The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics
In First Thoughts

6/14/2006 HOT: [Masks(?)] Just an early premise for a game.
I got an idea for a game after reading a couple of posts about character ownership. This is just an idea that came into my mind and may be on…
In First Thoughts
Participants: HOT.


6/13/2006 gaelyn: d12 vs d20 and my dilemma
I'm currently trying to finish the core rules to my LORE: Realms of the Omniverse (tentative title still) game.  This is the core book that all Realm books will reference…
In First Thoughts
Participants: gaelyn, Ron Edwards, jeremycoatney, Roger, dindenver, billvolk, Miskatonic.


6/12/2006 davidberg: [Lendrhald] Hostile fantasy setting
I'm looking for input (mostly brainstorming) on a certain aspect of my current project, that being a setting that successfully conveys a sense of menace to the players. THE GAME…
In First Thoughts
Participants: davidberg, dsmvites, Ron Edwards, Castlin, anders_larsen, billvolk, Sydney Freedberg, Paka, cbussler, Adam Dray, Threlicus, greyorm, stefoid, Warren, NN, Telarus, KSC, Certified, sean2099, contracycle, Michael Brazier.


6/11/2006 sean2099: [Divinity] A couple of design questions
Hi all, As I review my set of rules, a couple of questions came to me.  1.  My system for solving disputes among opponents and deciding the effectiveness of non-opposed…
In First Thoughts
Participants: sean2099, Miedvied, jeremycoatney.


6/10/2006 Altharis: I love Evolve and wanna expand it.
Hey all, this is my first post on these forums. I'm sorry if this doesn't fit, but I really like Zak Arnston's Evolve and wanna play test and expand it.…
In First Thoughts
Participants: Altharis, Ron Edwards.


6/9/2006 cbussler: Constructive criticism on setting material
For my first post to these forums, I need to say that I wish I'd found this place months ago when I began working on my ideas. I originally began…
In First Thoughts
Participants: cbussler, Adam Dray, pells, bfguy, baron samedi, davidberg, sean2099.


6/8/2006 sirogit: [Other Family] Conflict resoloution and player choice.
So today I wrote up this nifty little game about vampires and family: http://bmdproductions.tripod.com/of.html Right now I have come to a quandry about if the conflict resoloution allows for enough…
In First Thoughts
Participants: sirogit, Jack Aidley.


6/8/2006 Caesar_X: [Noir] Gameplay example to talk about mechanics (long)
I read a good Forge post recently that said a good way to start a game design was to imagine a game session and actually write it out.  http://www.indie-rpgs.com/forum/index.php?topic=1896.0 So…
In First Thoughts
Participants: Caesar_X, joepub, efindel, Czar Fnord.


6/5/2006 knicknevin: [AEgypt] Are Per Centiles Still Fashionable?
I'm currently contemplating a pulp adventure game set in Egypt at the turn of the century: lots of mythology and action in the style of The Mummy and I'm considering…
In First Thoughts
Participants: knicknevin, jasonm, Czar Fnord, Valamir, Miskatonic, Joshua BishopRoby, Mike Holmes, Gasten.


6/5/2006 Dumirik: [Kin] Pain and Intimacy
Right, so this is Kin, and its about sex, and love, being in a family and pathological narcissism. Also people's souls getting ripped out and shit, but thats sort of…
In First Thoughts
Participants: Dumirik, TonyLB, Bill Masek, c, joepub.


6/3/2006 Gaerik: [Adventure Game Engine] Tempting your opponent into Conflict
You can read some basic information about AGE on my blog, http://kairoscreative.blogspot.com/.  Here's my quandary though... AGE play revolves around Quests.  Quests don't necessarily mean "Get the McGuffin."  They can…
In First Thoughts
Participants: Gaerik, John Harper, TonyLB, oreso, Filip Luszczyk, Joshua BishopRoby, Mike Holmes, Gasten.


6/2/2006 makeshiftwings: Narrativist system suggestions?
Hello all; I apologize in advance if this is the wrong forum to post this question in. I'm trying to do some research on more Narrativist-style RP systems, and trying…
In First Thoughts
Participants: makeshiftwings, Adam Dray, dindenver, Ron Edwards, MatrixGamer, Gasten.


