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From Day One


Previous Topics
In First Thoughts

3/9/2008 Klaus Graziade: Need Core Mechanic Help!
Hello Forge, I'm new to posting here (used to view the posts ages ago, took a break when college got intense, and returned after graduation).  Anyway, I need some help…
In First Thoughts
Participants: Klaus Graziade, GeeX Underground, dindenver, Galadrin, madunkieg.


3/9/2008 Krippler: Taking names
My inspiration for this game comes from both The Mountain Witch (which I gm'd last friday using my own bastardized rules derived from reviews), the hype around D&D4 (never actually…
In First Thoughts
Participants: Krippler, dindenver, joepub, opsneakie.


3/8/2008 GeeX Underground: The Treasure of Haunted Mansion and Deathmatch
I've been working on these board games for a couple weeks and am getting ready to create a prototype for each one in order to play test locally. However, I…
In First Thoughts
Participants: GeeX Underground, JustinB.


3/8/2008 GeeX Underground: The Treasure of Haunted Mansion and Deathmatch
I've been working on these board games for a couple weeks and am getting ready to create a prototype for each one in order to play test locally. However, I…
In First Thoughts
Participants: GeeX Underground.


3/8/2008 Krytos: Sarvæia - New RPG Overview
This is a fantasy RPG that I've been working on for some time now. So long, in fact, that I'm not sure that "First Thoughts" is really appropriate, but I've…
In First Thoughts
Participants: Krytos, Vulpinoid, Paul Czege.


3/8/2008 Le Joueur: An Open Request for Help
Hi! You probably don't know me, but I used to moderate <a href="http://www.indie-rpgs.com/forum/index.php?board=22.0">this forum</a> here on the Forge.  I haven't poked my head in here for almost five years.  I…
In First Thoughts
Participants: Le Joueur.


3/7/2008 etheruk: [Power of 19] High Stakes
HIGH STAKES 1.)What is your game about?** High stakes is a game about superheroes and the sacrifices they are willing to make to save the world. 2.) What do the…
In First Thoughts
Participants: etheruk, GeeX Underground, anders_larsen, danielsan, Creatures of Destiny.


3/6/2008 NickL: Candycreeps -- aesthetics and mechanics
Hi, everybody, I'm Nick, and I'm working up a game, tentatively entitled Candycreeps, that I'll publish through Green Fairy Games, the folks who do Fae Noir.  I've just now managed…
In First Thoughts
Participants: NickL, Darcy Burgess, Adrian F., joepub.


3/6/2008 David Artman: [ASCII @HACK] One-Shot Gear
I am developing a roguelike RPG simulator which balances somewhat-freeform character creation and situation generation against a die rank and success-counting system, with the aim of playing out any genre…
In First Thoughts
Participants: David Artman, Darcy Burgess, JoyWriter, Falc, dindenver.


3/4/2008 Galadrin: [Power of 19] 16-bit
1. What is your game about? Telling a classic, 16-bit style JRPG tale, complete with an epic, developing plot that draws the player deeper as he or she helps to…
In First Thoughts
Participants: Galadrin, justin1083, Catalyst N.


3/4/2008 The Black Dog: Power 19 for my "EPIC" role-playing game
1. What is your game about? Working on defining it 2. What do the characters do? Combating "evil", travel the world discovering new lands, etc. 3. What do the players…
In First Thoughts
Participants: The Black Dog, Eero Tuovinen, Axe4Eye, justin1083, JoyWriter, Troy_Costisick.


3/1/2008 fanflicks: [Power of 19] Trip : RPG about Addiction
Okay it's been awhile since my last visit but when i posted my initial idea i got a lot of good responses. So here we go. 1) What is your…
In First Thoughts
Participants: fanflicks, Axe4Eye, JoyWriter, Creatures of Destiny, davidberg.


2/28/2008 Vulpinoid: [8th Sea] Some thoughts about scene framing
I was reading through Peter Nordstrand's Scene Framing the Renaissance, and I hit apon an idea for kernels of this concept could be applied to…
In First Thoughts
Participants: Vulpinoid, wild_card2007.


