The Forge Reference Project: Browse Threads

 

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From Day One


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In First Thoughts

2/1/2007 Noon: I love you, daddy dragon
I got this idea because I own a gargantuan D&D black dragon mini and a young black dragon mini. I had them sitting near each other, but my seven year…
In First Thoughts
Participants: Noon, Simon_Pettersson, Filip Luszczyk, Simon C, cydmab, BigElvis, Leviathan.


2/1/2007 Lacloix: RPG design
It's been a while since I've been around here and was considering discussing a new project on which I'm working. I noticed that the Indie Design forum is closed, but…
In First Thoughts
Participants: Lacloix, joepub.


2/1/2007 Kashell: Advantages & Disadvantages
I'm interested in what some of you think are some good advantages and disadvantages for character design for a fantasy roleplay world. Specifically, these work somewhat like feats from D&D,…
In First Thoughts
Participants: Kashell, epweissengruber, joepub, David Artman, Simon_Pettersson, Noon, sean2099, cydmab.


2/1/2007 Simon_Pettersson: The Invisible Carnival
Hi, name's Simon, and it's my first post to the Forge (though I've been lurking around here for some time). I've been thinking about this game for some time now.…
In First Thoughts
Participants: Simon_Pettersson, Sane, jasonm, baron samedi, Simon C, sean2099, JCunkle.


2/1/2007 Teh_Az: Tactics Engine
This is my first time posting here and I've been wanting to design an RPG since 6th grade just because I love the technicality of it all and the cool…
In First Thoughts
Participants: Teh_Az.


2/1/2007 joepub: [Polarpunk] An intro, and a question: Vantage Bonus too powerful?
So, I have a game I'm working on called Polarpunk. It's a post-apocalyptic cyberpunk game that's set in a worldwide "second Ice Age". It's supposed to be fun, fast, exciting…
In First Thoughts
Participants: joepub, dindenver, Bill_White, Noon.


1/31/2007 Justin D. Jacobson: All this talk about Generic RPGs...
Got me hankerin' to make a truly generic rpg. As is sometimes the case, my concept starts with an image and I whipped this up: Generic RPG Mock-up The hamster…
In First Thoughts
Participants: Justin D. Jacobson, Ninetongues, Simon_Pettersson, David Artman, Noon.


1/31/2007 Jeremiah Lahnum: Tabula Rasa early development.
So, recently a I took a trip to Dreamation with Bret Gillan. It was my first time at the convention and it was a total blast. I got to play…
In First Thoughts
Participants: Jeremiah Lahnum.


1/31/2007 Ninetongues: Minmi World - Into Dreams!
Yesterday, when I was reading my way through Your ideas here on the Forge I came up with some funny idea for a game. Im a writer, and I have…
In First Thoughts
Participants: Ninetongues, johnwedd.


1/31/2007 justin1083: Budokai: Battle Tournament RPG
[b]Whether it is one's own life, status, honor, loved ones, or a belief, fighting is all about the desire to protect.[/b] Hi all.  I've been toying with the idea of…
In First Thoughts
Participants: justin1083, Simon C, Filip Luszczyk, johnwedd, Noon.


1/30/2007 Lostscotsman: Unusual but practical Cyberpunk gear
[color=green]I am new to this forum, (despite being an old fart of a gamer), so I am unsure if this is the right place to post this enquiry. If not…
In First Thoughts
Participants: Lostscotsman, Call Me Curly, David Artman, Simon C, johnwedd.


1/28/2007 Ninetongues: Arch Inverted says 'Hi'
  Hello   My name is Raphael Sadowski, Im 22. Two months ago I moved to London from Poland, and I took my Arch Inverted (reffered as AI later) RPG…
In First Thoughts
Participants: Ninetongues, joepub, Filip Luszczyk, ja-prozac, Troy_Costisick.


1/28/2007 deneb829: RPG Ideas
Hey All, I first heard of RPGs over 25 years ago, back when I was in 7th grade. Someone explained the concept to me, and I thought that was the…
In First Thoughts
Participants: deneb829, Qi Chin, johnwedd, TonyLB, Lostscotsman, Sane, Lacloix, Jillianaire.


