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From Day One


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In Muse of Fire Games

4/6/2005 Vaxalon: Using powers outside of conflict
If you're roleplaying in a non-conflict situation, and a use of power comes up, does that incur debt?
In Muse of Fire Games
Participants: Vaxalon, Jack Aidley, TonyLB.


4/6/2005 Jonas Karlsson: After second session - new questions
[b]1. Turn order of claiming phase[/b] During the claiming phase you go clockwise around the table from the starter, to allow players to add claims, persons and conflicts. When it’s…
In Muse of Fire Games
Participants: Jonas Karlsson, TonyLB.


4/5/2005 Vaxalon: Where Capes is weak.
[quote="Vaxalon"] The two elements of the game must mutually interact with each other. If you're playing DnD miniatures, and as your Aasimar Paladin moves forward, you say, "Telgar the Pure…
In Muse of Fire Games
Participants: Vaxalon, Doug Ruff, TonyLB, Valamir, Jonas Karlsson, inthisstyle, Miskatonic, Noon, dyjoots, TheCzech, Andrew Norris.


4/5/2005 jenasolian: capes lite questions/tweaking
I learned Capes lite (never played capes "hevi") at Terpcon, and got the handout. I'd like to try a couple of scenes with my friends this week, but there are…
In Muse of Fire Games
Participants: jenasolian, TonyLB, Jonas Karlsson.


4/3/2005 Vaxalon: Balancing Capes
Another thought just struck me. Let's say that there's a player in the game group who really has it all together. He rakes in the story tokens, and earns an…
In Muse of Fire Games
Participants: Vaxalon, John Harper, TonyLB, Sydney Freedberg.


4/2/2005 Jonas Karlsson: Questions after yesterday’s game
We played our first session yesterday and have some questions. It mostly concerns allies and what the dice actually represent. Some of the things are perhaps hypothetical, but it would…
In Muse of Fire Games
Participants: Jonas Karlsson, TonyLB.


4/2/2005 Vaxalon: Some characters.
[img]http://i3.photobucket.com/albums/y53/Vaxalon/Superheroes/Kozmik.jpg[/img][img]http://i3.photobucket.com/albums/y53/Vaxalon/Superheroes/Concertina.jpg[/img] Art to start, stats in a bit. (damn, I am jonesin' SO hard)
In Muse of Fire Games
Participants: Vaxalon, TonyLB.


4/1/2005 Vaxalon: Exemplar connection to Drives?
What is the significance of an exemplar's connection to a drive? I see nothing mechanic-related about it, and frankly human interactions are complex enough that I can see some exemplars…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Jonas Karlsson.


4/1/2005 Vaxalon: Changes to the turn order to facilitate message board play
I've got such an incredible jones to play this game, I'm considering trying to start a PbP game of it... but because there are so many times when play depends…
In Muse of Fire Games
Participants: Vaxalon, Jonas Karlsson.


4/1/2005 Vaxalon: "Talking dingus"
What is the ultimate symbol of power for a Super? His cape, of course! I plan on taking some red velour and making a small (3' long or so, suitable…
In Muse of Fire Games
Participants: Vaxalon, Miskatonic.


3/31/2005 Vaxalon: New, SPECIAL click and lock: Jenny Everywhere
This is a left-side clickandlock Jenny Everywhere, "The Shifter" http://www.queergranny.com/jennyeverywhere/ http://www.queergranny.com/jennyeverywhere/faqs.shtml Powers: Transcend Continuity Draw on another Jenny's wisdom Draw on another Jenny's experience Draw on another Jenny's willpower Draw…
In Muse of Fire Games
Participants: Vaxalon.


3/31/2005 Vaxalon: Vulnerabilities
How would vulnerabilities be handled in Capes? They're an extremely common trope in superhero comics. If Capes doesn't already handle it mechanically, I have an idea for how it could…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Sydney Freedberg.


3/31/2005 Jonas Karlsson: Questions before tomorrow's game
Perhaps it’s easier for people to find questions and answers with a proper thread title, but I don’t want to create multiple threads for just one question and an answer.…
In Muse of Fire Games
Participants: Jonas Karlsson, Vaxalon, TonyLB.