2/27/2008 fig: Frankensetting
I’m developing my occult/horror setting which is based in Toronto. I’m being intentionally vague with my hooks, not just because subtlety works better with a place like Toronto, but it’s…
In First Thoughts
Participants: fig, Creatures of Destiny, northerain.


2/27/2008 Grinning Moon: [Lines in the Sand] Power 19, and some 'down the road' questions
1.) What is your game about? It's about 'drawing lines' against certain issues based on personal values, and the consequences thereof. 2.) What do the characters do? Characters are people…
In First Thoughts
Participants: Grinning Moon.


2/26/2008 Erundale: Homebrew dragaera
I'm not sure if this is the appropiate forum, but did not find anyone better. Sorry, also, for my lamentable english grammar The issue: I'm working in a home-brew project,…
In First Thoughts
Participants: Erundale.


2/26/2008 etheruk: High Stakes: A superhero game using cards
Hello I'm in the early stages of designing a new superhero roleplaying system. One that can accurately represents the conflicts in the comic books. The heart of the system is…
In First Thoughts
Participants: etheruk, Creatures of Destiny, danielsan, vgunn.


2/26/2008 jefgodesky: [Fifth World] How might you model tracking with beads and a mancala board?
[i]These previous threads should help introduce some of the concepts this game idea works with: [url=http://www.indie-rpgs.com/forum/index.php?topic=25218.0]Power 19 for the Fifth World[/url], [url=http://www.indie-rpgs.com/forum/index.php?topic=25076.0]previous discussion about a core mechanic[/url].  I also started…
In First Thoughts
Participants: jefgodesky, Guy Srinivasan, Creatures of Destiny, PlatonicPimp, madunkieg.


2/25/2008 fig: Toronto is not scary enough
For my contemporary occult/horror setting, I want to use Toronto as a location. I figure that NY and LA have become pretty cliché, but other American cities pale in comparison.…
In First Thoughts
Participants: fig, lachek, northerain, MKAdams, epweissengruber.


2/25/2008 robotsunshine: Timeline - a year-long game dealing with aliens.
Timeline is an idea I came up with while waiting for the bus.  The fluff is that your character was abducted by aliens and injected with a powerful virus.  This…
In First Thoughts
Participants: robotsunshine, VoidDragon, greyorm.


<< more previous topics

 

Subsequent Topics
In First Thoughts

3/11/2008 baron samedi: (Q) Thread about competitive auctions for "generating" setting elements?
[color=indigo]Greetings, Is there a thread on the Forge regarding games that discusses the use of [b]competitive resource auctions [/b] for "generating" setting elements in tabletop RPGs, such as can be…
In First Thoughts
Participants: baron samedi, Eero Tuovinen.


3/11/2008 nowicki1283: A request for opinions and critiques of a new system
      In the near future I shall be running a LARP at a local convention. The event is four hours long, It shall be set in modern times…
In First Thoughts
Participants: nowicki1283.


3/12/2008 Braija: (almost) non-random system
Hello everyone. I'm new here so I think I'll open up strong and give you my system. I call i ADF. The philosophy behind ADF is to create a gaming…
In First Thoughts
Participants: Braija, Vulpinoid, JoyWriter.


3/13/2008 lordsippa: Greece, Gods, and so forth
Hey all, been lurking for a couple of days and figured I should join in the debates. However, first I would like to share a rough idea for a game…
In First Thoughts
Participants: lordsippa, Eero Tuovinen.


3/14/2008 greyorm: [eXpendable] Skills and Equipment...finally!
So, I've been semi-steadily thinking my way through the tied skill-and-equipment module for my sci-fi game, eXpendable (a Ronnies entry from 2005, for the curious), and now I am at…
In First Thoughts
Participants: greyorm, Ron Edwards, dredd_funk, Vulpinoid, dindenver.


3/15/2008 anders_larsen: [Distant Horizons] A new try
This is a game I have worked on for a long time, but I have lately had a lot of trouble getting the mechanics defined. I am still very excited…
In First Thoughts
Participants: anders_larsen, VoidDragon, Adrian F..


