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From Day One


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In First Thoughts

3/1/2009 jrnmariano: Big Brother Zombie!
Over at Ideonauta (http://ideonauta.blogspot.com), my partner-in-crime, Poacher, is writing a game of zombies in a reality show. I'm re-posting stuff here, because The Forge is the creative game designing think-thank…
In First Thoughts
Participants: jrnmariano, Vulpinoid, Noon, Luke, Rui!, chance.thirteen, otspiii.


2/28/2009 Adarchi: Game System with Realistc NPCs
I'm trying to create a system that allows PC generation to be done the same way as NPC generation. The goal being that a baker or wood cutter somehow fit…
In First Thoughts
Participants: Adarchi, Abkajud, Vulpinoid, JoyWriter, scarik, Bert, Luke, DWeird, opsneakie, ShallowThoughts, otspiii.


2/27/2009 apeiron: The Prison Transport Scenario
This is what i have so far: - A futuristic, perhaps dystopian setting like Firefly (i was reading the RPG when this came to mind) - PCs are prisoners on…
In First Thoughts
Participants: apeiron.


2/26/2009 FlintlockMan: Card game RPG (Not an RPG card game)
I'm (as my post count and join date would indicate) new to The Forge, though I've done a little looking over the archives and what not. I'm also had no…
In First Thoughts
Participants: FlintlockMan, whiteknife, Vulpinoid, Noon, otspiii, sam, JoyWriter.


2/26/2009 BrunoDeLaBomba: lost vikings rpg?
hey again. i was just thinking, are there any rps'g that realy focus on a group or team and how they (in lack of better words) complete each other. i…
In First Thoughts
Participants: BrunoDeLaBomba, Vulpinoid, Abkajud, abzu, David Artman, preludetotheend, Noon, Luke.


2/25/2009 Nathan Herrold: Silent Story
So, I've been thinking about a communication game that you play without speaking or seeing a person's facial expression. At first I pictured it played by people wearing black see-thru…
In First Thoughts
Participants: Nathan Herrold, Noon, Vulpinoid, abzu, Bert.


2/25/2009 Lrx959: Unnamed RPG
After playing a certain Table Top RPG for about 20 years, and buying new editions, and accentual relearning the game over and over again, my friends and I decided to…
In First Thoughts
Participants: Lrx959, Abkajud, abzu.


2/25/2009 Abkajud: [Mask of the Emperor] Is my game suffering from Story Later?
I'm worried a bit about my game design - as it stands right now, the whole concept of Audience, honor, and one's public reputation tie in together at the end…
In First Thoughts
Participants: Abkajud, Paul Czege, Amadeo, Noon.


2/24/2009 scarik: [Celestial Warriors] Evolution of a Kunf Fu Game.
I'm new around here, and fairly surprised I haven't stumbled on here sooner. Here's a link to my game, Celestial Warriors. When I first thought of the idea I came…
In First Thoughts
Participants: scarik, Vulpinoid, chance.thirteen.


2/24/2009 nathan k: Concerning Weapons
Hi, I'm new here, but I've been reading for awhile. My friends and I kind of like that "other game," but we find it too limiting.  So we started making…
In First Thoughts
Participants: nathan k, Abkajud, chance.thirteen, scarik, Marshall Burns, Hereward The Wake, Noon, abzu, Everspinner, Gurnard, Luke.


2/23/2009 Vulpinoid: Matrixed Experience
I've recently posted about my take on matrixed attributes. While taking a walk today I considered an expansion on this concept, tying an experience system into the core matrix. A…
In First Thoughts
Participants: Vulpinoid, apeiron, Abkajud, DWeird, scarik, JoyWriter.


2/22/2009 Jayus: Game Idea: Adventurer Manager
I've been brainstorming a new kind of game recently, with help with friends and a person from my local gaming store, and I'd like some input from this community. I…
In First Thoughts
Participants: Jayus, Vulpinoid, DWeird, abzu, monkey, Gurnard.


2/22/2009 Bercilac: The Labyinth: A D&D Campaign Setting
Hello all, I've recently joined a nearby gaming group, played a good session, and I'm starting to work on a new campaign of my own.  Its setting, the Labyrinth, was…
In First Thoughts
Participants: Bercilac, greyorm, Finarvyn.