3/30/2005 Vaxalon: Is this legal?
Say I've been playing for a while, and I've got a nice little stack of story tokens. I want to set up one of those big climactic battle scenes were…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Miskatonic, Jonas Karlsson.


3/30/2005 Vaxalon: New click-and-locks
Would this be an appropriate place to post new click-and-locks? I've got a few that don't fit in the ones in the book very well.
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Jonas Karlsson, Taimu.


3/30/2005 Jonas Karlsson: Clarify Example of Play
The example of play is extremely useful when trying to understand the rules, and I can’t picture Capes without it. I have some stuff, though, I need to get clarified.…
In Muse of Fire Games
Participants: Jonas Karlsson, TonyLB.


3/30/2005 Vaxalon: "Free" conflicts
What is free about a free conflict? Does it not require a turn (or a story token) to put into play? I don't see that anywhere in the rules.
In Muse of Fire Games
Participants: Vaxalon, Andrew Morris, Jack Aidley, Jonas Karlsson, TonyLB.


3/29/2005 Vaxalon: Clarify something for me...
An event hits the table, played by the guy to my right. "A giant robot runs amok in Central City." It comes out, as usual, with two dice on it...…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Paul Hebble, Jonas Karlsson, Doug Ruff.


3/29/2005 Jonas Karlsson: Veto ability use
Hello, My first post on The Forge and all. So, I just bought Capes and plan to play the first session on Friday. One question is if there's a way…
In Muse of Fire Games
Participants: Jonas Karlsson, TonyLB, Vaxalon, LordSmerf.


3/29/2005 Vaxalon: Click-and-Lock improvements
After playing Capes (and buying it) the other night, my wife and I have been thinking about improvements to the layout. It's pretty... but it's really really hard to make…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Taimu.


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Subsequent Topics
In Muse of Fire Games

4/9/2005 TonyLB: How To: Interpret Charitably
[i]... or 'How I learned to stop worrying and love the bomb.'[/i] Capes gives all players tremendous freedom to contribute to the Shared Imaginary Space. Players don't have to justify…
In Muse of Fire Games
Participants: TonyLB, John Harper.


4/13/2005 TonyLB: Why narrate at all?
In Takes some getting used to, Ralph wrote: Tony. What do you perceive the purpose of the narration to be? To express your personal creative input (i.e. "because you…
In Muse of Fire Games
Participants: TonyLB, Vaxalon, Nicolas Crost, Noon, Valamir, hyphz, inthisstyle, Gaerik, Miskatonic, Mike Holmes, John Harper.


4/13/2005 Vaxalon: Exemplar creation rules
I'm a little hazy on something when it comes to exemplar creation. As I understand it, any exemplar after the first for any particular super requires that it be shared…
In Muse of Fire Games
Participants: Vaxalon, TonyLB.


4/13/2005 Miskatonic: Negation of narration
Continued from Takes Some Getting Used To Summary: I think the rules permit one to free curb abuse of free narration, Vaxalon and others say the rules do not allow…
In Muse of Fire Games
Participants: Miskatonic, Vaxalon, TonyLB.


4/13/2005 Vaxalon: Goal-In, Goal-Out house rule
Waitwaitwait... What makes Intergalactic "all powerful"? In fact, what makes him powerful? There are only two possible things that can give Intergalactic power compared to Kid Virtue. The first is,…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Miskatonic, C. Edwards, Valamir.


4/13/2005 jburneko: Goal Ownership
Hello All, I've been following the many Capes discussions and I find the whole thing interesting. One thing that has caught my attention recently is the notion of a 'preventative'…
In Muse of Fire Games
Participants: jburneko, Vaxalon, TonyLB.


4/14/2005 hyphz: Does opposition have to mean "rolling on the goal"
Just a question that came up from the comments about narration and story tokens. Joe Hero creates the Goal "Save the cat trapped in the tree in Central Park". Not…
In Muse of Fire Games
Participants: hyphz, Miskatonic, TonyLB.


4/14/2005 Miskatonic: Click-n-Lock dies
This is mostly a blue sky thread. Anyone have any ideas for die-cutting Click-n-Locks on the cheap? This is an area I know nothing about, but a little research shows…
In Muse of Fire Games
Participants: Miskatonic, TonyLB, Paul Czege.


