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From Day One


Previous Topics
In First Thoughts

10/2/2008 Axe4Eye: OMNI: Help with "Changing the World"
Mayfair's game "Underground" has an interesting aspect I was considering using for OMNI.  Each country, City, State, etc. has a set of parameters such as "Take home pay", "Safety", "Goverment…
In First Thoughts
Participants: Axe4Eye, VoidDragon, Vulpinoid.


10/1/2008 John Blaz: A different kind of eXPerience system
Had an idea for an XP system similar in ways to the Elder Scrolls games (Morrowind, Oblivion) but not as detailed. There are four categories of XP. Combat, Exploration, Technology…
In First Thoughts
Participants: John Blaz, Vulpinoid, walruz, Menigal, Wolfen, David Artman, Darcy Burgess, Dementia Games.


9/29/2008 maov: Why defend in combat
I have been working a lot on a combat focused rpg system http://www.itu.dk/people/maov/Rulebook.pdf and it is getting closer and closer to realization (i´ve had 3 small-medium play sessions with it…
In First Thoughts
Participants: maov, John Blaz, Roadkill, hoefer, Vulpinoid, TonyLB, David Artman, Capulet, Hereward The Wake, soundmasterj, Nath, Rauðbjørn, big dummy, bspvirgo, ShallowThoughts.


9/28/2008 Roadkill: New combat system, does this make sense?
I don't want to necro my old power19 from 3 months ago.... I've been developing some rules for a rpg/wargame for some time. The game focuses on character development, questing…
In First Thoughts
Participants: Roadkill, Dementia Games, opsneakie, Hereward The Wake.


9/28/2008 John Blaz: yet another core mechanic I'm toying with
Hey everyone, I've been trying to come up with a system for a fantasy and modern day survival horror RPG for a while now. I have a decent idea of…
In First Thoughts
Participants: John Blaz, Vulpinoid, hoefer, soundmasterj, David C.


9/26/2008 walruz: Making gunfights play as actual gunfights
I'm developing a semi-hard sci-fi setting+system (inspired by a combination of Dune, Transhuman Space, Firefly, Fading Suns and Kingdom of Heaven), and I want to try and consolidate the gimmick-type…
In First Thoughts
Participants: walruz, Vulpinoid, Precious Villain, Axe4Eye, pfischer, dindenver, Roadkill, chance.thirteen, hatheg-kla, Capulet, JoyWriter.


9/26/2008 Axe4Eye: Interpenetrating astral planes anybody?
I am trying to complete a cosmology for the OMNI universe.  OMNI has 11 levels of "awareness", consciousness, enlightenment or whatever with 10 being "Hell" and 0 Being omnipresent, omniscient,…
In First Thoughts
Participants: Axe4Eye, whiteknife, Vulpinoid.


9/25/2008 robotsunshine: Two vital concepts missing!
So I've got this World War 2 game a-brewin' where the players play a band of werewolves dropped behind enemy lines for a special mission.  I've done something different for…
In First Thoughts
Participants: robotsunshine, Vulpinoid, chronoplasm.


9/24/2008 rycanada: What are the parameters of online design (skype + board)?
I have Skype for voice plus a shared tabletop app (Maptool being my favorite).  I was challenged some time ago to design a game specifically for this environment, and while…
In First Thoughts
Participants: rycanada, VoidDragon.


9/23/2008 vini_lessa: [Mountain Witch] Where to buy?
Hi there. I dont know if this is the right section for posting this kind of message. I would like to buy Mountain Witch. If somebody there has a copy…
In First Thoughts
Participants: vini_lessa, Ron Edwards.


9/22/2008 Lethe: Looking for feedback on trio of very rough games
I posted a request for some feedback on RPG.net, but I figured I'd post here as well since more people who are interested in game design tend to congregate at…
In First Thoughts
Participants: Lethe.


9/21/2008 Axe4Eye: Should OMNI use D6 or D10?
Hello all!  Yes, Theater Of ThE Mind. got renamed.  I started out YEARS ago very complicated and now have made it more and more simple.  Now I am having a…
In First Thoughts
Participants: Axe4Eye, Eero Tuovinen, Will, Vulpinoid.


9/19/2008 dindenver: [DNAwesome] Brainstorming - Grit
Hi!,   I wanted to get input on my game, see if there is anything cool I can do with Grit to make it more fun.   OK, so the…
In First Thoughts
Participants: dindenver, chronoplasm.