1/23/2007 vgunn: Ruin Consequences in Hither Lands
I am working through the mechanics for Hither Lands: Roleplaying in Middle-earth. This version is very much different from the original design, in part due to all of the indie…
In First Thoughts
Participants: vgunn, Simon C.


1/22/2007 Simon C: [Through the Ansible] Play-by-post the ecumen.
So I was thinking about the concept that rules in roleplaying games exist to determine who is allowed "authority" over the truth of a narrative.  The "Lumpley principle"? I think?…
In First Thoughts
Participants: Simon C, Qi Chin, Trevis Martin, johnwedd, Eero Tuovinen.


1/22/2007 The Dreamer: The Breaker Zone Rough Draft
Hi there! I'm new to this forum and to RPing in general but one thing I have always liked is writing stories.  Now as said before I have never really…
In First Thoughts
Participants: The Dreamer, Qi Chin.


1/21/2007 clam of god: Project: C.H.A.I.R.- a game by nick smith
hi everyone my names nick smith, i live in portland, Oregon and i think i have the basic concept for my new rpg Project: C.H.A.I.R. and would appreciate any feedback…
In First Thoughts
Participants: clam of god, Jake Richmond, Ron Edwards.


1/21/2007 Leviathan: Free PDF idea: The Cursed
I am still in the first draft version of a small (10-11 page) PDF for free release as the initial work for Boundless Allegory. It should be ready for playtesting…
In First Thoughts
Participants: Leviathan, Everspinner, Ron Edwards.


1/21/2007 Nathaniel B: Game Operations Director's Holistic Universal Gaming System
I have read many of the threads on this site and have mined all I think I can from the discussions in the now closed G/N/S & theory forums and…
In First Thoughts
Participants: Nathaniel B, Mike Sugarbaker, Everspinner, Lostscotsman.


1/20/2007 kpklukken: Serious Creators Block
*Isn't EXACTLY sure if this is the right forum area* So if this post is supposed to be somewhere else then my apologies. move it wherever you will. Some time…
In First Thoughts
Participants: kpklukken, Mike Sugarbaker, Simon C, GB Steve, Adam Dray, Sane, Leviathan, johnwedd, deneb829, Ron Edwards.


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Subsequent Topics
In First Thoughts

2/3/2007 Danny_K: Robo-Joe Test Drive (rough sketch)
I just finished reading an article in this month's Harper's magazine about the coming robot soldiers.  Good article, very inspirational.  And lo, I was inspired. Here's my rough idea for…
In First Thoughts
Participants: Danny_K, Everspinner.


2/3/2007 Kashell: [R&R] Connections / Significants
Hey everyone! My roommates and I have been working on our own roleplaying game for almost two years now. I somehow doubt that we will publish, but nevertheless, we want…
In First Thoughts
Participants: Kashell.


2/4/2007 TheMadman: questions on level ups and atmosphere
Hey there! I just discovered this site a few days ago and i'm still amazed by all the good stuff to read here. I'm  from Quebec, Canada. I'm a french…
In First Thoughts
Participants: TheMadman, Kashell, Simon_Pettersson, Matt, TonyLB, Noon, johnwedd.


2/6/2007 c: [Silence Keeps Me A Victim] How to turn procedure into dice mechanics?
Hi Folks, I'm a bit stuck on my game, "Silence Keeps Me A Victim," and want to get some feedback. Previous posts about the game are: What is possible…
In First Thoughts
Participants: c, contracycle, Simon_Pettersson, Yakk, Simon C.


2/8/2007 MatrixGamer: Engle Matrix Games used in RPG Character Development
The following bit is a gloss of how I've used Matrix Games as a support element in RPGs. In this case to aid character growth. MATRIX GAMES IN CHARACTER DEVELOPMENT…
In First Thoughts
Participants: MatrixGamer, Simon C.


2/8/2007 Dustin of the Dead: Zom-Pocalypse Now
After listing to the recording of Dreamation's Indie game design round table (thanks to SoK), I wanted to post here to see if I can collaborate with others to finish…
In First Thoughts
Participants: Dustin of the Dead, joepub, c, johnwedd.


