Previous Topics In First Thoughts 9/25/2007 StrongBadMun: Ember First Draft! Ok so my playtester hunt in the connections forum has not gotten much, only one response so far. I am now posting the Ember premise to first thoughts to see… In First Thoughts Participants: StrongBadMun, Ken, dindenver, wild_card2007.
9/25/2007 thomas mill8: An Idea I am currently working on a post apocalyptic RPG. I'll just outline the main points.
Stats are determined by rolling 3d8. The stats are Strength, Intelligence, Agility, and Accuracy. Each… In First Thoughts Participants: thomas mill8, Ken, Noon, Conteur.
9/24/2007 Justin D. Jacobson: [Bullseye] Pimp My Outline! [center][img]http://www.bluedevilgames.com/images/bullseye_100.gif[/img][/center]
It's going on about two years in development, and I'm finally ready to release the outline for the book for public dissection.[sup]1[/sup] Please, please, please take a look and… In First Thoughts Participants: Justin D. Jacobson.
9/24/2007 Mithras: Location-Based Game, Mixing RL with Fantasy Setting Hi. I do some rping with my two sons, usually homebrew fantasy or basic D&D. I live in Yorkshire England, and I'm very into history. My boys go to lots… In First Thoughts Participants: Mithras, lighthouse, Caesar_X, contracycle, Vulpinoid, ChrisLane.
9/24/2007 SpinachBaron: Hear me out: I have this idea... Okay, I realize that my last post concerning a game I have under development, codenamed Price to pay, was posted way too early and didn't serve any purpose other than… In First Thoughts Participants: SpinachBaron, davidberg, dindenver, Noon, Everspinner.
9/24/2007 Dialect Army: Roguelike dungeon crawl? The idea of creating and DMing a NetHack-style dungeon spelunk in tabletop format suddenly struck me last night as I was playing Rogue. I've been dreaming about it since. I… In First Thoughts Participants: Dialect Army, Willow, lighthouse, Noon.
9/23/2007 Luther: RPGs for Modern, Simulationist (?), "Realistic" Adventures Hi folks,
I want to try something different from GURPS, CORPS and EABA. I've a lot of ideas about how my ideal game should play, but I think it would… In First Thoughts Participants: Luther, dindenver, David Artman, Vulpinoid, Eliarhiman6, Ron Edwards, Valamir, Japo, rekyl, johntfrazer.
9/23/2007 Elliott: Not an RPG, but Project: Shaper, a make your own cards and duel with 'em game I'm not sure if Indie Rpgs is the right place, as this is not an RPG that has popped into my head. Rather, it is an idea for a dueling… In First Thoughts Participants: Elliott, Vulpinoid, preludetotheend, AdAstraGames, Paul Czege, Satanman.
9/22/2007 ChrisLane: First game with first serious design attempt First post - apoligies if I hit the wrong forum, this could fit first thoughts or playtesting
I have a game 'in the works' which is trying to be Narrativist… In First Thoughts Participants: ChrisLane, StrongBadMun, Noon, Wormwood.
9/22/2007 StrongBadMun: Testing the water for Shaman. Shaman is my idea for a modern fantasy RPG. Each character is a...brace yourselves...Shaman.
The basic premise is that the spirits are re-emerging into the world and there are those… In First Thoughts Participants: StrongBadMun, Vulpinoid, ChrisLane, lighthouse, Spooky Fanboy, phatonin.
9/22/2007 baragh: Minimalist Game Mechanics Hey everyone,
I'd be surprised if this hasn't been discussed in some form before, but I haven't seen a whole lot regarding simpler game mechanics. That probably makes sense since… In First Thoughts Participants: baragh, Noon, SpinachBaron, Vulpinoid, ChrisLane.
9/22/2007 fanflicks: [ Idea ] RPG dealing with Addiction Hello. I've been exploring an idea regarding a game where the players deal with addiction. The game would focus on the players overcoming their addictions which could take the form… In First Thoughts Participants: fanflicks, baragh, Noon, stevebarkeruk, Vulpinoid, dindenver, davidberg, Danny_K.
9/20/2007 maskedwriter: Newbie with ideas! I've been toying with the idea of making a RPG for some time now. I fell deeper into the idea when I visited a RPG forum and loved the setup.… In First Thoughts Participants: maskedwriter, Vulpinoid.
