Previous Topics In First Thoughts 5/8/2007 David Artman: [brainstorm] Use of Music and/or Singing as Mechanics Hi, folks;
Due to other threads here at The Forge and at RPG.net, I have begun thinking about how one could use music performance, singing, both, or some other poesy… In First Thoughts Participants: David Artman, jasonm, Simon C, Noclue, okaynowa.
5/6/2007 Troy_Costisick: [No Greater Love] Power 19 [b]1.) What is your game about?**[/b]
No Greater Love is about getting the chance to die for something your say you would die for. This is your chance to really… In First Thoughts Participants: Troy_Costisick, joepub, Malcolm, Arturo G., Wormwood, Everspinner.
5/5/2007 Froley: Mega Corporation 2 Thanks for the ideas the really helped me out. I've decided to go with some sort of: bio-medicine company. Their medicines increase peoples (or animals) ablilities for a sort period… In First Thoughts Participants: Froley, James_Nostack.
5/4/2007 sirogit: [Gears of Pain]The needs of the environment. One of my latest developmental projects is Gears of Pain: http://gop.awardspace.com/gop.html , an attempt at a vigorous persistant online game with rules largely influenced by PTA, TSOY and Burnig Wheel… In First Thoughts Participants: sirogit, xenopulse, Eric J., Noon.
5/3/2007 dikaiosunh: Fiddling with Negotiation/Conflict Resolution Simulations This represents my first shot at thinking about design, so I hope this is specific enough for feedback... I apologize if some of it is long-winded, but I want to… In First Thoughts Participants: dikaiosunh, Ron Edwards, Noclue.
5/2/2007 Luke Fleeman: [DATA System] Criticism and Suggestions Greetings All,
I posted some time back about a setting I was working on, and the discussion sent me off in the way of designing a system. In the time… In First Thoughts Participants: Luke Fleeman, contracycle, Adam Dray, thargas.
5/2/2007 Valamir: [Robots & Rapiers] Power 19 [b]1.) What is your game about?[/b]
Robots & Rapiers is about characters discovering that everything they thought they knew about themselves and their world was a programmed illusion, and how… In First Thoughts Participants: Valamir, xenopulse, Dan Maruschak, Troy_Costisick, Miskatonic, Falc, Everspinner, Frank Tarcikowski, Age of Fable, AJ_Flowers.
5/2/2007 xenopulse: [Pentripolis] Answers to the Power 19 Before I get to the actual responses to the Power 19 about Pentripolis, let me point out that the game will give players several choices that influence the answer to… In First Thoughts Participants: xenopulse, Valamir, Troy_Costisick.
5/2/2007 chris_moore: [psi run] At the Crossroads Okay, so characters are amnesiac psychics on the run from their handlers. They try to keep their freedom while reclaiming their memories and identity. Several posts about it in this… In First Thoughts Participants: chris_moore, lumpley, joepub.
5/1/2007 DC Henderson: Comic Relief Over the many RP sessions I've been involved in there have usually been one or two elements or characters to the session that add in some random humour, whether it… In First Thoughts Participants: DC Henderson, Eero Tuovinen, Ron Edwards, pells.
4/30/2007 JasonWalters: [You Brought This On Yourself] Costume List Many of you were helpful in adding to the list of "Faces" for my game, so I thought I would bounce my list of Maniac's "Costumes" off of you as… In First Thoughts Participants: JasonWalters, jasonm, GregStolze.
4/30/2007 Jarx: Magic metal This was an idea i've had for a roleplay though i dont know how to make work, anyway the idea is that the characters are rock-musicians using their instrument for… In First Thoughts Participants: Jarx, Eero Tuovinen, Noclue.
4/28/2007 lincolnstoller: games as art Oh dear, so much to say, so many voices... Here's the "skinny":
I want to approach games as art, forget the commerce, the play, the money, just focus on creating… In First Thoughts Participants: lincolnstoller, C.W.Richeson, slavemind, matthijs, Ron Edwards, David C.
4/28/2007 sabbatregent: [Neo-Cops] Inverse game design Hi there again. Perhaps you remember me from my time traveling queries.
