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From Day One


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In First Thoughts

5/3/2007 dikaiosunh: Fiddling with Negotiation/Conflict Resolution Simulations
This represents my first shot at thinking about design, so I hope this is specific enough for feedback... I apologize if some of it is long-winded, but I want to…
In First Thoughts
Participants: dikaiosunh, Ron Edwards, Noclue.


5/2/2007 Luke Fleeman: [DATA System] Criticism and Suggestions
Greetings All, I posted some time back about a setting I was working on, and the discussion sent me off in the way of designing a system. In the time…
In First Thoughts
Participants: Luke Fleeman, contracycle, Adam Dray, thargas.


5/2/2007 Valamir: [Robots & Rapiers] Power 19
[b]1.) What is your game about?[/b] Robots & Rapiers is about characters discovering that everything they thought they knew about themselves and their world was a programmed illusion, and how…
In First Thoughts
Participants: Valamir, xenopulse, Dan Maruschak, Troy_Costisick, Miskatonic, Falc, Everspinner, Frank Tarcikowski, Age of Fable, AJ_Flowers.


5/2/2007 xenopulse: [Pentripolis] Answers to the Power 19
Before I get to the actual responses to the Power 19 about Pentripolis, let me point out that the game will give players several choices that influence the answer to…
In First Thoughts
Participants: xenopulse, Valamir, Troy_Costisick.


5/2/2007 chris_moore: [psi run] At the Crossroads
Okay, so characters are amnesiac psychics on the run from their handlers.  They try to keep their freedom while reclaiming their memories and identity.  Several posts about it in this…
In First Thoughts
Participants: chris_moore, lumpley, joepub.


5/1/2007 DC Henderson: Comic Relief
Over the many RP sessions I've been involved in there have usually been one or two elements or characters to the session that add in some random humour, whether it…
In First Thoughts
Participants: DC Henderson, Eero Tuovinen, Ron Edwards, pells.


4/30/2007 JasonWalters: [You Brought This On Yourself] Costume List
Many of you were helpful in adding to the list of "Faces" for my game, so I thought I would bounce my list of Maniac's "Costumes" off of you as…
In First Thoughts
Participants: JasonWalters, jasonm, GregStolze.


4/30/2007 Jarx: Magic metal
This was an idea i've had for a roleplay though i dont know how to make work, anyway the idea is that the characters are rock-musicians using their instrument for…
In First Thoughts
Participants: Jarx, Eero Tuovinen, Noclue.


4/28/2007 lincolnstoller: games as art
Oh dear, so much to say, so many voices... Here's the "skinny": I want to approach games as art, forget the commerce, the play, the money, just focus on creating…
In First Thoughts
Participants: lincolnstoller, C.W.Richeson, slavemind, matthijs, Ron Edwards, David C.


4/28/2007 sabbatregent: [Neo-Cops] Inverse game design
Hi there again. Perhaps you remember me from my time traveling queries. Now that I have than beast (almost) tamed, I would like to talk you about my idea for…
In First Thoughts
Participants: sabbatregent, Everspinner, matthijs.


4/28/2007 pilot602: [KvD] Card/Board game?
Just a couple thoughts on my next endeavor ... The concept: KvD (to be disclosed later); a board game where "collectible card decks" are used as the conflict resolution and…
In First Thoughts
Participants: pilot602, matthijs, Ron Edwards.


4/28/2007 AJ_Flowers: A New System for Martial Arts Fighting
This is an idea I discussed briefly with Ron at Forge Midwest which he encouraged me to post up to First Thoughts!  Obviously, it's not a fully formed idea, since…
In First Thoughts
Participants: AJ_Flowers, Hereward The Wake, Noclue, slavemind, CommonDialog, Valamir, John Hyland, Ron Edwards, contracycle.


4/28/2007 Jarx: Re: FATUM- a roleplay in epic scenarios
It seems like it's unreadable so I try again. Fatum is inspired by books like, the illiad, paradise lost and book of revelations. It takes place in SirathaĆ­r fifty years…
In First Thoughts
Participants: Jarx, TonyLB, joepub, Noclue, slavemind.


