Previous Topics In First Thoughts 10/30/2006 Ancannios: [Alchemiae] Brainstorm Hi to all here at the Forge.
First of all, this isn't completely a topic with precisely defined requests, so I hope the Forge will not decapitate me for spamming… In First Thoughts Participants: Ancannios, Troy_Costisick, nikola, TroyLovesRPG.
10/30/2006 c: [The Grey Man Wants You Dead] Initial thoughts So the research for Silence Keeps Me a Victim is going a bit slower than I anticipated as it's taking me longer to get through suggested reading and resource materials… In First Thoughts Participants: c, jasonm, Valamir, timfire, TroyLovesRPG.
10/27/2006 gooderguy: Flashcards Having read lots of the RPG theory and come to a novice understanding of Social Contracts and GNS, I've been wanting to play a diceless system for ages now, but… In First Thoughts Participants: gooderguy, jasonm, Justice Platt.
10/27/2006 Narf the Mouse: Tales: Thoughts on meta-game rewards - Themes As stated previously, I'm writing an epic-journey, low-magic fantasy game.
On thing I've been thinking about a long time, that I want in there is what I call Themes. Themes… In First Thoughts Participants: Narf the Mouse, Troy_Costisick, TroyLovesRPG.
10/26/2006 sean2099: (split) super power categories http://www.indie-rpgs.com/forum/index.php?topic=21789.0 is the thread I am splitting from at this point. As you can probably tell, I am wanting to make some sort of 'supers' game. I hope the thread… In First Thoughts Participants: sean2099, Troy_Costisick, TroyLovesRPG, dindenver, Ken.
10/25/2006 kroh: Re: [Six Bullets for Vengeance] very first thoughts Would the "players" create the scenes as the game progresses (allowing the non-good guy bad guys in the scene to take on suplimental roles) or would they be predefined (written… In First Thoughts Participants: kroh, Ron Edwards.
10/24/2006 Simon C: Thinking about a Metagame mechanic. So this isn't so much a new game idea as an idea that could be used in otherwise traditional style games, to mix up the game authorship in a way… In First Thoughts Participants: Simon C, Troy_Costisick, crowyhead, Narf the Mouse.
10/23/2006 Nephilim: [Wiedergänger] First ideas for a game... Hi there!
I'm one of the Projekt Odyssee authors from Germany and part-time Forge-reader (though not poster). The successful cooperation at the Essen game fair made me think about posting… In First Thoughts Participants: Nephilim, Troy_Costisick, David Artman, dindenver, TroyLovesRPG.
10/20/2006 Web_Weaver: GM as Facilitator, looking for signposts in the unknown This post falls between Actual Play and First Thoughts. I place it here because primarily I am involved in adaptation of rules, and a radically altered game is likely to… In First Thoughts Participants: Web_Weaver, timfire, TroyLovesRPG.
10/17/2006 baron samedi: [LCoE] Strange places: ideas ? Hello Forgeites,
After building a set of game mechanics that allows a game effect bonus for using a specific landmark or building, I'm trying to find ideas about strange places… In First Thoughts Participants: baron samedi, crowyhead, David Artman, Narf the Mouse, Simon C, TroyLovesRPG.
10/17/2006 Ancannios: Stuck on a resolution mechanic Hi to all,
I am currently designing my homebrew simulationist rpg set in the early middle ages, but for 5 days now I just cant get any ideas for a… In First Thoughts Participants: Ancannios, andrew_kenrick, iain, Narf the Mouse, drfelip.
10/16/2006 Brian_W: [Channeling] Temptation and Corruption Alright first of all, i will try to give all needed information in this thread. If you want to know more, want to read through what i have, or want… In First Thoughts Participants: Brian_W, Troy_Costisick, Narf the Mouse, Xibalba.
10/13/2006 andrew_kenrick: [Yesterday's Tomorrow] Interrogation as character creation After a hiatus of 2 years I've finally gone back to Yesterday's Tomorrow, my game of a nuclear-powered, dystopian alternate now inspired by 1984, Brave New World, Children of Men… In First Thoughts Participants: andrew_kenrick, Reithan, Paul Czege, James_Nostack, Narf the Mouse, TroyLovesRPG, Madheretic, Everspinner, Troy_Costisick.
10/13/2006 willo: Gaming System Framework What would it take for you to develop your new RPG idea using a Gaming System Framework?