Now that I have than beast (almost) tamed, I would like to talk you about my idea for… In First Thoughts Participants: sabbatregent, Everspinner, matthijs.
4/28/2007 pilot602: [KvD] Card/Board game? Just a couple thoughts on my next endeavor ...
The concept:
KvD (to be disclosed later); a board game where "collectible card decks" are used as the conflict resolution and… In First Thoughts Participants: pilot602, matthijs, Ron Edwards.
4/28/2007 AJ_Flowers: A New System for Martial Arts Fighting This is an idea I discussed briefly with Ron at Forge Midwest which he encouraged me to post up to First Thoughts! Obviously, it's not a fully formed idea, since… In First Thoughts Participants: AJ_Flowers, Hereward The Wake, Noclue, slavemind, CommonDialog, Valamir, John Hyland, Ron Edwards, contracycle.
4/28/2007 Jarx: Re: FATUM- a roleplay in epic scenarios It seems like it's unreadable so I try again.
Fatum is inspired by books like, the illiad, paradise lost and book of revelations.
It takes place in SirathaĆr fifty years… In First Thoughts Participants: Jarx, TonyLB, joepub, Noclue, slavemind.
4/27/2007 chris_moore: [psi run] hide and seek, manhunt, or...? So, I'm working on a game about "psychic runaways" as someone put it. After another internal playtest, I'm realizing that the roles people take on in the game might not… In First Thoughts Participants: chris_moore, TonyLB, Kevin Allen Jr, Noon, Noclue, lumpley.
4/27/2007 billvolk: [Cops & Robbers] Childhood Memories? I'm working on a sort of roleplaying meta-game that's based on the way I and some of my friends used to play as kids. Rules are added with adult players… In First Thoughts Participants: billvolk, TonyLB, Froley.
4/26/2007 pilot602: [Scoundrels] First new post in a while Hi all,
It's been a couple years since I last posted. Got busy with life, career and marriage. If any of you remember me it'll be for my Seven Systems… In First Thoughts Participants: pilot602, Eric J..
<< more previous topics | | Subsequent Topics In First Thoughts 5/10/2007 WorkingMan: Power 19 overview I've noticed that the standard for presenting a new game uses Power 19. I can easily copy the questions out of an existing thread and they seem fairly straight forward,… In First Thoughts Participants: WorkingMan, xenopulse, northerain, Troy_Costisick.
5/10/2007 phasmaphobic: Rewarding players for attendance I got this idea earlier for an added incentive to keep players coming back to a game. It could exist as part of a system I'm musing, or even as… In First Thoughts Participants: phasmaphobic, Filip Luszczyk, Noon, C.W.Richeson.
5/10/2007 northerain: [Fallen] Power 19 As promised, here's my power 19 for my new game, ''Fallen'' which uses some material and ideas from my previous idea, ''Obscure''. The game is about fallen angels that left… In First Thoughts Participants: northerain, Vanoj, Everspinner, Mike Sugarbaker.
5/11/2007 Froley: The Real Game This idea just came to me what about a game that takes place on the earth. No special powers, no monsters, no nothing. You could go all across the world… In First Thoughts Participants: Froley, C.W.Richeson, Nev the Deranged, Eliarhiman6, Call Me Curly, Age of Fable, Ron Edwards.
5/11/2007 Age of Fable: looking for feedback for a fantasy 'online gamebook' My unfinished project is more of a gamebook than a pen-and-paper role-playing game, so you might feel that it's outside of this site's brief - but anyway, here it is:… In First Thoughts Participants: Age of Fable, Ron Edwards, Noon, Vanoj, Simon C, Aaron Blain.
5/11/2007 GregStolze: Last Night I Dreamed of GenCon No, seriously. I dreamed I was playing "Burning Empires" with Luke Crane. I haven't read "Burning Empires" and have only played "Burning Wheel" in a demo a couple GenCons ago,… In First Thoughts Participants: GregStolze, WorkingMan, Filip Luszczyk.
5/11/2007 ChadDubya: [ENOCH] Indy game needs love Hello all,
I've done my fair share of lurking here, but this is my first post.
I have recently completed my rpg ENOCH and am ready to share it with… In First Thoughts Participants: ChadDubya, Filip Luszczyk, jasonm, Technocrat13, michaelb.
