Previous Topics In First Thoughts 5/15/2009 mjbauer: Deciding What a Game is About How do you decide what your game is about?
I know this seems like a really dumb question, but it's turning out to be much harder to do than I… In First Thoughts Participants: mjbauer, Noon, chronoplasm, Abkajud, JoyWriter, Luke, davidberg, dindenver.
5/15/2009 Eldrad: NOVEL RPG Ideas http://www.indie-rpgs.com/forum/index.php?topic=27983.0
In a Supers Campaign I am thinking about giving normal people 10 hitpoints
Have a basic power level for the game being played.
Teen Supers – Here the players… In First Thoughts Participants: Eldrad, redalastor, Noclue, Vulpinoid.
5/14/2009 Axe4Eye: Power 19 for new [old] game. [b]1.) What is your game about?[/b]
An ancient conspiracy against all life in the universe. One involving constantly battling occult secret societies, corrupt governments and corporations, extraterrestrial beings, ancient dark… In First Thoughts Participants: Axe4Eye, JoyWriter.
5/14/2009 deadlytoque: (Fantastical) Democracy in Action: voting as a mechanic I've recently written a game that uses a combination of dice and voting to determine outcomes.
Most conflict will be between two players (called the Hero and the Shadow in… In First Thoughts Participants: deadlytoque, redalastor, Vulpinoid, JoyWriter, Abkajud.
5/13/2009 Silvana: system without stage manager I'm searching for a system without a stage manager for my game I'm creating (I'm a really beginner in this world). It's a game based on a theatreplay (3 sisters/… In First Thoughts Participants: Silvana.
5/13/2009 whiteknife: GM or no GM? Having abandoned, rediscovered, tweaked, re-tweaked, and re-re-tweaked my game, I've come to an impasse.
The game is Tamers, and after much thinking I've decided that it's theme is exploration. You… In First Thoughts Participants: whiteknife, chronoplasm, Jasper Flick.
5/13/2009 AJ_Flowers: A Half-Cooked Narrativist Giant Robo Battle Mechanic So, though I haven't had one in ages, here is a crackpot design idea from me that may or may not go somewhere.
A lot of my peer group is… In First Thoughts Participants: AJ_Flowers, whiteknife, Wordman, Axe4Eye.
5/12/2009 chronoplasm: Interesting Quote From ENWorld, in a discussion regarding the roles in 4E D&D:
The fact is that in any point-based resolution system like D&D combat, there's only two things to… In First Thoughts Participants: chronoplasm, whiteknife, Noon, Guy Srinivasan, Vulpinoid, ShallowThoughts.
5/11/2009 redalastor: Graphical ways to represent plot development? I'm working on a LARP management software to make tracking all the huge pile of info that goes into a LARP bearable. It's going to track players, characters, xp, etc.… In First Thoughts Participants: redalastor, dauvis, pells.
5/11/2009 EllePepper: [mistic] tabletop rpg, gage question. Hi, it's elle, back from the dead.
My specific question is this...
I am using a modified Double-gage system for most players. A Humanity gage for those who are dual… In First Thoughts Participants: EllePepper, Vulpinoid, chronoplasm.
5/11/2009 Brimshack: Learning Curves and Tipping Points Okay, I'm facing a dilemma.
I have been developing this RPG (tentatively entitled, "Worlds of Hurt") for about 2 years now, not counting the year or so of working on… In First Thoughts Participants: Brimshack, JoyWriter, MacLeod, Luke.
5/10/2009 SolitudeGames: Just an intro Hi all
just wanted to intro myself , not much to tell just another rpg fan who just started getting more into writing and design. I written off and on… In First Thoughts Participants: SolitudeGames.
5/10/2009 David C: Sandbox Games, can it be applied to RPGs? Sandbox games are very popular in the video game world. You have Grand Theft Auto and The Sims selling more copies than anything else in the market. I know when… In First Thoughts Participants: David C, Vulpinoid, northerain, MacLeod, Egonblaidd, whiteknife.
5/8/2009 k2lu: CCG - RPG hybrid system Hello, all. First post, just getting some ideas down for consideration. I've been poking around with the idea of a CCG - RPG hybrid because, well, I like playing CCGs,… In First Thoughts Participants: k2lu, whiteknife, MacLeod, Vulpinoid, ShallowThoughts, zmobie.