9/20/2007 SpinachBaron: Price to Pay - a collaborative storytelling game I have set behind in priority my other game projects, for now, and I am going to focus on this http://baronthoughts.blogspot.com/2007/09/price-to-pay-basis-of-my-new-game.html project, until it is well-defined enough to be called… In First Thoughts Participants: SpinachBaron, Rafu, Noon, BigElvis.
9/20/2007 greenknight: Seeking feedback on Sample Adventure Hi all!
I'm looking for some constructive criticism from the forum about a sample adventure...
For our first book, which is a Core Rules book for the Moebius Adventures RPG… In First Thoughts Participants: greenknight.
9/20/2007 Coyote247: Sneak Attack - an idea for a game about terrorism
I was fooling around with some ideas the other day, and got the idea to see if I could make a collaborative mini-game about terrorism, or more specifically being a… In First Thoughts Participants: Coyote247, Vulpinoid.
9/17/2007 preludetotheend: Petals in the Wind (split from Struggling for a balance) Ok first off this thread started here http://www.indie-rpgs.com/forum/index.php?PHPSESSID=ugn9il9amtf8ma66ggcmdhkbo2lfb268&topic=24840.0 however due to the fact that I very, very poorly organized the previous thread it seemed to be causing more confusion to… In First Thoughts Participants: preludetotheend, Vulpinoid, lighthouse.
9/17/2007 UNATCO: A Pre-Game Questionnaire Hello guys and gals,
I've lurked here for a few months and registered a few days ago. I've decided to design a system more or less from scratch, borrowing a… In First Thoughts Participants: UNATCO, Noon, Vulpinoid, davidberg, dindenver.
9/16/2007 rafael: Fantasy Ballbreaker Okay, I started working on my new game, which I've decided to call Fantasy Ballbreaker (FB). At least, for now.
I'm hoping to get some criticism and feedback on this… In First Thoughts Participants: rafael, Chris_Chinn, Eero Tuovinen.
9/16/2007 TomTitTot: Early game idea, but: Avoiding Derivation? I've been feeling somewhat inspired to finally try designing an RPG I've had kicking around in my head for a few months. Right now it's extremely sketchy but here's what… In First Thoughts Participants: TomTitTot, Ken, Chris_Chinn, David C, RobNJ.
<< more previous topics | | Subsequent Topics In First Thoughts 9/26/2007 ChrisLane: "Gateway" game I've been thinking about RPGs and the desire to be entertaining vs. the desire to be entertained. For clarity, I do recognize that one can entertain onesself by entertaining others. … In First Thoughts Participants: ChrisLane, Vulpinoid, Noon.
9/27/2007 David C: Magical Mastery in Steampunk Just to lay the groundwork, my game is set in a steampunk world. However, steam technology is mostly limited to "the cities" whereas "the towns" and elsewhere it is a… In First Thoughts Participants: David C, StrongBadMun, Vulpinoid, Ken, Lobo, Certified, RobNJ, dindenver, Devin P. Owens, contracycle.
9/29/2007 Devin P. Owens: What sort of play will this engine create? This is the core of an experimental engine I am working on to drive a modern-day magic game exploring issues of personal desire and responsibility. I would like to solicit… In First Thoughts Participants: Devin P. Owens, Vulpinoid, Ken, BigElvis, Satanman, FredGarber.
9/29/2007 StrongBadMun: Skill List Currently my skill list is; brawl, dodge, melee, ranged, thrown, shield, martial arts, athletics, deception, charm, leadership, perform, alertness, Arcane (Magic Type ex. Elemental this is the skill used to… In First Thoughts Participants: StrongBadMun, Vulpinoid, Ken, thomas mill8, phatonin, LordKiwi.
9/30/2007 Meguey: Intertwined, a game of lives and lovers Over on the Knife Fight, Kleenstar called me out
I want Meg to write a two-player game which explicitly encourages the players to engage with each other sexually, in a… In First Thoughts Participants: Meguey, SpinachBaron, Eero Tuovinen, chris_moore, Paul Czege, TomTitTot, Simon C, humis, RobNJ, Noon, BigElvis.
9/30/2007 jessecoombs: I missing the "OOMPH" for my game. So, I've designed an rpg purely because there is nothing out there that does what I want it to do, as far as I've checked. It's a high-level superhero game… In First Thoughts Participants: jessecoombs, Eero Tuovinen, Noon, Ken, Vulpinoid, dindenver, LordKiwi, RobNJ, masqueradeball, rekyl, Teataine, KeithBVaughn, Charrua.