Gaming System Framework:
A core set of rules that could be… In First Thoughts Participants: willo, Eero Tuovinen, Noon, jeremycoatney, TroyLovesRPG, mratomek, tj333, joepub, Danny_K, David Artman, Certified, Nathaniel B.
10/12/2006 baron samedi: [Last Chronicles of Erdor] Searching for the right adjective to name a religion
Hi,
I'm in the process of translating a role-playing game from French to English, and stuck with the choice of a proper term to designate a specific religious movement.
-… In First Thoughts Participants: baron samedi, FLEB, crowyhead, Wolfen.
10/12/2006 Caesar_X: [Close Encounters] The 90-min RPG This idea just came out of me tonight while I was trying to muddle my way through the Polaris rulebook in a reclined position. As my mind wandered, I started… In First Thoughts Participants: Caesar_X, andrew_kenrick, TroyLovesRPG, Narf the Mouse, Call Me Curly, cpeterso.
10/11/2006 Narf the Mouse: Tales from the Rusty Broadsword Inn - Combat Aptitudes Sorry, no real-life name - I just don't feel comfortable using it on the internet.
The RPG name is just a placeholder; it was chosen because of a backstory that's… In First Thoughts Participants: Narf the Mouse, Adam Dray, Hereward The Wake, Noon.
10/11/2006 sean2099: airing out the idea for a new supers game While I am awaiting feedback on a different game, I thought that I would put out some beginning thoughts to a new supers game I am working on (working title:… In First Thoughts Participants: sean2099, daMoose_Neo, TonyLB, Ken, Narf the Mouse, dindenver.
10/10/2006 vgunn: Can you fill in the missing pieces? -- system design questions Hello All,
Its my first post here. I have really just started to look at the forge in detail and I am hoping you could help me out.
I've been… In First Thoughts Participants: vgunn, joepub, Gasten, Hans.
10/10/2006 daMoose_Neo: [BasiCCG] Writing up an open lisence Card Game I'm always doing this aren't I? New CCG stuff, always ^_^
My earlier discussions with Lee Valentine (Veritas) have led to some revisions of my POD card concept. I'm ordering… In First Thoughts Participants: daMoose_Neo, TroyLovesRPG, jeremycoatney, JustinB, David Artman.
<< more previous topics | | Subsequent Topics In First Thoughts 10/31/2006 Primordia: Do you know something like this? Hey Everybody.
I have a while ago started on making a roleplaying world + system. This world is a primordial soup, and the characters play amorphous blobs. I have created… In First Thoughts Participants: Primordia, Ron Edwards, nikola.
10/31/2006 WyldKarde: Tabletop Miniatures / Card Game Idea Hello all,
I'm trying to develop a game that combines the strategy and planning of a tabletop miniature game with the randomness of a collectible card game. Nothing innovative or… In First Thoughts Participants: WyldKarde, Valamir, Hereward The Wake, komradebob, stefoid, sean2099, TroyLovesRPG.
10/31/2006 iain: [Peer Pressure] Time and Trouble Hi guys,
I have started talking about this idea over at <a href="http://www.rpglaboratory.com">RPG lab</a> and I would like to engage the services of you good fellows. 'Peer Pressure' is a… In First Thoughts Participants: iain, TroyLovesRPG, Noon, Primordia.
11/1/2006 anders_larsen: [Distant Horizons] Explorations Map - some new thoughts Distant Horizons is a game about exploring and adventuring. It is about people that leave their home to travel the world, and about how this will change them.
The exploration… In First Thoughts Participants: anders_larsen, Simon C, Troy_Costisick, Primordia, TroyLovesRPG.
11/2/2006 thelostgm: [Giants] Rewards question After much procrastination and discussion with myself over what exactly I wanted to say, I have finally come up with a post. So here it is: the first post about… In First Thoughts Participants: thelostgm, Ben Lehman, Paka, RobNJ, Caesar_X, contracycle, Manicrack, CommonDialog, Primordia.
11/3/2006 timfire: [IaLC] Conflict & Resolution Structure As some of you might remember from old threads, I'm working on a game tentative titled "In a Land Called". I'm getting close to a playable alpha, but I'm still… In First Thoughts Participants: timfire, Steven Stewart, Filip Luszczyk, TroyLovesRPG, Web_Weaver, c, masqueradeball, Simon C, Kami-no-Mark.
