Previous Topics In First Thoughts 7/7/2006 Ziddim: Advice? Hi. I'm a n00b to these boards here, but someone suggested that I might be able to cull some ideas from here
So, I've got this Steampunk-Wildwest world that's been… In First Thoughts Participants: Ziddim, ODDin, Ron Edwards.
7/7/2006 Noon: Stealing from drinking games If I wanted to steal certain qualties from drinking games, without using drink, how would I do it?
The qualities I'm looking to swipe are: That there is no resource… In First Thoughts Participants: Noon, Ben Lehman, PhilV.
7/7/2006 Philbo: Idea for an RPG Setting... Here's my idea in a nutshell...
A fantasy role-playing game set in a fictional land based loosely on mythic Greece. The tone is light-hearted and adventurous, with an emphasis on… In First Thoughts Participants: Philbo, oreso, ODDin, Caldis, Roger, billvolk, brainwipe, contracycle.
7/7/2006 Ron Edwards: Character creation concept Hello,
I had a notion for making up characters a month or two ago, and only mentioned it to a couple of people. Both of them instantly utilized it, so… In First Thoughts Participants: Ron Edwards, Czar Fnord, polyesterjellyfish, Keith Senkowski, greyorm, Noon, Jixxala, Certified, Roger, joepub, timfire, Bankuei, joshua neff, Ben Lehman, matthijs, Call Me Curly, Sydney Freedberg, ChrisJaxn, stefoid.
7/6/2006 Alex-01: Parallel setting on two different worlds? Dear role-players,
I don`t know if this is he right place, but I have a problem with a background story.
There are two worlds: A fantasy world and a… In First Thoughts Participants: Alex-01, Selene Tan, Ron Edwards, wheloc, Czar Fnord, Jixxala, JayDaWarlord, dindenver, jerry.
7/6/2006 Ville Takanen: [The Stray Path] Group involvment on character creation. The Stray Path - Or Harhapolku as it was originally deciphered.
I have no idea, if this would belong here - or in the actual play forum, so let the… In First Thoughts Participants: Ville Takanen, Ron Edwards.
7/5/2006 Zach Walton: [Sudden Light] Basic Conflict Resolution Mechanics I've waited until the last possible moment to outline the general conflict mechanic for Sudden Light. I've done so guided by the desire to see as many improv. performances as… In First Thoughts Participants: Zach Walton, matthijs.
7/5/2006 polyesterjellyfish: [Song Caverns of the Medru] and first post. Hello. First post here. Like many people however, I've been lurking for a few months trying to soak it all in.
And with my first post comes my obligatory first… In First Thoughts Participants: polyesterjellyfish, matthijs.
7/5/2006 Krystalex: Introduction and general questions about RPG mechanics Hi! I'm new to RPGing for the most part (played a touch in the 1990s, but not enough to really remember much), and I've been forum lurking for a bit… In First Thoughts Participants: Krystalex, Paul Czege, TonyLB, jasonm, Thunder_God, Caldis, nikola, Czar Fnord.
7/5/2006 Mr. DNA: Toward Thematic Continuity Hey all,
I've been lurking for a bit, and I finally figured it was time to speak up.
I've been playing with this idea for a bit; but I don't… In First Thoughts Participants: Mr. DNA, Ville Takanen, Call Me Curly, Joshua BishopRoby, Matt Wilson, joepub, dindenver.
7/4/2006 Zach Walton: [Sudden Light] Boal's "Theatre of the Oppressed" and Gaming Recently, prompted by my improv. class, I've been digging into improv. theory in all its surprising permutations. I've found it quite shocking that many game designers do not rely more… In First Thoughts Participants: Zach Walton.
7/3/2006 mila888: cutscenes can you make cutscenes in your video game In First Thoughts Participants: mila888.
7/3/2006 Zach Walton: [Sudden Light] Putting Aspects In Play I've been doing quite a bit more thinking about how to integrate Aspects into individual scenes. Certainly, Aspects could be added simply through narration alone, but since Aspects are so… In First Thoughts Participants: Zach Walton.