4/15/2005 TonyLB: Why have conflicts at all?
In Takes some getting used to, Andrew raised the following solid general question: Okay, I've been following this Capes thing very closely because I'm interested in the game. I'm…
In Muse of Fire Games
Participants: TonyLB, Gaerik, Miskatonic, Vaxalon, C. Edwards, John Harper, Valamir, inthisstyle.


4/15/2005 Miskatonic: Deprecated Click-and-Locks
I see the new version of Capes Lite is on the site now. As I recall, the old version had a few Click-and-Locks that aren't in the full set. Insectoid…
In Muse of Fire Games
Participants: Miskatonic, TonyLB.


4/15/2005 Miskatonic: Capes Target Demographics
EDIT: Unnecessary rant about "infernal hobby" I have a suspicion that Capes has done away with a number of RPG elements that are offputting to non-gamers. I just need to…
In Muse of Fire Games
Participants: Miskatonic, Valamir.


4/15/2005 Valamir: Communication
[quote="TonyLB"]Ralph, not to go all Alex Trebek on you, but would any of that have been difficult to phrase as a question? I believe that you're in this to try…
In Muse of Fire Games
Participants: Valamir, TonyLB.


4/15/2005 jburneko: Squabling Over Color?
I've been following the Capes discussions fairly closely and the central complaint seems to be that there's no mechanics for controling narrative color. And quite frankly, it's one of my…
In Muse of Fire Games
Participants: jburneko, Gaerik, Valamir, TonyLB.


4/15/2005 TonyLB: "Thematic Causality": What, why and how?
In Why have Conflicts at all?... The choice itself is important, but without a pattern of what I'm going to call "thematic causality", it has no meaning. Capes is…
In Muse of Fire Games
Participants: TonyLB, xenopulse, John Harper, Vaxalon, Paganini, C. Edwards, Valamir, Miskatonic, Jinx.


4/16/2005 James_Nostack: [Capes] What Do I Take Pride In?
You've just been playing Capes with your friends, and the session has wrapped up. Let's say it was a blast, and you had a good time. What do you take…
In Muse of Fire Games
Participants: James_Nostack, Sydney Freedberg, TonyLB, Vaxalon.


4/16/2005 TonyLB: Reciprocity of interest
[quote="Vaxalon"]Why do I get the impression, then, that you don't like it, that I feel that Capes is a great start, but needs a little work to be perfect?[/quote] I…
In Muse of Fire Games
Participants: TonyLB, Vaxalon, John Harper.


4/21/2005 jburneko: SIS Control Problem: A Concrete Example
I've been thinking about all the arguing about whether or not there's any causal substance in the SIS in Capes. I've seen the arguments on both sides. Here's a concrete…
In Muse of Fire Games
Participants: jburneko, TonyLB, Valamir, C. Edwards, Jinx, xenopulse, Miskatonic, Anders Gabrielsson, Gamskee, drnuncheon, Zamiel, Kintara, Hans, Keiko, Gaerik, James_Nostack.


4/22/2005 Valamir: Motivations to Create Conflicts
As these various threads have progressed its occured to me that that the game may actually demotivate you from creating conflicts that you want to win. Consider our favorite villain…
In Muse of Fire Games
Participants: Valamir, TonyLB, jburneko, Grover, Chris Goodwin, Sydney Freedberg, Tymen, John Harper, hyphz, Doug Ruff.


4/23/2005 TonyLB: Rules-Recommendation: Responsive Conflicts
In Curse your sudden but inevitable betrayal... I'd be interested in hearing what you think of being able to start Conflicts as a reaction to narration. That's hardly rewriting…
In Muse of Fire Games
Participants: TonyLB, Sydney Freedberg.


4/23/2005 Vaxalon: The Capes Mindset
I'm coming to believe that you have to be in the right mindset to enjoy Capes. 1> You have to be up for competition and heavy-duty player-versus-player play. You also…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, C. Edwards, Sydney Freedberg, Jaik, Stickman, Jinx, Grover, Jonas Karlsson, Miskatonic, inthisstyle.


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