2/9/2007 Insect King: Putting my system in bed with my setting... Is it mechanical incest?
Hi there. For a long time I tinkered about with existing systems for ideas and story possibilities. I have since become sick of it and a while ago decided to…
In First Thoughts
Participants: Insect King, Everspinner, Troy_Costisick, Yakk, BigElvis, TroyLovesRPG, johnwedd.


2/10/2007 Adam Graham: Resolution Curve
Greetings,     I'm looking for some thoughts on my resolution system.  Mainly for as to whether or not it is to random.  I have a system that I have…
In First Thoughts
Participants: Adam Graham, Eero Tuovinen, Yakk.


2/11/2007 jackson_tegu: solution for the "War Shoal" problem...?
hello there, everyone. i think i have a possible solution for what has, in academic circles, been referred to as the "War Shoal" problem. though this is a forum for…
In First Thoughts
Participants: jackson_tegu, Eero Tuovinen, Noon, contracycle, johnwedd.


2/11/2007 signoftheserpent: Idea for A Game About Alchemists Who Died But Didn't Really Die
Something like that. NOTE: This idea came to me while reading Promethean; I have a general fondness for the WW style and it's associated idiosyncrasies. The writeup is as purple…
In First Thoughts
Participants: signoftheserpent, c, joepub.


2/11/2007 Thor: Hellmouth Hospital
Hi All! I was driving to gaming Friday and thinking about the ides that every scene should change the character. I don't know if I believe it or not, so…
In First Thoughts
Participants: Thor, Troy_Costisick, contracycle, Yakk, sean2099, Jarx.


2/11/2007 Thomas Lawrence: A Game of Theatrical Tragedy... I Hope
Crossposted from Story Games, hope that's kosher. So, I've been watching altogether too much of a Les Miserables DVD (the musical), and I got to thinking about stage tragedies as…
In First Thoughts
Participants: Thomas Lawrence, BigElvis.


2/13/2007 Yakk: Random Crunch (dice)
Some random number generator for tabletop gaming ideas. I haven't seen many of these as the core mechanic of a game.  If you've seen them used, or even better seen…
In First Thoughts
Participants: Yakk, johnwedd, contracycle.


2/13/2007 WyldKarde: Storytelling System
I'm trying to create a game system that focuses on telling a story moreso than killing ogres and taking their loot.  Unfortunately, I don't have a lot of experience with…
In First Thoughts
Participants: WyldKarde, joepub, TonyLB, johnwedd, xenopulse.


2/13/2007 BigElvis: Flash - GM-less competetive. Dark and intensive war rpg.
My questions for this game is: do you understand how the narration and the mechanics work, and do you think they actually do work? Meaning what problems do you see…
In First Thoughts
Participants: BigElvis, TonyLB, jasonm, johnwedd.


2/13/2007 BigElvis: Rewarding narration in GMless competetive games.
For my game Flash i wanted to include a mechanic that could both reward narration and direct narration as well. My solution was word/picture cards. Each card would have a…
In First Thoughts
Participants: BigElvis, joepub, Noon.


2/14/2007 Adam Graham: Heroes of Leyreth - A Christian based RPG
In another post I was encouraged to begin a thread about the focus of my RPG that I have been working on for the last year or so.  It is…
In First Thoughts
Participants: Adam Graham, Clinton R. Nixon, johnwedd, WhiteRat, Ron Edwards, preludetotheend, Eero Tuovinen, Simon C, baron samedi, sean2099.


2/14/2007 davidboze: New idea for Shadow of Yesterday
http://www.indie-rpgs.com/forum/index.php?topic=23291.msg230149#new
In First Thoughts
Participants: davidboze, Andy Kitkowski.


2/14/2007 OKeefe: Out of the Gray (early concept)
Hi I'm new.  I hope this is the right kind of post in the right kind of area. I have a few ideas for a game that I think will…
In First Thoughts
Participants: OKeefe, johnwedd.


2/15/2007 AsuraDemon: dealing with writing about theme, and storytelling
So I've got an idea that I want to run with for an RPG.  But I've never gotten very far in such an endevor before, and what I need some…
In First Thoughts
Participants: AsuraDemon, Matt, WyldKarde, TroyLovesRPG.


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