5/13/2007 Paul T: Converging Plotlines in the Land of Nodd Hello.
I just wrote the first draft of a new game I'm calling "Land of Nodd". It's a roleplaying game, but a "GM-ful" one, as some people around here like… In First Thoughts Participants: Paul T, northerain.
5/15/2007 WorkingMan: Call to Adventure (Power 19) [b]1.) What is your game about?[/b]
[b]Call to Adventure[/b] is about finding Truth in a world of illusion. Once discovered, Truth is the mechanism by which change and transfiguration may… In First Thoughts Participants: WorkingMan, Mike Sugarbaker.
5/15/2007 michaelb: War Room - a strategic, competive RPG for large groups Hey,
Background
Not only am I quite new here at The Forge, but I would also consider myself not extremely experienced in RPG's in general. Sure, I have role-playing sessions… In First Thoughts Participants: michaelb, C.W.Richeson, Noon, Noclue, komradebob, FLEB, Paul T, Aaron Blain.
5/16/2007 sirogit: [Gears of Pain] Prequels So I did a little actual play for my IRC persistant game, "Gears of Pain". http://gop.awardspace.com/gop.html
I felt the game wasn't quickly moving enough, which is what I'd like to… In First Thoughts Participants: sirogit.
5/16/2007 fluency: Until We Sink; a different roleplaying game, from norway. I wasnt sure where to post this, but it was too interesting to pass up!
This is a translation of the norwegian rolaplaying game Until We Sink. Its very different… In First Thoughts Participants: fluency, Noclue, jasonm, Magnus Jakobsson.
5/17/2007 David Artman: GLASSCutters.org Up and Running; GLASS in Final Design Stages [After much deliberation and Sticky-reading, I *think* this is germane and appropriate, here. Move to Connections (?) or just delete it, if not.]
Hi, folks;
This is just an FYI… In First Thoughts Participants: David Artman, pells.
5/18/2007 FLEB: [Glass and Steel] Conflict resolution mechanics: Is "garden-variety" sufficient? Mechanic. That's key, right? Got to think about the mechanic. MUST think about the mechanic. It's all about relevance-- it's got to fit the game, enhance the premise, or there's… In First Thoughts Participants: FLEB, joepub.
5/18/2007 MatrixGamer: Machiavelli made a game! I'm rereading "The Prince" for a seminar I'm doing at Origins ("The
Anatomy of Defeat") when I came across a section where Niccolo perfectly
describes a "Tactical Exercise Without Troops".… In First Thoughts Participants: MatrixGamer, Noon, Froley, tj333, komradebob.
5/18/2007 KickAssClown: [Shaped] A Player Character Driven Improvisational Dramatic Game Shaped is the provisional name that I have given to my Live Action Roleplaying Game project.
It takes influence from most of the games that I have played, of course,… In First Thoughts Participants: KickAssClown, Simon C, TwoCrows, Ron Edwards.
5/20/2007 VoidDragon: New Tabletop Rules-Light Game Hi, I'm new here. I just read a few posts, and decided to throw some of my ideas out there.
I've been in development of my own multi-genre paper-and-dice game… In First Thoughts Participants: VoidDragon, Ron Edwards, Eero Tuovinen, Noon.
5/20/2007 Froley: Wargame and RPG Hybrid Wargames are fun. I enjoy chainmail but it is missing the whole individual character creation and developement. Controlling an army is fun and so is having your own guy to… In First Thoughts Participants: Froley, VoidDragon, Ron Edwards, Aaron Blain, Noclue.
5/21/2007 sabedoriaclark: Real20: The Game with Balls! Are you a manly man or a kick-ass woman? Do you have more abs than brain cells? Are you controversial, confrontational and out-of-fucking-control? Do you believe in shooting first and… In First Thoughts Participants: sabedoriaclark.
5/21/2007 Nathan Herrold: Blood in the Thickets well here goes,
I've been bouncing a possible game idea off of Jason Morningstar, and he has said to post some of my thoughts and i guess proposals here, to… In First Thoughts Participants: Nathan Herrold, jasonm, Valamir, michaelb, Technocrat13, Marshall Burns.
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