2/21/2009 dopefingers: something i'm calling "matches"
Little note: I'm not real well read in games anymore, so this might have been done. If it has, let me know. I'm looking to write a game from the…
In First Thoughts
Participants: dopefingers, Wordman, Abkajud, abzu.


2/21/2009 Abkajud: [Mask of the Emperor] Spending honor makes you look dishonorable
First real playtest session last night; good times. I posted about it over in Playtesting, go figure :) One of the things that occurred to me was that Aloof and…
In First Thoughts
Participants: Abkajud.


2/20/2009 Vulpinoid: Twin Games - A Part of the Experiment
A few threads and discussions here have led to some fragmented ideas. Some of those fragmented ideas have started to meld into the seed of an idea. That seed of…
In First Thoughts
Participants: Vulpinoid, whiteknife.


2/19/2009 apeiron: My Take on Matrixed Attributes
[url=http://docs.google.com/Doc?id=dhs623jg_55drjddjd8]This doc[/url] is an idea that came to me as i flipped through one of my many notebooks of game ideas. Gygax's [url=http://en.wikipedia.org/wiki/Dangerous_Journeys]Dangerous Journeys[/url] and WW's NWoD use matrixed attributes.…
In First Thoughts
Participants: apeiron, SoftNum, Vulpinoid, Abkajud, preludetotheend.


2/17/2009 Amadeo: Power 19 for Biohazard Dawn
1.) What is your game about?** In Biohazard Dawn you play as a group of survivors trying to eke out an existence in a dystopian future where the dead walk…
In First Thoughts
Participants: Amadeo, mjbauer, Abkajud.


2/17/2009 Klaus Graziade: Setting Perfectionism
[Before I get started, I need to offer a proverbial "throat clearing" (at least that's what we Creative Writing MFAs call it).  Anyway, what I need to get out in…
In First Thoughts
Participants: Klaus Graziade, David C, Paul Czege, Amadeo, ArchSteve, ShallowThoughts, Luke, JoyWriter.


2/17/2009 tzirtzi: Shakespearean Comedy RPG
Hello! :) This is my first attempt at designing an RPG from scratch, though I've been playing role playing for a good number of years. I've drawn shamelessly from other…
In First Thoughts
Participants: tzirtzi, Vulpinoid, Noon.


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Subsequent Topics
In First Thoughts

3/2/2009 mjbauer: Guns & Ammo
I'm looking for some examples of systems that do ammo without keeping track of each bullet and each shot. The game I'm working on is fairly gun-centric but I'm trying…
In First Thoughts
Participants: mjbauer, Luke, rafael, Ron Edwards, scarik, Noon, Gurnard, whiteknife, Wolfen, Capulet, Amadeo, phatonin, DanielM.


3/2/2009 Lord Goon: Games about AI
So I've been reading a lot of stuff by Iain M. Banks, and it has me wondering whether anyone has ever made a serious attempt to design an RPG in…
In First Thoughts
Participants: Lord Goon, mjbauer, lessthanpleased, preludetotheend, Wordman, Bert, Noon, chance.thirteen, phatonin.


3/2/2009 Wordman: Lessons from the iPhone community
While this forum is not about computer games, I'm wondering if anyone gained any inspiration for pen & paper RPGs from the recent explosion of iPhone games (and other apps).…
In First Thoughts
Participants: Wordman, Vulpinoid.


3/2/2009 preludetotheend: EP (Empty Palm ~ No Pain No Gain)
So I got some great feedback on my table top game GaC which I have taken to my creative processing center to chop shop and further develop the “right direction”…
In First Thoughts
Participants: preludetotheend, Luke, dindenver, Noon.


3/3/2009 Sergon: Arcane Control
In my old west r.p.g. characters who use magic, must make an Arcane Control check. This is a percentile roll modified by the caster's intellect modifier. At present I have…
In First Thoughts
Participants: Sergon, chance.thirteen, Vulpinoid.


3/4/2009 Bert: Game for 30-something newbies
Hi all, I'm putting together a game for a bunch of 30-something newbies who have developed an interest in tabletop RPGs through playing CRPGs. They're all rather sheepish about it,…
In First Thoughts
Participants: Bert.


3/4/2009 Noon: A human feeling - small potato issues
This is more of a side thing I want to establish in game and it's basically a human feeling. Basically at the start and at certain fairly regular intervals (perhaps…
In First Thoughts
Participants: Noon, Luke, Vulpinoid, ShallowThoughts, Marshall Burns, Abkajud, Everspinner.


