The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&board=61&fromaround=28060

From Day One


Previous Topics
In First Thoughts

5/25/2009 dindenver: [SteamPunk Crescendo] Multi-player conflict idea
Hi!   OK, so I have the 1 vs 1 conflict rules set and tested. Its a tweak on Otherkind. It works the way I want it to and the…
In First Thoughts
Participants: dindenver, brianbloodaxe, davidberg.


5/25/2009 mjbauer: Realism Mechanic?
I'm thinking about including some kind of realism reward in my game. If a player decides to inject some basic reality (running out of ammo, tripping, "whiffing", etc.) then they…
In First Thoughts
Participants: mjbauer, jp_miller, David C, Warrior Monk, JoyWriter, Noon, davidberg.


5/24/2009 Seamus: Vehicle Rules
This is the first time I have really posted a rule here. Sorry if I didn't post the correct way: Working on some vehicle rules for a modern skill based…
In First Thoughts
Participants: Seamus, Warrior Monk, Devenger.


5/24/2009 Tequila Sunrise: Refugee from D&D Land
Hi everyone, first post here! I’ve been playing D&D since I was about ten years old. I like it, but it’s not quite the game I want to GM, and…
In First Thoughts
Participants: Tequila Sunrise, MacLeod, David C, whiteknife, Welkerfan, AJ_Flowers, mjbauer, Dr. Velocity, Adam Dray.


5/24/2009 Certified: [Fractured Kingdom] Currency Conundrum
In developing Fractured Kingdoms one of the core concepts was keeping the rules as simple and streamlined as possible. In doing this I did away with a traditional currency system.…
In First Thoughts
Participants: Certified, redalastor, Vulpinoid, Warrior Monk, Jasper Flick, walruz.


5/23/2009 MacLeod: Combining Simple Concepts
After a recent exposure to The Pool, my constant urge to use the Otherkind dice mechanic went into overdrive. So I combined the ideas and mixed in some other stuff…
In First Thoughts
Participants: MacLeod, jp_miller.


5/22/2009 Warrior Monk: Power 19 for Magia, an attempt at making an RPG in Peru.
Hi everybody! I’m really thankful for all the enlightening theory and professional discussion going here. I’ve been learning a lot in the last days, so here’s my best effort to…
In First Thoughts
Participants: Warrior Monk.


5/20/2009 RevJackson: Looking for a DnD 4E Rules-Lite System for PbP or Table
I'm amazed by this place.  I've been reading and learning a lot here. I love narrativist play.  So I really like PbP games.  I'm very pressed for time.  Running combat,…
In First Thoughts
Participants: RevJackson, Eero Tuovinen, CKNIGHT, Eldrad, Noon, redalastor, Vulpinoid, whiteknife, Wordman.


5/20/2009 jp_miller: Creating Phantasia - A game that helps you do the world building.
Hi all, I’ve had an idea for an RPG in the pipelines for some time now and am seriously contemplating publishing it. Before I dedicate time and energy into this…
In First Thoughts
Participants: jp_miller, chronoplasm, Luke, whiteknife, MacLeod, Vulpinoid, JoyWriter.


5/19/2009 Danny: Even Dice - please critique my univeral system
Hello Everyone, I came across a game system I wrote a few years back. After re-reading it I thought it had promise. I'd love to get some feedback on it…
In First Thoughts
Participants: Danny, brianbloodaxe, ShallowThoughts, AJ_Flowers.


5/19/2009 thadrine: My Mechanic ; Need some input
Here is the basis: (based heavily off of Houses of the Blooded) You have a simple set list of skills, about 6 of them. They are ranked from 2-5 at…
In First Thoughts
Participants: thadrine, Guy Srinivasan, Vulpinoid, chronoplasm, Wordman.


5/18/2009 Channelm: Witch Girls Adventures
I wanted to invite all of you o the site for my companies new RPG site www.witchgirlsadventures.com. If you have questions post them here or drop me an email. http://www.witchgirlsadventures.com/store/gamestandard.jpg
In First Thoughts
Participants: Channelm, jp_miller, Ashirgo, Eero Tuovinen, chance.thirteen.


5/17/2009 redalastor: Combat-less RPG
Following a discussion on a once nice-ish medieval fantastic LARP with Roleplay turned into a large game of risk where the only point of the game is to battle other…
In First Thoughts
Participants: redalastor, Jasper Flick, Abkajud, chronoplasm, otspiii, Vulpinoid, chance.thirteen, Eliarhiman6, phatonin.


