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From Day One


Previous Topics
In First Thoughts

1/11/2009 davidberg: play the full lifespan of a short-lived character
You're created fully physically mature.  You open your eyes for the first time and have a ready-for-action body, but no knowledge or context. Setting is undefined before play -- you…
In First Thoughts
Participants: davidberg, ShallowThoughts, David C, Noon.


1/9/2009 cosmos1138: Hay Lectures Suck - So Lets Game!
This is Dr CJ over in Thailand and I have a great idea of training/teaching MBA and Public Admin PhD student about wicked problems using GURPS as well as training…
In First Thoughts
Participants: cosmos1138, Creatures of Destiny, Noon, davidberg.


1/9/2009 Noon: Mind viruses and an age of myth
I was thinking of this game world, where there's this sort of mental virus in effect. There might be a government style body, or mega corportation (or just an old…
In First Thoughts
Participants: Noon, Niedfaru, JoyWriter.


1/8/2009 d.anderson: A game for my niece, based on Avatar: the Last Airbender
A couple years ago, I taught my niece to play rock-paper-scissors; since then she and I have had a few good times playing together.  During the holidays, we actually played…
In First Thoughts
Participants: d.anderson, thadrine.


1/8/2009 Suna: Wolves of the Four Seas - stuck with rules designing
Hello, this is my first post in this forum, and there is one dire problem I am trying to solve, but with no visible success. I'm going to try and…
In First Thoughts
Participants: Suna, Vulpinoid.


1/7/2009 Dionysus: Help on collecting my thoughts - new game/setting/system?
Howdy. My group were doing some web browsing and eating pizza before we started our game session the other night, and we came across something that got all of us…
In First Thoughts
Participants: Dionysus, lilomar, Vulpinoid, Noon.


1/6/2009 vgunn: Courage as Currency
I'd like to make courage the currency for doing things within my game. If a character wants to cross a raging river, then they have to summon up enough courage…
In First Thoughts
Participants: vgunn, Castlin, Filip Luszczyk, LordNyax, Noon.


1/5/2009 JeremyOR: Starting Ideas for my own RPG
Hello, I've been working on creating an fantasy rpg to play.  Not interested in publishing or anything like that, just want something friends and I can play.  I'm starting with…
In First Thoughts
Participants: JeremyOR, opsneakie, David C.


1/4/2009 Catalyst N: Which Creative Agenda for this Game?
I recently studied Ron Edwards' essays on GNS and creative agenda in the Articles, and I think I have a pretty decent understanding of them. Actually, I summarized them on…
In First Thoughts
Participants: Catalyst N, ShallowThoughts, Erudite, Falc, Abkajud, Eero Tuovinen.


1/3/2009 etheruk: Scaling a Sci Fi game (Long)
I was considering creating a science fiction game, adapting my superhero game 'High Stakes' which is available below: http://www.mediafire.com/download.php?myyxmmjxyzd I wanted to ensure that there were mass combat rules so…
In First Thoughts
Participants: etheruk, dindenver.


12/31/2008 Patrice: Setting Design reconsidered
*Takes a deep breath* Okay. I don't really know where I'm threading (yes, threading) but I'll give it a try. As far as I've read, it seems to me that…
In First Thoughts
Participants: Patrice, Eero Tuovinen, tonyd, JoyWriter, NN, greyorm, David C, Noon, davidberg, Adam Dray.


12/31/2008 lilomar: Magic System Drop-In for Fudge - "Truth" and Concequences
Hi, I've lurked on these forums on and off for a while now, but this is my first time posting. Let me know if I'm doing anything wrong. I am…
In First Thoughts
Participants: lilomar, David C, JoyWriter.


12/31/2008 Pdquinn: My Browser based table-top platform
Hi all, I posted this in rpgnet as well so I am going to cut and past to save time. If this is the wrong forum please feel free to…
In First Thoughts
Participants: Pdquinn, Eero Tuovinen, Vulpinoid, Tomas HVM, phatonin.


12/31/2008 ShallowThoughts: The Social Domain - why's it so tough to design?
What's so tough about building social systems? (That social domain is a tough one to deal with.) How so? (I'm imagining in terms of making social…
In First Thoughts
Participants: ShallowThoughts, Vulpinoid, dindenver, Patrice, greyorm, maddman.


