The Forge Reference Project: Browse Threads

 

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From Day One


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In First Thoughts

2/11/2007 signoftheserpent: Idea for A Game About Alchemists Who Died But Didn't Really Die
Something like that. NOTE: This idea came to me while reading Promethean; I have a general fondness for the WW style and it's associated idiosyncrasies. The writeup is as purple…
In First Thoughts
Participants: signoftheserpent, c, joepub.


2/11/2007 jackson_tegu: solution for the "War Shoal" problem...?
hello there, everyone. i think i have a possible solution for what has, in academic circles, been referred to as the "War Shoal" problem. though this is a forum for…
In First Thoughts
Participants: jackson_tegu, Eero Tuovinen, Noon, contracycle, johnwedd.


2/10/2007 Adam Graham: Resolution Curve
Greetings,     I'm looking for some thoughts on my resolution system.  Mainly for as to whether or not it is to random.  I have a system that I have…
In First Thoughts
Participants: Adam Graham, Eero Tuovinen, Yakk.


2/9/2007 Insect King: Putting my system in bed with my setting... Is it mechanical incest?
Hi there. For a long time I tinkered about with existing systems for ideas and story possibilities. I have since become sick of it and a while ago decided to…
In First Thoughts
Participants: Insect King, Everspinner, Troy_Costisick, Yakk, BigElvis, TroyLovesRPG, johnwedd.


2/8/2007 Dustin of the Dead: Zom-Pocalypse Now
After listing to the recording of Dreamation's Indie game design round table (thanks to SoK), I wanted to post here to see if I can collaborate with others to finish…
In First Thoughts
Participants: Dustin of the Dead, joepub, c, johnwedd.


2/8/2007 MatrixGamer: Engle Matrix Games used in RPG Character Development
The following bit is a gloss of how I've used Matrix Games as a support element in RPGs. In this case to aid character growth. MATRIX GAMES IN CHARACTER DEVELOPMENT…
In First Thoughts
Participants: MatrixGamer, Simon C.


2/6/2007 c: [Silence Keeps Me A Victim] How to turn procedure into dice mechanics?
Hi Folks, I'm a bit stuck on my game, "Silence Keeps Me A Victim," and want to get some feedback. Previous posts about the game are: What is possible…
In First Thoughts
Participants: c, contracycle, Simon_Pettersson, Yakk, Simon C.


2/4/2007 TheMadman: questions on level ups and atmosphere
Hey there! I just discovered this site a few days ago and i'm still amazed by all the good stuff to read here. I'm  from Quebec, Canada. I'm a french…
In First Thoughts
Participants: TheMadman, Kashell, Simon_Pettersson, Matt, TonyLB, Noon, johnwedd.


2/3/2007 Kashell: [R&R] Connections / Significants
Hey everyone! My roommates and I have been working on our own roleplaying game for almost two years now. I somehow doubt that we will publish, but nevertheless, we want…
In First Thoughts
Participants: Kashell.


2/3/2007 Danny_K: Robo-Joe Test Drive (rough sketch)
I just finished reading an article in this month's Harper's magazine about the coming robot soldiers.  Good article, very inspirational.  And lo, I was inspired. Here's my rough idea for…
In First Thoughts
Participants: Danny_K, Everspinner.


2/2/2007 Lacloix: My system basics
Here are the basics of my system, as is. I'm looking for advice on fine tuning some elements. The Mechanic: 1d20 blackjack roll-under The Attributes (range 1-13): Build - overall…
In First Thoughts
Participants: Lacloix, talysman, Simon C.


2/1/2007 Noon: I love you, daddy dragon
I got this idea because I own a gargantuan D&D black dragon mini and a young black dragon mini. I had them sitting near each other, but my seven year…
In First Thoughts
Participants: Noon, Simon_Pettersson, Filip Luszczyk, Simon C, cydmab, BigElvis, Leviathan.


2/1/2007 Lacloix: RPG design
It's been a while since I've been around here and was considering discussing a new project on which I'm working. I noticed that the Indie Design forum is closed, but…
In First Thoughts
Participants: Lacloix, joepub.