3/18/2008 belthaner: The Era Of The Powers
hello I am a young Spanish writer that does little has begun to write in English. From Spain is very difficult to contact with people of English language, above all…
In First Thoughts
Participants: belthaner.


3/19/2008 Melinglor: Epic Fighty Robots game in the embryonic stage
Hi! I've had an idea buzzing about my brain for some time now, but unable to see how to proceed with it. I couldn't get my head above the fiddly…
In First Thoughts
Participants: Melinglor, dindenver, opsneakie, Mike Sugarbaker, Ben Lehman, Creatures of Destiny, wyrdlyng.


3/19/2008 poireau: okay let's post my game's P19
it's a game I'm trying to shape for almost a year now but because of my lack of time and constancy, it never went far. 1.) What is your game…
In First Thoughts
Participants: poireau, Willow, joepub.


3/21/2008 Troy_Costisick: [Low Power Fantasy] Power 19
Heya, Posting this here for reference and historical purposes.  I hope to get another playtest of it in soon (weather permitting). 1.) What is your game about?** The game us…
In First Thoughts
Participants: Troy_Costisick.


3/23/2008 madunkieg: How to create enchantment in a world without magic
Each forum I go to gives rather different advice, so I thought I'd try asking this here, too. Woebegone Are you strong enough to lift a spirit? Synopsis: A star,…
In First Thoughts
Participants: madunkieg, Eero Tuovinen.


3/24/2008 Marshall Burns: [Uncanny Underground] Roll for Opportunity
[i]Uncanny Underground[/i] is a game I'm working on about a world that coexists simultaneously, both in terms of space and time, with our own, normal, mundane world (although it also…
In First Thoughts
Participants: Marshall Burns.


3/26/2008 weem: Weem's Skill, Attribute and Abilites Purchasing Structure
Well, it's finally time to make my first post here. Let me start off immediately by thanking you all, and especially Ron for the loads of information. I was so…
In First Thoughts
Participants: weem, joepub, LordKiwi.


3/27/2008 wintermute: Thoughts on a core mechanic
I need help with a challenge resolution mechanic and attribute/skill rankings. Resolving a challenge in our system is attribute dice + skill dice versus a target number. Which of these…
In First Thoughts
Participants: wintermute, Adam Dray, Ron Edwards.


3/27/2008 Klaus Graziade: Suns May Perish Core Rules!
Hello Forge,     A couple weeks back I was looking for some guidance on a core mechanic for my sci-fi game, now titled "Suns May Perish."  After reading the…
In First Thoughts
Participants: Klaus Graziade, Filip Luszczyk, FrankBrunner.


3/27/2008 apeiron: RfC on MX - Roll under TN against Oppositions, Raising the Stakes
Inspired by Burning Wheel, i came up with this.  So far it's rather vague and incomplete, but i have to get it out of my head.  i hope you guys…
In First Thoughts
Participants: apeiron.


3/27/2008 MikeF: Diceless mechanic for space pulp
I mentioned a while back on this forum a rocketships-and-rayguns RPG I've been toying with. It's essentially space pulp, set in a 1930s solar system, where the lantern-jawed men and…
In First Thoughts
Participants: MikeF, Ken, tombowings, LordKiwi.


3/28/2008 LordKiwi: [Heretic] Multiple 'Great Old Ones' - needs a sanity check
I've posted here before about my game, Heretic, and after a couple of months of play testing I'm back again with new ideas. In brief: Heretic is set in a…
In First Thoughts
Participants: LordKiwi.


3/28/2008 JQP: Working on a "realistic" Medieval combat system
I'm just kicking around ideas.  Please dear God no essays on theory, the definition of "realism," existentialism, etc.  And I don't care about being innovative, at ALL.  I just want…
In First Thoughts
Participants: JQP, Marshall Burns, dindenver, davidberg, Hereward The Wake, Krippler, LordKiwi, JoyWriter.


3/30/2008 Demring: Game of the gods
This is an idea for a play-by-post (forum) story game. I hope it's not too far outside the scope the Forge. If it is, I would greatly appreciate suggestions to…
In First Thoughts
Participants: Demring, Eero Tuovinen.


more subsequent topics >>