5/15/2009 Brimshack: World (Re-)Creation
[b]Rambling Background Stuff[/b] Okay, I've been rethinking my game system for a few months now (part of the reason I came back and starting posting here lately), trying to retrace…
In First Thoughts
Participants: Brimshack, JoyWriter.


5/15/2009 chronoplasm: Anarchist Fantasy
A quote I've seen in somebody's sig on another site: "D&D is the ultimate right wing wet dream. A bunch of guys who are better than your average joe set…
In First Thoughts
Participants: chronoplasm, Abkajud, NN, Vulpinoid, JoyWriter, Evlyn, contracycle, dindenver.


5/15/2009 Stacey Lucht: Simming
Hello, I'm not sure if anyone here remembers me, but I am Stacey Lucht, still President of the IntraGalactic League of Sims.  It's been a few years since I've checked…
In First Thoughts
Participants: Stacey Lucht, JoyWriter, phatonin, Vulpinoid.


5/15/2009 mjbauer: Deciding What a Game is About
How do you decide what your game is about? I know this seems like a really dumb question, but it's turning out to be much harder to do than I…
In First Thoughts
Participants: mjbauer, Noon, chronoplasm, Abkajud, JoyWriter, Luke, davidberg, dindenver.


5/15/2009 Eldrad: NOVEL RPG Ideas
http://www.indie-rpgs.com/forum/index.php?topic=27983.0 In a Supers Campaign I am thinking about giving normal people 10 hitpoints Have a basic power level  for the game being played. Teen Supers – Here the players…
In First Thoughts
Participants: Eldrad, redalastor, Noclue, Vulpinoid.


5/14/2009 Axe4Eye: Power 19 for new [old] game.
[b]1.) What is your game about?[/b] An ancient conspiracy against all life in the universe.  One involving constantly battling occult secret societies, corrupt governments and corporations, extraterrestrial beings, ancient dark…
In First Thoughts
Participants: Axe4Eye, JoyWriter.


5/14/2009 deadlytoque: (Fantastical) Democracy in Action: voting as a mechanic
I've recently written a game that uses a combination of dice and voting to determine outcomes. Most conflict will be between two players (called the Hero and the Shadow in…
In First Thoughts
Participants: deadlytoque, redalastor, Vulpinoid, JoyWriter, Abkajud.


<< more previous topics

 

Subsequent Topics
In First Thoughts

5/26/2009 mjbauer: Simple Narrative Conflict or Task Resolution System
I was listening to Paul Tevis's interview with Joshua Bishop Roby on Have Games will Travel episode #90 and they talked a bit about narrative games and it inspired a…
In First Thoughts
Participants: mjbauer, ShallowThoughts, JoyWriter, jp_miller, Vulpinoid, Abkajud, Selene Tan.


5/27/2009 Warrior Monk: Playing without knowing the rules?
I'm aware we all learn to play any game by watcing people playing and reading the rules. Then most of the mystery and fun of an RPG resides in getting…
In First Thoughts
Participants: Warrior Monk, Abkajud, Wordman, Vulpinoid, davidberg, Tyler.Tinsley, trick, Ashirgo, Jasper Flick.


5/28/2009 David C: Revisiting an old mechanic
I'm on the umpteenth revision of my game, and I'm trying now to put it into a complete format to share with people.  But as I go over everything, I…
In First Thoughts
Participants: David C, Eero Tuovinen, davidberg, Abkajud.


5/28/2009 MikeF: Two narrative systems
Based partly on the storytelling mechanism of 1001 Nights, and partly inspired by Shadows, I've come up with a little narrative, diceless mechanic: Each player takes it in turn to…
In First Thoughts
Participants: MikeF, AJ_Flowers, Abkajud, dindenver, Adam Dray.


5/28/2009 Charlie Gilb: [The Waste] A first look at my resolution system
Hello, I am a rather neophyte game designer, and am working on a game with the working title "The Waste". The Waste is a post-apocalyptic, party-based (though solo play is…
In First Thoughts
Participants: Charlie Gilb, MacLeod, Abkajud, Omar_Ramirez, dindenver.


5/29/2009 Abkajud: A Dwarf Fortress tabletop RPG (long)
So, a couple of months ago I became obsessed with the Dwarf Fortress strategy/world-building game for a few weeks, and part of my obsession involved the very basics of an…
In First Thoughts
Participants: Abkajud, JoyWriter, Noon, AJ_Flowers, DWeird, lachek.