11/6/2006 Primordia: [primordia] The world is shrinking, what to do. Hey guys.
in my primordia project, im thinking about having characters play in a game world, that diminishes constantly, much like michael ende the neverending story.
The gods of primordia,… In First Thoughts Participants: Primordia, King Turnip, Geoff Hall.
11/7/2006 iain: [Reel Adventures] Roll Film Hi guys,
Alongside 'Peer Pressure',
http://www.indie-rpgs.com/forum/index.php?topic=21979.0
I have also been working on a game called 'Reel Adventures'. This one has been boiling at the back of my brain for a… In First Thoughts Participants: iain, Caesar_X.
11/8/2006 Primordia: [Primordia] Group of character traits Hey guys.
In my game primordia im going to run with a few character mechanics, which is measured in Trust, Trustworthiness and Connections.
Trust is an aquired stat, which changes… In First Thoughts Participants: Primordia, Wood, Troy_Costisick.
11/8/2006 Primordia: a correct time to playtest? Hey everybody.
Not sure this is the right forum to ask, but here goes.
When is the right time to playtest your invention??? Is there a hard no leniency rule,… In First Thoughts Participants: Primordia, timfire, Eero Tuovinen.
11/10/2006 Geoff Hall: [Anarchy] First thoughts (Long!) Okay, I should probably preface this with the fact that this is not only my first post to these forums (well, discounting a mention of Burning Empires to Primordia a… In First Thoughts Participants: Geoff Hall, andrew_kenrick.
11/10/2006 King Turnip: [Politico] Ripped from today's attack ads! I'm kicking around a game of political corruption. My inspiration is the state of Washington, D.C. and the seemingly pervasive corruption there. For you outside of Cali, know that we've… In First Thoughts Participants: King Turnip, Caesar_X, Ramidel, TroyLovesRPG.
11/14/2006 juandsix: [The Call] - Further Thoughts on Reality Gaming I did some work on a game concept called "The Call" here a Good While Back, then got pulled off by, well, Real Life. The Out There place. Le Monde.… In First Thoughts Participants: juandsix, Simon C.
11/14/2006 Geoff Hall: [Anarchy] Dice pools and conflict resolution Right, having not garnered much of a response in my first thread about Anarchy (http://www.indie-rpgs.com/forum/index.php?topic=22078.0) because, I assume, it was rather too long and lacking in focus I thought that… In First Thoughts Participants: Geoff Hall, Troy_Costisick, andrew_kenrick, Ron Edwards.
11/15/2006 JasonPalenske: Short Stories Has anyone found them to be good setting material? I'm looking to spread some short stories through my Frontier settings to help give a feel and some flavor for them.… In First Thoughts Participants: JasonPalenske, TroyLovesRPG, Simon C, Ben Lehman, GreatWolf, demiurgeastaroth, pells.
11/15/2006 Justin D. Jacobson: Passages Design Diary as Launching Point for Bullseye System - Feedback Please I just released Passages, which has been over two years "in development." It's been a long, strange journey in what I've come to call "incremental" game design. I've been posting… In First Thoughts Participants: Justin D. Jacobson, joepub.
11/16/2006 nitramwi: [We The People] Working thru the Mechanics "We The People" is my first attempt at designing a RPG. Its about a group of jurors deciding the guilt or innocence of the accused in a trail. Its influence… In First Thoughts Participants: nitramwi, King Turnip, Troy_Costisick, c, TroyLovesRPG, masqueradeball, contracycle, David Artman.
11/17/2006 sean2099: (heroes and villains) skills as resources [url]http://www.indie-rpgs.com/forum/index.php?topic=21789.0[/url]
As I was working on character creation, I thought about the idea the ideas of adding skills and resources to the mix. Right now, I have split skills into… In First Thoughts Participants: sean2099, Ken, dindenver.
11/17/2006 juandsix: [The Call] - short, simplified second cut for addition to any other games. So let's reconsider this as a bolt-on to any other RPG - a way of amending the ruleset to define a new style of play.
1> The Call is a… In First Thoughts Participants: juandsix, masqueradeball.
11/17/2006 billvolk: Amnesiac Adventurers Anonymous Here are my first thoughts (inspired by a game run by a friend of mine) for part of a system in which character creation and world-building occur almost entirely during… In First Thoughts Participants: billvolk, David Artman, iain.
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