7/3/2006 Elishar: Armaggedon: First Draft Every game creator thinks their game is good, otherwise they wouldn't have put all the time and effort into it. However, like a parent who has an ugly baby, a… In First Thoughts Participants: Elishar, Caldis, matthijs.
7/2/2006 sean2099: [Divinity] Testing a mechanic Hi all,
I am asking about this particular mechanic because it is the first one being testing in the PBP I am running. To make a long post a bit… In First Thoughts Participants: sean2099, btrc, matthijs.
6/30/2006 Revolution: My new (very rough) game idea So, I'm working on an RPG. I hope that much should be obvious.
Basically, I want to have something with a fantastical feeling that seems realistic. I'll admit that I'm… In First Thoughts Participants: Revolution, Incendiary, ODDin, daMoose_Neo, Caldis, Noon, Ron Edwards, Call Me Curly.
6/29/2006 Incendiary: D6 system, fair / fun for players? Also, background. Firstly: hi everyone. I am a lapsed RPGer (MERP, WFRP, Paranoia) who has been guided here when I presented some RPGing friends of mine with some random material I was… In First Thoughts Participants: Incendiary, jasonm, joepub, cydmab, daMoose_Neo, Alex Johnson, billvolk, apeiron.
6/29/2006 Naarsael: Gears and portals (need more ideas) I've been working for sometime now on a gearpunk High Fantasy setting for Risus the anything rpg and i seem to be stuck ... I need a new view point… In First Thoughts Participants: Naarsael, ghashsnaga.
6/29/2006 Caesar_X: [Noir] Accumulated Guilt and The Downfall "Shared guilt is often the only common bond amongst noir characters" (from this essay on the elements of noir):
http://www.crimeculture.com/Contents/Film%20Noir.html
I read the above quote again today and remembered a… In First Thoughts Participants: Caesar_X, Zathreyel, oreso.
6/28/2006 thwaak: Narrativist CharGen with Gamist Mechanics Behind it? Hello All,
It was inevitable that visiting here looking for indie games would inspire me to try creating my own.
I started brainstorming ideas and came up with one I… In First Thoughts Participants: thwaak, northerain, Certified, ODDin, zmobie, Blankshield, Artanis, Paul Czege, Jixxala, wheloc, Incendiary.
<< more previous topics | | Subsequent Topics In First Thoughts 7/8/2006 Byron: Three types of wounds for all weapons? This is just a First Thought I have that I am trying to refine and wondered who else may have gone down this road.
I am considering changing the numerical… In First Thoughts Participants: Byron, billvolk, Noon, Hereward The Wake, Ron Edwards, matthijs.
7/9/2006 andrew_kenrick: [Six Bullets for Vengeance] very first thoughts [i]"A man rides into town, a shooter at his hip. In it are six bullets, one for each of his enemies. Six bullets for vengeance."[/i]
Insomnia has struck and with… In First Thoughts Participants: andrew_kenrick, Ron Edwards, Noon, Zathreyel.
7/10/2006 Dodavehu: Pantheon --
Hello. I was only recently exposed to this wonderful forum. Reading through these posts has made be want to try my hand at design as well (something I haven’t… In First Thoughts Participants: Dodavehu, sean2099, shawnhcorey, Bankuei, matthijs.
7/10/2006 PhilV: [Echos] A proof of concept Greetings all.
This is a proof of concept idea in response to this thread http://www.indie-rpgs.com/forum/index.php?topic=20334.0 by Callan. I didn't want to bog down that thread but the concept intrigued me… In First Thoughts Participants: PhilV, Artanis, matthijs.
7/10/2006 Quixotica: Being a Designer or Creator of RPG. I have been writing for at least 10 years, mostly technical philosophy and theology. Independant Press.
For a while now, I have gotten away from that and have had creative… In First Thoughts Participants: Quixotica, Bankuei, Sydney Freedberg, Valamir.
7/10/2006 Sunlit: RPG 3.5 - Positive Energy "magic\powers" I have created a character which bases his existential understanding on that positive energy and negative energy is the fundamental energies in the world, and that the friction between these… In First Thoughts Participants: Sunlit, billvolk, Bankuei.
7/11/2006 Phil Q: Diceless combat Hi everybody!