6/1/2009 noahtrammell: Considering a New Idea
  OK, well, I'm considering writing a short RPG in which dreams have begun to translate themselves into physical manifestations.  I'm thinking about using a PDQ-style system to allow players…
In First Thoughts
Participants: noahtrammell, Charlie Gilb, Warrior Monk, Abkajud, MacLeod, Noclue.


6/2/2009 Brimshack: A System of Magic
Okay, so let's look at a system for spell-casting in Worlds of Hurt. This is a high fantasy RPG, and I am just going to outline the magic system, partly…
In First Thoughts
Participants: Brimshack, Lance D. Allen, Wordman, Guy Srinivasan, Ashirgo, trick, dindenver, MacLeod.


6/2/2009 Warrior Monk: Another Magic System
Ok, this is meant to simulate an unstable magic power even for experienced characters. System uses 2d6 and adds a modifier which varies from 1-4 depending on the "soul" stat…
In First Thoughts
Participants: Warrior Monk, dindenver, Adam Dray.


6/2/2009 MikeF: Victoria detectives and dice bidding
I have in mind a 19th century consulting detective game – players stalk the mist-shrouded streets of London with naught but a violin and a sturdy friend (with an even…
In First Thoughts
Participants: MikeF, Adam Dray.


6/3/2009 crasmer: combat=gamist <---> adventuring=narrative
Hey all! First of all: My experience in pen & paper role playing games is somewhat limited im afraid. I love them, but was sucked into the D&D vortex early…
In First Thoughts
Participants: crasmer, Abkajud, Noclue, Luke, davidberg, Guy Srinivasan.


6/5/2009 twztdwndpipe: Gun and Firearm mechanics
Anyone Know any usefull ones? Somebody come up with any good ones? Nice methods? I was curious also if anyone had Firearm mechanics that worked in reality. Like, if you…
In First Thoughts
Participants: twztdwndpipe, mjbauer, contracycle, Marshall Burns, chance.thirteen, Noon, trick, Creatures of Destiny.


6/6/2009 Tyler.Tinsley: I need help with a dice math problem
hi, I'm new here and also fairly new to developing RPGs, I hear good things about this community so I will try to contribute as much as I ask from…
In First Thoughts
Participants: Tyler.Tinsley, chance.thirteen, Jasper Flick, Ron Edwards, wincz, Guy Srinivasan, evilphd7, Wordman, chaviro.


6/11/2009 Fatespinner: Finding a good mechanic
Hi all, I have been reading a lot of rpg mechanics lately and tried to think about a good mechanic, but I can't decide what might fullfill what I want.…
In First Thoughts
Participants: Fatespinner, Vulpinoid, Adam Dray.


6/11/2009 Tyler.Tinsley: player backgrounds
I have been thinking about what kind of background leads people to play and more importantly create indie RPGs? I hear most people talk about how they grew up playing…
In First Thoughts
Participants: Tyler.Tinsley, Warrior Monk, MacLeod, Vordark.


6/12/2009 boulet: Bloodlust : le retour de la vengeance
Hi, new guy here. I'm not fully committed to the idea of designing a game. I'm more like at the "proof of concept" stage. I lured myself recently into some…
In First Thoughts
Participants: boulet, MacLeod, Abkajud.


6/13/2009 MacLeod: [Setting] Over-the-Top Power Sources
I am putting together the elements for a setting design to be totally gonzo... Imagine World of Synnibar combined with Rifts with the power levels cranked up to 11. The…
In First Thoughts
Participants: MacLeod, Vulpinoid, Ashirgo, Abkajud, Vordark, whiteknife, Imizaru.


6/13/2009 Imizaru: Griflock
I am new to this site. Please forgive me if this is too long. I have been working on this in the back of my mind for quite some time…
In First Thoughts
Participants: Imizaru, MacLeod, Abkajud, mjbauer, JoyWriter, M. Burrell, Simon C, Luke.


6/17/2009 ModusVivendi: Modus Vivendi
Hello my name is Lucas and this is my first shot at these boards. I have been working on my game system off and on for the past few years…
In First Thoughts
Participants: ModusVivendi, trick, Adam Dray, RabbitHoleGames, Vulpinoid, Bill_White, Simon C.


6/17/2009 M. Burrell: Tragedy, A game of glory and death.
Sirs, It recently struck me that the games I've been playing haven't been half as suited to character-driven plot as I would like them to be. I concluded that what…
In First Thoughts
Participants: M. Burrell, Marshall Burns, noahtrammell, JoyWriter, Patrice, Ron Edwards, trick.


more subsequent topics >>