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In Galileo Games

4/23/2009 Spooky Fanboy: [Mortal Coil] Revised?
Has MC Revised come to fruition yet? Or is it still on the back burner?
In Galileo Games
Participants: Spooky Fanboy, inthisstyle, Ice Cream Emperor.


4/16/2009 DaveyJJ: Can MC be "grokked" into a typical fantasy setting?
I've only been able to preview the intro MC PDF but it seems to this very old gamer* that the mechanics etc of MC could be easily grokked to use…
In Galileo Games
Participants: DaveyJJ, inthisstyle, Paka.


1/11/2009 Brother: Zombies, Magic & Mere Mortals
Concerning the important part magic has to play in MC, I was wondering how you would go about playing in a setting where the characters are 'ordinary' folk, trying to…
In Galileo Games
Participants: Brother, inthisstyle.


7/5/2008 Ravenspath: [Mortal Coil] New campaign
Hello, First off let me say thank you for creating Mortal Coil. I have been gaming for close to 30 years and MC has me completely besotted. I recently received…
In Galileo Games
Participants: Ravenspath, inthisstyle.


6/30/2008 inthisstyle: How We Came to Live Here Ashcan
Listen. This is a tale of our People. Once, First Man and First Woman lived in the First World. The First World was dry and small and black as the…
In Galileo Games
Participants: inthisstyle, elenius.


4/13/2008 sirogit: Seperate "Seasons"
So my plans for my Mortal Coil are: Run the game into a "Season finale" (Current situation is resolved, new situation develops) and present the choice to the group to…
In Galileo Games
Participants: sirogit, inthisstyle.


2/5/2008 sirogit: [Mortal Coil]Newbie Questions
Hi! I'm starting a game of Mortal Coil this week, and I had a few questions. 1. When someone proposes a fact like "Vampires Exist", what is the price? Is…
In Galileo Games
Participants: sirogit, inthisstyle.


1/26/2008 fnord3125: [Mortal Coil] First Session Questions
So, as with every roleplaying game I've ever played, I discovered that with Mortal Coil, what sounded simple and made sense as I was reading the book by myself suddenly…
In Galileo Games
Participants: fnord3125, inthisstyle.


10/2/2007 Dustin of the Dead: Mortal Coil using card resolution
Hello, two of my favorite resolution systems come from Dust Devils and Prime Time Adventures, even though my favorite game is Mortal Coil. So, I was trying to adapt a…
In Galileo Games
Participants: Dustin of the Dead.


9/29/2007 Valvorik: Experience with Credibility Arguments
How do people find the "go with the lowest crebility threshold" rule in play? As indicated in text, it seems to require colloborative players who "don't hold grudges" against each…
In Galileo Games
Participants: Valvorik, Dustin of the Dead, inthisstyle.


9/28/2007 The Groog: Mythic
Anyone thought of using 'Mythic GM Emulator' with Mortal Coil? Here it is:  http://www.mythic.wordpr.com/page9/page9.html
In Galileo Games
Participants: The Groog, nyhotep.


9/19/2007 The Groog: Actions v non characters
What does a character roll against to (for example) climb a wall, pick a lock, sneak passed a guard?
In Galileo Games
Participants: The Groog, inthisstyle.


8/31/2007 chris_moore: [Mortal Coil] First Theme Document
After a cool GenCon demo with Brennan (I made Pluto cry!!) we want to play Mortal Coil.  Here's our first theme document.  What's missing?  Is anything over-developed? Tone:  What's the…
In Galileo Games
Participants: chris_moore, inthisstyle.


8/18/2007 The Groog: NPC Support Characters
Not having actually run a game yet, I could be wrong here but... Aside from making up NPC's on the fly, to deal with an unprepared situaton, I get the…
In Galileo Games
Participants: The Groog, inthisstyle.


8/1/2007 divineseeker: Rules Clarification: Magical Aptitudes
Just to get clear my understanding is Magic works like this: 1. Sacrifice a Magic token to create a new rule 2. Either a GM or a player sets a…
In Galileo Games
Participants: divineseeker, inthisstyle, Dustin of the Dead, shadowpriest.


8/1/2007 divineseeker: Rules Clarification: Multiple conflicts and multiple actions
I am a little confused as to how multiple conflicts work. Here are some questions: 1. In a situation with multiple actors each one states intent of the action and…
In Galileo Games
Participants: divineseeker, inthisstyle.


8/1/2007 divineseeker: Mortal Coil Rocks!
Just wanted to say to Brennan that I am glad that he stuck with game design despite what he went through. Mortal Coil rocks, is one of the best games…
In Galileo Games
Participants: divineseeker, The Groog, inthisstyle, surecool73.


7/25/2007 The Groog: Brilliant Idea
I've benn looking for something like Mortal Coil for years. It looks brilliant. 2 questions though: How unobtrusive are the rules, do they fade into the background, or is…
In Galileo Games
Participants: The Groog, inthisstyle, GB Steve, Yokiboy, Dustin of the Dead.


6/30/2007 Ice Cream Emperor: [Mortal Coil] Subbing out the conflict resolution
So it seems plausible that over the next month or so we'll be starting a longish-form game using Mortal Coil, and consequently I decided to give the rules another read-through.…
In Galileo Games
Participants: Ice Cream Emperor, Filip Luszczyk, inthisstyle, Dustin of the Dead, Hisho.


6/5/2007 daedalvs: [Mortal Coil] Some Rules-related Questions
Hello everyone! Quite some time has passed since I posted a bunch of questions in the thread relating the AP we did here in Spain, named "Malleus Malleficarum", and received…
In Galileo Games
Participants: daedalvs, RedPissLegion, GB Steve, inthisstyle.


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Subsequent Topics
In Galileo Games

5/29/2009 Paka: Revised Questions
I am reading over the revised edition and I like many of the changes, particularly the change of Magic Tokens for one-shots...very nice. We are thinking about a modern magic…
In Galileo Games
Participants: Paka, inthisstyle.


9/24/2009 inthisstyle: How We Came to Live Here Soon to Be Published
It’s been a long time coming, but How We Came to Live Here is finally nearing completion. This is all part of my plan to step up Galileo Games’ production…
In Galileo Games
Participants: inthisstyle, matthijs.


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