6/2/2006 Caesar_X: [Noir] Flashback mechanics
I've just started work on a game to capture the flavor of Film Noir like The Maltese Falcon and LA Confidential.  One of the early mechanics I wanted to include…
In First Thoughts
Participants: Caesar_X, Adam Dray, jasonm, Czar Fnord, Dumirik.


5/31/2006 JimLotFP: LotFP: RPG... the next attempt.
So last time I was around these parts, some of my ideas got thumped fairly hard, I resisted, but I never got much further... So here's the next attempt. The…
In First Thoughts
Participants: JimLotFP.


5/31/2006 rgrassi: [Collapse]: Gathering ideas for a new 'strange' RPG, need collaboration
Diceless, Master-Less. If any of you wants to help me, you're welcome. Write me in private, thanks. Rob
In First Thoughts
Participants: rgrassi, jesterina, joepub, Mike Holmes.


5/30/2006 Green: Preventing munchkin behavior
I've just finished the most recent incarnation of Dramatikos.  In short, it is an interactive storytelling game.  The players each use action and narration to portray one or more roles.…
In First Thoughts
Participants: Green, Ron Edwards, dindenver, Filip Luszczyk, Gaerik, GreatWolf, Jasper, Mike Holmes, baron samedi, LemmingLord, Valamir.


5/29/2006 Adam Kleizer: [La famiglia] Creating mechanics in place of blind spots
Hello everybody! Please look at the previous topic for a link to the game and some changes introduced to the latest version. About playtests First of all, let me apologize…
In First Thoughts
Participants: Adam Kleizer.


5/28/2006 CrookedBroomstick: I need questions to answer
Hey all,     I've been working on this game mechanic which I plan to be the foundation for a setting I've also got in the works.  I know how…
In First Thoughts
Participants: CrookedBroomstick, TonyLB, dindenver, Rothe, Mike Holmes, joepub, Miedvied.


5/27/2006 DeviantBoi: Can anyone suggest some combat formulas based on this data?
I love playing RPGs and dreaming up stories and scenarios ... but when it comes to creating a system, I just suck. :( After looking at most systems, I decided…
In First Thoughts
Participants: DeviantBoi, dindenver, Noon, rikiwarren, steelcaress, Rothe, CrookedBroomstick, Sydney Freedberg, Mike Holmes, Hereward The Wake, greyorm, Jixxala, btrc, nikola.


5/26/2006 Willow: [Shattered Vistas] Bidding Mechanics?
The core mechanic of the Shattered Vistas is essentially a die pool with resource bidding:  you start with an initial pool of d6s, add extra dice by spending points from…
In First Thoughts
Participants: Willow, c, Lewis Flanagan, J Tolson.


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Subsequent Topics
In First Thoughts

6/14/2006 davidberg: [Lendrhald] Rewards system for dark, realistic fantasy
In a previous thread, I was asked some interesting questions and given some interesting suggestions that I jumped to address, only realizing later that I'd drifted far from my intended…
In First Thoughts
Participants: davidberg, baron samedi, Valamir, Sydney Freedberg, Threlicus, contracycle.


6/15/2006 cbussler: [To Rise Again] - Form of Play
My original post asking for setting advice evolved into discussion about form of play, so I thought I would separate the two. To play catch-up, David Berg said: I…
In First Thoughts
Participants: cbussler, sean2099, davidberg.


6/15/2006 sean2099: [Divinity] Available on wiki
Hi all, Pardon me if this is the wrong sub-forum for this.  I have a pdf of my game available at http://agesgaming.pbwiki.com/Divinity.pdf I have tested it out with people but…
In First Thoughts
Participants: sean2099.


6/15/2006 Thunder_God: [Cranium Rats] Codification of Session-Length?
The following is quoted from the Meta-Chanics post for Cranium Rats on my Blog: Tokens are finite, generation of Tokens is not that easy, at least not for players.…
In First Thoughts
Participants: Thunder_God, Filip Luszczyk, dindenver.


6/15/2006 Zach Walton: [Epiphany] Twenty Pages in Twenty Days
Greetings All, Let me say it is quite a thrill to be posting to the Forge for the first time.  I've been lurking for years, but was always content to…
In First Thoughts
Participants: Zach Walton, matthijs.


6/16/2006 boolean: [Kry-Gothic] Questions about the RPG community + feedback on rule system
Hi all A while back I found a ruleset for a table top wargame I started writing about 7 years ago on an old harddrive. After being poked and prodded…
In First Thoughts
Participants: boolean, greyorm, northerain, Rothe.