3/4/2009 alseeger: podcasting?
Hello everyone, I'm new around here, so please forgive me for sounding like the newbie I am. Anyways, I'm looking for ways to promote my indie press rpg and I…
In First Thoughts
Participants: alseeger.


3/4/2009 Xenoheart: Basic RPG
It has occured to me quite a few times that I was asked to guide a group of 9, maybe 10 year old kids as a Game Master in all…
In First Thoughts
Participants: Xenoheart, mjbauer, chance.thirteen, Joshua BishopRoby, BrunoDeLaBomba, Bert, Jason Kottler, alseeger, Egonblaidd, Noon, Eldrad.


3/4/2009 chance.thirteen: Avoiding type of task primacy?
I am throwing together a RPG for my friends from standard parts. The problem i have is linked to my own thinking. I tend to divide action in an arena…
In First Thoughts
Participants: chance.thirteen, Luke, Noon, Creatures of Destiny, Bert.


3/5/2009 BrunoDeLaBomba: a new frankensteind-setting
first of all, this is not an entry about reanimated people, sown together from the parts of dussins of different men. it's about stealing a litle bit of this and…
In First Thoughts
Participants: BrunoDeLaBomba.


3/5/2009 Jason Kottler: The Name of the Game
Hello, Forgers! I'm thrilled to be able to report that I'm going to be taking my system to GenCon with the Forge booth this year (thanks, Ron!). However, I have…
In First Thoughts
Participants: Jason Kottler, Abkajud, Eero Tuovinen, Noon, Vulpinoid, whiteknife, Amadeo, Paul Czege.


3/6/2009 JoyWriter: Stakes, how do you do set em?
I love the idea of setting stakes for dice rolls, so that a failure still means something happens. Instead of dramatic events getting vetoed by failed dice rolls, I'd love…
In First Thoughts
Participants: JoyWriter, Eero Tuovinen, Ron Edwards, Noon, monkey.


3/6/2009 Xose Lucero: Groping for Coherence: Am I G or N or just plain wrong?
Long time reader, first time poster. Finding the Forge was an eye opener experience. After a long time grasping at the straws of comprehension I'm finally beginning to formulate intelligent…
In First Thoughts
Participants: Xose Lucero, Ron Edwards, Eero Tuovinen, greyorm.


3/6/2009 DWeird: Messages through the time stream
Hi! I've been working on a game concept of a sort for a very, very long while now, with nothing to show for it but a few hair-brained half-baked ideas.…
In First Thoughts
Participants: DWeird, Vulpinoid, Abkajud.


3/7/2009 zmobie: You can do it!
Alright. It's time to polish off that game you quit working on last (month / week / year). You've let it gather dust long enough. You know that your (mechanic…
In First Thoughts
Participants: zmobie, whiteknife, Ron Edwards.


3/8/2009 Bercilac: Melbourne 1890: An Educational Simulation
PARTS OF THIS POST A.  Overview of the project. B.  The Scenario A.  OVERVIEW OF THE PROJECT The game you see before you is an outline of an educational simulation…
In First Thoughts
Participants: Bercilac, Adarchi, Vulpinoid, Noon, Simons.


3/9/2009 mjbauer: Massive Internal Conflict
I'm an old-school, power gamer who has been out of it for quite a while and I re-entered gaming by joining a group that was playing a D&D 3.5 campaign.…
In First Thoughts
Participants: mjbauer, Amadeo, JoyWriter, chance.thirteen, Noon, Abkajud, Echolocating, Luke, DanielM, Librabys, Wibbledtodeath.


3/10/2009 Simons: Need help fleshing out backstory... [Escape From Illeria]
Hey folks, Haven’t written here in a while (only just got back to the developed world).  I have this game that I’ve been working on on-and-off for the last couple…
In First Thoughts
Participants: Simons, Egonblaidd, Adarchi, Vulpinoid, JoyWriter.


3/10/2009 MikeF: Pool-aris
Pool-aris. I often leave the Forge for a few weeks at a time, while I'm off thinking about games, come up with what I think is a good idea, and…
In First Thoughts
Participants: MikeF, Vulpinoid, JoyWriter, Paul T.


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