4/27/2007 chris_moore: [psi run] hide and seek, manhunt, or...?
So, I'm working on a game about "psychic runaways" as someone put it.  After another internal playtest, I'm realizing that the roles people take on in the game might not…
In First Thoughts
Participants: chris_moore, TonyLB, Kevin Allen Jr, Noon, Noclue, lumpley.


4/27/2007 billvolk: [Cops & Robbers] Childhood Memories?
I'm working on a sort of roleplaying meta-game that's based on the way I and some of my friends used to play as kids. Rules are added with adult players…
In First Thoughts
Participants: billvolk, TonyLB, Froley.


4/26/2007 pilot602: [Scoundrels] First new post in a while
Hi all, It's been a couple years since I last posted. Got busy with life, career and marriage. If any of you remember me it'll be for my Seven Systems…
In First Thoughts
Participants: pilot602, Eric J..


4/26/2007 The Mule: "Tribalism", Hot off the Brain Press
In the process of trying to make an interesting character in a tribal setting without any mechanical guidelines in the system to ensure a story, I decided to try to…
In First Thoughts
Participants: The Mule, TonyLB.


4/23/2007 011121: [Slumber] first thoughts on kid's RPG
Slumber is an RPG designed to be played by parents (or other adults) with young children.  The likely age range of interest is 3-8 or so, depending on the individual…
In First Thoughts
Participants: 011121, xenopulse, Eero Tuovinen, JasonWalters, Meguey, Eric J., komradebob.


4/22/2007 fantang7: Feedback & Suggestions Welcome
I'm currently working on one rules-lite diceless system for horror games and another epic fantasy game + setting.  I'm writing each of them up on my blog, and would love…
In First Thoughts
Participants: fantang7, jackson_tegu.


4/22/2007 T. Ettinger: [MoBSystem] How mathematical is too much to get "balance" in a system?
Howdy, I'm new here, but I've been designing RPGs for a while now.  One of my projects I've been working on (in one form or another) for two years, and…
In First Thoughts
Participants: T. Ettinger, Xeriar, sabbatregent, David C, Filip Luszczyk, Noon, xenopulse, CommonDialog.


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Subsequent Topics
In First Thoughts

5/5/2007 Froley: Mega Corporation 2
Thanks for the ideas the really helped me out. I've decided to go with some sort of: bio-medicine company. Their medicines increase peoples (or animals) ablilities for a sort period…
In First Thoughts
Participants: Froley, James_Nostack.


5/6/2007 Troy_Costisick: [No Greater Love] Power 19
[b]1.) What is your game about?**[/b] No Greater Love is about getting the chance to die for something your say you would die for.  This is your chance to really…
In First Thoughts
Participants: Troy_Costisick, joepub, Malcolm, Arturo G., Wormwood, Everspinner.


5/8/2007 David Artman: [brainstorm] Use of Music and/or Singing as Mechanics
Hi, folks; Due to other threads here at The Forge and at RPG.net, I have begun thinking about how one could use music performance, singing, both, or some other poesy…
In First Thoughts
Participants: David Artman, jasonm, Simon C, Noclue, okaynowa.


5/9/2007 sabedoriaclark: Real20: The Game with Balls
A new system I'm working on with a die pool mechanic using, you guessed it, heaps of d20's. Go here to get a brief abstract: http://robosnake.blogspot.com/2007/05/real20-game-with-balls.html I'd love to get…
In First Thoughts
Participants: sabedoriaclark, Ron Edwards, Falc.


5/10/2007 WorkingMan: Power 19 overview
I've noticed that the standard for presenting a new game uses Power 19. I can easily copy the questions out of an existing thread and they seem fairly straight forward,…
In First Thoughts
Participants: WorkingMan, xenopulse, northerain, Troy_Costisick.


5/10/2007 phasmaphobic: Rewarding players for attendance
I got this idea earlier for an added incentive to keep players coming back to a game.  It could exist as part of a system I'm musing, or even as…
In First Thoughts
Participants: phasmaphobic, Filip Luszczyk, Noon, C.W.Richeson.


5/10/2007 northerain: [Fallen] Power 19
As promised, here's my power 19 for my new game, ''Fallen'' which uses some material and ideas from my previous idea, ''Obscure''. The game is about fallen angels that left…
In First Thoughts
Participants: northerain, Vanoj, Everspinner, Mike Sugarbaker.