2/1/2007 Kashell: Advantages & Disadvantages
I'm interested in what some of you think are some good advantages and disadvantages for character design for a fantasy roleplay world. Specifically, these work somewhat like feats from D&D,…
In First Thoughts
Participants: Kashell, epweissengruber, joepub, David Artman, Simon_Pettersson, Noon, sean2099, cydmab.


2/1/2007 Simon_Pettersson: The Invisible Carnival
Hi, name's Simon, and it's my first post to the Forge (though I've been lurking around here for some time). I've been thinking about this game for some time now.…
In First Thoughts
Participants: Simon_Pettersson, Sane, jasonm, baron samedi, Simon C, sean2099, JCunkle.


2/1/2007 Teh_Az: Tactics Engine
This is my first time posting here and I've been wanting to design an RPG since 6th grade just because I love the technicality of it all and the cool…
In First Thoughts
Participants: Teh_Az.


2/1/2007 joepub: [Polarpunk] An intro, and a question: Vantage Bonus too powerful?
So, I have a game I'm working on called Polarpunk. It's a post-apocalyptic cyberpunk game that's set in a worldwide "second Ice Age". It's supposed to be fun, fast, exciting…
In First Thoughts
Participants: joepub, dindenver, Bill_White, Noon.


1/31/2007 Justin D. Jacobson: All this talk about Generic RPGs...
Got me hankerin' to make a truly generic rpg. As is sometimes the case, my concept starts with an image and I whipped this up: Generic RPG Mock-up The hamster…
In First Thoughts
Participants: Justin D. Jacobson, Ninetongues, Simon_Pettersson, David Artman, Noon.


1/31/2007 Jeremiah Lahnum: Tabula Rasa early development.
So, recently a I took a trip to Dreamation with Bret Gillan. It was my first time at the convention and it was a total blast. I got to play…
In First Thoughts
Participants: Jeremiah Lahnum.


1/31/2007 Ninetongues: Minmi World - Into Dreams!
Yesterday, when I was reading my way through Your ideas here on the Forge I came up with some funny idea for a game. Im a writer, and I have…
In First Thoughts
Participants: Ninetongues, johnwedd.


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Subsequent Topics
In First Thoughts

2/11/2007 Thomas Lawrence: A Game of Theatrical Tragedy... I Hope
Crossposted from Story Games, hope that's kosher. So, I've been watching altogether too much of a Les Miserables DVD (the musical), and I got to thinking about stage tragedies as…
In First Thoughts
Participants: Thomas Lawrence, BigElvis.


2/13/2007 Yakk: Random Crunch (dice)
Some random number generator for tabletop gaming ideas. I haven't seen many of these as the core mechanic of a game.  If you've seen them used, or even better seen…
In First Thoughts
Participants: Yakk, johnwedd, contracycle.


2/13/2007 WyldKarde: Storytelling System
I'm trying to create a game system that focuses on telling a story moreso than killing ogres and taking their loot.  Unfortunately, I don't have a lot of experience with…
In First Thoughts
Participants: WyldKarde, joepub, TonyLB, johnwedd, xenopulse.


2/13/2007 BigElvis: Flash - GM-less competetive. Dark and intensive war rpg.
My questions for this game is: do you understand how the narration and the mechanics work, and do you think they actually do work? Meaning what problems do you see…
In First Thoughts
Participants: BigElvis, TonyLB, jasonm, johnwedd.


2/13/2007 BigElvis: Rewarding narration in GMless competetive games.
For my game Flash i wanted to include a mechanic that could both reward narration and direct narration as well. My solution was word/picture cards. Each card would have a…
In First Thoughts
Participants: BigElvis, joepub, Noon.


2/14/2007 Adam Graham: Heroes of Leyreth - A Christian based RPG
In another post I was encouraged to begin a thread about the focus of my RPG that I have been working on for the last year or so.  It is…
In First Thoughts
Participants: Adam Graham, Clinton R. Nixon, johnwedd, WhiteRat, Ron Edwards, preludetotheend, Eero Tuovinen, Simon C, baron samedi, sean2099.


2/14/2007 davidboze: New idea for Shadow of Yesterday
http://www.indie-rpgs.com/forum/index.php?topic=23291.msg230149#new
In First Thoughts
Participants: davidboze, Andy Kitkowski.