10/1/2007 Dietro: lazy gamers. i have a idea going on in the backburner but one thing that i really wanted to go with was the idea of making a game for very lazy gamers.… In First Thoughts Participants: Dietro, Simon C, lighthouse, David Artman, Noon, davidberg.
10/2/2007 VoidDragon: Conflict of Interest in Element Introduction? The resolution system for my game can probably best be described as Group Task Resolution. Players declare intended events, dice are rolled, and the outcome is the next event to… In First Thoughts Participants: VoidDragon, davidberg, Noon, Dietro.
10/3/2007 LordKiwi: Magic System: Needs a little polishing... I'm writing a game, Heretic, which a dark fantasy game where characters are mages on a dieing world. It's quite a bleak game where characters try to achieve… In First Thoughts Participants: LordKiwi, VoidDragon, chris_moore.
10/5/2007 Vulpinoid: Request for insights and ideas [b]New Card Based System.[/b]
Purely a question about mechanics.
I’m working on an expanded mechanic for the game I submitted to the System on a Character sheet challenge.
The base… In First Thoughts Participants: Vulpinoid, Ken, masqueradeball.
10/6/2007 signoftheserpent: Basic Mechanics Cut and pasted from Word (yay), here are the base mechanics for a Heroes-inspired (ie people that aren't superheroes - nosiree - with superpowers in the real world) rpg I'm… In First Thoughts Participants: signoftheserpent, Ken, Noon.
10/7/2007 TomTitTot: From Cradle To Gravy: A lovely little card game where you eat your friends. So, due to an off-the-cuff remark from a close friend, I'm designing (alongside my Dystopia game) a cute little card game that involves heavy politicking and negotiation and cannibalism. I… In First Thoughts Participants: TomTitTot, SpinachBaron, Ken, contracycle, Satanman, Simon C, LordKiwi, Castlin, Jillianaire, David C, Age of Fable.
10/8/2007 Simons: Finding playtesters Hey all,
So "Game X"/"Escape from Illeria" is going forward. I think I'm at a point where my close group of friends are tapped out (pretty much they all say,… In First Thoughts Participants: Simons, Ken, Wolfen, davidberg.
10/9/2007 Tubbybottom: Could anyone give me some feedbacks on this game? :) Hey
As my student projekt work I am doing an RPG and evaluating the problems while making an RPG
for my homemade game I have chosen a mix of D&D,… In First Thoughts Participants: Tubbybottom, contracycle, StrongBadMun, Satanman, xenopulse, Japo, Simons, Noon, Castlin.
10/10/2007 higgins: Group play vs. Individual play Hi all!
I've heard a lot of good things about The Forge. Happy to finally be here!
As for my thread... There's been a lot of talk regarding gaming systems… In First Thoughts Participants: higgins, Artanis, Conteur, Ron Edwards, Japo, davidberg.
10/10/2007 The Black Dog: Game Idea in the works: can a man get some feedback!? A friend of mine and I had an Idea for a tabletop RPG of our own. We came up with some pretty novel ideas (I should say "I did" as… In First Thoughts Participants: The Black Dog, Simon C, dindenver, Japo, Noon.
10/10/2007 David C: Steampunk - Magic Revisited While I could hack together a magic system that "works," I want... no, I need to make a system that makes sense to me. I'm probably not the only one… In First Thoughts Participants: David C, Vulpinoid, Ken, contracycle, dindenver, xenopulse, RobNJ, David Artman.
10/11/2007 Grujav: Victorian Horror Game My wife and I are working on a new game. Not the original game we were working on, because that exploded during its first playtest which may lead to two… In First Thoughts Participants: Grujav, Sydsquicious, Noon, BigElvis, Castlin.
10/11/2007 WyldKarde: New Generic Roleplaying System Hey Forge,
I am in need of some help in designing a generic roleplaying system. SInce I've never done this before, I might be a little off on what I… In First Thoughts Participants: WyldKarde, Adam Dray, Vulpinoid, David Artman, error808, dindenver, lighthouse.
10/13/2007 Satanman: What Effect Does Tone Have on Play? The writing style apparent in games that I read has always had some effect on my attitude toward games, but in many cases in an uncomfortable or ineffective way, and… In First Thoughts Participants: Satanman, David C, Vulpinoid, Ken, Valamir, davidberg.
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