Previous Topics In First Thoughts 2/6/2007 c: [Silence Keeps Me A Victim] How to turn procedure into dice mechanics? Hi Folks,
I'm a bit stuck on my game, "Silence Keeps Me A Victim," and want to get some feedback. Previous posts about the game are:
What is possible… In First Thoughts Participants: c, contracycle, Simon_Pettersson, Yakk, Simon C.
2/4/2007 TheMadman: questions on level ups and atmosphere Hey there! I just discovered this site a few days ago and i'm still amazed by all the good stuff to read here. I'm from Quebec, Canada. I'm a french… In First Thoughts Participants: TheMadman, Kashell, Simon_Pettersson, Matt, TonyLB, Noon, johnwedd.
2/3/2007 Kashell: [R&R] Connections / Significants Hey everyone!
My roommates and I have been working on our own roleplaying game for almost two years now. I somehow doubt that we will publish, but nevertheless, we want… In First Thoughts Participants: Kashell.
2/3/2007 Danny_K: Robo-Joe Test Drive (rough sketch) I just finished reading an article in this month's Harper's magazine about the coming robot soldiers. Good article, very inspirational. And lo, I was inspired.
Here's my rough idea for… In First Thoughts Participants: Danny_K, Everspinner.
2/2/2007 Lacloix: My system basics Here are the basics of my system, as is. I'm looking for advice on fine tuning some elements.
The Mechanic:
1d20 blackjack roll-under
The Attributes (range 1-13):
Build - overall… In First Thoughts Participants: Lacloix, talysman, Simon C.
2/1/2007 Noon: I love you, daddy dragon I got this idea because I own a gargantuan D&D black dragon mini and a young black dragon mini. I had them sitting near each other, but my seven year… In First Thoughts Participants: Noon, Simon_Pettersson, Filip Luszczyk, Simon C, cydmab, BigElvis, Leviathan.
2/1/2007 Lacloix: RPG design It's been a while since I've been around here and was considering discussing a new project on which I'm working. I noticed that the Indie Design forum is closed, but… In First Thoughts Participants: Lacloix, joepub.
2/1/2007 Kashell: Advantages & Disadvantages I'm interested in what some of you think are some good advantages and disadvantages for character design for a fantasy roleplay world.
Specifically, these work somewhat like feats from D&D,… In First Thoughts Participants: Kashell, epweissengruber, joepub, David Artman, Simon_Pettersson, Noon, sean2099, cydmab.
2/1/2007 Simon_Pettersson: The Invisible Carnival Hi, name's Simon, and it's my first post to the Forge (though I've been lurking around here for some time). I've been thinking about this game for some time now.… In First Thoughts Participants: Simon_Pettersson, Sane, jasonm, baron samedi, Simon C, sean2099, JCunkle.
2/1/2007 Teh_Az: Tactics Engine This is my first time posting here and I've been wanting to design an RPG since 6th grade just because I love the technicality of it all and the cool… In First Thoughts Participants: Teh_Az.
2/1/2007 joepub: [Polarpunk] An intro, and a question: Vantage Bonus too powerful? So, I have a game I'm working on called Polarpunk. It's a post-apocalyptic cyberpunk game that's set in a worldwide "second Ice Age". It's supposed to be fun, fast, exciting… In First Thoughts Participants: joepub, dindenver, Bill_White, Noon.
1/31/2007 Justin D. Jacobson: All this talk about Generic RPGs... Got me hankerin' to make a truly generic rpg. As is sometimes the case, my concept starts with an image and I whipped this up:
Generic RPG Mock-up
The hamster… In First Thoughts Participants: Justin D. Jacobson, Ninetongues, Simon_Pettersson, David Artman, Noon.
1/31/2007 Jeremiah Lahnum: Tabula Rasa early development. So, recently a I took a trip to Dreamation with Bret Gillan. It was my first time at the convention and it was a total blast. I got to play… In First Thoughts Participants: Jeremiah Lahnum.
1/31/2007 Ninetongues: Minmi World - Into Dreams! Yesterday, when I was reading my way through Your ideas here on the Forge I came up with some funny idea for a game.