As many do here, it seems, I will start my topic with an apology too: Forgive me if I misuse terms that are fluent here or if I… In First Thoughts Participants: Phil Q, Ron Edwards, matthijs, Valamir, PhilV, stefoid, Christophe Kelm, btrc, slavemind, Nathan P., Steven Stewart.
7/11/2006 andrew_kenrick: [Six Bullets for Vengeance] the mechanics for vengeance I've been working through the basic mechanics for Six Bullets and wanted some input. More about the initial concept and the framework for play can be found in this thread.… In First Thoughts Participants: andrew_kenrick, Ron Edwards, Zathreyel, PhilV.
7/11/2006 thwaak: RPG Design as a mental exercise? Heya Gang,
I was conversing with friends about indie RPGs, and the topic of the 24hr RPG, and Game Chef came up. While we agreed that it was all very… In First Thoughts Participants: thwaak, Gaerik, matthijs.
7/12/2006 Eliahad: [Ar'hea] The Power 19 Hi all!
My real name is Dave, of which you've had a plethora of lately, so if you'd like to call me Eli (pronounced 'Elly') I don't mind in the… In First Thoughts Participants: Eliahad, billvolk.
7/12/2006 sean2099: Creating too many rules vs using GM Fiat as a magic wand (split) This question came up to me from another thread I created. http://www.indie-rpgs.com/forum/index.php?topic=20273.0
I am trying to come up with guidelines for different powers that a deity could have. Of course,… In First Thoughts Participants: sean2099, TonyLB, Jinx, billvolk, joepub.
7/12/2006 oreso: [Witch!] How to implement? a la "Ginger Snaps" and "The Craft", the players are powerful outcasts who conflict with one another.
Why do they fight each other? a Dark Fate a la Mountain Witch.… In First Thoughts Participants: oreso, Ron Edwards, Roger, Sydney Freedberg, Mcrow, Thunder_God, c.
7/12/2006 Dumirik: [KIN] No water, just blood Right, so I know its taken me ages, but I finally sat down and wrote down the bones of the game. The previous thread for the game can be found… In First Thoughts Participants: Dumirik, Matt Wilson, Roger, Joshua BishopRoby.
7/12/2006 Krystalex: Enneagrams as character personality models While browsing for other ideas, I came across the idea of Enneagrams on Wikipedia. I've thought this might make an interesting basis for helping people flesh out character creation.
I… In First Thoughts Participants: Krystalex, Matt Wilson.
7/12/2006 Krystalex: [Promethean Sun] Power 19 Well, I've managed to get some stuff written down for my new game, and the Power 19 template was a big help. To save space here, I'll just paste to… In First Thoughts Participants: Krystalex, matthijs.
7/12/2006 sean2099: [Divinity] experience tied to point bid. Sorry for bombing this forum here,
I just came up with a quick idea. In my own personal experience, I have not seen this idea but perhaps some of you… In First Thoughts Participants: sean2099, matthijs, stefoid.
7/13/2006 J. Blasdel: Searching for Submission Takers This is my first post, and I'm not sure as to exactly where it should have gone. I'm searching for a website that will accept a submission for the White… In First Thoughts Participants: J. Blasdel, Ron Edwards.
7/13/2006 AsuraDemon: Spirit-Touched: The Iron World and game mechanics So I'm creating a new RPG, and so far have just over 170 pages written for it. The gist of it is that the characters are beings that are basically… In First Thoughts Participants: AsuraDemon, Eliahad, Filip Luszczyk, greyorm, Quixotica, Noon.
7/13/2006 thwaak: [Animated Heroes] First Pass Hello Gang,
As you might remember from this thread ( http://www.indie-rpgs.com/forum/index.php?topic=20252.0 ), I had worked on a background chargen system to determine the number of points players have to develop… In First Thoughts Participants: thwaak, Ken, dindenver, billvolk, sean2099, stefoid.
7/13/2006 MJGraham: Insurrection Hello,
I'm a fledgling game designer in the early to middle stages of creating an independent roleplaying game. The game's working title is Insurrection and it is based around characters… In First Thoughts Participants: MJGraham, contracycle, Ron Edwards.
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