9/19/2008 danielsan: new Supers game-- Classic Marvel + Wushu mash-up
Hi all. Long-time lurker, long-time fan. With all the great storytelling game experience here, I'd love to get people's feedback on to my own pet project, a homebrew mash-up of…
In First Thoughts
Participants: danielsan.


9/19/2008 Klaus Graziade: Beneath the Veil - A Game of Negative Utopia (I NEED QUIRKS!!!)
Dear Forge, So I've been working long and hard on several game avenues and am near ready to test the game that has eventually become Beneath the Veil.  Anywho, long…
In First Thoughts
Participants: Klaus Graziade, Vulpinoid, imago.


9/17/2008 jefgodesky: [Fifth World] Revised Power 19
[url=http://"http://www.indie-rpgs.com/forum/index.php?topic=26768.0"]Looking for playtesters[/url] now that it's gotten close enough to do such things, I realized that [i]The Fifth World[/i] had evolved a bit as I'd worked on it, and the…
In First Thoughts
Participants: jefgodesky.


9/17/2008 Madheretic: Running Fire Emblem On Top of D&D 4e
I'm working on a game borrowing theme and setting ideas from the strategy video game franchise Fire Emblem. Particularly I would like to emulate the peppy pace, endearing characters and…
In First Thoughts
Participants: Madheretic, whiteknife.


9/16/2008 chronoplasm: Townsfolk- Different player races? I'm two minds on this.
In Townsfolk, you play as a tradesman protecting your town against monsters by weaponizing your tools and perfecting your skills into a unique fighting style. You choose your profession and…
In First Thoughts
Participants: chronoplasm, Vulpinoid, EdEdEd, dindenver.


9/16/2008 John Blaz: Your thoughts on my game mechanics
Hey everybody! Long time lurker, first time poster. I've been tossing an idea for an RPG around for some time, a modern day tactical survival horror game. One of my…
In First Thoughts
Participants: John Blaz, maov, Selene Tan, Vulpinoid, vgunn.


9/14/2008 electricpaladin: The Strangest Dream
[b][center]The Strangest Dream[/center][/b] [b]The Three Questions[/b] [u]What is your game about? [/u] At first, I thought this game was about dreams. But really, The Strangest Dream is about magic. Not…
In First Thoughts
Participants: electricpaladin, chronoplasm.


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Subsequent Topics
In First Thoughts

10/5/2008 John Blaz: Thoughts on a wounding/damage system?
Note: Nothing is set in stone, just tossing around the idea. Let me know what you think! Wounds are based on a severity level, which shows exactly how deep and…
In First Thoughts
Participants: John Blaz, Axe4Eye, hoefer, Darcy Burgess.


10/6/2008 T. Ettinger: [Halberd System] A very different approach to a lot of mechanics.
Hello,     I have been working on one system in various guises for almost 4 years now, and now I am getting ready to actually write a book using…
In First Thoughts
Participants: T. Ettinger, dindenver, hoefer.


10/6/2008 Dementia Games: Starting with the basics: attributes and traits
I am working on a horror RPG which has suffered many different incarnations due to my inability to settle on a given method of...well...anything.  From the basics of the dice…
In First Thoughts
Participants: Dementia Games, Eero Tuovinen.


10/7/2008 visioNationstudios: [Hardened Heroes & Fiendish Foes] Power 19
I've been following these forums for quite awhile, but have recently turned the attention of some in my company to these pages and articles, and have begun walking them through…
In First Thoughts
Participants: visioNationstudios, hoefer, Vulpinoid.


10/7/2008 etheruk: Cold War Spy Game
Having brought the Ultimate James Bond collection I had an urge to write up a spy game set during the 1960s. I want to capture the tone of the early…
In First Thoughts
Participants: etheruk, Eero Tuovinen, Vulpinoid, Noon.


10/12/2008 opsneakie: [Night & Day] Rulebook!
Hey everyone, I know that to those of you following this game, there's been nothing on the Night and Day front for a while. I've got an early version of…
In First Thoughts
Participants: opsneakie, Vulpinoid.


