, iago.
8/22/2008 LordEntropy: [SOTC] Outnumbered A number of the fists stunts talk about their use when being outnumbered. Now I know Mooks get a numerical advantage to attack a character but I cant see anywhere… In Evilhat Productions Participants: LordEntropy, iago, oliof.
8/21/2008 AXUM: SOTC- Help & suggestions for a New Stunt Hello!
As a SOTC GM, I was tinkering with a new Stunt for a Master Criminal Villain I have (a Master Thief), oddly enough, called "Master Criminal". I was hoping… In Evilhat Productions Participants: AXUM, iago.
8/14/2008 AXUM: SOTC Fate & NPCs Hello again!
I was wondering if you have any suggestions on running the Antagonist's Fate points (how to use them, etc.):
Do you suggest to play it fast & loose,… In Evilhat Productions Participants: AXUM, Mel_White.
8/14/2008 AXUM: SOTC: PCs helping each other What's the process if PCs want to accomplish something with cooperation (like lifting a heavy object, or building a sophisticated computer)? I'm unable to find the official rules.
Thanks
AXum In Evilhat Productions Participants: AXUM, Mel_White.
8/13/2008 LordEntropy: Chase Scenes This is a cross post of a thread over on RPG.NET but the OP and myself have not had any answers yet.
The OP has written up a chase sequence… In Evilhat Productions Participants: LordEntropy, iago, Mel_White.
8/7/2008 AXUM: SOTC: Minions & damage Hello!
I'm pretty much sure this is a 'no' answer but I still wanna confirm:
Do Minions suffer Consequences?
Thanks
Da' Ax In Evilhat Productions Participants: AXUM, iago.
8/7/2008 AXUM: SOTC: dodging bullets? Hi again!
A situation came up in our session, yesterday night:
As written, without a Stunt, can an Athletics roll dodge a bullet in SOTC?
Thanks
AX In Evilhat Productions Participants: AXUM, iago.
7/31/2008 JoystickJunkies: Starblazer - now taking pre-orders! hey folks, thanks to everyone's hard work we're now taking pre-orders for the print edition which includes a free copy of the 632 page pdf too!
http://shop.cubicle7store.com/epages/es113347.sf In Evilhat Productions Participants: JoystickJunkies, oliof.
7/28/2008 JoystickJunkies: Starblazer Adventures - Free Preview available! Hi folks we've got the free preview of Starblazer Adventures up for you to check out over at Cubicle 7 plus a growing list of character sheets and other goodies… In Evilhat Productions Participants: JoystickJunkies, iago.
7/21/2008 AXUM: Actions & reactions in Combat Hello!
Does a defender in a conflict always roll for defense (ie. you never lose the defense option (not talking about Full Defense), like a "reaction"?
Thanks In Evilhat Productions Participants: AXUM, iago.
7/11/2008 AXUM: Aspects without Stunts & other stuff... Hello!
I have 2 SOTC questions:
1-What happens when a PC chooses an Aspect that's a prop (like Jet Black's Jet pack) or a group (like the Bolsheviks), but doesn't… In Evilhat Productions Participants: AXUM, iago, Valamir.
6/21/2008 Spooky Fanboy: Don't Tempt Your Fate: musings about a modern occult game Let's say I want a tense game about modern-day magic, with a tight yet abstract system for my players to do spooky stuff in, and have spooky stuff done to… In Evilhat Productions Participants: Spooky Fanboy, iago.
6/19/2008 AXUM: Help running a SOTC game! Hello!
I only have ONE player for my SOTC game. How do I go about PC creation (specifically about the co-starring roles in other's novels)?
Thanks
Axum In Evilhat Productions Participants: AXUM, iago.
4/8/2008 iago: Other Places to Find Evil Hat Discussions There are several Yahoo Groups:
SOTC and Fate: http://groups.yahoo.com/group/FateRPG (a very active community, several years old and going strong)
DRYH: http://groups.yahoo.com/group/dryh (young, but populated by strong fans)
Other places include:… In Evilhat Productions Participants: iago.
4/8/2008 BladeLakem: Tempting Fate? Hey there, I've been thinking about putting together an RPG for a setting that I have worked out and ran across Fate. I think it'll fit my setting really well,… In Evilhat Productions Participants: BladeLakem, iago.
3/28/2008 Ahrimanius: Companions & Spirit of the Season Companions Reloaded Questions. Hy I have a few Questions concerning Companions
1.The assistant Companion(Mental/Knowledge) can ad +1 in Knowledge Conflicts.Now Physical & Social Conflicts are rather common but I am having trouble of… In Evilhat Productions Participants: Ahrimanius.
3/25/2008 Fatespinner: Musing about Don't Rest Your Head and Spirit of the Century Hi,
important things first, I really love your games.
Now to the content of this post. While musing about my problems with SotC and HQ, how to do cyberware with… In Evilhat Productions Participants: Fatespinner, iago.
<< more previous topics | | Subsequent Topics In Evilhat Productions 9/14/2008 AXUM: SOTC-FATE & ASPECT BENEFITS, WHEN? Hell-o again!
I am unclear on when is it appropiate, by the rules as written, to use a FP to increase a roll by 1 (the "+1 Rule"), before or… In Evilhat Productions Participants: AXUM, iago.
9/16/2008 AXUM: SOTC-Ties in Conflicts Hello again:
(Making sure I'm not wreckin' my game)
What happens in a conflict when both attacker & defender tie?
Thanks
Ax In Evilhat Productions Participants: AXUM, Mel_White.
9/16/2008 AXUM: Sotc- Minion-induced consequences Hello!
Minions, minions, those pesky minions!
How do minions "profit" from PCs' consequences if they can't trigger 'em for lack of FP to spend?
For instance, let's say a PC's… In Evilhat Productions Participants: AXUM, Mel_White.
10/3/2008 AXUM: THE 3 Rs: READ THE RULES 'RONG? HELLO AGAIN!
I was perousing the Compel & Tag rules & believe I'm making a mistake, let's see.
A PC has this Aspect:
"When nervous, I stutter"
I always compelled… In Evilhat Productions Participants: AXUM, Mel_White.
11/4/2008 iago: THIS BOARD HAS BEEN RETIRED Hi folks!
While I hope to keep this forum board around as an archive, Evil Hat is going to be discontinuing the use of this board for active discussion of… In Evilhat Productions Participants: iago.
more subsequent topics >> |