5/8/2009 northerain: [Dark Days] Character Descriptions Matter! In Dark Days, characters are mortals that came back from the dead, infected with an entity called Darkness. This entity gives them creepy ass powers but it ultimately wants to… In First Thoughts Participants: northerain, Noon, C. Edwards, Selene Tan, Certified, Warrior Monk.
5/8/2009 brianbloodaxe: My take on card-based combat. I've been lurking for a little while and seeing a few threads about card-based combat systems I thought I should put my ideas out there for your perusal.
The concept… In First Thoughts Participants: brianbloodaxe, mjbauer, redalastor.
5/7/2009 zmobie: Swordfighting system - Link http://www.shamusyoung.com/twentysidedtale/?p=188
The link above is for a video-game sword fighting system, but I thought it would also be great for an rpg. What kinds of adaptations do you think you… In First Thoughts Participants: zmobie, JoyWriter, ShallowThoughts, MacLeod, Vulpinoid.
5/7/2009 Jason Kottler: A Learning Experience I recently ran an indie game that provided me a lot of insight - in a bad way.
For all the details, check out my post: http://blog.ultrablamtacular.com/2009/05/04/antipatterns/
In other news,… In First Thoughts Participants: Jason Kottler, JoyWriter, Pilsnerquest, Noon, Vulpinoid, ShallowThoughts, Brimshack.
5/7/2009 ghashsnaga: Wanderer: A fantasy version of Traveller and 3 questions There are several version of this kickin around on the internet. So I am creating my own version (Book 1 mostly done) under the OGL.
One of the things I… In First Thoughts Participants: ghashsnaga, Abkajud.
5/7/2009 Nev the Deranged: "Fuse dice", wacky DRYH inspired mechanic, free to good home So I was thinking about the funky ways DRYH uses dice, and wondering if I could come up with something similar. I came up with something, how useful it might… In First Thoughts Participants: Nev the Deranged, Wordman.
<< more previous topics | | Subsequent Topics In First Thoughts 5/15/2009 chronoplasm: Anarchist Fantasy A quote I've seen in somebody's sig on another site:
"D&D is the ultimate right wing wet dream. A bunch of guys who are better than your average joe set… In First Thoughts Participants: chronoplasm, Abkajud, NN, Vulpinoid, JoyWriter, Evlyn, contracycle, dindenver.
5/15/2009 Brimshack: World (Re-)Creation [b]Rambling Background Stuff[/b]
Okay, I've been rethinking my game system for a few months now (part of the reason I came back and starting posting here lately), trying to retrace… In First Thoughts Participants: Brimshack, JoyWriter.
5/17/2009 redalastor: Combat-less RPG Following a discussion on a once nice-ish medieval fantastic LARP with Roleplay turned into a large game of risk where the only point of the game is to battle other… In First Thoughts Participants: redalastor, Jasper Flick, Abkajud, chronoplasm, otspiii, Vulpinoid, chance.thirteen, Eliarhiman6, phatonin.
5/18/2009 Channelm: Witch Girls Adventures I wanted to invite all of you o the site for my companies new RPG site
www.witchgirlsadventures.com.
If you have questions post them here or drop me an email.
http://www.witchgirlsadventures.com/store/gamestandard.jpg In First Thoughts Participants: Channelm, jp_miller, Ashirgo, Eero Tuovinen, chance.thirteen.
5/19/2009 thadrine: My Mechanic ; Need some input Here is the basis: (based heavily off of Houses of the Blooded)
You have a simple set list of skills, about 6 of them. They are ranked from 2-5 at… In First Thoughts Participants: thadrine, Guy Srinivasan, Vulpinoid, chronoplasm, Wordman.
5/19/2009 Danny: Even Dice - please critique my univeral system Hello Everyone,
I came across a game system I wrote a few years back. After re-reading it I thought it had promise. I'd love to get some feedback on it… In First Thoughts Participants: Danny, brianbloodaxe, ShallowThoughts, AJ_Flowers.
5/20/2009 jp_miller: Creating Phantasia - A game that helps you do the world building. Hi all,
I’ve had an idea for an RPG in the pipelines for some time now and am seriously contemplating publishing it. Before I dedicate time and energy into this… In First Thoughts Participants: jp_miller, chronoplasm, Luke, whiteknife, MacLeod, Vulpinoid, JoyWriter.