12/31/2008 ShallowThoughts: Zooming - our Philosophy
To people who are curious about what spawned this post, check out the thread entitled "Experience Points - what's the point?" This can be done mid-game:…
In First Thoughts
Participants: ShallowThoughts, Erudite, greyorm.


12/31/2008 Will: Mechanic conundrum, who deals the damage (Surreality Engine)
Hi, I'm back! So in the Surreality Engine I had it written that the loser in any dangerous conflict took damage based on the dice they rolled. This is very…
In First Thoughts
Participants: Will, Vulpinoid, Erudite, Falc.


12/29/2008 peacenjoy4618: tabletop 3D space combat
My brother and I are in the early stages of developing a 3D space combat heavy game that involves numerous ship upgrades, some lite character advancement, and game events. We…
In First Thoughts
Participants: peacenjoy4618, Luy22, Creatures of Destiny, lumpley, greyorm, chronoplasm.


12/29/2008 Erudite: Got Metagame?
It doesn’t look like there is really a good definition of metagame or metagame mechanics. So… Does anyone here have an example of what constitutes a metagame mechanic? Are they…
In First Thoughts
Participants: Erudite, Eero Tuovinen, Will, David C, Vulpinoid.


12/27/2008 Luy22: New guy in town! New idea!
Hey guys, I'm Luy, 18 years old, and have come up with the setting of my RPG world... Alrighty, so, the game is pretty-much based on Earth, but before time,…
In First Thoughts
Participants: Luy22, whiteknife, Peter Nordstrand, David C, Vulpinoid.


12/25/2008 Henriksson: Hi, I'm planning to create my own web-based RPG game.
Me and my brother have decided to make our own web-based RPG game. We're hoping to make something like The West and/or Travian. We don't have any experience at all…
In First Thoughts
Participants: Henriksson, greyorm, Vulpinoid.


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Subsequent Topics
In First Thoughts

1/11/2009 Eero Tuovinen: I'm reading about David C's game
David's been starting some rather interesting threads about his fantasy adventure game here during the last several months. Those threads have provided us glimpses at a well-mechanized fantasy adventure game…
In First Thoughts
Participants: Eero Tuovinen, davidberg, David C.


1/13/2009 Ivoire: Brainstorming - some help would be appreciated...
Hello everyone. Recently I had a vague inspiration for an rpg. I dreamed -literally, the idea came to me in a dream!- of a setting where some young chosen are…
In First Thoughts
Participants: Ivoire, dindenver, Jason M Dockins, David C, fealoro, chance.thirteen, Abkajud.


1/14/2009 Hasimir0: The "unknown" effect
There is something that I want to reproduce in a more efficient way than how I am used to. I'll explain. Playing Vampire the Masquerade with my friends a big…
In First Thoughts
Participants: Hasimir0, Abkajud, Erudite, Noon, Vulpinoid, Monk, JoyWriter, Luke, ShallowThoughts.


1/14/2009 thadrine: Opinions on my Resolution Mechanic
This is the basic mechanic of a game I am thinking about. It is based heavily off of Houses of the Blooded, but more with more flexibility, and hopefully not…
In First Thoughts
Participants: thadrine, dindenver.


1/14/2009 Saint Erebus: Interested in Thoughts on Resolution Mechanic
Hi all, I'm a brand new poster here at the Forge.  I've been reading for a few months now, and only recently worked up the nerve to actually throw some…
In First Thoughts
Participants: Saint Erebus, dindenver, Vulpinoid.


1/15/2009 vgunn: Questions on mechanic for my system -- answers please
Okay, I think I have finally settled on a resolution that works for me. Really simple overall, but I still have a few questions and concerns. Hoping you can give…
In First Thoughts
Participants: vgunn, Vulpinoid, Monk.


1/16/2009 Abkajud: Psychic slaves or no psychic slaves? [my honor-based RPG]
It's been almost a year and a half since I've posted about my honor-based RPG idea. At the time, in this thread http://www.indie-rpgs.com/forum/index.php?topic=24671.0, I discussed the basic idea: certain individuals…
In First Thoughts
Participants: Abkajud, Eero Tuovinen, Vulpinoid, LandonSuffered, Amadeo.