2/14/2007 OKeefe: Out of the Gray (early concept)
Hi I'm new.  I hope this is the right kind of post in the right kind of area. I have a few ideas for a game that I think will…
In First Thoughts
Participants: OKeefe, johnwedd.


2/15/2007 AsuraDemon: dealing with writing about theme, and storytelling
So I've got an idea that I want to run with for an RPG.  But I've never gotten very far in such an endevor before, and what I need some…
In First Thoughts
Participants: AsuraDemon, Matt, WyldKarde, TroyLovesRPG.


2/15/2007 RyanMacklin: Damned Anonymous, a personal cosmic horror RPG
Hello, I have a game I'm working on that is a horror game where the PCs are all corrupted/infected/tainted by some great Evil, and have formed a support group to…
In First Thoughts
Participants: RyanMacklin, Ben Lehman, TonyLB, Danny_K, johnwedd.


2/15/2007 chris_moore: [made the devil do it] conflict resolution
So I love the basic concept of Sorcerer, but I wanted a game that would have a different focus.  I also love the category conflict resolution system of Otherkind.  …
In First Thoughts
Participants: chris_moore, johnwedd.


2/16/2007 Calithena: Miniatures-Driven Roleplaying Rules
Hi all - I'm working on a system right now which is sort of an 'alternate direction' RPGs could have evolved back in the seventies. Instead of trying to make…
In First Thoughts
Participants: Calithena, RyanMacklin, Leviathan, komradebob, johnwedd, Simon C, Darcy Burgess, Samael, mratomek, Thenomain, TroyLovesRPG, David Artman.


2/17/2007 Adam Graham: Heroes of Leyreth Power 19
[b]1.) What is your game about?**[/b] The struggle of the righteous in a world consumed by the corruption of man. [b]2.) What do the characters do?**[/b] Stand up as heroes…
In First Thoughts
Participants: Adam Graham, Troy_Costisick, preludetotheend, johnwedd, WhiteRat, Noon, Eero Tuovinen, OliverTheMerc.


2/17/2007 aaron taylor: ARPG: like the D20 sytem with no profession/class
Hello forge. I'm a 3rd ed. DnD guy. This is my first post.  I'm designing a breakoff of the d20 system called the Adapatable RPG.  Major difference: No class. I…
In First Thoughts
Participants: aaron taylor, AsuraDemon, Falc, Yakk.


2/18/2007 somniturne: Kingdom of Nothing- a dark fantasy game about homelessness and escapism
Hey guys, At the last Dreamation I attended the game design panel and put out my concept for a game.  After receiving a lot of really insightful feedback, I've been…
In First Thoughts
Participants: somniturne, c, Hermes3.


2/20/2007 pwate: Any ideas for a mechanic to fix to my magic system?
I am in the process of working on a magic system and am looking for some advice.  The system is essentially elemental, magic users can summon on of three different…
In First Thoughts
Participants: pwate, Troy_Costisick, Sentience, Valamir, talysman, lumpley, johnwedd.


2/20/2007 knicknevin: [Doodle Dungeon] Power 19
This is one of those loose ideas that rattled around in the back of my head for years; it was a name and very little else, but then it all…
In First Thoughts
Participants: knicknevin, Calithena, Simon C, Valamir.


2/21/2007 Teh_Az: [Engine] RPG/Wargame Engine
Hi my name is RV and I posted here earlier regarding my design for a similar engine that hopefully integrates tactics combat (Final Fantasy and Ogre Tactics game-play) with traditional…
In First Thoughts
Participants: Teh_Az, johnwedd.


2/22/2007 WyldKarde: Reinventing The Wheel: making a universal system
I'm trying to develop a universal system for a number of traditional "loot-and-level" RPG's I'm working on.  I'm trying to determine how to make a mechanic that's friendly to swords,…
In First Thoughts
Participants: WyldKarde, Yakk, Valamir, Calithena, Noon.


2/22/2007 Larcen: Adventure Kids - With a new resolution system
Hi All, I was happy to see that this forum is all about game design. Awesome. Having just finished putting together a little RPG for use with my kids, I…
In First Thoughts
Participants: Larcen, komradebob, scrandy, Remir, Noon, Sentience.


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