Im a writer, and I have… In First Thoughts Participants: Ninetongues, johnwedd.
1/31/2007 justin1083: Budokai: Battle Tournament RPG [b]Whether it is one's own life, status, honor, loved ones, or a belief, fighting is all about the desire to protect.[/b]
Hi all. I've been toying with the idea of… In First Thoughts Participants: justin1083, Simon C, Filip Luszczyk, johnwedd, Noon.
1/30/2007 Lostscotsman: Unusual but practical Cyberpunk gear [color=green]I am new to this forum, (despite being an old fart of a gamer), so I am unsure if this is the right place to post this enquiry. If not… In First Thoughts Participants: Lostscotsman, Call Me Curly, David Artman, Simon C, johnwedd.
1/28/2007 Ninetongues: Arch Inverted says 'Hi'
Hello
My name is Raphael Sadowski, Im 22. Two months ago I moved to London from Poland, and I took my Arch Inverted (reffered as AI later) RPG… In First Thoughts Participants: Ninetongues, joepub, Filip Luszczyk, ja-prozac, Troy_Costisick.
1/28/2007 deneb829: RPG Ideas Hey All,
I first heard of RPGs over 25 years ago, back when I was in 7th grade. Someone explained the concept to me, and I thought that was the… In First Thoughts Participants: deneb829, Qi Chin, johnwedd, TonyLB, Lostscotsman, Sane, Lacloix, Jillianaire.
1/23/2007 vgunn: Ruin Consequences in Hither Lands I am working through the mechanics for Hither Lands: Roleplaying in Middle-earth. This version is very much different from the original design, in part due to all of the indie… In First Thoughts Participants: vgunn, Simon C.
1/22/2007 Simon C: [Through the Ansible] Play-by-post the ecumen. So I was thinking about the concept that rules in roleplaying games exist to determine who is allowed "authority" over the truth of a narrative. The "Lumpley principle"? I think?… In First Thoughts Participants: Simon C, Qi Chin, Trevis Martin, johnwedd, Eero Tuovinen.
<< more previous topics | | Subsequent Topics In First Thoughts 2/8/2007 Dustin of the Dead: Zom-Pocalypse Now After listing to the recording of Dreamation's Indie game design round table (thanks to SoK), I wanted to post here to see if I can collaborate with others to finish… In First Thoughts Participants: Dustin of the Dead, joepub, c, johnwedd.
2/9/2007 Insect King: Putting my system in bed with my setting... Is it mechanical incest? Hi there.
For a long time I tinkered about with existing systems for ideas and story possibilities. I have since become sick of it and a while ago decided to… In First Thoughts Participants: Insect King, Everspinner, Troy_Costisick, Yakk, BigElvis, TroyLovesRPG, johnwedd.
2/10/2007 Adam Graham: Resolution Curve Greetings,
I'm looking for some thoughts on my resolution system. Mainly for as to whether or not it is to random. I have a system that I have… In First Thoughts Participants: Adam Graham, Eero Tuovinen, Yakk.
2/11/2007 jackson_tegu: solution for the "War Shoal" problem...? hello there, everyone.
i think i have a possible solution for what has, in academic circles, been referred to as the "War Shoal" problem.
though this is a forum for… In First Thoughts Participants: jackson_tegu, Eero Tuovinen, Noon, contracycle, johnwedd.
2/11/2007 signoftheserpent: Idea for A Game About Alchemists Who Died But Didn't Really Die Something like that.
NOTE: This idea came to me while reading Promethean; I have a general fondness for the WW style and it's associated idiosyncrasies. The writeup is as purple… In First Thoughts Participants: signoftheserpent, c, joepub.
2/11/2007 Thor: Hellmouth Hospital Hi All!
I was driving to gaming Friday and thinking about the ides that every scene should change the character. I don't know if I believe it or not, so… In First Thoughts Participants: Thor, Troy_Costisick, contracycle, Yakk, sean2099, Jarx.
2/11/2007 Thomas Lawrence: A Game of Theatrical Tragedy... I Hope Crossposted from Story Games, hope that's kosher.