1/17/2009 love: The Basics
I'm about to design my own pen and paper rpg...so, were should I start? Mechanics?
In First Thoughts
Participants: love, Abkajud, Vulpinoid, thadrine, David C, whiteknife, Patrice, Deohring, Noon.


1/18/2009 thadrine: [Shab-Al-Hiri Roach] With super powers!!!!
So all throughout my day at work I could not help but think about how much I love the concept of Shab-Al-Hiri Roach, but still I can never get anyone…
In First Thoughts
Participants: thadrine, whiteknife.


1/19/2009 Deohring: Making a Feat System
I am doing some additions to a game I have already done; what I am asking for on this post is a little help I need a list of every…
In First Thoughts
Participants: Deohring.


1/20/2009 opsneakie: [Night and Day] Dual wield, the bugger.
So, I've got Night and Day just about finished, but there are still a couple of sticking points, and one of them is dual-wielding weapons. I'll run over my item…
In First Thoughts
Participants: opsneakie, Gurnard, Noon, David C, LandonSuffered.


1/20/2009 Gurnard: Thoughts On A Fencing Mechanic
I've been working on a new game for a few weeks. The core concept is low fantasy, analogous to Early-Mid Mediaeval Europe but with many of the technological advancements of…
In First Thoughts
Participants: Gurnard, Abkajud, LandonSuffered, Hereward The Wake, Vulpinoid, JoyWriter.


1/22/2009 Kyle Cates: Bringing fun to RPG's in a new way (maybe).
Every RPG'er knows that the rolling of the dice is one of the most prized and cherished actions one can take while playing the game. It lets us swing our…
In First Thoughts
Participants: Kyle Cates, Noon, Marshall Burns, whiteknife, Gurnard, Patrice, David Artman, Paul Czege, Lynne H, JoyWriter, btrc, Adam Dray, davidberg.


1/23/2009 walruz: Writing a game out of gimmicks!
So, I'm writing a game. When discussing games, people often mention that Game X handles Thing Y very well, but it seems like many games stop at one gimmick. I…
In First Thoughts
Participants: walruz, Abkajud, Vulpinoid.


1/23/2009 MatrixGamer: Victory conditions in story telling games
My first impression is that this is a foolish idea - I like telling stories just for the fun of engaging the challenge but... When I think "game" and I'm…
In First Thoughts
Participants: MatrixGamer, Jason M Dockins, whiteknife.


1/23/2009 zmobie: Survival, NPC's, Charts, and Keywords - A possible horror genre game?
I had a conversation with a good friend awhile back about a game idea, and I'd like to run it by the forge and see what you guys thought about…
In First Thoughts
Participants: zmobie, Vulpinoid, John Blaz, whiteknife.


1/24/2009 Wordman: What do you want to know about probability?
Recently, it seems like I've been spending an inordinate amount of time publishing ad hoc web articles about probability in RPGs, from some basic stuff to some not-so-basic stuff. Partially…
In First Thoughts
Participants: Wordman, JoyWriter, Castlin, Tsanuri, Adam Dray, JB, Finarvyn, pynk, Gurnard, dindenver, punkbohemian.


1/24/2009 mjbauer: Creating a Very Minimal System (and running into trouble)
I decided to stop lurking and actually post something. It's a simple question but it takes a while to set up, so bear with me. I'm trying to create a…
In First Thoughts
Participants: mjbauer, Krippler, Dementia Games, dindenver, Castlin, Adam Dray, Ken, David C.


1/25/2009 David C: A random thought: Critical Hits
It occurred to me that in any system that has critical hits, they are immensely popular.  Besides the obvious "Your attack is super effective" bit, I think they have a…
In First Thoughts
Participants: David C, whiteknife, Patrice.


1/26/2009 TomTitTot: [The Hammer Falls] Dystopian fiction RPG - discussion and call for playtesters
Not having posted to the First Thoughts forum for quite some time about my game The Hammer Falls, I think I've put many of my thoughts and observations about the…
In First Thoughts
Participants: TomTitTot, Joe Murphy (Broin).


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