5/11/2007 Froley: The Real Game
This idea just came to me what about a game that takes place on the earth. No special powers, no monsters, no nothing. You could go all across the world…
In First Thoughts
Participants: Froley, C.W.Richeson, Nev the Deranged, Eliarhiman6, Call Me Curly, Age of Fable, Ron Edwards.


5/11/2007 Age of Fable: looking for feedback for a fantasy 'online gamebook'
My unfinished project is more of a gamebook than a pen-and-paper role-playing game, so you might feel that it's outside of this site's brief - but anyway, here it is:…
In First Thoughts
Participants: Age of Fable, Ron Edwards, Noon, Vanoj, Simon C, Aaron Blain.


5/11/2007 GregStolze: Last Night I Dreamed of GenCon
No, seriously. I dreamed I was playing "Burning Empires" with Luke Crane. I haven't read "Burning Empires" and have only played "Burning Wheel" in a demo a couple GenCons ago,…
In First Thoughts
Participants: GregStolze, WorkingMan, Filip Luszczyk.


5/11/2007 ChadDubya: [ENOCH] Indy game needs love
Hello all, I've done my fair share of lurking here, but this is my first post. I have recently completed my rpg ENOCH and am ready to share it with…
In First Thoughts
Participants: ChadDubya, Filip Luszczyk, jasonm, Technocrat13, michaelb.


5/13/2007 Paul T: Converging Plotlines in the Land of Nodd
Hello. I just wrote the first draft of a new game I'm calling "Land of Nodd". It's a roleplaying game, but a "GM-ful" one, as some people around here like…
In First Thoughts
Participants: Paul T, northerain.


5/15/2007 WorkingMan: Call to Adventure (Power 19)
[b]1.) What is your game about?[/b] [b]Call to Adventure[/b] is about finding Truth in a world of illusion. Once discovered, Truth is the mechanism by which change and transfiguration may…
In First Thoughts
Participants: WorkingMan, Mike Sugarbaker.


5/15/2007 michaelb: War Room - a strategic, competive RPG for large groups
Hey, Background Not only am I quite new here at The Forge, but I would also consider myself not extremely experienced in RPG's in general. Sure, I have role-playing sessions…
In First Thoughts
Participants: michaelb, C.W.Richeson, Noon, Noclue, komradebob, FLEB, Paul T, Aaron Blain.


5/16/2007 sirogit: [Gears of Pain] Prequels
So I did a little actual play for my IRC persistant game, "Gears of Pain". http://gop.awardspace.com/gop.html I felt the game wasn't quickly moving enough, which is what I'd like to…
In First Thoughts
Participants: sirogit.


5/16/2007 fluency: Until We Sink; a different roleplaying game, from norway.
I wasnt sure where to post this, but it was too interesting to pass up! This is a translation of the norwegian rolaplaying game Until We Sink. Its very different…
In First Thoughts
Participants: fluency, Noclue, jasonm, Magnus Jakobsson.


5/17/2007 David Artman: GLASSCutters.org Up and Running; GLASS in Final Design Stages
[After much deliberation and Sticky-reading, I *think* this is germane and appropriate, here. Move to Connections (?) or just delete it, if not.] Hi, folks; This is just an FYI…
In First Thoughts
Participants: David Artman, pells.


5/18/2007 FLEB: [Glass and Steel] Conflict resolution mechanics: Is "garden-variety" sufficient?
Mechanic. That's key, right? Got to think about the mechanic. MUST think about the mechanic. It's all about relevance-- it's got to fit the game, enhance the premise, or there's…
In First Thoughts
Participants: FLEB, joepub.


5/18/2007 MatrixGamer: Machiavelli made a game!
I'm rereading "The Prince" for a seminar I'm doing at Origins ("The Anatomy of Defeat") when I came across a section where Niccolo perfectly describes a "Tactical Exercise Without Troops".…
In First Thoughts
Participants: MatrixGamer, Noon, Froley, tj333, komradebob.


5/18/2007 KickAssClown: [Shaped] A Player Character Driven Improvisational Dramatic Game
Shaped is the provisional name that I have given to my Live Action Roleplaying Game project. It takes influence from most of the games that I have played, of course,…
In First Thoughts
Participants: KickAssClown, Simon C, TwoCrows, Ron Edwards.


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