So, I've been watching altogether too much of a Les Miserables DVD (the musical), and I got to thinking about stage tragedies as… In First Thoughts Participants: Thomas Lawrence, BigElvis.
2/13/2007 Yakk: Random Crunch (dice) Some random number generator for tabletop gaming ideas.
I haven't seen many of these as the core mechanic of a game. If you've seen them used, or even better seen… In First Thoughts Participants: Yakk, johnwedd, contracycle.
2/13/2007 WyldKarde: Storytelling System I'm trying to create a game system that focuses on telling a story moreso than killing ogres and taking their loot. Unfortunately, I don't have a lot of experience with… In First Thoughts Participants: WyldKarde, joepub, TonyLB, johnwedd, xenopulse.
2/13/2007 BigElvis: Flash - GM-less competetive. Dark and intensive war rpg. My questions for this game is: do you understand how the narration and the mechanics work, and do you think they actually do work? Meaning what problems do you see… In First Thoughts Participants: BigElvis, TonyLB, jasonm, johnwedd.
2/13/2007 BigElvis: Rewarding narration in GMless competetive games. For my game Flash i wanted to include a mechanic that could both reward narration and direct narration as well. My solution was word/picture cards. Each card would have a… In First Thoughts Participants: BigElvis, joepub, Noon.
2/14/2007 Adam Graham: Heroes of Leyreth - A Christian based RPG In another post I was encouraged to begin a thread about the focus of my RPG that I have been working on for the last year or so. It is… In First Thoughts Participants: Adam Graham, Clinton R. Nixon, johnwedd, WhiteRat, Ron Edwards, preludetotheend, Eero Tuovinen, Simon C, baron samedi, sean2099.
2/14/2007 davidboze: New idea for Shadow of Yesterday http://www.indie-rpgs.com/forum/index.php?topic=23291.msg230149#new In First Thoughts Participants: davidboze, Andy Kitkowski.
2/14/2007 OKeefe: Out of the Gray (early concept) Hi I'm new. I hope this is the right kind of post in the right kind of area.
I have a few ideas for a game that I think will… In First Thoughts Participants: OKeefe, johnwedd.
2/15/2007 AsuraDemon: dealing with writing about theme, and storytelling So I've got an idea that I want to run with for an RPG. But I've never gotten very far in such an endevor before, and what I need some… In First Thoughts Participants: AsuraDemon, Matt, WyldKarde, TroyLovesRPG.
2/15/2007 RyanMacklin: Damned Anonymous, a personal cosmic horror RPG Hello,
I have a game I'm working on that is a horror game where the PCs are all corrupted/infected/tainted by some great Evil, and have formed a support group to… In First Thoughts Participants: RyanMacklin, Ben Lehman, TonyLB, Danny_K, johnwedd.
2/15/2007 chris_moore: [made the devil do it] conflict resolution So I love the basic concept of Sorcerer, but I wanted a game that would have a different focus. I also love the category conflict resolution system of Otherkind.
… In First Thoughts Participants: chris_moore, johnwedd.
2/16/2007 Calithena: Miniatures-Driven Roleplaying Rules Hi all -
I'm working on a system right now which is sort of an 'alternate direction' RPGs could have evolved back in the seventies. Instead of trying to make… In First Thoughts Participants: Calithena, RyanMacklin, Leviathan, komradebob, johnwedd, Simon C, Darcy Burgess, Samael, mratomek, Thenomain, TroyLovesRPG, David Artman.
2/17/2007 Adam Graham: Heroes of Leyreth Power 19 [b]1.) What is your game about?**[/b]
The struggle of the righteous in a world consumed by the corruption of man.
[b]2.) What do the characters do?**[/b]
Stand up as heroes… In First Thoughts Participants: Adam Graham, Troy_Costisick, preludetotheend, johnwedd, WhiteRat, Noon, Eero Tuovinen, OliverTheMerc.
2/17/2007 aaron taylor: ARPG: like the D20 sytem with no profession/class Hello forge.
I'm a 3rd ed. DnD guy.
This is my first post. I'm designing a breakoff of the d20 system called the Adapatable RPG. Major difference: No class.
I… In First Thoughts Participants: aaron taylor, AsuraDemon, Falc, Yakk.
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