10/13/2008 Ninetongues: Arch Inverted Showoff [8mb teaser]
Hey. Here's a teaser for Arch Inverted RPG, a sciece-fantasy game I've been working on for some time. It's still in early-alpha stage of development, but we decided to stitch…
In First Thoughts
Participants: Ninetongues, Eero Tuovinen, LionDog, David C.


10/13/2008 chance.thirteen: Opportunity Pool idea
This is an unsettled idea; I can't quite wrap my head all around it because I have all the various goals in mind. However, I want to share it to…
In First Thoughts
Participants: chance.thirteen, opsneakie, Vulpinoid.


10/15/2008 twztdwndpipe: Systems questions and Game Idea help!
So. I know there is a D6 system a D20, and a D10. I've never seen D6. I've played D&D (D20) and I own a WoD (d10) I don't care…
In First Thoughts
Participants: twztdwndpipe, Vulpinoid, Eero Tuovinen.


10/16/2008 anders_larsen: [Distant Horizon] Rules that support Simulationism
Normally when I am working on Distant Horizons I do not think too much about Creative Agendas, I just try to make the game so it match my vision for…
In First Thoughts
Participants: anders_larsen, Eero Tuovinen, davidberg.


10/16/2008 Hasimir0: PsychoSys Game Engine
Hi, this is my first post here :) I'll try not to do a mess, but feel free to correct me whenever I say something stupid or wrong ^_^ And…
In First Thoughts
Participants: Hasimir0, Eero Tuovinen.


10/17/2008 preludetotheend: SaS (Saints and Sinners: problem with sliding attributes)
I have GaC pretty well situated now I want to start working on my rules light/larp version of the game. My goal is to create a system that promotes "character"…
In First Thoughts
Participants: preludetotheend, daniel_yokomizo, Vulpinoid.


10/17/2008 twztdwndpipe: How to do Day and Night
For my Rpg, I'm going to need players to go from Daytime to Night. What are some ways of doing this. The only way I can see it working it,…
In First Thoughts
Participants: twztdwndpipe, Eero Tuovinen, Paul Czege, Vulpinoid, Noon, Willow, masqueradeball.


10/19/2008 decline: Weapon Damage Calculation Question
let me first just say hi, new to the board here and just discovered it a few days ago and have enjoyed reading through it. anyway, so a friend and…
In First Thoughts
Participants: decline, VoidDragon, dindenver, John Blaz, Vulpinoid, walruz.


10/19/2008 Willow: First Thoughts: Dystopia, Personal Drama, and Die Pools- Setting and Rules Help
So, the idea for this setting came to me in a dream.  I rarely remember my dreams, so when I do, I know I've got something good. You've got an…
In First Thoughts
Participants: Willow, VoidDragon.


10/23/2008 Axe4Eye: Easy Random Life Experience
I love Cyberpunk's random lifepath.  I think that something like this would be just perfect for my game, but I need a little help.  It needs to be simple enough…
In First Thoughts
Participants: Axe4Eye, Vulpinoid.


10/27/2008 Bullbar: My game about, for lack of a better term, Dirty Princesses
I've been developing a new game idea (and I'm the first to admit it's a somewhat limited concept but I'm happy with that). Vaguely, because I haven't worked out the…
In First Thoughts
Participants: Bullbar, Vulpinoid, dindenver, anders_larsen, Noon, Paul Czege, David C, Ron Edwards, JCunkle.


10/28/2008 John Blaz: Fear/ Sanity system for a Survival Horror game
I'm looking for a fear system to implement into my modern day survival horror system. The main premise involves creatures from other dimensions appearing in our world, and the players…
In First Thoughts
Participants: John Blaz, anders_larsen, Sentience.


10/28/2008 Paul T: Three-sided stakes are hurting my head ... [design help]
Hello, I'm posting here in hopes of receiving some help with a design problem I'm facing. I designed and wrote a game I feel quite happy with (although I have…
In First Thoughts
Participants: Paul T, anders_larsen, Eero Tuovinen, monkey, Vulpinoid, Tom Garnett, Guy Srinivasan, lumpley, Ron Edwards.


10/29/2008 Tom Garnett: Story-structure led game idea (GNS wrangling)
Hello, I'm new here (although I've lurked on and off for ages). Brief bio: Long-time gamer, occasional GM, LARPer, and organiser thereof. Most of my play experience is non-WoD White…
In First Thoughts
Participants: Tom Garnett, Eero Tuovinen.


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