6/16/2006 jmac: resolution rules provoke player-character struggle
I'm working on resolution rules for my first rpg design. I haven't even decided how to call it yet. To a considerable extent, it is inspired by the "Black Company"…
In First Thoughts
Participants: jmac, LemmingLord.


6/16/2006 iain: [What a shambles!] Balancing comedy and horror
So i was sitting watching "Shaun of the Dead" the other day when an idea for a romantic comedy game set in a zombie apocalypse popped into my head, the…
In First Thoughts
Participants: iain, oreso, jasonm, davidberg.


6/16/2006 John Kirk: [Cranium Rats] RPG Design Pattern Analysis
A few weeks ago, Guy Shalev asked me to perform an analysis of his role-playing game Cranium Rats.  This posting is a result of that effort. In performing a detailed…
In First Thoughts
Participants: John Kirk, Filip Luszczyk, Thunder_God, dindenver.


6/17/2006 Zach Walton: [Sudden Light] The Power 19
I've recently (today) changed the title of my RPG in progress.  "Epiphany" is now "Sudden Light," until someone else points out that that particular name has already been taken.  :-). …
In First Thoughts
Participants: Zach Walton, oreso, Roger, anders_larsen.


6/17/2006 Zach Walton: [Sudden Light] Basic Improv. Vocabulary
Given that my RPG in progress has changed names and that I'm now following Forge tradition to split topics into separate threads, I'm reproducing some initial reflections below (my last…
In First Thoughts
Participants: Zach Walton, reprobate, Graham Walmsley, jasonm.


6/18/2006 sirogit: [Other Family] What more should I add before open playtesting?
This is the latest version of Other Family: http://bmdproductions.tripod.com/of2.html If you've looked at the last version, I'm exploring the weariness token idea, and I'm removed the Hard dice for now,…
In First Thoughts
Participants: sirogit, Ron Edwards.


6/18/2006 Dauntless: Lifepath design system?
I like Lifepath systems.  I happen to like systems which have a consistent logic to them and which help guide character development.  I think a properly designed lifepath system gives…
In First Thoughts
Participants: Dauntless, Kobayashi, c, dindenver, GregStolze, sean2099, Threlicus.


6/18/2006 somniturne: [Crucible] Steam-punk LARP
Hey all, I've been running WOD larps for a number of years, and have recently gotten the hankering to try my hand at creating a new setting.  The inspiration comes…
In First Thoughts
Participants: somniturne, Czar Fnord.


6/19/2006 iain: [What a Shambles!] Are some mechanics funnier than others?
Following on from the thread here: http://www.indie-rpgs.com/forum/index.php?topic=20144.0 that was about my initial thoughts on the game and how to balance comedy and horror, i had begun to think about system.…
In First Thoughts
Participants: iain, TonyLB, Noon, Czar Fnord, davidberg, dindenver.


6/20/2006 sean2099: [Divinity] making the conversion from dice to diceless. ( baby rant)
Hi all, I have promised some people here that I would keep them abreast of this process for Divinity.  Here is one of threads I would like to reference because…
In First Thoughts
Participants: sean2099.


6/20/2006 Immunis: [d8 system] Using a playing card pool instead of dice
I am in the process of writing my own ‘Universal Heartbreaker’, it’s a system that is trying to provide enough flexibility for any ‘age of gun’ background, i.e. from 1800…
In First Thoughts
Participants: Immunis, pells, Aaron, Altharis.


6/21/2006 WRPIgeek: [Console] Console Legends quickstart
Hi everyone. I've finished up the quickstart version of Console Legends (previously entitled Console III). If you want to take a look, <a href="http://www.valentgames.com/download/ConsoleLegends.zip">here it is.</a> Comments are welcome, especially…
In First Thoughts
Participants: WRPIgeek, Noon.


6/21/2006 Thunder_God: [Cranium Rats] Another View.
The following points have been written by Itamar Parann, he was originally given Beta Version 1.1 on April, in a local convention. He sent me his thoughts but it would…
In First Thoughts
Participants: Thunder_God, dindenver, Filip Luszczyk.


6/22/2006 Zach Walton: [Sudden Light] Competitive Narrative Complications
Today, in my improv. class we worked with a few exercises concerning narrative.  For our first exercise, one writer identified three themes or actions relevant to the story they were…
In First Thoughts
Participants: Zach Walton.


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