5/20/2009 RevJackson: Looking for a DnD 4E Rules-Lite System for PbP or Table I'm amazed by this place. I've been reading and learning a lot here.
I love narrativist play. So I really like PbP games. I'm very pressed for time. Running combat,… In First Thoughts Participants: RevJackson, Eero Tuovinen, CKNIGHT, Eldrad, Noon, redalastor, Vulpinoid, whiteknife, Wordman.
5/22/2009 Warrior Monk: Power 19 for Magia, an attempt at making an RPG in Peru. Hi everybody! I’m really thankful for all the enlightening theory and professional discussion going here. I’ve been learning a lot in the last days, so here’s my best effort to… In First Thoughts Participants: Warrior Monk.
5/23/2009 MacLeod: Combining Simple Concepts After a recent exposure to The Pool, my constant urge to use the Otherkind dice mechanic went into overdrive. So I combined the ideas and mixed in some other stuff… In First Thoughts Participants: MacLeod, jp_miller.
5/24/2009 Certified: [Fractured Kingdom] Currency Conundrum In developing Fractured Kingdoms one of the core concepts was keeping the rules as simple and streamlined as possible. In doing this I did away with a traditional currency system.… In First Thoughts Participants: Certified, redalastor, Vulpinoid, Warrior Monk, Jasper Flick, walruz.
5/24/2009 Tequila Sunrise: Refugee from D&D Land Hi everyone, first post here! I’ve been playing D&D since I was about ten years old. I like it, but it’s not quite the game I want to GM, and… In First Thoughts Participants: Tequila Sunrise, MacLeod, David C, whiteknife, Welkerfan, AJ_Flowers, mjbauer, Dr. Velocity, Adam Dray.
5/24/2009 Seamus: Vehicle Rules This is the first time I have really posted a rule here. Sorry if I didn't post the correct way:
Working on some vehicle rules for a modern skill based… In First Thoughts Participants: Seamus, Warrior Monk, Devenger.
5/25/2009 mjbauer: Realism Mechanic? I'm thinking about including some kind of realism reward in my game. If a player decides to inject some basic reality (running out of ammo, tripping, "whiffing", etc.) then they… In First Thoughts Participants: mjbauer, jp_miller, David C, Warrior Monk, JoyWriter, Noon, davidberg.
5/25/2009 dindenver: [SteamPunk Crescendo] Multi-player conflict idea Hi!
OK, so I have the 1 vs 1 conflict rules set and tested. Its a tweak on Otherkind. It works the way I want it to and the… In First Thoughts Participants: dindenver, brianbloodaxe, davidberg.
5/26/2009 SteveMND: Is there a "Power 19" equivalent for Game Mechanics? I have seen numerous references to the Power 19, which as I understand is a checklist to help you define and expand your game development. However, most of it appears… In First Thoughts Participants: SteveMND, Warrior Monk, Abkajud, Luke, Wordman, otspiii, Selene Tan.
5/26/2009 mjbauer: Simple Narrative Conflict or Task Resolution System I was listening to Paul Tevis's interview with Joshua Bishop Roby on Have Games will Travel episode #90 and they talked a bit about narrative games and it inspired a… In First Thoughts Participants: mjbauer, ShallowThoughts, JoyWriter, jp_miller, Vulpinoid, Abkajud, Selene Tan.
5/27/2009 Warrior Monk: Playing without knowing the rules? I'm aware we all learn to play any game by watcing people playing and reading the rules. Then most of the mystery and fun of an RPG resides in getting… In First Thoughts Participants: Warrior Monk, Abkajud, Wordman, Vulpinoid, davidberg, Tyler.Tinsley, trick, Ashirgo, Jasper Flick.
5/28/2009 David C: Revisiting an old mechanic I'm on the umpteenth revision of my game, and I'm trying now to put it into a complete format to share with people. But as I go over everything, I… In First Thoughts Participants: David C, Eero Tuovinen, davidberg, Abkajud.
5/28/2009 MikeF: Two narrative systems Based partly on the storytelling mechanism of 1001 Nights, and partly inspired by Shadows, I've come up with a little narrative, diceless mechanic:
Each player takes it in turn to… In First Thoughts Participants: MikeF, AJ_Flowers, Abkajud, dindenver, Adam Dray.
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